Dark Monolith
Passive: On arrival, Stun all adjacent enemies for 2 seconds. Active: Deal 150 () to the target and all adjacent enemies. For the next 4 seconds, attacks chain lightning 2 times to nearby enemies, dealing 75 () magic damage. Passive: On arrival, Stun all adjacent enemies for 2 seconds. Active: Deal 150 () to the target and all adjacent enemies. For the next 8 seconds, attacks chain lightning 2 times to nearby enemies, dealing 75 () magic damage. Many-Eyed Beast
Passive: On arrival, Stun all enemies within 2 hexes. Every 3 attacks will chain lightning 4 times to nearby enemies. Lightning deals 85 () magic damage.Active: Deal 375 () magic damage to enemies near the target. Then, gain 40% Attack Speed for 4 seconds. Passive: On arrival, Stun all enemies within 2 hexes. Every 3 attacks will chain lightning 4 times to nearby enemies. Lightning deals 85 () magic damage.Active: Deal 375 () magic damage to enemies near the target. Then, gain 60% Attack Speed for 4 seconds. Jax
Nomsy
Upgrade Damage: 492 = 600% + 60%
Upgrade Damage: 460 = 555% + 60% Warwick
Passive: Permanently gain 1% Attack Speed and movement speed for each champion killed. Attacks heal for 18/20/30 () Health and deal 27/41/61 () bonus physical damage. Gain double the healing and physical damage for targets below 25% Health.
Bonus Damage: 41 () [60/60/60]
Heal: 20 () [18/20/30]
Passive: Permanently gain 1% Attack Speed and movement speed for each champion killed. Attacks heal for 20/25/30 () Health and deal 32/47/71 () bonus physical damage. Gain double the healing and physical damage for targets below 25% Health.
Bonus Damage: 47 () [70/70/70]
Heal: 25 () [20/25/30]
Ahri
Akali
Nilah
Passive: Shields grant 60% Attack Speed for 4 seconds.Active: Dash up to 2 hexes away, then deal 180/270/428 () physical damage to enemies in a line through the target. Gain 100/140/180 () Shield for 4 seconds.
Damage: 270 = 360% [360/360/380]
Passive: Shields grant 60% Attack Speed for 4 seconds.Active: Dash up to 2 hexes away, then deal 198/297/470 () physical damage to enemies in a line through the target. Gain 100/140/180 () Shield for 4 seconds.
Damage: 297 = 360% [360/360/380]
Rumble
Shyvana
Syndra
Conjure a rift on the target that deals 250/375/565 () magic damage and 20% Shreds for 6 seconds. This ability upgrades the more it is cast. 15 Casts: Enemies adjacent to the target are Shredded and take 125/185/280 () magic damage.30+ Casts: For every 30 casts, create an additional rift on a nearby enemy that deals 30% damage.Shred: Reduce Magic Resist Conjure a rift on the target that deals 250/375/565 () magic damage and 20% Shreds for 6 seconds. This ability upgrades the more it is cast. 15 Casts: Enemies adjacent to the target are Shredded and take 125/185/280 () magic damage.30+ Casts: For every 30 casts, create an additional rift on a nearby enemy that deals 35% damage.Shred: Reduce Magic Resist Tristana
Bard
Launch a magic missile at the target that bounces 4 times between enemies dealing 110/165/255 () magic damage to enemies hit. They also take 10% more damage for 3 seconds.
Damage: 165 () [110/165/255]
Launch a magic missile at the target that bounces 4 times between enemies dealing 105/160/245 () magic damage to enemies hit. They also take 10% more damage for 3 seconds.
Damage: 160 () [105/160/245]
Jinx
Katarina
Blink to the largest group of enemies within 2 hexes and spin, dealing 165/245/395 () magic damage over 3 seconds to enemies within 2 hexes and Wounding them for 5 seconds. The 2 nearest enemies take 256/380/612 () magic damage instead. If Katarina kills an enemy, she blinks to reposition again.Wound: Reduce healing received by 33%
Increased Damage Amount: 380 = 155% of 245 Blink to the largest group of enemies within 2 hexes and spin, dealing 165/245/395 () magic damage over 3 seconds to enemies within 2 hexes and Wounding them for 5 seconds. The 2 nearest enemies take 272/404/652 () magic damage instead. If Katarina kills an enemy, she blinks to reposition again.Wound: Reduce healing received by 33%
Increased Damage Amount: 404 = 165% of 245 Swain
Vex
Fiora
Kalista
Passive: Attacks embed a spear in her target. Every 3/3/1 attacks, also embed spears into 2/2/3 nearby enemies.Active: Deal 27/43/170 () physical damage to each enemy for each of their embedded spears. If there is a safe position nearby, leap to it.
Passive: Attacks embed a spear in her target. Every 3/3/1 attacks, also embed spears into 2/2/3 nearby enemies.Active: Deal 30/47/170 () physical damage to each enemy for each of their embedded spears. If there is a safe position nearby, leap to it.
Rakan
Blaster
Chrono
Faerie
Frost
Honeymancy
Honeymancers gain 5 Bees that deal magic damage to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes.When a Honeymancer dies, they leave 2 Bees that follow nearby Honeymancers for the rest of combat.(3) 5% of damage dealt, 3% of damage taken
(5) 9% of damage dealt, 4% of damage taken
(7) 16% of damage dealt, 8% of damage taken. Bees deal damage twice as often.
