Set 18 Info

Craftable

Adaptive Helm
Adaptive Helm
20 Magic resist 3 Mana Regen
Tear Of The Goddess
+
Negatron Cloak
Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role:
Tanks and Fighters: Gain 30 Armor and Magic Resistance.
Other Roles: Gain 10% Attack Damage and Ability Power.
Archangel's Staff
Archangel's Staff
30% Ability power 1 Mana Regen
Needlessly Large Rod
+
Tear Of The Goddess
Combat start: Gain 20% Ability Power every 5 seconds in combat.
Bloodthirster
Bloodthirster
15 Attack damage% 15 Ability power% 20 Magic resist 20 Omnivamp%
B.F. Sword
+
Negatron Cloak
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
Blue Buff
Blue Buff
15% Attack damage 15% Ability power 5 Mana Regen
Tear Of The Goddess
+
Tear Of The Goddess
Gain 10% additional Attack Damage and Ability Power from all sources.
Bramble Vest
Bramble Vest
50 Armor
Chain Vest
+
Chain Vest
Gain 6% max Health.
Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Crownguard
Crownguard
100 Health 20 Ability power 20 Armor
Needlessly Large Rod
+
Chain Vest
Combat start: Gain a 25% max Health Shield for 8 seconds.
When the shield expires, gain 25% Ability Power.
Deathblade
Deathblade
55% Attack damage 10% Damage Amplification
B.F. Sword
+
B.F. Sword
Perfect peace and calm for the holder - and all who face it.{ItemTags.Deathblade.DeadlierBladeStacks}
Dragon's Claw
Dragon's Claw
60 Magic resist
Negatron Cloak
+
Negatron Cloak
Gain 6% max Health. Every 2 seconds, heal 2.5% max Health.
Edge of Night
Edge of Night
10% Attack damage 10% Ability power 20 Armor 15% Attack speed
B.F. Sword
+
Chain Vest
At 60% Health, briefly become untargetable, shed negative effects, and heal 20% missing health.
Evenshroud
Evenshroud
20 Magic resist 250 Health
Negatron Cloak
+
Giant's Belt
30% Sunder enemies within 2 hexes. Gain 15 Armor and Magic Resist for the first 15 seconds of combat.
Sunder: Reduce Armor
Gargoyle Stoneplate
Gargoyle Stoneplate
100 Health 25 Armor 25 Magic resist
Chain Vest
+
Negatron Cloak
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Giant Slayer
Giant Slayer
15% Attack damage 15% Ability power 15% Attack speed 15% Damage Amplification
Recurve Bow
+
B.F. Sword
Gain 15% additional Damage Amp against Tanks.
Guinsoo's Rageblade
Guinsoo's Rageblade
10% Ability power 10% Attack speed
Recurve Bow
+
Needlessly Large Rod
Gain 7% stacking Attack Speed every second.
Hand Of Justice
Hand Of Justice
20% Critical strike change 1 Mana Regen
Tear Of The Goddess
+
Sparring Gloves
Gain 2 effects:
• 15% Attack Damage and 15% Ability Power.
• 12% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Hextech Gunblade
Hextech Gunblade
20% Attack damage 20% Ability power 15% Omnivamp 1 Mana Regen
B.F. Sword
+
Needlessly Large Rod
Heal the lowest percent Health ally for 20% of damage dealt.
Ally Healing: <tftattribute attributeID="TFTCalculationAttributes.HealthCalc1" precision="0"/>
Infinity Edge
Infinity Edge
35% Attack damage 35% Critical strike change
B.F. Sword
+
Sparring Gloves
Gain Precision.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Ionic Spark
Ionic Spark
250 Health 15% Ability power 35 Magic resist
Needlessly Large Rod
+
Negatron Cloak
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent.
Shred: Reduce Magic Resist
Jeweled Gauntlet
Jeweled Gauntlet
35% Ability power 35% Critical strike change
Sparring Gloves
+
Needlessly Large Rod
Gain Precision.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Kraken's Fury
Kraken's Fury
10% Attack damage 20 Magic resist 10% Attack speed
Recurve Bow
+
Negatron Cloak
Attacks grant 3.5% stacking Attack Damage, up to 15 attacks. After 15 attacks, gain 15% Attack Speed.
