Set 14 Update

Set Mechanic: Hacks

In Cyber City, you will encounter hacks that steer your game in unexpected directions! Unstable components morph every round if left on your bench, neutral monsters might drop health points, and hacked augment rounds could let you pick 2 augments instead of 1. Plus, augments once banished from The Convergence have been spotted on The Black Market—and thanks to a few surprise exploits, they might just pop up in your games. Get ready to Think Fast!
Cyber City will be available on PBE Match 18th afternoon PT.
It will launch on live servers Wednesday, April 2nd with patch 14.1.
STARTER PACK
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Units

Alistar
1gold
Alistar
Golden Ox 0
Golden Ox
Bruiser 0
Bruiser
魔攻坦克
Range
1
Gilded Endurance
Mana
30/100
Passive: Reduce all incoming damage by 10/15/25(Ability power).
Active: Deal 200/300/450 (Ability power) magic damage to the current target and Stun them for 2 seconds.

Damage Reduction: 15 (Ability power)
[10/15/25]
Damage: 300 (Ability power)
[200/300/450]
Dr. Mundo
1gold
Dr. Mundo
Street Demon 0
Street Demon
Bruiser 0
Bruiser
Slayer 0
Slayer
物攻坦克
Range
1
Flex On 'Em
Mana
30/90
Passive: Gain 30% more max Health from all sources.
Active: Flex, healing 95/110/238 (Ability powerHealth) Health, then deal 195/332/567 (HealthAttack damage) physical damage to the current target.

Heal Ability power
[75/115/175]
Heal: 110 = 3% Health + 75% Ability power
Damage: 332 = 20% Health + 130% Attack damage
Jax
1gold
Jax
Exotech 0
Exotech
Bastion 0
Bastion
魔攻坦克
Range
1
Ion Barrier
Mana
20/80
Gain 350/425/525 (Ability power) Shield for 4 seconds and deal 110/165/250 (Ability power) magic damage to adjacent enemies.

Shield: 425 (Ability power)
[350/425/525]
Damage: 165 (Ability power)
[110/165/250]
Kindred
1gold
Kindred
Nitro 0
Nitro
Rapidfire 0
Rapidfire
Marksman 0
Marksman
物攻法師
Range
4
Rev Up
Mana
0/50
Fire Wolf at the current target, dealing 254/381/572 (Attack damage) physical damage. Overkill damage bounces to the nearest enemy.

Bonus Damage Ability power
[20/30/45]
Damage: 381 = 520% Attack damage + 30% Ability power
Kog'Maw
1gold
Kog'Maw
BoomBots 0
BoomBots
Rapidfire 0
Rapidfire
物攻輸出
Range
4
Fire at Will
Mana
0/40
For the next 5 seconds, gain 50% Attack Speed and attacks deal 28/42/63 (Attack damage) bonus physical damage.

Damage: Ability power
[8/12/18]
Damage: 42 = 40% Attack damage + 12% Ability power
Morgana
1gold
Morgana
Divinicorp 0
Divinicorp
Dynamo 0
Dynamo
魔攻法師
Range
4
Short Circuit
Mana
0/40
Hack the target and the nearest non-hacked enemy, dealing 195/290/480 (Ability power) magic damage over 10 seconds.

Damage: 290 (Ability power)
[195/290/480]
Nidalee
1gold
Nidalee
Nitro 0
Nitro
A.M.P 0
A.M.P
魔攻鬥士
Range
1
Charged Claws
Mana
20/60
Deal 210/315/475 (Ability power) magic damage to the current target and 80/120/180 (Ability power) magic damage to the 2 (+ 1 per Amp) nearest enemies. Heal 100/125/210 Health + 20/25/40 per enemy hit.

Damage: 315 (Ability power)
[210/315/475]
Charged Damage: 120 (Ability power)
[80/120/180]
Additional Targets: 2 = 2 + 1 per Amp
Base Heal: 125
[100/125/210]
Poppy
1gold
Poppy
Cyberboss 0
Cyberboss
Bastion 0
Bastion
魔攻坦克
Range
1
Buckler Toss
Mana
20/70
Throw a buckler at the farthest enemy within 4 hexes, dealing 104/156/234 (ArmorAbility power) magic damage (Final form: to them and 42/62/94 (ArmorAbility power) magic damage to enemies within 1 hex).
Gain 375/450/525 (Ability power) Shield.

Damage Armor
[160/240/360]
Damage Ability power
[40/60/90]
Damage: 156 = 240% Armor + 60% Ability power
Shield: 450 (Ability power)
[375/450/525]
Final Form Damage: 62 = 40% of 156 (Ability power)
Seraphine
1gold
Seraphine
Anima Squad 0
Anima Squad
Techie 0
Techie
魔攻法師
Range
4
Ping
Mana
10/60
Fire a soundwave through the current target that deals 220/330/500 (Ability power) magic damage, reduced by 40% for each enemy hit.

Damage: 330 (Ability power)
[220/330/500]
Shaco
1gold
Shaco
Syndicate 0
Syndicate
Slayer 0
Slayer
物攻收割者
Range
1
Felony Fantastique
Mana
0/50
Passive: Gain 1.5% Attack Damage for each kill this game.
Active: Deal 227/341/511 (Attack damage) physical damage to the current target.
Kingpin bonus: Teleport behind the lowest Health enemy within 4 hexes and deal 28/41/62 (Attack damage) bonus physical damage.

Damage: Ability power
[40/60/90]
Damage: 341 = 355% Attack damage + 60% Ability power
Boss Damage: 41 = 50% Attack damage
Sylas
1gold
Sylas
Anima Squad 0
Anima Squad
Vanguard 0
Vanguard
魔攻坦克
Range
1
Chains of the Pack
Mana
25/75
Gain 150/200/250 (Ability power) max Health and deal 165/267/436 (Ability powerHealth) magic damage to the current target. If they die, gain an additional 75/100/125 Health.

Health: 200 (Ability power)
[150/200/250]
Damage: 267 = 150% Ability power + 10% Health
[100/150/225]
On-Kill Health:
[75/100/125]
Vi
1gold
Vi
Cypher 0
Cypher
Vanguard 0
Vanguard
物攻坦克
Range
1
Block Chain
Mana
30/70
Gain 348/501/741 (Ability powerHealth) Shield that rapidly decays over 4 seconds. Vi's next attack deals 275/413/619 (Attack damage) physical damage.

Shield: 501 = 325% Ability power + 15% Health
[250/325/425]
Damage: 413 (Attack damage)
[500/500/500]
Zyra
1gold
Zyra
Street Demon 0
Street Demon
Techie 0
Techie
魔攻法師
Range
4
Stroke of Brilliance
Mana
10/60
Send a large vine towards the current target, Stunning them for 1 second and dealing 250/375/585 (Ability power) magic damage. Send a smaller vine at the nearest target that deals 120/180/270 (Ability power) magic damage.

Main Damage: 375 (Ability power)
[250/375/585]
Secondary Damage: 180 (Ability power)
[120/180/270]
Darius
2gold
Darius
Syndicate 0
Syndicate
Bruiser 0
Bruiser
物攻坦克
Range
1
Kneecapper
Mana
30/80
Heal 240/292/370 (Ability powerHealth) Health, then deal 130/195/293 (Attack damage) physical damage and 20% Sunder enemies within 1 hex for 6 seconds.
Kingpin bonus: Increase Ability range to 2 hexes. Damage reduced by 10% per hex away. Heal 66/79/102 (Health) Health for each enemy hit.
Sunder: Reduce Armor

Heal: 292 = 220% Ability power + 5% Health
[200/220/240]
Damage: 195 (Attack damage)
[200/200/200]
Kingpin Heal: 79 = 50 + 2% Health
Ekko
2gold
Ekko
Street Demon 0
Street Demon
Strategist 0
Strategist
魔攻坦克
Range
1
Paintover
Mana
30/80
Heal 280/340/425 (Ability power) Health and deal 180/270/410 (Ability power) magic damage to the current target.

Heal: 340 (Ability power)
[280/340/425]
Damage: 270 (Ability power)
[180/270/410]
Graves
2gold
Graves
Golden Ox 0
Golden Ox
Executioner 0
Executioner
物攻收割者
Range
2
Buckshot of Midas
Mana
0/2
Passive: Attacks fire 5 projectiles in a cone that deal 20/30/46 (Attack damage) physical damage each. Graves casts every 2 attacks.
Active: Dash next to the target and quickly fire 2 empowered shells that deal 29/44/75 (Attack damageAbility power) physical damage per projectile.

Damage: 30 = 35% Attack damage
Empowered Damage Ability power
[6/9/16]
Empowered Damage Attack damage
[40/40/45]
Empowered Damage: 44 = 40% Attack damage + 9% Ability power
Illaoi
2gold
Illaoi
Anima Squad 0
Anima Squad
Bastion 0
Bastion
魔攻坦克
Range
1
Bionic Battle Bear
Mana
0/60
Heal 350/400/500 (Ability power) Health. Deal 150/225/350 (Ability power) magic damage the current target and 60/90/140 (Ability power) to enemies within 1-hex. Reduce their Magic Resist by 15 for the rest of combat

Heal: 400 (Ability power)
[350/400/500]
Damage: 225 (Ability power)
[150/225/350]
Splash Damage: 90 (Ability power)
[60/90/140]
Jhin
2gold
Jhin
Exotech 0
Exotech
Marksman 0
Marksman
Dynamo 0
Dynamo
物攻法師
Range
4
Logic Bomb
Mana
14/84
Fire a bouncing grenade that hits four enemies, dealing 63/95/143 (Attack damage) physical damage and 20% Sundering them for 4.4 (Ability power) seconds. The fourth bounce returns to the initial target and deals 169/253/380 (Attack damage)physical damage.
Sunder: Reduce Armor

Bounce Damage: 95 = 144% Attack damage
Sunder Duration: 4.4% Ability power
Final Bounce Damage: 253 = 384% Attack damage
LeBlanc
2gold
LeBlanc
Cypher 0
Cypher
Strategist 0
Strategist
魔攻法師
Range
4
Data Spike
Mana
0/50
Send 5 sigils, alternating between the current target and the next nearest enemy, each dealing 65/95/145 (Ability power) magic damage. Every cast, send 1 more sigil.

Damage: 95 (Ability power)
[65/95/145]
Naafiri
2gold
Naafiri
Exotech 0
Exotech
A.M.P 0
A.M.P
物攻鬥士
Range
1
Alpha Protocol
Mana
0/50
Passive: Gain 15% (Ability power) Omnivamp.
Active: Deal 133/199/298 (Attack damage) physical damage to the current target. Then, summon 3 packmates that deal 33/49/79 (Attack damage) physical damage and 1 (+1 per Amp) Alphas that deal 83/124/197 (Attack damage) physical damage to the current target.

