Large Changes

Champions: Tier 4

Developer's notes
Large, like my dreams of LP gains.
Draven
Draven Attack Damage: 90 ⇒ 95
Draven Spinning Axes Flat Damage: 150/200/800 ⇒ 150/225/900
Draven Spinning Axes Attack Damage scaling: 170/180/340% ⇒ 170/180/400%
Galio
Galio Shield of Durand Damage: 200/300/1200 ⇒ 200/300/1500
Galio Shield of Durand Damage Reduction: 60/70/90% ⇒ 55/60/95%
Ivern
Ivern’s Daisy Knockup Duration: 1.5/2/6 ⇒ 0.5/0.5/6 seconds
Ivern’s Daisy Health: 1500/2400/10000 ⇒ 1600/2600/10000
Ivern’s Daisy Attack Damage: 80 ⇒ 90
Jax
Jax Health: 1000 ⇒ 950
Jax Empowered Strike Attack Speed Bonus: 30/35/100% ⇒ 20/30/100%
Jax Empowered Strike slam Attack Damage scaling: 200/220/300% ⇒ 200/220/400%
Lucian
Lucian The Culling magic Damage per shot: 50/90/400 ⇒ 40/70/400

Champions: Tier 5

Kayle
Kayle Attack Damage: 75 ⇒ 80
Kayle First Ascension Attack Damage Scaling: 80/90/1000% ⇒ 50/60/1000%
Volibear
Volibear Doombringer no longer destroys shields. Instead it will deal double damage to shields.
Volibear Doombringer damage: 150/300/5000 ⇒ 125/250/5000

Items

(Radiant) Blessed Bloodthirster Health Shield Percent: 60% ⇒ 40%
(Radiant) Dvarapala Stoneplate: Armor and Magic Resist per Enemy: 40 ⇒ 30
(Radiant) Locket of Targon Prime NEW: Radiant Bonus grants 200 Health for all allies at the start of combat
(Radiant) Locket of Targon Prime Shield: 600/700/800 ⇒ 400/500/600
(Radiant) Statikk Favor Magic Resist Shred: 50% ⇒ 70%

Small Changes

Traits

Developer's notes
Small, like the LP gains of my reality.
Hellion Attack Speed: 10/30/70/130% ⇒ 10/30/80/140%

Champions: Tier 1

Gragas
Gragas Drunken Rage Damage: 175/250/400 ⇒ 175/250/475

Champions: Tier 2

Pyke
Pyke will now always choose a new combat target after his dash. This improves his consistency at stunning units in the corner, especially when dashing short distances.

Champions: Tier 3

Nidalee
Nidalee Health: 800 ⇒ 750
Nunu
Nunu Consume Damage: 500/750/1800 ⇒ 450/700/1750
Yasuo
Yasuo Burning Blade cast time reduced

Champions: Tier 4

Aphelios
Aphelios Dark Vigil Attack Damage scaling: 350/375/425% ⇒ 350/375/450%
Aphelios Dark Vigil Base Damage: 150/200/400 ⇒ 150/200/500
Diana
Diana Moonfall Damage: 300/450/2000 ⇒ 300/450/3000
Fiddlesticks
Fiddlesticks Crowstorm Damage: 150/200/600 ⇒ 150/200/750
Karma
Karma Soulflare Damage: 230/290/750 ⇒ 230/290/850
Karma Soulflare Mana Reduction: 15/15/30 ⇒ 15/15/40

Champions: Tier 5

Viego
Viego Sovereign's Domination Damage: 180/360/2000 ⇒ 150/400/2000

Items

(Radiant) Frozen Heart of Gold Starting Mana: 60 ⇒ 45
Gargoyle’s Stoneplate Armor and Magic Resist per Enemy: 20 ⇒ 18
Giantslayer Damage Amplification when over threshold: 70% ⇒ 60%
(Radiant) Rapid Lightcannon Radiant Bonus Attack Speed: 40% ⇒ 30%

Bug Fixes

No more hitting yourself: Players who miss AFK checks will no longer be unintentionally forced to serve a Queue Dodge penalty like their League of Legends Rift pals would face.
Brambling on and on: Bramble Vest no longer blocks more critical strike damage than intended
Cruel sightings: Teemo’s Ability now specifies that its Attack Speed slow lasts 3 seconds
Culminated—again: Kennen’s and Riven’s stuns now properly cause Lucian to stop firing his Ability
Shooting blanks: Cannoneers holding Deathblade will no longer fire a nonfunctional Deathblade-related visual in rare and odd scenarios
Error 111151: TFT is about skillfully controlling variance. Some players have been able to ignore variability and skillfully link together firsts in pro-play. We are keeping an eye on this and discussing balance levers for pro players that are dominating tournaments too consistently. Explorations include: live bees, spilling Milk on keyboards, and more live bees.