Last Whisper
Last Whisper
15% Attack damage 20% Attack speed 20% Critical strike change
Recurve Bow
+
Sparring Gloves
Attacks and Ability damage 30% Sunders the target for 3 seconds. This effect does not stack.
Sunder: Reduce Armor
Morellonomicon
Morellonomicon
150 Health 20% Ability power 1 Mana Regen
Giant's Belt
+
Needlessly Large Rod
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Nashor's Tooth
Nashor's Tooth
150 Health 15% Ability power 10% Attack speed 20% Critical strike change
Recurve Bow
+
Giant's Belt
Attacks grant 2 bonus Mana, increased to 2 + 2 if they critically strike.
Protector's Vow
Protector's Vow
25 Armor 25 Magic resist 1 Mana Regen
Chain Vest
+
Tear Of The Goddess
Combat Start: Gain 20 Mana.
At 40% Health, gain 15 Mana and a Shield equal to 20% max Health.
Quicksilver
Quicksilver
20 Magic resist 15% Attack speed 20% Critical strike change
Negatron Cloak
+
Sparring Gloves
Combat Start: Unstoppable for 18 seconds.
Gain 3% stacking Attack Speed every second.
Rabadon's Deathcap
Rabadon's Deathcap
55% Ability power 15% Damage Amplification
Needlessly Large Rod
+
Needlessly Large Rod
This humble hat can help you make, or unmake, the world itself.{ItemTags.RabadonsDeathcap.DeadlierCapsStacks}
Red Buff
Red Buff
45% Attack speed 3% Damage Amplification
Recurve Bow
+
Recurve Bow
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Spear of Shojin
Spear of Shojin
15% Attack damage 15% Ability power 1 Mana Regen
Tear Of The Goddess
+
B.F. Sword
Attacks grant 5 bonus Mana.
Spirit Visage
Spirit Visage
300 Health 8% Damage Reduction 2 Mana Regen
Giant's Belt
+
Tear Of The Goddess
Regenerate 2% of missing Health each second.
Steadfast Heart
Steadfast Heart
250 Health 20 Armor 20% Critical strike change
Chain Vest
+
Sparring Gloves
Gain 5% Durability. While above 50% Health, instead gain 15% Durability.{Augment.Variant.HeartofSteel.Tooltip}
Sterak's Gage
Sterak's Gage
300 Health 45% Attack damage
B.F. Sword
+
Giant's Belt
At 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds.
Striker's Flail
Striker's Flail
150 Health 10% Attack speed 20% Critical strike change 10% Damage Amplification
Giant's Belt
+
Sparring Gloves
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.
Sunfire Cape
Sunfire Cape
150 Health 20 Armor
Chain Vest
+
Giant's Belt
Gain 8% max Health.
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Tactician's Cape
Tactician's Cape
Spatula
+
Frying Pan
Your team gains +1 maximum team size.
10% chance to drop 1 gold after 10 seconds of combat.
...and a bit of Luck.
Tacticians Crown
Tacticians Crown
Spatula
+
Spatula
Your team gains +1 maximum team size.
10% chance to drop 1 gold when you win combat.
...the Heart of a hero...
Tacticians Shield
Tacticians Shield
Frying Pan
+
Frying Pan
Your team gains +1 maximum team size.
10% chance to drop 1 gold when the holder dies.
Imbued with a Philosopher's wisdom...
Thief's Gloves
Thief's Gloves
150 Health 20% Critical strike change
Sparring Gloves
+
Sparring Gloves
Each round: Equip 2 random items
[Consumes 3 item slots.]
Titan's Resolve
Titan's Resolve
20 Armor 10% Attack speed
Recurve Bow
+
Chain Vest
Gain 2% Attack Damage and Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain 10% Damage Amp and become Unstoppable.
Void Staff
Void Staff
35% Ability power 15% Attack speed 1 Mana Regen
Recurve Bow
+
Tear Of The Goddess
Attacks and Ability damage 30% Shred the target for 5 seconds. This effect does not stack.