Damage: 199 (Attack damage)
[265/265/265]
Packmate Damage: 49 (Attack damage)
[65/65/70]
Alpha Damage: 124 (Attack damage)
[165/165/175]
Alphas Summoned: 1 = 1 + 1 per Amp
Rhaast
2gold
Rhaast
Divinicorp 0
Divinicorp
Vanguard 0
Vanguard
物攻坦克
Range
1
Reaping Slash
Mana
50/100
Knock the target into the air for 1.75 seconds. Over the duration, heal 200/276/397 (Ability powerHealth) Health and deal 240/360/540 (Attack damage) physical damage to the target.

Heal: 276 = 150% Ability power + 10% max Health
[130/150/170]
Damage: 360 = 400% Attack damage
Shyvana
2gold
Shyvana
Nitro 0
Nitro
Bastion 0
Bastion
Techie 0
Techie
魔攻坦克
Range
1
Burnout
Mana
40/110
First cast: Every second for the rest of combat, heal 17/26/39 (HealthAbility power) Health and deal 25/40/63 (Ability powerHealth) magic damage to adjacent enemies. Gain 200/250/300 (Ability power) max Health and 10% Damage Amp.

Heal per Second: 26 = 13% Ability power + 1% Health
[10/13/16]
Damage: 40 = 27% Ability power + 1% Health
[18/27/40]
Health: 250 (Health)
[200/250/300]
Skarner
2gold
Skarner
BoomBots 0
BoomBots
Vanguard 0
Vanguard
魔攻坦克
Range
1
Missile Defense
Mana
25/75
Gain 325/375/450 (Ability power) Shield for 3 seconds and dredge up a missile. When the Shield ends, hurl the missile at the group of most enemies within 2 (Range) hexes, dealing 115/173/265 (Armor) magic damage to the centermost enemy, and 50% of the damage to enemies adjacent to them.

Shield: 375 (Ability power)
[325/375/450]
Damage
[40/60/90]
Damage Armor
[150/225/350]
Total Damage: 173 = 60 + 225% Armor
Twisted Fate
2gold
Twisted Fate
Syndicate 0
Syndicate
Rapidfire 0
Rapidfire
魔攻輸出
Range
4
Ace High
Mana
10/70
Passive: Gain 3 Ability Power each Attack.
Active: Throw a card at the current target and next nearest target, dealing 160/240/375 (Ability power) magic damage.
Kingpin bonus: Throw a random special card at the current target that deals 280/420/650 (Ability power) magic damage. Throw all three special cards at three nearby enemies. Red card hits enemies in a 1-hex area. Blue card deals 50% of its damage as true damage. Rarely, Yellow card grants gold.

Damage: 240 (Ability power)
[160/240/375]
Special Card Damage: 420 (Ability power)
[280/420/650]
Vayne
2gold
Vayne
Anima Squad 0
Anima Squad
Slayer 0
Slayer
物攻輸出
Range
4
Bat Bolts
Mana
0/60
Rapidly fire 3 attacks. The first two deal 25/38/56 (Attack damage) bonus true damage, and the final attack deals 85/128/194 (Attack damage) bonus true damage

On Hit Damage: 38 = 50% Attack damage
Final Hit: 128 = 150% Attack damage + 15% Ability power
Veigar
2gold
Veigar
Cyberboss 0
Cyberboss
Techie 0
Techie
魔攻法師
Range
4
Cyber Supremacy
Mana
0/60
Deal 300/400/540 (Ability power) magic damage to the current target (Final form: and 90/120/150 (Ability power) magic damage to adjacent enemies).
If Veigar is the same star level as the target, deal 20% true damage. If Veigar is a higher star level, deal 33% true damage.

Damage: 400 (Ability power)
[300/400/540]
Final Form Damage: 120 (Ability power)
[90/120/150]
Braum
3gold
Braum
Syndicate 0
Syndicate
Vanguard 0
Vanguard
魔攻坦克
Range
1
Protection Racket
Mana
30/100
Gain 535/628/775 (Ability powerHealth) Shield for 4 seconds. When it breaks, deal 100/150/240 (Ability power) magic damage to the 3 closest enemies and Chill them for 3 seconds.
Kingpin bonus: Gain 20 Armor and Magic Resist. Every 4 seconds, Braum's next attack deals 185/253/375 (ArmorMagic resistHealth) bonus magic damage.
Chill: Reduce Attack Speed by 20%

Shield: 628 = 375% Ability power + 10% Health
[450/475/500]
Damage: 150 (Ability power)
[100/150/240]
Boss Damage: 253 = 100% ArmorMagic resist + 10% max Health
Draven
3gold
Draven
Cypher 0
Cypher
Rapidfire 0
Rapidfire
物攻法師
Range
4
Cache Jack
Mana
30/120
Hurl two massive axes at the most enemies in a line, dealing 212/317/501 (Attack damageAbility power) physical damage before returning. Damage is reduced by 20% for each enemy hit.

Damage Attack damage
[330/330/340]
Damage Ability power
[30/45/80]
Damage: 317 = 330% Attack damage + 45% Ability power
Elise
3gold
Elise
Nitro 0
Nitro
Dynamo 0
Dynamo
魔攻法師
Range
4
Fire on all Cylinders
Mana
0/65
Fire 4 lasers at the current target and 4 more split between the nearest 2 enemies, each dealing 54/81/140 (Ability power) magic damage and reducing Magic Resist by 6 for the rest of combat.

Damage: 81 (Ability power)
[54/81/140]
Fiddlesticks
3gold
Fiddlesticks
BoomBots 0
BoomBots
Techie 0
Techie
魔攻鬥士
Range
2
3RR0R
Mana
0/50
For 3 seconds, tether to the closest 3 enemies, dealing 240/360/575 (Ability power) magic damage per second split between them. Tethers apply 20% Shred and heal Fiddlesticks for 15% of the damage dealt.
Shred: Reduce Magic Resist

Damage Per Second: 360 (Ability power)
[240/360/575]
Galio
3gold
Galio
Cypher 0
Cypher
Bastion 0
Bastion
魔攻坦克
Range
1
Stonewall
Mana
20/80
Gain 55/55/60 (Ability power) Durability for 3 seconds. Afterwards, heal 250/300/400 (Ability power) Health and send a whirlwind at the enemy within 3 hexes that dealt the most damage to Galio during that time. It deals 150/225/335 (Ability power) magic damage and Stuns for 1.5 seconds.

Durability:
[55/55/60]
Damage: 225 (Ability power)
[150/225/335]
Heal: 300 (Ability power)
[250/300/400]
Gragas
3gold
Gragas
Divinicorp 0
Divinicorp
Bruiser 0
Bruiser
魔攻坦克
Range
1
Corporate Mixer
Mana
30/90
Heal 385/478/625 (Ability powerHealth) Health, then throw a cask at the largest group of enemies within 3 hexes, dealing 150/225/335 (Ability power) magic damage to enemies within 1 hex.

Heal: 478 = 10% max Health + 325% Ability power
[300/325/350]
Damage: 225 (Ability power)
[150/225/335]
Jarvan IV
3gold
Jarvan IV
Golden Ox 0
Golden Ox
Vanguard 0
Vanguard
Slayer 0
Slayer
物攻坦克
Range
1
Half-Moon Sweep
Mana
30/90
Strike the most enemies in a semi-circle, gaining 270/300/350 (Ability power) Shield for 4 seconds plus 30/50/80 (Ability power) per enemy hit. Deal 60/90/135 (Attack damage) physical damage to enemies hit and reduce their Armor by 15/18/20 for the rest of combat.

Base Shield: 300 (Ability power)
[270/300/350]
Bonus Shield: 50 (Ability power)
[30/50/80]
Sweep Damage: 90 (Attack damage)
[120/120/120]
Armor Reduction:
[15/18/20]
Jinx
3gold
Jinx
Street Demon 0
Street Demon
Marksman 0
Marksman
物攻法師
Range
4
Rampant Vandalism
Mana
0/50
Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals 77/139/173 (Attack damage) physical damage. Each cast fires an additional rocket.

Damage Attack damage
[140/140/150]
Damage: 139 = 140% Attack damage
Mordekaiser
3gold
Mordekaiser
Exotech 0
Exotech
Bruiser 0
Bruiser
Techie 0
Techie
魔攻坦克
Range
1
Antivirus
Mana
30/80
Gain 475/525/700 (Ability power) Shield for 4 seconds. Slam the current target, dealing 200/300/500 (Ability power) magic damage in a 2-hex line and Stun all enemies hit for 1.25 seconds.

Shield: 525 (Ability power)
[475/525/700]
Damage: 300 (Ability power)
[200/300/500]
Rengar
3gold
Rengar
Street Demon 0
Street Demon
Executioner 0
Executioner
物攻收割者
Range
1
Freestyle
Mana
20/60
Heal 160/200/250 (Ability power) Health and leap to the lowest Health enemy in 2 hexes, dealing 163/244/366 (Attack damage) physical damage. Then, strike 2 times, each dealing 117/176/263 (Attack damage) physical damage.
Each cast increases leap range by 1 hex.

Heal: 200 (Ability power)
[160/200/250]
Damage: 224 = 250% Attack damage
Slash Damage: 176 = 180% Attack damage
Senna
3gold
Senna
Divinicorp 0
Divinicorp
Slayer 0
Slayer
物攻法師
Range
4
Ion Beam
Mana
0/100
Passive: Attacks deal 20/30/45 (Attack damage) physical damage to enemies adjacent to the target.
Active: Fire a beam two hexes beyond the current target, dealing 260/390/612 (Attack damage) physical damage to enemies hit.

Damage: Ability power
[20/30/45]
Damage: 390 = 400% Attack damage + 30% Ability power
[400/400/420]
Passive Damage: 30 = 33% Attack damage
Varus
3gold
Varus
Exotech 0
Exotech
Executioner 0
Executioner
魔攻法師
Range
4
Malware Chain
Mana
15/75
Fire a chain that deals 200/300/480 (Ability power) magic damage and Stuns for 1 seconds. The chain links to the 3 closest enemies, dealing 100/150/240 (Ability power) magic damage to each.

Main Damage: 300 (Ability power)
[200/300/480]
Chain Damage: 150 (Ability power)
[100/150/240]
Yuumi
3gold
Yuumi
Anima Squad 0
Anima Squad
A.M.P 0
A.M.P
Strategist 0
Strategist
魔攻法師
Range
4
Yuum.AI
Mana
0/30
Passive: Gain 3 Mana every second per Amp.
Active: : Launch a magic missile at the current target that bounces to the nearest enemy. Deal 100/150/240 (Ability power) magic damage to the current target and 50/75/120 (Ability power) to the other, marking both of them. If they're already marked, deal 200% damage.

