Set 4.5 Info
Cultist 0

Cultist

Once your team loses 50% of their Health, Galio is summoned, slamming into the largest cluster of enemies and Stunning them. Galio's strength increases based on total star level of all active Cultists.
(3) Tyrant Galio
(6) Demon Lord Galio
(9) Supreme Overlord Galio
(11) The Endbringer

Units

Elise

Keeper 0
Keeper
Elise

Spider Form

Transform into a spider, gaining 25/30/45% (Ability power) maximum Health. Spider Form attacks heal for 40/80/160 (Ability power) and 35/35/50% Mana Reave the target.
Mana Reave: increase maximum Mana until the next cast
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Twisted Fate

Mage 0
Mage
Twisted Fate

Wild Cards

Throw 3 cards in a cone toward the current target, dealing 250/350/475 (Ability power) magic damage to each enemy they pass through.
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Pyke

Assassin 0
Assassin
Slayer 0
Slayer
Pyke

Phantom Undertow

Leave a phantom at the current location, then dash behind the farthest enemy. After 1 second, the phantom returns, dealing 100/175/275 (Ability power) magic damage to all enemies it passes through and Stunning them for 2/2.5/4 seconds.
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Vladimir

Syphoner 0
Syphoner
Vladimir

Transfusion

Deal 400/600/1000 (Ability power) damage to the target. All allies within 2-hex radius are healed for 50% of the damage dealt.
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Kalista

Duelist 0
Duelist
Kalista

Rend

Passive: Spears remain in the target, each dealing 4/6/9% (Ability power) of the target's max Health when removed. Spears are removed when doing so would kill the target.
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Sivir

Sharpshooter 0
Sharpshooter
Sivir

On the Hunt

Rally allies within 2 hexes, granting them 40/50/70% (Ability power) Attack Speed for 5 seconds.
Gain 100/200/350% bonus Attack Damage Attack damage for the duration.
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Aatrox

Vanguard 0
Vanguard
Aatrox

Infernal Chains

Pull in 2/2/5 of the farthest enemies, then slam the ground in front, dealing 400/600/2500 (Ability power) magic damage in a 1-hex radius.
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Zilean

Mystic 0
Mystic
Zilean

Rewind Fate

Place a protective Time Rune on 2/3/10 allies with the lowest Health (excluding self). If they die, they resurrect after 3/2/0.5 seconds with 350/500/3000 (Ability power) Health and shed all negative effects. After resurrecting, they gain 50/75/1500% (Ability power) Attack Speed for the rest of combat.
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