Typo fixes for the following content: Caitlyn, Renni, Darius, Dr. Mundo, Enforcer, Freestyling Anomaly, Protective Shielding Anomaly, Bronze for Life I Augment, Another Anomaly Augment, Training Arc Augment
Unperferected: Perfected Flesh Ripper’s revive effect is no longer nullified by executes
Flesh Ripper now correctly procs on away boards and works consistently now
Petal to the metal: Sion no longer leaves behind his chain’s roses when updated quickly
Jayce will now only revive his Hextech Forge if combat is still happening
Clones summoned from the Experiment Emblem Experiment Bonus no longer deal player damage
Spear’s Will Augment now works on Form Swappers
Quality over Quantity now returns the correct Quality of item when consumables are used.
In Smeech we preach: Smeech will no longer freeze if he kills the final enemy before reinforcing in Double Up
Support Mining and Support Mining+ will no longer potentially prevent combat from ending.
Another Anomaly will no longer create ghost items
Rumble no longer becomes manalocked for the rest of combat after gaining 200 mana at once
Stand behind me: Loris will no longer dash to unintended locations before his shield bash
Flex on them: Akali will no longer freeze if she kills the final unit before an enemy double up partner enforces onto her current board
Removing Trickster’s Glass on a unit standing in a Cloning Facility hex will no longer create a permanent clone of them
Melee Jayce will no longer permanently delete units who are unmovable
You sure you’re okay: Melee Jayce no longer deals unintended damage to CC immune to targets in rare situations
Form Swappers received from Pandora’s bench now correctly transform
Scuttle Familiar no longer gives the incorrect amount of health to Chem-Barons equipped with illegal items in rare circumstances
Champions with a Scrap emblem and a Recurve Bow who don’t have a completed item that builds from Recurve Bow in their recommended items now correctly generate a lucky item.
Smeech with a Scrap emblem now correctly generates lucky items while holding a Giant’s Belt
Sion from Black Rose 7 will no longer fail to revive against a Sion from Black Rose 5 with a unit with burn on their team
Academic Research properly removes invalid items such as Mana items on Manaless units and Unique Items
Two Trick no longer can constantly spawn two-star copies of units from its orbs
Pair of Fours correctly only applies when exactly two 4-costs are fielded
Quality Over Quantity shows the correct inventory after an item is removed or reforged.
Starring up a unit with an Academy emblem no longer gives incorrect damage amp and health for one round
Trait Unlock: Sisters grants Vi Attack Damage and Jinx Attack Speed instead of vice versa.
Tomb Raider can no longer grant emblems from dead players
Put the break in breakdance: Garen’s dance animation now correctly loops
Health is Wealth no longer can occasionally trigger twice
Cooking Pot properly is no longer offered on Wandering Trainers
Dummify and Golemify no longer cause extra items to be created if you have Thief's Gloves.
Lux no longer fails to shield her target if they move before the missile hits them
Experiment 7 now grants 300 Health instead of 200
Power Absorption Anomaly: Power Absorption’s AD is no longer multiplied by other sources of % Attack Damage
Scuttle Familiar Anomaly now clears Shred and Sunder before calculating Armor and MR of the crab
Opening an anvil before the Anomaly round can no longer cause the Anomaly to remain active past planning phase