Mana per second: 3 = 3 per Amp
Damage: 150 (Ability power)
[100/150/240]
Secondary Damage: 75 (Ability power)
[50/75/120]
Annie
4gold
Annie
Golden Ox 0
Golden Ox
A.M.P 0
A.M.P
魔攻法師
Range
4
Goldilocks
Mana
0/40
Throw a fireball at the current target that deals 175/265/790 (Ability power) magic damage and 2 (+ 1 per Amp) mini-fireballs split between the target and 2 nearby enemies that deal 40/60/180 (Ability power) magic damage each.
Every 4 casts, instead, summon Tibbers (Ability power Amp) next to the current target, dealing 270/405/1215 (Ability power) magic damage to enemies within 1 hex.

Damage: 265 (Ability power)
[175/265/790]
Mini-Fireballs: 2 = 2 + 1 per Amp
Mini Damage: 60 (Ability power)
[40/60/180]
Tibbers Damage: 405 (Ability power)
[270/405/1215]
Aphelios
4gold
Aphelios
Golden Ox 0
Golden Ox
Marksman 0
Marksman
物攻輸出
Range
4
Moonlight Vigil
Mana
0/60
Fire a moon blast at the largest group of enemies that deals 159/238/809 (Ability powerAttack damage) physical damage to enemies within 2 hexes.
Equip 4 Chakram, plus 1 more for each enemy hit by the blast, that last for 6 attacks and deal 4/7/28 (Attack damage) bonus physical damage each.

Damage: Attack damage
[220/220/500]
Damage: Ability power
[20/30/100]
Damage: 238 = 220% Attack damage + 30% Ability power
Chakram Damage: 7 (Attack damage)
[7/7/20]
Brand
4gold
Brand
Street Demon 0
Street Demon
Techie 0
Techie
魔攻法師
Range
4
Paint Bomb
Mana
25/75
Throw a paint bomb at the largest group of enemies within 5 (Range) hexes, dealing 200/300/900 (Ability power) magic damage to enemies within 1 hex and 100/150/450 (Ability power) magic damage to the nearest 4 enemies.

Damage: 300 (Ability power)
[200/300/900]
Secondary Damage: 150 (Ability power)
[100/150/450]
Cho'Gath
4gold
Cho'Gath
BoomBots 0
BoomBots
Bruiser 0
Bruiser
魔攻坦克
Range
1
Sonic Scream
Mana
60/120
Fire a disorienting sound blast in a cone, dealing 130/204/1597 (Ability powerHealth) magic damage. Gain 235/345/1382 (Ability powerHealth) max Health, get bigger, and increase the size of future sound blasts.

Damage: 204 = 150% Ability power + 3% Health
Health Ability power
[135/160/400]
Health Health
[10/10/30]
Health: 345 = 160% Ability power + 10% starting Health
Leona
4gold
Leona
Anima Squad 0
Anima Squad
Vanguard 0
Vanguard
魔攻坦克
Range
1
Solar Flare
Mana
50/110
Gain 55/60/90 (Ability power) Durability for 4 seconds. Deal 100/150/1200 (Ability power) magic damage to the largest clump of enemies within 2 hexes and Stun the center enemy for 2 seconds.
Enemies damaged by this ability take 9/15/90 (Magic resist) bonus magic damage from allies' attacks for 4/4/10 seconds.

Durability: 60% (Ability power)
[55/60/90]
Damage: 150 (Ability power)
[100/150/1200]
Bonus Magic Damage: 15 (Magic resist)
[15/25/150]
Miss Fortune
4gold
Miss Fortune
Syndicate 0
Syndicate
Dynamo 0
Dynamo
物攻輸出
Range
4
Street Sweeper
Mana
50/150
Fire 8 waves of bullets towards the largest clump of enemies over 2 seconds. Enemies struck take 38/57/269 (Attack damage) physical damage from the first bullet of each wave, and 25% less from other bullets in the same wave.
Kingpin bonus: Fire 3 more waves.

First Bullet Damage Ability power
[8/12/100]
First Bullet Damage: 57 (Attack damage) = 60% Attack damage + 12% Ability power
[60/60/150]
Neeko
4gold
Neeko
Street Demon 0
Street Demon
Strategist 0
Strategist
魔攻坦克
Range
1
Pop Up Mural
Mana
30/95
Gain 380/480/1824 (Ability power Health) Shield for 4 seconds and create an expanding zone that pops three times, each dealing 80/120/360 (Ability power) magic damage to enemies hit. The third pop Chills enemies for 3 seconds.
Chill: Reduce Attack Speed by 20%

Shield : 480 = 200% Ability power + 10% Health
[180/200/1500]
Damage: 120 (Ability power)
[80/120/360]
Sejuani
4gold
Sejuani
Exotech 0
Exotech
Bastion 0
Bastion
魔攻坦克
Range
1
Blue Screen
Mana
60/150
Passive: Gain 30% more Armor and Magic Resist from all sources.
Active: Throw an EMP at the closest enemy that explodes after 2 seconds. It deals 120/180/1200 (Ability power) magic damage to enemies within 3 hexes and Stun them for 1.75/2/8 seconds.

Damage: 180 (Ability power)
[120/180/1200]
Stun Duration:
[1.75/2/8]
Vex
4gold
Vex
Divinicorp 0
Divinicorp
Executioner 0
Executioner
魔攻鬥士
Range
2
Retribution
Mana
0/30
Passive: Gain 15% Omnivamp. 8% of overhealing from Retribution's damage is converted to bonus true damage to its primary target.
Active: Send a shadow to the target, dealing 100/150/450 (Ability power) magic damage to all enemies it passes through. The shadow then explodes, dealing 220/330/900 (Ability power) magic damage to the target and 100/150/450 (Ability power) to enemies within 1 hex.

Damage: 150 (Ability power)
[100/150/450]
Explosion Target Damage: 330 (Ability power)
[220/330/900]
Explosion Area Damage: 150 (Ability power)
[100/150/450]
Xayah
4gold
Xayah
Anima Squad 0
Anima Squad
Marksman 0
Marksman
物攻法師
Range
4
Buffer Overflow
Mana
25/75
Impale 6 feathers into the current target that each deal 108/162/695 (Attack damage) physical damage. When the target dies, the feathers seek out nearby enemies within 2-hexes, each dealing 18/27/124 (Attack damage) physical damage.

Damage Attack damage
[160/160/400]
Damage Ability power
[20/30/200]
Damage: 162 = 160% Attack damage + 30% Ability power
Seek Damage: 27 (Attack damage)
[33/33/100]
Zed
4gold
Zed
Cypher 0
Cypher
Slayer 0
Slayer
物攻收割者
Range
1
Cutthroat Business
Mana
0/50
Throw a shuriken at the furthest unmarked enemy that deals 60/90/400 (Ability power) magic damage and marks them. Then become untargetable, teleport to them, and summon shadows on every other marked enemy. Deal 125/188/563 (Attack damage) physical damage to adjcent enemies, while shadows deal 75/113/309 (Attack damage) physical damage to adjacent enemies.

Shuriken Damage: 90 (Ability power)
[60/90/400]
Spin Damage: 188 (Attack damage)
[250/250/500]
Shadow Damage: 113 (Attack damage)
[150/150/275]
Zeri
4gold
Zeri
Exotech 0
Exotech
Rapidfire 0
Rapidfire
物攻輸出
Range
5
Hyperthread Rush
Mana
0/40
Dash to a nearby location so quickly an untargetable echo lingers. The echo Attacks (Attack damageAttack speed) as if it were Zeri, but deals 50/50/120% damage.
Echoes last 5/5/7 (Ability power) seconds, and disappear when Zeri dies.

Echo Damage:
[50/50/120]
Duration
[2/2/5]
Duration: 5.0 = 2 + 3% Ability power
[3/3/5]
Ziggs
4gold
Ziggs
Cyberboss 0
Cyberboss
Strategist 0
Strategist
魔攻法師
Range
4
Bomberyordle
Mana
20/70
Throw a bomb that hits the most enemies in a + shape (Final form: whole row and column) within Attack Range, dealing 275/415/1200 (Ability power) magic damage (Final form: to enemies within 1 hex of the center and 100/150/450 (Ability power) magic damage to enemies further away).

Damage: 415 (Ability power)
[275/415/1200]
Final Form Damage: 150 (Ability power)
[100/150/450]
Aurora
5gold
Aurora
Anima Squad 0
Anima Squad
Dynamo 0
Dynamo
魔攻法師
Range
4
Pierce the Veil
Mana
20/80
On first cast, swap places with the left-most champion on your bench and continue fighting. That champion gains 50/100/1000% (Ability power) Attack Speed. If the swapped champion dies, return to the board.
Teleport to hit the most enemies in a line, dealing 80/175/1111 (Ability power) to each one, plus 500/900/7777 (Ability power) split between all enemies hit. Aurora cannot swap places with another Aurora.

Damage: 175 (Ability power)
[80/175/1111]
Split Damage: 900 (Ability power)
[500/900/7777]
Attack Speed: 100% (Ability power)
[50/100/1000]
Garen
5gold
Garen
God of the Net 0
God of the Net
物攻鬥士
Range
1
Banwave
Mana
30/100
Gain 700/1000/5000 (Ability power) Shield for 2 seconds. Deal 520/780/5400 (Attack damage) physical damage to the current target and send a wave that deals 208/312/2700 (Attack damage) physical damage to enemies hit. If the wave hits 2 or fewer enemies, gain 50 Mana.

Shield: 1000 (Ability power)
[700/1000/5000]
Damage: 780 (Attack damage)
[650/650/3000]
Wave Damage: 312 (Attack damage)
[260/260/1500]
Kobuko
5gold
Kobuko
Cyberboss 0
Cyberboss
Bruiser 0
Bruiser
魔攻鬥士
Range
1
Game Over!
Mana
100/220
Passive: Attacks deal 90/135/3141 (Ability power) bonus magic damage. At 35/35/90% Health, gain 700/1260/12960 (Health) Shield decaying over 8 seconds, 100% Attack Speed, 20/20/100% Omnivamp, and 100 Mana.
Active: Briefly gain 60/60/99% Durability, then pick up a nearby enemy, knocking up all enemies within 1 hexes (Final form: 2 hexes) for 1.5 seconds. Then, slam down, dealing 200/300/13370 (Ability power) magic damage to the target and 11/17/200% (Ability power) of the target's max Health as magic damage to all enemies hit.

