Archangel’s Staff REWORKED: During combat, the holder gains 25 Ability Power every 4 seconds.
Banshee’s Claw REWORKED: When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy ability, up to 600 damage.
Banshee’s Claw: Stacking Banshee’s Claw will increase the damage it blocks but won’t increase the number of shields.
Bramble Vest NEW: Now grants 80 Armor (including components).
Bramble Vest AOE Damage: 80/100/150 ⇒ 60/80/120
Deathblade REWORKED: Now grants 50/75/100 bonus Attack Damage (including components)
Dragon’s Claw: Fireball cooldown: 1 ⇒ 0.5 seconds
Dragon’s Claw: Fireball max Health percentage damage: 30% ⇒ 18%
Giant Slayer bonus damage Health Threshold: 1600 ⇒ 1800
Hand of Justice Bonus AP/AD or Omnivamp: 35 ⇒ 30
Hextech Gunblade: No longer grants a shield for overhealing
Hextech Gunblade NEW: Now additionally heals the lowest health ally
Jeweled Gauntlet NEW: Now additionally grants 10 AP
Jeweled Gauntlet bonus critical strike damage: 40% ⇒ 30%
Quicksilver NEW: Now additionally grants 20% Attack Speed
Rapid Firecannon total Attack Speed: 40% ⇒ 50%
Runaan’s Hurricane NEW: Now additionally grants +10 AD
Runaan’s Hurricane REMOVED: No longer triggers on-hit effects
Statikk Shiv NEW: Now additionally grants 15% Attack Speed