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Set 9.5 Info
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Set 9.5 Info
Darkin 0

Darkin

(1) Darkin are possessed by a weapon. When they die, the weapon possesses the nearest ally champion, granting them the weapon's power.
(2) Weapon powers become 50% stronger
Weapon powers are described in each Darkin's Ability tooltip.

Units

Naafiri

Shurima 0
Shurima
Challenger 0
Challenger
Naafiri

Eviscerate

Passive: Gain 15% (Ability power) Omnivamp.
Active: Deal 87/140/223 (Attack damage) physical damage.
Darkin Dagger: After casting, summon packmates that attack the first enemy hit for a total of 114/176/270 (Attack damage).
Omnivamp: Heal for percentage of damage dealt

Aatrox

Slayer 0
Slayer
Juggernaut 0
Juggernaut
Aatrox

World Ender

Transform for 12/12/30 seconds, converting 80% of bonus Attack Speed to Attack Damage. While transformed, attacks deal 220/330/4500 (Attack damage) physical damage in an area.
Darkin Blade: Gain 350 Health and 15% (Ability power) Omnivamp. If another unit holds this weapon for at least 4 seconds, Aatrox will revive upon their death.
Omnivamp: Heal for percentage of damage dealt
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