Set 9.5 Info
Gunner 0

Gunner

When Gunner champions attack, they gain bonus Attack Damage, up to 8 stacks.
(2) 6% Attack damage per stack
(4) 12% Attack damage per stack
(6) 25% Attack damage per stack

Units

Graves

Bilgewater 0
Bilgewater
Rogue 0
Rogue
Graves

Smoke Grenade

Launch a smoke grenade at the current target. It explodes on impact, dealing 151/227/345 (Attack damageAbility power) physical damage to adjacent enemies, leaving behind a smoke cloud that Chills for 3/3.5/4 seconds.
Chill: Reduce Attack Speed by 30%

Jinx

Zaun 0
Zaun
Jinx

Fishbones!

Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals 98/148/233 (Attack damageAbility power) physical damage.

Jayce

Piltover 0
Piltover
Jayce

Acceleration Blast

Grant 30/40/50% (Ability power) Attack Speed to Jayce and 15% (Ability power) to the allies on his left and right for 3 seconds. Fire a blast at the current target that explodes on the first enemy hit. It deals 179/268/431 (Attack damage) physical damage to enemies near the blast.

Aphelios

Targon 0
Targon
Aphelios

Moonlight Vigil

Fire a moon blast at the largest group of enemies that deals 144/216/1013 (Attack damage) physical damage to enemies within 2 hexes.
For 7 seconds, equip 3 Chakram, plus 1 more for each enemy hit by the blast. Attacks deal 3.6/5.4/20 (Attack damage) bonus physical damage for each Chakram equipped. Aphelios heals for 75% (Ability power) of damage dealt by Chakrams.

Gangplank

Bilgewater 0
Bilgewater
Reaver King 0
Reaver King
Gangplank

The Dreadway

Cutlass Passive: Gain 50 Armor and Magic Resist. Attacks ignite the target, dealing 240/360/4500 (Attack damage) true damage over 3 seconds.
Pistol Passive: Gain 3 range. Attacks grant 3 bonus mana.
Active: Summon the Dreadway to sail across the board, crashing into the first enemy hit and dealing 450/675/9001 (Ability power) magic damage in a 3-hex radius. Allies the Dreadway passes through or hits with the crash are empowered by citrus, gaining 35/50/300% Attack Speed and immunity to crowd control for 3 seconds.