Tools

Mid-Patch Updates

OCTOBER 11TH, BUG FIXES

Fixed a bug where invading player's Jade Statues will no longer have 1 Health on arrival
Fixed a bug where the Shop couldn’t be refreshed if you collected a Bard Doot after selling Bard.
Fixed a bug where 3-star Units transformed by Recombobulator and Pandora's Bench were unable to equip items
Fixed the following bug for Mirage (6) and (8): Duelist now stacks to 10 stacks instead of 9 stacks
Fixed the following bug for Mirage (6) and (8): Electric Overload deals 9% Health damage instead of 10%
Finally, we fixed an issue with the Discover Sunken Treasure mission earlier this patch, but failed to include it in the patch notes the first time round. We will have a compensation mission coming next patch.

OCTOBER 11TH, BALANCE CHANGES

Terra Armor & Magic Resist from Earthquake: 150/200/4000 ⇒ 130/165/4000
Traits Dragon (6) Ascended Stats: 40 ⇒ 30

LARGE CHANGES

TRAITS

Developer's notes
Large, like the power of ascended Dragons!
Astral early star-level orbs now drop gold more often than Astral units. This means that it's slightly harder to upgrade Astral units in Stage 2
Dragon (5) grants 10% Attack Speed ⇒ Heal 40 Health every second
Dragon NEW: Added a new breakpoint: Dragon (6)
Dragon (6) will cause your Dragons to ascend!
Dragonmancer Health: 250/600/800/1000 ⇒ 275/650/850/1000
Dragonmancer Ability Power: 18/30/50/70 ⇒ 20/35/50/70
Dragonmancer: If you haven't chosen a Dragonmancer Hero, a message will now pop up to remind you to do so
Dragonmancer: The Dragonmancer Blessing item highlight on PC has been updated to be a different color to better differentiate it from the Lesser Rune of Allegiance item in Double Up
Mirage, Electric Overload, percent max Health Damage: 8% ⇒ 9%
Scalescorn can now be played with Dragons. The trait remains active even with Dragons in play
Scalescorn Damage Reduction from thick units with over 1900 Health: 20% ⇒ 15%
Scalescorn bonus magic Damage: 15/50/100% ⇒ 15/50/90%

UNITS: TIER 2

Gnar Attack Speed: 0.65 ⇒ 0.7
Gnar Mega Gnar Transformation Bonus Armor: 40/50/75 ⇒ 40/60/90
Zyra Attack Speed: 0.7 ⇒ 0.65
Zyra Spell Damage: 325/425/550 ⇒ 325/425/550 ⇒ 225/325/550
Zyra Bugfix: Zyra no longer interrupts her cast animation at high Attack Speeds. Zyra will now pause to finish her cast animation before resuming attacking

UNITS: TIER 3

Nunu no longer converts his damage to true damage if he has higher Health than his target
Nunu Consume Damage amplification: 20% ⇒ 40%
Rakan max Mana nerf: 0/60 ⇒ 15/75
Seraphine max Mana nerf: 75/150 ⇒ 100/175
Seraphine Serenade of the Seas Shield Duration: 5 ⇒ 4 seconds
Seraphine Serenade of the Seas on-hit Damage 20/35/100 ⇒ 20/35/70
Zeri max Mana buff: 40/80 ⇒ 20/70
Zeri Watershock Laser Damage: 200/300/475 ⇒ 225/325/475

UNITS: TIER 4

Hecarim Mana adjustment: 60/105 ⇒ 30/90
Jayce Armor & MR: 50 ⇒ 25
Jayce NEW: Mercurial Justice transformation no longer knocks up enemies in an area around his target. Instead, he gains bonus Armor and Magic Resist for the rest of combat.
Jayce Mercurial Justice Bonus Armor & Magic Resist: 45
Jayce Mercurial Justice transformation damage: 225/300/800 ⇒ 275/350/900
Nilah Bugfix: Nilah's stolen shields now properly stack
Nilah Slipstream Stolen Shield Duration: Permanent ⇒ 4 seconds
Shi Oh Yu Jade Form Attack Damage ratio: 250/275/1000% ⇒ 250/300/1000%
Swain Dragon Master's Decree Damage: 70/100/600 ⇒ 85/120/600
Sy'Fen Rampage bite Armor penetration: 25% ⇒ 33%
Sy'Fen Mana buff: 100/175 ⇒ 90/160