Shred: Reduce Magic Resist
Warmogs Armor
Warmogs Armor
500 Health
Giant's Belt
+
Giant's Belt
Gain 18% max Health.

Emblems

Radiant

Radiant Adaptive Helm
Radiant Adaptive Helm
40 Magic resist 7 Mana Regen
Gain an additional <colorradiant>30%</colorradiant> Mana from all sources. The wearer gains an additional bonus based on their Role:
Tanks and Fighters: Gain <colorradiant>80</colorradiant> Armor and Magic Resistance.
Other Roles: Gain <colorradiant>40%</colorradiant> Attack Damage and Ability Power.
Radiant Archangel's Staff
Radiant Archangel's Staff
60% Ability power 2 Mana Regen
Combat start: Gain <colorradiant>40</colorradiant><colorradiant>%</colorradiant> Ability Power every 5 seconds in combat.
Radiant Bloodthirster
Radiant Bloodthirster
30 Attack damage% 30 Ability power% 40 Magic resist 40 Omnivamp%
Once per combat at 40% Health, gain a <colorradiant>50%</colorradiant> max Health Shield that lasts up to 5 seconds.
Radiant Blue Buff
Radiant Blue Buff
30% Attack damage 30% Ability power 10 Mana Regen
Gain <colorradiant>20%</colorradiant> additional Attack Damage and Ability Power from all sources.
Radiant Bramble Vest
Radiant Bramble Vest
100 Armor
Gain <colorradiant>12%</colorradiant> max Health.
Take <colorradiant>10%</colorradiant> reduced damage from attacks. When struck by any attack, deal <colorradiant>200</colorradiant> magic damage to all adjacent enemies.
Cooldown: 2 seconds
Radiant Crownguard
Radiant Crownguard
200 Health 40 Ability power% 40 Armor
Combat start: Gain a <colorradiant>50</colorradiant><colorradiant>%</colorradiant> max Health Shield for 8 seconds.
When the shield expires, gain <colorradiant>50</colorradiant><colorradiant>% Ability Power</colorradiant>.
Radiant Deathblade
Radiant Deathblade
100% Attack damage 20% Damage Amplification
It glows in the presence of enemies. Or friends. Or anything alive, really.{ItemTags.Deathblade.DeadlierBladeStacks}
Radiant Dragon's Claw
Radiant Dragon's Claw
120 Magic resist
Gain <colorradiant>28%</colorradiant> max Health.
Every 2 seconds, heal <colorradiant>5%</colorradiant> max Health.
Radiant Edge of Night
Radiant Edge of Night
30% Attack damage 30% Ability power 40 Armor 30% Attack speed
At 60% Health, briefly become untargetable, shed negative effects, and <colorradiant>heal all missing health</colorradiant>.
Radiant Evenshroud
Radiant Evenshroud
500 Health 40 Magic resist
30% Sunder enemies within 3 hexes. Gain <colorradiant>50</colorradiant> <colorradiant>Armor and Magic Resist</colorradiant> for the first <colorradiant>20</colorradiant> <colorradiant>seconds</colorradiant> of combat.
Sunder: Reduce Armor
Radiant Gargoyle Stoneplate
Radiant Gargoyle Stoneplate
400 Health 50 Armor 50 Magic resist
Gain <colorradiant>20</colorradiant> Armor and <colorradiant>20</colorradiant> Magic Resist for each enemy targeting the holder.
Radiant Giant Slayer
Radiant Giant Slayer
30% Attack damage 30% Ability power 30% Attack speed 30% Damage Amplification
Gain <colorradiant>30%</colorradiant> additional Damage Amp against Tanks.
Radiant Guinsoo's Rageblade
Radiant Guinsoo's Rageblade
20% Ability power 25% Attack speed
Gain <colorradiant>16</colorradiant><colorradiant>%</colorradiant> stacking Attack Speed every second.
Radiant Hand of Justice
Radiant Hand of Justice
40% Critical strike change 2 Mana Regen
Gain 2 effects:
• <colorradiant>35%</colorradiant> Attack Damage and <colorradiant>35%</colorradiant> Ability Power.