On Hit Damage: 135 (Ability power)
[90/135/3141]
Shield: 1260 (Health)
[70/70/400]
Damage: 300 (Ability power)
[200/300/13370]
Enemy Health Damage Ability power
[3/5/100]
Enemy Health Damage: 17% = 12% + 5% Ability power
[8/12/100]
Renekton
5gold
Renekton
Overlord 0
Overlord
Divinicorp 0
Divinicorp
Bastion 0
Bastion
物攻鬥士
Range
1
Dominus
Mana
70/150
Deal 240/355/5225 (Attack damageAbility power) physical damage to enemies within 2 hexes and Burn, and Wound them for 5 seconds. Gain 400/550/6000 max Health.
First Cast: Enter frenzy mode where attacks strike twice, dealing 105/158/236 (Attack damage) total physical damage and can dash to new targets.
Second Cast: Frenzy mode now strikes thrice, dealing 140/210/315 (Attack damage) total physical damage. Cannot cast again.
Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%

Damage Attack damage
[300/300/3000]
Damage Ability power
[30/40/500]
Damage: 355 = 300% Attack damage + 30% Ability power
Health: 550
[400/550/6000]
Double Attacks: 158 = 150% Attack damage
Triple Attacks: 210 = 200% Attack damage
Samira
5gold
Samira
Street Demon 0
Street Demon
A.M.P 0
A.M.P
物攻法師
Range
4
Demon Trigger
Mana
20/100
Dash towards the target and fire a volley of 30 (Amp) bullets over 2 seconds split between enemies within three hexes. Each bullet Shreds 4 Armor and deals 48/72/540 (Attack damage) physical damage, reduced by 20% per hex distance from Samira.
When the volley ends, dash back to safety while dealing 300/450/3375 (Attack damage) physical damage to the current target.
For the duration of the Ability, Samira is Unstoppable and has 25/25/100 (Ability power) Omnivamp.

Bullets: 30 = 25 + 5 per Amp
Bullet Damage: 72 Attack damage
[80/80/400]
Slide Damage: 450 Attack damage
[500/500/2500]
Omnivamp: 25% (Ability power)
[25/25/100]
Urgot
5gold
Urgot
BoomBots 0
BoomBots
Executioner 0
Executioner
物攻輸出
Range
4
Fear Beyond Death
Mana
0/50
For 5/5/60 seconds, gain 125/125/500% Attack Speed and lock-on to the lowest percent Health enemy within 5 (Range) hexes. Attacks also fire 3 rockets, each dealing 70/105/370 (Attack damage) total physical damage.
Each cast, the first time a locked-on enemy falls beneath 15/15/95% Health, reel them in, execute them, and grind them into parts.

Damage Attack damage
[100/100/200]
Damage Ability power
[10/15/100]
Damage: 105 = 100% Attack damage + 15% Ability power
Grind Item Chance: 15%
Grind Gold Chance: 20%
Viego
5gold
Viego
Soul Killer 0
Soul Killer
Golden Ox 0
Golden Ox
Techie 0
Techie
魔攻收割者
Range
1
Holoblade
Mana
20/80
Passive: When units die, absorb their soul and heal 66/119/214 (Health) Health.
Active: Jump to the largest clump of enemies within 2 hexes, dealing 240/360/4000 (Ability power) magic damage to adjacent enemies and 120/180/4000 (Ability power) magic damage to other enemies within 2 hexes. 20% Shred all enemies hit for 4 seconds.
Shred: Reduce Magic Resist

Heal: 119 = 6% max Health
Damage: 360 (Ability power)
[240/360/4000]
Splash Damage: 180 (Ability power)
[120/180/4000]
Zac
5gold
Zac
Virus 0
Virus
魔攻坦克
Range
1
Replicating Malware
Mana
30/80
Passive: At 10% Health, split into two copies with 50% Health.
Active: Bounce 3 times on nearby enemies. Each bounce deals 195/317/2377 (Ability powerHealth) magic damage, Stuns for 1 second, and heals Zac 80/100/2000 (Ability power) Health.

Damage Ability power
[130/195/1000]
Damage Health
[8/8/50]
Damage: 317 = 195% Ability power + 8% Health
Heal: 200 (Ability power)
[80/100/2000]

Traits

Anima Squad 0

Anima Squad

At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.
(3) 10 ArmorMagic resist, 5% Damage Amplification, Choose a weapon
(5) 20 ArmorMagic resist, 10% Damage Amplification, Choose a weapon
(7) 30 ArmorMagic resist, 15% Damage Amplification, Choose a weapon
(10) 100 ArmorMagic resist, 50% Damage Amplification, Choose an ultimate weapon
Weapons scale with Anima Squad star level and stage.
SeraphineSylasIllaoiVayneYuumiLeonaXayahAurora
BoomBots 0

BoomBots

BoomBots fire a missile every 400 damage dealt at a nearby enemy that deals magic damage. 10% of damage taken contributes to damage dealt.
(2) 150 magic damage
(4) 330 magic damage
(6) Fire two missiles, each dealing 200 magic damage
Kog'MawSkarnerFiddlesticksCho'GathUrgot
Cyberboss 0

Cyberboss

Your strongest Cyberboss upgrades to its final form and gains Health, Ability Power, and its ability hits more enemies.
(2) 18% Health, 15 Ability power
(3) 25% Health, 25 Ability power
(4) All Cyberbosses upgrade. Your strongest Cyberboss instead gets 33% Health and 30 Ability power
PoppyVeigarZiggsKobuko
Cypher 0

Cypher

Gain Intel by losing combat, increased for loss streaks. Gain a small amount for killing enemies.
You may trade your Intel for loot one time, on either round 3-3, 3-7, 4-3, or 4-7. After trading Intel, Cypher champions gain Attack Damage and Ability Power.
(3) 1x Intel, 25% Attack damageAbility power
(4) 1.5x Intel, 40% Attack damageAbility power
(5) 2x Intel, 50% Attack damageAbility power
ViLeBlancDravenGalioZed
Divinicorp 0

Divinicorp

Divinicorp champions grant unique stats to your team, increased for each Divinicorp in play.
Divinicorp champions gain double.
(1) 100% bonus.
(2) 110% bonus.
(3) 125% bonus.
(4) 145% bonus.
(5) 165% bonus.
(6) 185% bonus.
(7) 200% bonus.
Morgana - Ability power 9%
Rhaast - ArmorMagic resist 6
Senna - Attack damage 8%
Gragas - Health 50
Vex - Critical strike change 7%
Renekton - Attack speed 5%
Emblem - Omnivamp 3
MorganaRhaastGragasSennaVexRenekton
Exotech 0

Exotech

Gain unique items that can only be equipped by Exotech champions. They gain Health and Attack Speed for each item equipped.
(3) 30 Health, 2% Attack speed, 1st item
(5) 110 Health, 3% Attack speed, 2nd item
(7) 200 Health, 7% Attack speed, 3rd item
(10) 500 Health, 40% Attack speed, ALL Exotech Items
JaxJhinNaafiriMordekaiserVarusSejuaniZeri

Exotech Items

Corrupted Chassis
Cybercoil
Flux Capacitor
Holobow
Hyper Fangs
Repulsor Lantern
Pulse Stabilizer
Corrupted Chassis
Corrupted Chassis
+200
Health
All Shields are 15% more effectinve on the holder. Every 7 seconds, syphon 12% of the owner's max Health from the current target and convert it to a Shield for 5 seconds.
God of the Net 0

God of the Net

After 2 player combats, open an Armory of Trait Mods that permanently reprogram a champion to benefit from a trait (but not contribute).
Every time you get a Trait Mod, the next one requires 1 additional round.
Garen
Golden Ox 0

Golden Ox

Golden Ox gain Damage Amp and have a chance to drop gold on kill.
If you spend 8 gold on rerolls or XP in a single turn, permanently increase their Damage Amp and the gold required for the next bonus. Rerolls count double towards gold spent.
(Golden Ox must have fought last round)
(2) 18% Damage Amplification, 20% gold
(4) 20% Damage Amplification, 30% gold
(6) 22% Damage Amplification, 50% loot, 8% chance loot is a component
AlistarGravesJarvan IVAnnieApheliosViego
Nitro 0

Nitro

Every round, Nitro champions grant Chrome to R-080T, based on their star level. Each Chrome grants 14 Health and 1 Ability Power.
At 200 Chrome, it upgrades to T-43X!
(3) Summon R-080T!
(4) Fire a giant laser!
Chrome per star: 2/3/5/7
KindredNidaleeShyvanaElise
Overlord 0

Overlord

The Overlord takes a bite out of the unit in the hex behind him, dealing 40% of their max Health as true damage. He gains 40% of their Health and 33% of their Attack Damage.
Renekton
Soul Killer 0

Soul Killer

Gain a hologram copy of the highest cost enemy Viego helped kill last round. It has 600/900/3000 Health, deals 30%/40%/200% damage, and has 1 recommended item.
Viego
Street Demon 0

Street Demon

Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more.
Street Demons double all bonuses.
(3) +6% Health, 6 Ability power, 6% Attack damage
(5) +10% Health, 10 Ability power, 10% Attack damage
(7) +15% Health, 15 Ability power, 15% Attack damage
(10) +25% Health, 25 Ability power, 25% Attack damage; Paint the town!
Dr. MundoZyraEkkoJinxRengarBrandNeekoSamira
Syndicate 0

Syndicate

Get a Kingpin hat that uniquely upgrades a Syndicate champion's ability.
Syndicate champions gain Health and Damage Amp.
(3) 100 Health, 5% Damage Amplification, 1 Kingpin
(5) 450 Health, 20% Damage Amplification, 2 Kingpins
(7) 600 Health, 30% Damage Amplification, Upgrade Kingpin effect
ShacoDariusTwisted FateBraumMiss Fortune
Virus 0

Virus

The Virus infects your shop with a 10% chance to spawn a bloblet. When purchased, it merges and increases the strongest Zac's max Health by 3% and Ability Power by 5.
Zac
A.M.P 0

A.M.P

A.M.P. champions upgrade their abilities in unique ways with Amp. They also gain Health.
(2) 1 Amp, 100 Health
(3) 2 Amp, 200 Health
(4) 3 Amp, 350 Health
(5) 4 Amp, 500 Health
NidaleeNaafiriYuumiAnnieSamira
Bastion 0

Bastion

Your team gains 10 Armor and Magic Resist. Bastions gain more.
For the first 10 seconds of combat, Bastions increase their bonus by 100%.
(2) 18 ArmorMagic resist
(4) 50 ArmorMagic resist
(6) 90 ArmorMagic resist Non-Bastions gain an additional 40 ArmorMagic resist.
JaxPoppyIllaoiShyvanaGalioSejuaniRenekton
Bruiser 0

Bruiser

Your team gains 100 Health. Bruisers gain more.
(2) 20% Health
(4) 45% Health
(6) 75% Health
AlistarDr. MundoDariusGragasMordekaiserCho'GathKobuko
Dynamo 0

Dynamo

Every 3 seconds, your team gains Mana. Dynamos gain 100% more.
(2) 5 Mana
(3) 8 Mana
(4) 12 Mana
MorganaJhinEliseMiss FortuneAurora
Executioner 0

Executioner

Executioner Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.
If the target's Health is below 30%, the bonus Critical Strike Damage is doubled.
(2) 25% Critical strike change, 8% Critical strike damage
(3) 35% Critical strike change, 15% Critical strike damage
(4) 45% Critical strike change, 20% Critical strike damage
(5) 55% Critical strike change, 25% Critical strike damage; also gain 15% Durability
GravesRengarVarusVexUrgot
Marksman 0