Honeymancers gain 5 Bees that deal magic damage to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes.When a Honeymancer dies, they leave 2 Bees that follow nearby Honeymancers for the rest of combat.(3) 7% of damage dealt, 3% of damage taken
(5) 13% of damage dealt, 5% of damage taken
(7) 20% of damage dealt, 10% of damage taken. Bees deal damage twice as often.
Hunter
Mage
Multistriker
Multistrikers' attacks have a chance to trigger 2 extra attacks.(3) 25% chance
(5) 60% chance
(7) 70% chance; heal 3% max Health every attack
(9) 100% chance; heal 10% max Health every attack
Multistrikers' attacks have a chance to trigger 2 extra attacks.(3) 25% chance
(5) 65% chance
(7) 80% chance; heal 3% max Health every attack
(9) 100% chance; heal 10% max Health every attack
Preserver
Pyro
Scholar
Tahm Kench's Arcana
Xerath's Arcana
Abilities deal bonus true damage for every 3 Charms you've purchased this game (2 in Hyper Roll).(2) 2% true damage
(3) 2.5% true damage
(4) 4.5% true damage
(5) 7% true damage
Bonus True Damage: 0%Use the Arcana Signifier item on a different Arcana ally to change this effect. Abilities deal bonus true damage for every 3 Charms you've purchased this game (2 in Hyper Roll).(2) 2% true damage
(3) 3% true damage
(4) 4.5% true damage
(5) 7% true damage
Bonus True Damage: 0%Use the Arcana Signifier item on a different Arcana ally to change this effect. Zephyr
Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Your team gains 8% Attack Speed.[Support item][Ignores crowd control immunity.][Unique - only 1 per champion] Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Your team gains 2% Attack Speed.[Support item][Ignores crowd control immunity.][Unique - only 1 per champion] Unstable Treasure Chest
When the holder dies, the 3 closest allies gain a temporary completed item.[Support item] When the holder dies, the 4 highest percent health allies gain a temporary completed item.[Support item] Zhonya's Paradox
Mogul's Mail
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.At full stacks, grant 1 gold and continue gaining 1 gold every 9 seconds.[Unique - only 1 per champion] Grants 1 Armor, 1 Magic Resist, and 7 Health when taking damage, stacking up to 35 times.At full stacks, grant 1 gold and continue gaining 1 gold every 9 seconds.[Unique - only 1 per champion] Mogul's Mail
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.At full stacks, grant 3 gold and continue gaining 1 gold every 9 seconds.[Unique - only 1 per champion] Grants 1 Armor, 1 Magic Resist, and 7 Health when taking damage, stacking up to 35 times.At full stacks, grant 3 gold and continue gaining 1 gold every 9 seconds.[Unique - only 1 per champion] Balanced Budget+
At the start of the next 4 rounds, gain 9 gold.
At the start of the next 4 rounds, gain 10 gold.
Category Five
Gain a Runaan's Hurricane. Your Runaan's Hurricanes shoot 1 extra bolts, each dealing 90% of the original damage.
Gain a Runaan's Hurricane. Your Runaan's Hurricanes shoot 1 extra bolts, each dealing 85% of the original damage.
Combat Caster
Your team gains 80-160 Shield for 4 seconds after casting their Ability. The Shield amount scales with round of the game.
Your team gains 80-160 Shield for 3 seconds after casting their Ability. The Shield amount scales with round of the game.
Hunting Frenzy
Your Hunters execute enemies below 10% health and gain 10% Attack Speed. Gain a Twitch and a Kog'maw.
Your Hunters execute enemies below 10% health and gain 5% Attack Speed. Gain a Twitch and a Kog'maw.
I'm The Carry Now
Get a Sentinel with tailored offensive items. It gets stronger at the start of each Stage.
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
Learning to Spell
Your team gains 18 bonus Ability Power, and permanently gains 1 Ability Power every 2 takedowns.
Your team gains 12 bonus Ability Power, and permanently gains 1 Ability Power every 2 takedowns.
Little Buddies
Your 4-cost and 5-cost champions gain 65 Health and 9% Attack Speed for every 1-cost and 2-cost champion on your board.
Your 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.
Raid Boss
Combat start: Your strongest Bastion gains 20% Health. When other Bastions die, they transfer 20% of their Armor and Magic Resist to it. Gain a Poppy and a Nunu.
Combat start: Your strongest Bastion gains 20% Health. When other units die, they transfer 20% of their Armor and Magic Resist to it. Gain a Poppy and a Nunu.
Royal Guard
Every 3 seconds, all Faeries restore 4% max Health, and the Faerie Queen gains 1% Attack Damage and Ability Power for every other suriving Faerie. Gain a Lillia and a Tristana.
Every 3 seconds, all Faeries restore 3% max Health, and the Faerie Queen gains 1% Attack Damage and Ability Power for every other suriving Faerie. Gain a Lillia and a Tristana.
Spin To Win
Gain 2 Wukongs. Your strongest Wukong's Ability scales with Attack Damage instead of resists. After each cast, Wukong gains stacking 20% Attack Damage and 30% Attack Speed.
Gain 2 Wukongs. Your strongest Wukong's Ability scales with Attack Damage instead of resists. After each cast, Wukong gains stacking 12% Attack Damage and 20% Attack Speed.