• <colorradiant>24%</colorradiant> Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Radiant Hextech Gunblade
Radiant Hextech Gunblade
40% Attack damage 40% Ability power 30% Omnivamp 2 Mana Regen
Heal the lowest percent Health ally for <colorradiant>40%</colorradiant> of damage dealt.
Ally Healing: <tftattribute attributeID="TFTCalculationAttributes.HealthCalc1" precision="0"/>
Radiant Infinity Edge
Radiant Infinity Edge
75% Attack damage 75% Critical strike change
Gain Precision.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Radiant Ionic Spark
Radiant Ionic Spark
500 Health 30% Ability power 70 Magic resist
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to <colorradiant>300%</colorradiant> of the Mana spent.
Shred: Reduce Magic Resist
Radiant Jeweled Gauntlet
Radiant Jeweled Gauntlet
75% Ability power 75% Critical strike change
Gain Precision.
Precision: Ability damage can critically strike. Extra Precision grants 10% Critical Strike Damage.
Radiant Kraken's Fury
Radiant Kraken's Fury
20% Attack damage 40 Magic resist 20% Attack speed
Attacks grant <colorradiant>7</colorradiant><colorradiant>%</colorradiant> stacking Attack Damage, up to 15 attacks. After 15 attacks, gain <colorradiant>30%</colorradiant> Attack Speed.
Radiant Last Whisper
Radiant Last Whisper
45% Attack damage 40% Attack speed 40% Critical strike change
Attacks and Ability damage 30% Sunders the target for the <colorradiant>rest of combat.</colorradiant> This effect does not stack.
Sunder: Reduce Armor
Radiant Lucky Item Chest
Radiant Lucky Item Chest
Use on a champion to open an armory of items especially suited for them.
These items are based on the champion's recommended items.
Radiant Morellonomicon
Radiant Morellonomicon
300 Health 35% Ability power 2 Mana Regen
Attacks and Abilities deal <colorradiant>2</colorradiant><colorradiant>%</colorradiant> Burn and 33% Wound to enemies for 10 seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Radiant Nashor's Tooth
Radiant Nashor's Tooth
300 Health 30% Ability power 20% Attack speed 40% Critical strike change
Attacks grant <colorradiant>4</colorradiant> bonus Mana, increased to <colorradiant>4 + 2</colorradiant> if they critically strike.
Radiant Protector's Vow
Radiant Protector's Vow
50 Armor 50 Magic resist 2 Mana Regen
Combat Start: Gain <colorradiant>40</colorradiant> Mana.
At 40% Health, gain <colorradiant>30</colorradiant> <colorradiant>Mana</colorradiant> and a Shield equal to <colorradiant>50%</colorradiant> <colorradiant>max Health</colorradiant>
Radiant Quicksilver
Radiant Quicksilver
40 Magic resist 40% Attack speed 40% Critical strike change
Combat Start: Unstoppable for <colorradiant>45</colorradiant> seconds.
Gain <colorradiant>6%</colorradiant> stacking Attack Speed every second.
Radiant Rabadon's Deathcap
Radiant Rabadon's Deathcap
100% Ability power 30% Damage Amplification
It's witnessed - and unleashed - miracles and calamities both.{ItemTags.RabadonsDeathcap.DeadlierCapsStacks}
Radiant Red Buff
Radiant Red Buff
80% Attack speed 6% Damage Amplification
Attacks and Abilities <colorradiant>2</colorradiant><colorradiant>%</colorradiant> Burn and 33% Wound enemies for 5 seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Radiant Spear of Shojin
Radiant Spear of Shojin
30% Attack damage 30% Ability power 2 Mana Regen
Attacks grant <colorradiant>10</colorradiant> <colorradiant>bonus Mana</colorradiant>.
Radiant Spirit Visage
Radiant Spirit Visage
700 Health 15% Damage Reduction 4 Mana Regen
Regenerate <colorradiant>4</colorradiant><colorradiant>%</colorradiant> of missing Health each second.