Marksman

Marksmen gain Attack Damage. After 8 seconds of combat, they increase their bonus by 100%.
(2) 18% Attack damage
(4) 45% Attack damage
KindredJhinJinxApheliosXayah
Rapidfire 0

Rapidfire

Your team gains 10% Attack Speed. Rapidfire champions gain more on each attack, stacking up to 10 times.
(2) 4% Attack speed per stack
(4) 10% Attack speed per stack
(6) 22% Attack speed per stack
KindredKog'MawTwisted FateDravenZeri
Slayer 0

Slayer

Slayers gain Attack Damage and Omnivamp. Overhealing heals the lowest percent Health Slayer for 50% of the excess amount.
(2) 15% Attack damage, 15% Omnivamp
(4) 40% Attack damage, 15% Omnivamp
(6) 70% Attack damage, 20% Omnivamp
Dr. MundoShacoVayneJarvan IVSennaZed
Strategist 0

Strategist

Combat Start: Allies in the back 2 rows gain Damage Amp. Allies in the front 2 rows gain Durability. Strategists get triple.
(2) 7% Damage Amplification, 5% Damage Reduction
(3) 11% Damage Amplification, 7% Damage Reduction
(4) 16% Damage Amplification, 11% Damage Reduction
(5) 20% Damage Amplification, 14% Damage Reduction
EkkoLeBlancYuumiNeekoZiggs
Techie 0

Techie

Techies gain Ability Power.
Enemies hit by their abilities deal 10% less damage for 3 seconds.
(2) 15 Ability power
(4) 45 Ability power
(6) 80 Ability power
(8) 110 Ability power Enemies hit deal 18% less damage
SeraphineZyraShyvanaVeigarFiddlesticksMordekaiserBrandViego
Vanguard 0

Vanguard

Vanguards gain 10% Durability while Shielded.
Combat start and 50% Health: Gain a max Health Shield for 10 seconds.
(2) 16% max Health
(4) 32% max Health
(6) 40% max Health; 20% Damage Reduction while Shielded
SylasViRhaastSkarnerBraumJarvan IVLeona

Items

Emblem

Cypher Emblem
Cypher Emblem
暴風之劍
+
鍋鏟
The holder gains the Cypher trait.
Divinicorp Emblem
Divinicorp Emblem
反曲弓
+
鍋鏟
The holder gains the Divinicorp trait.
Street Demon Emblem
Street Demon Emblem
巨型魔棒
+
鍋鏟
The holder gains the Street Demon trait.
Anima Squad Emblem
Anima Squad Emblem
女神之淚
+
鍋鏟
The holder gains the Anima Squad trait.
BoomBot Emblem
BoomBot Emblem
鎖子甲
+
鍋鏟
The holder gains the BoomBot trait.
Syndicate Emblem
Syndicate Emblem
負極斗篷
+
鍋鏟
The holder gains the Syndicate trait.
Golden Ox Emblem
Golden Ox Emblem
巨人腰帶
+
鍋鏟
The holder gains the Golden Ox trait.
Exotech Emblem
Exotech Emblem
格鬥手套
+
鍋鏟
The holder gains the Exotech trait.
Marksman Emblem
Marksman Emblem
暴風之劍
+
平底鍋
The holder gains the Marksman trait.
Rapidfire Emblem
Rapidfire Emblem
反曲弓
+
平底鍋
The holder gains the Rapidfire trait.
Techie Emblem
Techie Emblem
巨型魔棒
+
平底鍋
The holder gains the Techie trait.
Dynamo Emblem
Dynamo Emblem
女神之淚
+
平底鍋
The holder gains the Dynamo trait.
Bastion Emblem
Bastion Emblem
鎖子甲
+
平底鍋
The holder gains the Bastion trait.
Slayer Emblem
Slayer Emblem
負極斗篷
+
平底鍋
The holder gains the Slayer trait.
Bruiser Emblem
Bruiser Emblem
巨人腰帶
+
平底鍋
The holder gains the Bruiser trait.
Executioner Emblem
Executioner Emblem
格鬥手套
+
平底鍋
The holder gains the Executioner trait.
Strategist Emblem
Strategist Emblem
The holder gains the Strategist trait.
Vanguard Emblem
Vanguard Emblem
The holder gains the Vanguard trait.

Exotech

Corrupted Chassis
Corrupted Chassis
+200
Health
All Shields are 15% more effectinve on the holder. Every 7 seconds, syphon 12% of the owner's max Health from the current target and convert it to a Shield for 5 seconds.
Cybercoil
Cybercoil
+40
Armor
+40
Magic Resist
Abilities and Attacks mark enemies for 5 seconds. Heal for 18% of damage dealt to marked enemies.
Flux Capacitor
Flux Capacitor
+15%
Attack Damage
+25%
Attack Speed
Attacks store charge. At 4 charges, the next attack consumes the charges to deal 15% of the target's max health as physical damage and reduces their Armor by 10.
Holobow
Holobow
+15%
Attack Speed
+20
Ability Power
+15
Mana
Attacks that Critically Strike grant 2 bonus Mana. After casting an Ability, gain 40% Critical Strike Chance for 5seconds.
Hyper Fangs
Hyper Fangs
+20%
Attack Damage
+20
Ability Power
+15%
Omnivamp
When you damage an enemy, store 25% of your damage dealth to them. After 4 seconds, deal the stored damage to the target and the nearest enemy as physical damage.
Repulsor Lantern
Repulsor Lantern
+444
Health
Gain 5% health. Every 3 seconds, deal 8% of the hoder's max health as magic damage to all enemies with 1-hex.
Pulse Stabilizer
Pulse Stabilizer
+25%
Attack Damage
+35%
Critical Strike Chance
Execute enemies below 12% Health. Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.