ITEMS

Dvarapala Stoneplate (Radiant) max Health regeneration: 1% ⇒ 2%
Protector's Vow shield Health: 20% ⇒ 10%
Rocket Propelled Fist Health: 300 ⇒ 150

AUGMENTS

Base Camp (Scalescorn) Damage Increase per Stack: 8% ⇒ 7%
Battlemage I/II/III Ability Power: 10/20/30 ⇒ 15/25/35
Better Together grants a Protector's Vow ⇒ Locket of the Iron Solari
Birthday Present now additionally grants 1 gold every time you level up
Celestial Blessing I/II/II Overheal Shield: 300/450/600 ⇒ 250/350/450
Future Sight I Tier: Gold ⇒ Silver
Pandora's Bench Tier: Gold ⇒ Silver
Pandora's Bench Gold granted: 7 ⇒ 2
Sunfire Board Duration: 15 ⇒ 20 seconds
Tiamat Splash Damage: 40% ⇒ 50%
Urf's Grab Bag I Removed
Weakspot Removed

SMALL CHANGES

TRAITS

Developer's notes
Small, like Zippy's IQ.
Jade Attack Speed: 10/25/45/88% ⇒ 10/30/55/88%
Mage Ability Power multiplier: 80/110/140/170% ⇒ 80/105/135/170%
Ragewing Omnivamp: 15/30/50/75% ⇒ 15/30/45/75%
Swiftshot Attack Speed: 10/15/25/35% ⇒ 10/15/25/40%

UNITS: TIER 3

Lee Sin Bugfix: Lee Sin's Ability will now properly deal damage to enemies at the end of the knockback
Lee Sin Dragon's Rage Damage: 230/300/385 ⇒ 215/285/385
Volibear Relentless Storm 3rd attack magic Damage: 110/160/225 ⇒ 115/170/240
Zippy Somersault Assault Attack Damage ratio: 400/425/550% ⇒ 400/425/600%

UNITS: TIER 4

Xayah Feathers FLY! feather return Damage: 15/20/60 ⇒ 13/20/60

UNITS: TIER 5

Ao Shin at 3-stars will now fire 100 barrages of lightning strikes instead of 20
Ao Shin Lightning Rain Damage: 185/300/2000 ⇒ 185/275/2000
Aurelion Sol Black Hole Damage: 350/575/4000 ⇒ 370/600/4000

AUGMENTS

Binary Airdrop: Shyvana, Jayce, and Jax will no longer receive backliner damage items
Dragonmancer Conference can now only appear on 2-1
Scoped Weapons I Attack Speed for units in the back 2 rows: 10% ⇒ 15%

MOBILE

Mobile Match History is now available! Tap your portrait from the Home screen to view Match History.
Tabs have been added to the Mobile Missions panel to better track your progress.
Fixed an error impacting about 1% of players that would prevent completion of games due to version mismatches.

BUG FIXES

Dragon on too long: Age of Dragons tooltip has been shortened and will now fit better on mobile screens
Nilah's stolen shields now properly stack
Kai'Sa's name has been fixed from Kai'Sa in all instances
Hecarim's Rage bar now properly displays in increments of 15 (visual only)
Astral now properly grants Ability Power in ghost armies
Jade now properly grants Attack Speed and healing in ghost armies
Soul Siphon now properly grants the top-most trait of the sacrificed unit
Nunu will no longer attempt to swallow units that are invulnerable
Nunu will no longer occasionally fail to cast his Ability if he has +1 Attack Range
Cannoneer's cannon shots will now benefit from Celestial Blessing's omnivamp