Origins

Celestial 0

Celestial

Your team gains Omnivamp.
(2) 12% Omnivamp
(4) 25% Omnivamp
(6) 50% Omnivamp
XayahRakanXin ZhaoAsheLulu
Rebel 0

Rebel

At start of combat for 8 seconds, Rebels gain a Shield and bonus damage for each adjacent Rebel.
(3) 150 Shield; +6% bonus damage
(6) 225 Shield; +10% bonus damage
(9) 400 Shield; +20% bonus damage
MalphiteZiggsYasuoZedMaster YiJinxAurelion Sol
Space Pirate 0

Space Pirate

Whenever a Space Pirate lands a killing blow, there is a chance to drop loot.
(2) 50% for 1 gold
(4) and 33% to drop an item
GravesDariusJayceGangplank
Dark Star 0

Dark Star

Whenever an allied champion dies, Dark Stars gain Attack Damage and Ability Power.
(2) +6% Attack damage, +6 Ability power
(4) +15% Attack damage, +15 Ability power
(6) +25% Attack damage, +25 Ability power
(8) +45% Attack damage, +45 Ability power
Jarvan IVMordekaiserKarmaShacoJhinXerath
Battlecast 0

Battlecast

After dealing or taking 10 instances of damage, Battlecast champions deal magic damage to the nearest enemy. If below 50% Health, heal that much instead.
(2) 90 magic damage
(4) 200 magic damage
(6) 400 magic damage
(8) 1000 magic damage
IllaoiNocturneKog'MawCassiopeiaViktorUrgot
Astro 0

Astro

(3) Astro abilities cost 30 less Mana.
NautilusBardGnarTeemo
Chrono 0

Chrono

Your team gains 10% Attack Speed at the start of combat and every few seconds.
(2) 7 seconds
(4) 4 seconds
(6) 1.5 second
(8) 0.5 seconds
CaitlynTwisted FateBlitzcrankShenEzrealRivenWukongThresh
Star Guardian 0

Star Guardian

Whenever a Star Guardian casts, an amount of Mana is divided between all other Star Guardians.
(3) 15 Mana
(6) 25 Mana
(9) 80 Mana
PoppyZoeAhriNeekoSyndraSorakaJanna
Cybernetic 0

Cybernetic

Cybernetics holding at least 1 item gain Attack Damage and Health.
(3) +25% Attack damage, +300 Health
(6) +50% Attack damage, +650 Health
FioraLeonaLucianVayneViIreliaEkko
Mech-Pilot 0

Mech-Pilot

(3) Start of Combat: 3 random Mech-Pilots merge into a Super-Mech.
The Super-Mech has the Traits of its pilots, 3 random items from among them, and gains 65% of the combined pilots' Health and Attack Damage.
When the Super-Mech dies, the Pilots are ejected with 35% of their max Health.
AnnieRumbleFizz

Classes

Sniper 0

Sniper

Snipers deal bonus damage for each hex between themselves and their target.
(2) +9% per hex
(4) +16% per hex
CaitlynAsheVayneJhinTeemo
Mystic 0

Mystic

Your team gains Magic Resist.
(2) 30 Magic resist
(4) 80 Magic resist
BardCassiopeiaKarmaSorakaLulu
Starship 0

Starship

(1) Starships gain 40 Mana per second, maneuver around the board, and are immune to movement impairing effects, but don't attack.
Aurelion Sol
Blademaster 0

Blademaster

Blademasters' attacks have a chance to trigger additional attacks against the current target.
(3) 35% chance. 1 extra attack(s).
(6) 35% chance. 2 extra attack(s).
(9) 80% chance. 2 extra attack(s).
FioraXayahShenYasuoMaster YiIreliaRiven
Vanguard 0

Vanguard

Vanguards gain Armor.
(2) 70 Armor
(4) 150 Armor
(6) 350 Armor
LeonaPoppyMordekaiserNautilusJayceWukong
Protector 0

Protector

Whenever a Protector casts their ability, they gain a Shield for 4 seconds.
(2) 30% max Health
(4) 40% max Health
(6) 50% max Health
Jarvan IVRakanXin ZhaoNeekoUrgot
Brawler 0

Brawler

Brawlers gain Health.
(2) +350 Health
(4) +600 Health
IllaoiMalphiteBlitzcrankViGnar
Sorcerer 0

Sorcerer

Your team gains Ability Power.
(2) 25 Ability power
(4) 45 Ability power
(6) 75 Ability power
Twisted FateZoeAhriAnnieSyndraViktorXerath
Mercenary 0

Mercenary

(1) Innate: Upgrades for Mercenaries' abilities have a chance to appear in the shop.
Gangplank
Mana-Reaver 0

Mana-Reaver

(2) Mana-Reaver attacks Mana Reave.
Mana Reave: Increase max Mana by 30% until the next cast.
DariusIreliaThresh
Blaster 0

Blaster

Every 4th attack, Blasters fire additional attacks at random enemies. These additional attacks can critically hit.
(2) 1 Additional Attacks
(4) 2 Additional Attacks
GravesKog'MawLucianEzrealJinx
Demolitionist 0

Demolitionist

(2) Demolitionists' abilities Stun enemies for 1.5 seconds. (Once per cast)
ZiggsRumbleGangplank
Paragon 0

Paragon

(1) Your team's attacks are converted to magic damage. Your Star Guardians' attacks deal true damage instead.
Janna
Infiltrator 0

Infiltrator

Innate: At the start of combat, Infiltrators move to the enemy's backline.
Infiltrators gain Attack Speed for 6 seconds at the start of combat, refreshed on enemy takedowns.
(2) 25% Attack speed
(4) 45% Attack speed
(6) 75% Attack speed
NocturneZedShacoFizzEkko
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