Augments

14JaxCarry
Adaptive Strikes
Gain a Jax. Your strongest Jax's attacks deal bonus magic damage every 3rd attack which gets stronger each time. His ability grants Attack Speed.
援軍
Backup
Your team gains 12% Attack Speed if at least 4 allies start combat in the back two rows.
神偷軍團 I
Band of Thieves I
Gain 1 Thief's Gloves.
酷熱打擊
Blistering Strikes
Your team's attacks Burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
斜槓英雄
Branching Out
Gain a random Emblem.
BranchingOutPlus
Branching Out+
Gain a random Emblem and a Reforger. Reforgers allow you to remake any item.
壯碩夥伴I
Bulky Buddies I
Allies that start combat next to exactly 1 other ally gain 100 Health. When that champion dies, the other gains a 10% max Health Shield for 10 seconds.
14PoppyCarry
Button Mash
Gain a Poppy. Your strongest Poppy's ability is replaced with a 3-hit Wallop.
打擊宣言
Called Shot
Set your win streak to +4. Gain 4 gold.
守望者之友
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
14ViCarry
Cease and Desist
Gain a Vi. Your strongest Vi gains Attack Speed and her ability dashes to the farthest target, Stuns, and deals bonus physical damage.
攀升之階I
Climb The Ladder I
Each time an ally dies, allies that share at least one trait with them gain 3 Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
組件自助餐
Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component. The anvil offers 4 choices.
腐蝕
Corrosion
Enemy champions in the first two rows lose 3 Armor and Magic Resist every 2 seconds.
精心製作
Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.
延遲開始
Delayed Start
Sell your board and bench. Gain 4 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
多元投資組合
Diversified Portfolio
Gain 1 gold. Each round, gain 1 gold for every 3 non-unique traits active.
多元投資組合+
Diversified Portfolio+
Gain 4 gold. Each round, gain 1 gold for every 3 non-unique traits active.
鈍化
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 100% of their combined health. The dummy gains 800 Health per stage.
以眼還眼
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 4).
以眼還眼+
Eye For An Eye+
Gain a random component. For every 16 ally champions that die, gain another component (max 3).
中堅自強
Find Your Center
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 15% max Health.
寶貝古董
Fine Vintage
Completed items left on your bench for 4 rounds transform into Support Anvils.
跳樓大拍賣
Firesale
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
玻璃大砲I
Glass Cannon I
Units that start combat in the back row begin combat at 90% health but gain 15% Damage Amp.
死得有價值I
Good For Something I
Champions that aren't holding items have a 50% chance to drop 1 gold on death.
健康即是財富I
Health is Wealth I
Your team gains 10% Omnivamp. Get a bonus of 8 gold when your team first accumulates 10000 total champion healing.
鋼鐵素材
Iron Assets
Gain a component anvil and 4 gold.
道具收藏家I
Item Collector I
For each unique item they are holding, your team gains 1 Attack Damage and 1 Ability Power.
道具組合包I
Item Grab Bag I
Gain 1 random completed item.
弒君之道
Kingslayer
After winning player combat, gain 1 gold. If they had more health than you, gain 6 Gold instead. Gain 1 gold.
專打後期
Lategame Specialist
When you reach Level 9, gain 33 gold.
潛在火爐
Latent Forge
After 8 player combats, gain an Artifact anvil. The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
陣容
Lineup
Your team gains 2 Armor and Magic Resist for each unit that starts combat in the front two rows.
午餐錢
Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold.
魔力流動I
Manaflow I
Your units that start combat in the back row gain 2 additional Mana per attack.
導師I
Mentorship I
If an ally starts combat next to a higher-cost ally, it gains 10% Attack Speed and 100 Health.
就差你一個
Missed Connections
Gain a copy of each 1-cost champion.
我為人人I
One For All I
Your team gains 2% max Health and 1% Damage Amp for each unique one-cost champion on your board. Gain 2 one-costs.
一、二、五!
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
一、二、三
Ones Twos Three
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
過重負擔
Over Encumbered
For the next stage, you only get 2 bench slot. After, get 2 item components.
潘朵拉的備戰區
Pandora's Bench
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 2 gold.
潘朵拉的道具
Pandora's Items
Round start: items on your bench are randomized. Gain 1 random component.
耐心是美德
Patience is a Virtue
Each round, gain 2 free rerolls if you did not buy a champion last round.
安慰劑
Placebo
Your team gains 1% Attack Speed. Gain 8 gold.
安慰劑+
Placebo+
Your team gains 1% Attack Speed. Gain 15 gold.
越戰越勇 I
Pumping Up I
Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more.
重整裝置
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
重新開始任務
Restart Mission
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
黑箱商店+
Rigged Shop+
Your next shop and every 4 shops will contain all 3-cost champions. Gain 9 rerolls.
高風險高報酬
Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
抽好抽滿I
Rolling For Days I
Gain 11 free Shop rerolls.
金湯匙
Silver Spoon
Gain 10 XP.
戰爭紅利I
Spoils of War I
Enemies have a 25% chance to drop loot when killed.
超級巨星I
Superstars I
Your team deals 5% more damage, increased by 2% for every 3-star champion on your team. Gain 2 rerolls.
輔助採礦
Support Mining
Gain a Training Dummy. When it dies 8 times, gain a random Support Item and remove the Training Dummy.
輔助採礦+
Support Mining+
Gain a Training Dummy. When it dies 7 times, gain a random Support Item and remove the Training Dummy.
生存專家
Survivor
After 3 players are eliminated, gain 92 gold.
檯面殘渣
Table Scraps
After the next 3 carousels, gain one unit that was not taken and its item. Gain 1 gold.
建立團隊
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats. This item allows you to copy a 3-cost or less champion.
人多好辦事I
Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.
巨型泰坦
Titanic Titan
Increase your current and max player health by 25. On carousel rounds you are released earlier, but are much slower.
6Underdogs
Underdogs
Whenever your team has fewer units alive than your opponent, your units regenerate 4% Health each second (maximum: 150).
14SylasCarry
Wolf Unchained
Gain a Sylas. Your strongest Sylas's ability deals more damage and recasts on kill, but his Health gain no longer scales with Ability Power.
自由奔放
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 5 gold.
14Controller_Vertical
10,000 IQ
Every 5 rounds with Strategist active, bet whether you'll win more or lose more. If you're correct, gain 5 gold and a completed Item Anvil. Gain a LeBlanc and an Ekko.
魔法擲骰
A Magic Roll
Roll 3 dice. Gain rewards based on their total.
鱗光四射
All That Shimmers
Choose a gold-generating Artifact items and gain a Magnetic Remover.
鱗光四射+
All That Shimmers+
Choose a gold-generating Artifact. Gain a Magnetic Remover and 4 gold.
14RhaastCarry
Alter Ego
Gain a Rhaast. Your strongest Rhaast enters Shadow Assassin form and his ability is replaced with a dash and 1 hex spin. If it kills, he immediately casts again.
14AnimaSquadCrest
Anima Squad Crest
Gain an Anima Squad Emblem.
馬上回來
BRB
You cannot perform actions for the next 3 rounds. Afterwards, gain 2 completed item anvils.
保底機制
Bad Luck Protection
Your team can no longer critically strike. Convert each 5% Critical Strike Chance into 4% Attack Damage. Gain a Sparring Gloves.
14ArmorcladCrest
Bastion Crest
Gain a Bastion emblem.
大禮包
Big Grab Bag
Gain 3 random components, 2 gold, and 1 Reforger. Reforgers allow you to remake any item.
熾熱靈魂I
Blazing Soul I
Combat start: Your highest Attack Speed champion gains 20 Ability Power and 20% Attack Speed. Repeat on another ally every 3 seconds.
14Divinicorp_Splash
Board of Directors
If you have 3 or fewer Divinicorp champions, their bonuses are increased by 50% + 10% for each Stage. Gain a Rhaast and a Morgana.
14BoomBotsCrest
BoomBots Crest
Gain a BoomBots emblem.
銅級之命I
Bronze For Life I
Your team gains 3% Damage Amp for each Bronze-tier trait.
14BruiserCrest
Bruiser Crest
Gain a Bruiser emblem.
壯碩夥伴II
Bulky Buddies II
Allies that start combat next to exactly 1 other ally gain 175 Health. When that champion dies, the other gains a 15% max Health Shield for 10 seconds.
14Techie_Splash
Capacitor
When Techies cast, grant the lowest Health Tech Shield equal to 200% of the Mana spent. Gain a Veigar and a Zyra.
守望者眷顧
Caretaker's Favor
Gain a component anvil when you reach level 5, 6, 7, and 8. The anvil offers 4 choices.
五級颶風
Category Five
Gain a Runaan's Hurricane. Your Runaan's Hurricanes shoot 1 extra bolt, each dealing 85% of the original damage.
思緒清晰
Clear Mind
If there are no champions on your bench at the end of player combat, gain 3 XP.
攀升之階II
Climb The Ladder II
Each time an ally dies, allies that share at least one trait with them gain 6 Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.
發條加速器
Clockwork Accelerator
Your team gains 10% Attack Speed every 3 seconds in combat.
複製設施
Cloning Facility
Empower the hex in the center of the third row. Summon a clone of the champion in it with 80% base Health and 10% increased Mana cost.
思緒雜亂
Cluttered Mind
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
14Techie_Vertical
Cognitive Implant
Your Techies gain 5 Ability Power, increased by 1 for every 2 takedowns. Gain a Veigar and a Zyra.
14Cyberboss_Cower
Cower, Weaklings!
Cyberboss abilities reduce the target's max Health by 15%. Cyberbosses take 15% less damage from enemies with less max Health. Gain a Poppy and a Veigar.
嚴守皇冠
Crown Guarded
Gain a Crownguard. Your Crownguards' start of combat effect is 85% stronger and the shield lasts 5 seconds longer.
皇冠意志
Crown's Will
Gain a Needlessly Large Rod. Your units gain 10 Ability Power and 10 Armor.
14Cutter_Splash
Cutpurse
Executioners have a 7% chance to drop a gold when their attacks critically strike. Gain a Graves and Rengar.
14Exotech_Cyberdeck
Cyberdeck
On combat start, up to 3 of your Exotech units with 2 items gain an ideal Exotech item. Gain a Jax and Naafiri.
Cybernetic Implants II
Cybernetic Implants II
Your champions holding an item gain 120 Health and 20% Attack Damage.
14Divinicorp_Vertical
Divine Ascension
After 12 seconds your Divinicorp champions ascend, gaining 30% Health and 45% Attack Speed. Gain a Rhaast and a Morgana.
14DivinicorpCrest
Divinicorp Crest
Gain a Divinicorp emblem.
14Syndicate_DummyWithAGun
Dummy With A Gun
With Syndicate active, your Training Dummies shoot enemies. Every 2 times they attack, grant the Kingpins 3% Attack Damage and Ability Power. Gain 1 Training Dummy, a Darius, and a Twisted Fate.
雙排
Duo Queue
Gain 2 random 5-cost champions and 2 copies of a random component.
14InvokerCrest
Dynamo Crest
Gain a Dynamo emblem.
紀元
Epoch
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
紀元+
Epoch+
Now, and at the start of every stage, gain 8 XP and 3 free rerolls.
14ExecutionerCrest
Executioner Crest
Gain an Executioner emblem.
14ExotechCrest
Exotech Crest
Gain an Exotech emblem.
14Marksman_Vertical
Flatline
Marksmen execute enemies under 12% Health. Every time a Marksman executes, all Marksman gain 8% Attack Speed. Gain a Jhin and a Kindred.
超前部署
Forward Thinking
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.
14StreetDemon_Freestyling
Freestyling
Clear all painted hexes. When Street Demons start combat on a non-tagged hex, tag it. After all hexes are tagged, gain 30 gold. Gain 3 Street Demons.
玻璃大砲II
Glass Cannon II
Units that start combat in the back row begin combat at 90% health but gain 18% Damage Amp.
散財假人
Gold For Dummies
Gain a Training Dummy. Every 10 seconds, all Training Dummies grant 1 gold.
14Immortal_Vertical
Golden Fleece
Each Golden Ox drops 1 gold after fighting 2 rounds. Your max interest is 7. Gain a Graves, an Alistar, and 0 gold.
14Immortal_VerticalPlus
Golden Fleece+
Each Golden Ox drops 1 gold after fighting 2 rounds. Your max interest is 7. Gain a Graves, an Alistar, and 4 gold.
14GoldenOxCrest
Golden Ox Crest
Gain a Golden Ox emblem.
化為魔像
Golemify
Lose all champions on your board and bench. Gain a Golem with 80% of their combined Health and 60% of their combined Attack Damage. The Golem gains 500 Health per stage.
健康即是財富II
Health is Wealth II
Your team gains 15% Omnivamp. Get a bonus of 15 gold when your team first accumulates 10000 total champion healing.
英雄禮包
Heroic Grab Bag
Gain 2 Lesser Champion Duplicators. Gain 9 gold. This item allows you to copy a 3-cost or less champion.
高電壓
High Voltage
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
14Suits_CorporateCashOut
Hostile Takeover
Cypher gains 50% of its combat bonus now. Gain 200% Intel from kills, but only 20% from losses. Gain a Draven.
14Boombots_BigBoom
Hunter Killer Missile
Every 10 Boombot rockets, fire an HK Missile at the highest Health enemy that deals 600% more damage. Gain a Kog'Maw and a Skarner.
助攻碑文
Inspiring Epitaph
When a unit dies, the nearest ally gains a 20% max Health Shield and 8% stacking Attack Speed.
投資策略I
Investment Strategy I
Your champions gain 8 permanent max health per interest you earn.
道具收藏家II
Item Collector II
Your team gains 20 Health. For each unique item they are holding, your team gains bonus 5 Health, 1.5 Attack Damage, and 1.5 Ability Power.
14Syndicate_KeepYourFriendsClose
Keep Your Friends Close
Syndicate Kingpins gain 10% Attack Speed and 120 Health for each adjacent ally in their row. The allies gain 175 Health. Gain a Twisted Fate and a Darius.
14Strong_Vertical
Lethal Rerouting
Slayers above 50% Health gain 20% Attack Damage. While under 50%, they gain 15% Omnivamp. Gain a Vayne and a Shaco.
14Suits_Liquidate
Liquidate
When you trade Cypher Intel, your board and bench is sold for 175% value and you gain 4 Reforgers. Gain a Draven.
小小夥伴
Little Buddies
Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.
遠親如近鄰
Long Distance Pals
Combat start: Your 2 units furthest from each other form a bond, sharing 22% of their Armor, Magic Resist, Attack Damage, and Ability Power with each other.
戰錘意志
Mace's Will
Gain a Sparring Gloves. Your team gains 6% Attack Speed and 20% Critical Strike Chance.
惡性經營
Malicious Monetization
Gain 2 gold. For the next 3 rounds, enemy champions drop 2 gold when killed.
魔力流動II
Manaflow II
Your units that start combat in the back row gain 3 additional Mana per attack.
14MarksmanCrest
Marksman Crest
Gain a Marksman emblem.
14Thirsty_Vertical
Memory Bank
Gain a Jhin and Morgana. Dynamos gain 4% Damage Amp. After they spend 7000 Mana, gain a Muramana and an Aurora.
導師II
Mentorship II
If an ally starts combat next to a higher-cost ally, it gains 16% Attack Speed and 220 Health.
月光
Moonlight
Combat start: 1 random 1-cost champion is upgraded to 3-star for that round and gains 45% Attack Damage and 45 Ability Power.
不偵察不換陣容
NO SCOUT NO PIVOT
Units can no longer be benched or sold after fighting in a player combat. After each player combat, units that fought gain 12 Health, 1.5% Attack Damage, and 1.5% Ability Power.
14Cyberboss_HighScore
New High Score
Cyberbosses increase their score when they deal damage. When they reach the next high score, they gain 4% Attack Speed and bonus loot. Gain a Veigar and a Poppy.
高貴犧牲
Noble Sacrifice
When your first ally dies each combat, grant your team 25 + 10% of that ally's Armor and Magic Resistance.
今非死期
Not Today
Gain an Edge of Night. Champions holding this item gain 35% Attack Speed.
我為人人II
One For All II
Your team gains 3% max Health and 1.5% Damage Amp for each unique one-cost champion on your board. Gain 3 one-costs.
14Supercharge_Vertical
Overclocked
Your A.M.P. champions with 3 or more items gain 1 Amp. Gain 4 rerolls, a Naafiri, and a Nidalee.
超量治癒
Overheal
Every third attack deals an additional 130% damage and heals 50% of the damage. Excess healing is converted to a shield up to 300 Health.
四個一組
Pair of Fours
If your team has exactly 2 four-cost champions, they each gain 404 Health and 24.40% Attack Speed. Gain a random 4-cost.
潘朵拉的道具 II
Pandora's Items II
Round start: items on your bench are randomized. Gain 2 random components.
耐心學習
Patient Study
After player combat, gain 2 XP if you won or 3 XP if you lost.
穿刺蓮花I
Piercing Lotus I
Your team gains 5% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
盜取
Pilfer
Each round, gain a 1-star copy of the first champion you killed last combat.
14Nitro_PolishedChrome
Polished Chrome
When you 3-star Nitro champions, they gain 16% Attack Damage, 25 Ability Power, and grant 10 Gold. Gain a Kindred and a Nidalee.
攜帶型打鐵舖
Portable Forge
Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect.
14AnimaSquad_PowerUp
Power Leveling
Anima Squad takedowns have a 20% chance to drop an XP orb that sells for 1 XP. Anima Squad units gain 2% Attack Speed for each of your player levels. Gain a Seraphine and Illaoi.
拳擊選手
Prizefighter
Gain 2 item components. Every 5 wins gives you an item component.
越戰越勇 II
Pumping Up II
Your team gains 8% Attack Speed now. Each round after, they gain 1% more.
縱火狂
Pyromaniac
Gain a Red Buff. Your Burns deal 50% increased damage.
天降金幣
Raining Gold
Gain 8 gold now and 1 gold every round.
天降金幣+
Raining Gold+
Gain 18 gold now and 1 gold every round.
14DuelistCrest
Rapidfire Crest
Gain a Rapidfire emblem.
14Guardian_Vertical
Reactive Shell
Vanguards gain 8% Health. When the Vanguard Shield ends, deal 50% of the initial Shield as magic damage to their current target. Gain a Skarner and a Vi.
四重援軍
ReinFOURcement
The next 4-cost champion you buy is instantly upgraded to 2-star. Gain 12 gold.
14Bruiser_Vertical
Reinforcing Skeleture
Whenever a Bruiser dies, it permanently gains 40 Health. Gain a Darius and Alistar.
複製
Replication
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
回收再利用
Salvage Bin
Gain 1 random completed item now, and 1 component after 7 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
回收再利用+
Salvage Bin+
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
饜足術士
Sated Spellweaver
After casting an Ability, champions gain 20% Omnivamp for 3 seconds. Excess healing is converted to a shield up to 300 Health.
代罪羔羊
Scapegoat
Gain a Training Dummy and 1 gold. If it is the first to die each player combat, gain 1 gold.
拾荒者
Scavenger
The first 5 enemy champions that are killed each combat grant a champion on your team a temporary completed item.
刷新計分板
Scoreboard Scrapper
Every round, if you're in the bottom 4, your team permanently gains 1.5% Attack Damage and Ability Power. If you're in the top 4, they have 10% more Health.
14Boombots_SelfDestruct
Self-Destruct
Before dying, BoomBots jump on the nearest enemy and deal 350 physical damage + 35% dealt by rockets to adjacent enemies. Gain a Kog'Maw and a Skarner.
烏龍商店
Shop Glitch
During non-player combat rounds, your shop refreshes for free every 2.5 seconds for 28 seconds.
砸起來
Slammin'
Gain 1 random Component(s). After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
砸起來+
Slammin'+
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than Consumables), gain 2 XP.
14SlayerCrest
Slayer Crest
Gain a Slayer emblem.
14Nitro_SpareParts
Spare Parts
Get a Nitro Hex Turret that has 50% of your total Chrome. Gain a Shyvana.
長矛意志
Spear's Will
Your team gains 10% Attack Damage and 10 Mana. Gain a B.F. Sword.
14Swift_Vertical
Speed Kills
Rapidfire champions start at 2 stacks and can go to 20. If you win combat within 18 seconds, gain 2 gold. Gain a Twisted Fate and a Kog'Maw.
靈魂連結
Spirit Link
Your team restores 6% of their max Health every 4 seconds. Increase the healing by 0.5% for every 10 missing player Health.
戰爭紅利II
Spoils of War II
Enemies have a 30% chance to drop loot when killed.
繁星夜空
Starry Night
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 6 gold.
繁星夜空+
Starry Night+
1-cost and 2-cost units in your shop have a chance to be 2-star. Gain 8 gold.
14StrategistCrest
Strategist Crest
Gain a Strategist Emblem.
14StreetDemonCrest
Street Demon Crest
Gain a Street Demon emblem.
超級巨星II
Superstars II
Your team deals 7% more damage, increased by 3% for every 3-star champion on your team. Gain 4 rerolls.
輔助藏寶箱
Support Cache
Choose 1 of 4 Support items.
AnimaSquad_SupportSpire
Support Spire
After 8 seconds in combat, a support spire grants Anima Squad a Shield, Attack Speed, or Stuns all enemies. Gain 3 Anima Squad champions.
14MobCrest
Syndicate Crest
Gain a Syndicate emblem.
14StreetDemon_TaggingSpree
Tagging Spree
Signature Street Demon hexes grant 20% Attack Speed. Gain 3 Street Demons and 2 Spray Can items that create signature Street Demon hexes.
人多好辦事II
Teaming Up II
Gain 1 random Support item and 2 random 4-cost champions.
14TechieCrest
Techie Crest
Gain a Techie emblem.
14GragasCarry
The Chug Bug
Gain 1 Gragas. Your strongest Gragas's attacks have a chance to knockback and deal bonus magic damage. His ability heals and empowers his next attack.
14GragasCarryPlus
The Chug Bug+
Gain 2 Gragas. Your strongest Gragas's attacks have a chance to knockback and deal bonus magic damage. His ability heals and empowers his next attack.
棘刺盔甲
Thorn-Plated Armor
Gain a Bramble Vest. Your Bramble Vests deal 5-200% more damage (based on Stage) and heal the holder for 35% of the damage dealt.
盜墓者I
Tomb Raider I
For the next 3 players eliminated, choose one of their completed items to keep.
塔防
Tower Defense
Gain a Training Dummy equipped with a random emblem that fires ranged attacks at enemies. It upgrades as the game goes on.
貿易大亨
Trade Sector
Gain a free Shop reroll every round. Gain 4 gold.
特性追蹤器
Trait Tracker
The first time you activate 8 non-unique traits for 1 combat, gain 6 random emblems.
14Supercharge_Splash
Transference
When A.M.P. champions die, the nearest A.M.P. champion gains 1 Amp until the end of combat. Gain a Naafiri and a Nidalee.
14Armorclad_Splash
Transistor
When Bastions' start of combat bonus ends, 50% of it converts into Attack Damage and Ability Power and they gain 30% Attack Speed. Gain an Illaoi and Jax.
Exotech_TrialRun
Trial Run
Gain an Exotech Golem with a copy of each of your Exotech items. It gains 5% Health and 12% Attack Damage per Exotech star level. Gain a Jhin and a Naafiri.
三連勝I
Trifecta I
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 250 Health and 23% Attack Speed.
價值爆棚
Two Much Value
Gain 1 reroll for every 2 unique two-cost champions fielded last combat. Gain 2 two-cost unit.
雙戲法
Two Trick
Gain a random 2-star two-cost and 2 random 2-star one-cost champions.
吸血活力
Vampiric Vitality
You heal for 20% of the damage you deal to enemy Tacticians. Your units gain 12% Omnivamp.
14VanguardCrest
Vanguard Crest
Gain a Vanguard Emblem.
流浪假人I
Wandering Trainer I
Gain a Training Dummy with 2 permanently attached Emblems. Gain 1 gold.
刃馬合一
Warpath
After dealing 60 player damage, gain a chest of high cost champions and items.
越戰越強
What Doesn't Kill You
Gain 2 gold after losing a player combat. Gain a random component after every 4 losses.
值得等待
Worth the Wait
Gain a random two-star 1-cost champion. After 2 rounds, gain another copy of them at the start of each round for the rest of the game.
非凡冒險
An Exalted Adventure
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
情緒管理
Anger Issues
All your current and future completed items transform into Guinsoo's Rageblades that grant 45 Armor and Magic Resist. Every 2 Rageblade stacks grant 1% Attack Damage and Ability Power.
14AnimaSquadCirclet
Anima Squad Circlet
Gain an Anima Squad Emblem and a Yuumi.
14AnimaSquadCrown
Anima Squad Crown
Gain an Anima Squad Emblem, an Adaptive Helm, and an Illaoi.
AxiomArc3
Axiom Arc III
Your units gain 15 Mana on kill. Gain a completed item Anvil.
14BastionCirclet
Bastion Circlet
Gain a Bastion Emblem and a Galio.
14BastionCrown
Bastion Crown
Gain a Bastion Emblem, a Steadfast Heart, and an Illaoi.
腰帶多多
Belt Overflow
Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health.
雙重空投物資
Binary Airdrop
Combat start: Up to 4 champions holding 2 items gain a recommended 3rd completed item.
生日禮物
Birthday Present
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
熾熱靈魂II
Blazing Soul II
Combat start: Your highest Attack Speed champion gains 35 Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds.
炫目神速
Blinding Speed
Gain a Giant Slayer, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover. Useful for Attack Carries!
14BlackMarketBlueBattery
Blue Battery III
Gain a Blue Buff. Your units gain 15 Ability Power. After casting their Ability, gain 10 Mana.
14BoomBotsCirclet
BoomBots Circlet
Gain a BoomBots Emblem and a Fiddlesticks.
14BoomBotsCrown
BoomBots Crown
Gain a BoomBots Emblem, an Ionic Spark, and a Skarner.
銅級之命II
Bronze For Life II
Your team gains 3.5% Damage Amp and 1% Durability for each Bronze-tier trait.
14BruiserCirclet
Bruiser Circlet
Gain a Bruiser Emblem and a Gragas.
14BruiserCrown
Bruiser Crown
Gain a Bruiser Emblem, a Crownguard, and a Darius.
開局新手包!
Build a Bud!
Gain a random 3-star 1-cost champion. Gain 10 gold.
壯碩夥伴III
Bulky Buddies III
Allies that start combat next to exactly 1 other ally gain 330 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.
地底寶藏 III
Buried Treasures III
Gain a random item component at the start of the next 6 rounds (including this round).
精算強化
Calculated Enhancement
Each combat, 4 random champions in your last two rows gain 40% Attack Damage and 50 Ability Power.
混沌召喚
Call to Chaos
Gain a powerful and random reward.
守望者之選
Caretaker's Chosen
As you level, gain more powerful items. Level 4: component anvil; Level 6: completed item anvil; Level 7: choose 1 of 5 Radiant items.
ChemtechOverdrive
Chemtech Overdrive
Open 3 portals to Zaun on random hexes in the second row. Any unit that starts combat in a portal gains 250 Health and 30% Attack Speed, and drops 1 gold on death.
加冕
Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 25% Attack Speed, 25% Attack Damage, and 35 Ability Power.
陽壽局
Cruel Pact
Buying XP costs 6 player health instead of 4 gold. Heal 3 player health before each player combat.
詛咒之冠
Cursed Crown
Gain +2 max team size, but take 100% more player damage when you lose a player combat.
Cybernetic Implants III
Cybernetic Implants III
Your champions holding an item gain 200 Health and 30% Attack Damage.
14DivinicorpCirclet
Divinicorp Circlet
Gain a Divinicorp Emblem and a Senna.
14DivinicorpCrown
Divinicorp Crown
Gain a Divinicorp Emblem, a Redemption, and a Rhaast.
Dominance3
Dominance
For every 1 surviving champion after winning a player combat, gain 1 gold. Gain 16 XP.
雙胞胎 III
Double Trouble III
When you field exactly 2 copies of a champion, they both gain 35% Attack Damage and 35 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
雙重目的
Dual Purpose
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
14DynamoCirclet
Dynamo Circlet
Gain a Dynamo Emblem and an Elise.
14DynamoCrown
Dynamo Crown
Gain a Dynamo Emblem, a Spear of Shojin, and a Jhin.
無盡軍勢
Endless Hordes
Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 20%. Gain 2 gold.
無盡軍勢+
Endless Hordes +
Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 20%. Gain 10 gold.
14ExecutionerCirclet
Executioner Circlet
Gain an Executioner Emblem and a Rengar.
14ExecutionerCrown
Executioner Crown
Gain an Executioner Emblem, a Guardbreaker, and a Graves.
14ExotechCirclet
Exotech Circlet
Gain an Exotech Emblem and a Mordekaiser.
14ExotechCrown
Exotech Crown
Gain an Exotech Emblem, a Guinsoo's Rageblade, and a Naafiri.
預料中的意外
Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
畫龍點睛
Final Polish
Gain a Support Anvil and a completed item anvil.
最終庫存
Final Reserves
The first time you would be eliminated, you instead remain alive. After this happens, gain 70 XP and set your gold to 90. Excess gold is converted to XP.
靈活變通
Flexible
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 20 Health for each emblem they are holding.
快拳連打
Flurry of Blows
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance.
FutureSight2
Future Sight II
You can see who you will fight next. Gain 2 Training Dummies, each equipped with a Zephyr or Shroud of Stillness.
14BlackMarketGargantuanResolve
Gargantuan Resolve
Gain a Titan's Resolve and another after 5 player combats. Your Titan's Resolves can continue stacking to 45 instead of 25. The total resist bonus is increased by 25%.
長久之計
Going Long
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved.
14GoldenOxCirclet
Golden Ox Circlet
Gain a Golden Ox Emblem and a Jarvan.
14GoldenOxCrown
Golden Ox Crown
Gain a Golden Ox Emblem, a Nashor's Tooth, and a Graves.
皎潔月光
Greater Moonlight
Combat Start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power.
鏡之廳
Hall of Mirrors
Combat start: All champions in your front row become clones of the champion in the center of the row. Clones have 100% of their original health, and deal 20% less damage.
強力投入
Hard Commit
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
避險基金
Hedge Fund
Gain 25 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved.
High End Shopping
High End Shopping II
Champions appear in your Shop as if you were 1 level higher. Gain 3 gold.
現在我是主力
I'm the Carry Now
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
無可動搖
Immovable Object
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 33%.
投資+
Invested+
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
投資++
Invested++
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
投資策略II
Investment Strategy II
Your champions gain 9 permanent max health per interest you earn. Your max interest is increased to 7. Gain 5 gold.
升級!
Level Up!
When you buy XP, gain an additional 2. Gain 12 immediately.
14LifeLongLearningBlackMarket
Lifelong Learning
Your units gain 1.5% health every round. If they survive combat, they gain an additional 2.5 Ability Power and 2.5% Attack Damage.
活火爐
Living Forge
Gain an Artifact anvil now and after every 10 player combats. Artifacts are more powerful items with a unique effect.
好運手套
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 7 rounds, get another Sparring Gloves.
好運手套+
Lucky Gloves+
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Luden's Echo III
Luden's Echo III
Every 60 Mana spent, your units next instance of Ability damage deals an additional 100-250 (based on current Stage) magic damage to the target and a nearby enemy.
14MarksmanCirclet
Marksman Circlet
Gain a Marskman Emblem and a Jinx.
14MarksmanCrown
Marksman Crown
Gain a Marksman Emblem, an Infinity Edge, and a Jhin.
最大上限
Max Cap
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 40 gold.
一個Buff,兩個Buff
One Buff, Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
潘朵拉的道具 III
Pandora's Items III
Round start: items on your bench are randomized. Gain 1 random Radiant item.
虧機星期五
Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats.
虧機星期五+
Phreaky Friday+
Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats.
穿刺蓮花II
Piercing Lotus II
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Pirates3
Pirates
Your units have a rare chance to drop powerful loot when they kill an enemy champion.
稜鏡管道
Prismatic Pipeline
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot.
稜鏡票券
Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
越戰越勇 III
Pumping Up III
Your team gains 16% Attack Speed now. Each round after, they gain 2% more.
質大於量
Quality Over Quantity
Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items gain 4% Health. Gain 2 Magnetic Removers. Thief's Gloves counts as multiple items.
聖光重構
Radiant Refactor
Gain a Masterwork Upgrade and 1 component anvil. Masterwork Upgrade upgrades an item to Radiant!
聖物抉擇
Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items.
14RapidfireCirclet
Rapidfire Circlet
Gain a Rapidfire Emblem and a Draven.
14RapidfireCrown
Rapidfire Crown
Gain a Rapidfire Emblem, a Giant Slayer, and a Twisted Fate.
擲骰子
Roll The Dice
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items.
7ScopedWeapons2
Scoped Weapons II
Your units that start combat in the back 2 rows gain infinite Attack Range and 15% Attack Speed.
ShareTheSpotlight
Share the Spotlight
Gain a spotlight in the back corner of your board. All units in the spotlight gain 18% Damage Amp, 20% Omnivamp, and 2 Mana per second.
微光龍鱗精粹
Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power.
14BlackMarketShockTreatment
Shock Treatment
Gain a Statikk Shiv and another after 5 player combats. Your Statikk Shivs grant 10% more Attack Speed and their chain lightning effects deal 40-125% more damage (based on stage level).
14BlackMarketShockTreatmentPlus
Shock Treatment+
Gain a Statikk Shiv and another after 3 player combats. Your Statikk Shivs grant 10% more Attack Speed and their chain lightning effects deal 40-125% more damage (based on stage level).
買不手軟
Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 4 gold.
14SlayerCirclet
Slayer Circlet
Gain a Slayer Emblem and a Jarvan.
14SlayerCrown
Slayer Crown
Gain a Slayer Emblem, a Hand of Justice, and a Vayne.
戰爭紅利III
Spoils of War III
Enemies have a 45% chance to drop loot when killed.
吸取精華
Sponging
Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.
14StrategistCirclet
Strategist Circlet
Gain a Strategist Emblem and a Yuumi.
14StrategistCrown
Strategist Crown
Gain a Strategist Emblem, an Adaptive Helm, and an Ekko.
14StreetDemonCirclet
Street Demon Circlet
Gain a Street Demon Emblem and a Jinx.
14StreetDemonCrown
Street Demon Crown
Gain a Street Demon Emblem, a Guardbreaker, and an Ekko.
訂閱服務
Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold.
刀劍湧流
Sword Overflow
Gain 5 BF Swords. Your BF Swords grant +2% Attack Speed.
14SyndicateCirclet
Syndicate Circlet
Gain a Syndicate Emblem and a Braum.
14SyndicateCrown
Syndicate Crown
Gain a Syndicate Emblem, an Infinity Edge, and a Darius.
棋手廚房
Tactician's Kitchen
Gain a random Emblem. After 6 player combats, gain a Tactician's Cape.
14TechieCirclet
Techie Circlet
Gain a Techie Emblem and a Mordekaiser.
14TechieCrown
Techie Crown
Gain a Techie Emblem, a Jeweled Gauntlet, and a Shyvana.
快刷快想
Think Fast
Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold.
迷你小英雄
Tiniest Titan
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
迷你小英雄+
Tiniest Titan+
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. Gain 1 gold now.
14BlackMarketTitanicStrength
Titanic Strength
Your team gains 1.25% of their max Health as Attack Damage and 1.25% of their max Health as Ability Power.
盜墓者II
Tomb Raider II
Gain 1 completed item Anvil. Every time a player is eliminated, choose one of their completed items to keep.
三連勝II
Trifecta II
Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 330 Health and 25% Attack Speed.
14BlackMarketUnstableEvolution
Unstable Evolution
Your champions randomly gain one of the following when they are starred up: 300 Health, 30% Attack Speed, 30% Attack Damage, or 30 Ability Power.
向上流動
Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
14VanguardCirclet
Vanguard Circlet
Gain a Vanguard Emblem and a Braum.
14VanguardCrown
Vanguard Crown
Gain a Vanguard Emblem, a Protector's Vow, and a Skarner.
召喚虛靈
Void Swarm
Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 40% Attack Speed and 40% Omnivamp.
魔杖湧流
Wand Overflow
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
流浪假人II
Wandering Trainer II
Gain a Training Dummy with 3 permanently attached Emblems. Gain 6 gold.
Wise Spending
Wise Spending
When you reroll your Shop, gain 3 XP. Gain 1 gold.
Woodland Charm
Woodland Charm
Your highest Health champion is cloned. The clone has 25% bonus Health and 30% bonus Attack Speed.
值得等待II
Worth the Wait II
Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Tacticians

Project Vayne Unbound

Chibi Forecast Janna

Arenas

Cyber City Arena

Project Edgefall Arena

Booms

Code Break

CTRL ALT DELETE!

Light Gun Laser

Portals

Bee Portal

Coven Portal

Cyberpunk Portal

Dark Star Portal

Forecast Janna Portal

Project Portal

Tacticians

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