Radiant Steadfast Heart
Radiant Steadfast Heart
500 Health 40 Armor 40% Critical strike change
Gain <colorradiant>10</colorradiant>% Durability. While above 50% Health, instead gain <colorradiant>30</colorradiant>% Durability.{Augment.Variant.HeartofSteel.Tooltip}
Radiant Sterak's Gage
Radiant Sterak's Gage
600 Health 90% Attack damage
At 60% Health, gain a Shield equal to <colorradiant>80%</colorradiant> of the wearer's maximum Health that rapidly decays over <colorradiant>6</colorradiant> seconds.
Radiant Striker's Flail
Radiant Striker's Flail
300 Health 20% Attack speed 40% Critical strike change 20% Damage Amplification
Critical Strikes grant <colorradiant>10%</colorradiant> Damage Amp for 5 seconds, stacking up to 4 times.
Radiant Sunfire Cape
Radiant Sunfire Cape
300 Health 40 Armor
Gain <colorradiant>16%</colorradiant> max Health.
Every 2 seconds, deal <colorradiant>2</colorradiant><colorradiant>%</colorradiant> Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Radiant Thief's Gloves
Radiant Thief's Gloves
150 Health 20% Critical strike change
Each round: Equip 2 random <colorradiant>Radiant</colorradiant> items
[Consumes 3 item slots.]
Radiant Titan's Resolve
Radiant Titan's Resolve
40 Armor 20% Attack speed
Gain <colorradiant>4%</colorradiant> Attack Damage and <colorradiant>4%</colorradiant> Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain <colorradiant>20</colorradiant>% Damage Amp and Unstoppable.
Radiant Void Staff
Radiant Void Staff
75% Ability power 30% Attack speed 2 Mana Regen
Attacks and Ability damage 30% Shred the target for the <colorradiant>rest of combat.</colorradiant> This effect does not stack.
Shred: Reduce Magic Resist
Radiant Warmog's Armor
Radiant Warmog's Armor
1200 Health
Gain <colorradiant>36%</colorradiant> max Health.

Artifacts

Aegis of Dawn
Aegis of Dawn
400 Health 50 Armor
Every 2.5 seconds, steal 3 Armor from enemies within 1-hex and heal 20% of the holder's Armor.
If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.
Healing increases based on Stage.
Aegis of Dusk
Aegis of Dusk
400 Health 70 Magic resist
Every 2.5 seconds, steal 3 Magic Resist from enemies within 1-hex and deal 18% of the holder's Magic Resist as magic damage.
If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.
Damage increases based on Stage.
Blighting Jewel
Blighting Jewel
30% Ability power 2 Mana Regen
Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, grant the holder 4 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Dawncore
Dawncore
20% Attack damage 20% Ability power 1 Mana Regen
Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 5%, to a minimum of 15.
Death's Defiance
Death's Defiance
25% Attack damage <tftcurvetable row="Armor" icon="icon.Armor" type="stat"/> 15% Attack speed <tftcurvetable row="Omnivamp" icon="icon.Omnivamp" format="percent" type="stat"/>
<tftcurvetable row="DamageToDefer"/>% of the damage the holder receives is instead dealt over <tftcurvetable row="DamageOverTimeDuration"/> seconds as non-lethal damage.
Unique - only 1 per champion
Eternal Pact
Eternal Pact
35% Ability power 1 Mana Regen
Combat start: Form a pact with the highest Health allied champion, If they die, gain 10 Mana regen and 40% Ability Power.
When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.
Fishbones
Fishbones
25% Attack damage 25% Attack speed
The holder's attacks target random enemies. Gain +2 Attack Range.
Flickerblades
Flickerblades
10% Ability power 20% Attack speed
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
Forbidden Idol
Forbidden Idol
400 Health 2 Mana Regen
Shields have 40% of their value converted to max Health instead.
Gambler's Blade
Gambler's Blade
55% Attack speed
Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold).
Each attack has a 6% chance to drop 1 gold.
Gold generated this game: <tftattribute attributeId="TFTItemAttributes.Stack" icon="Icon.Coin"/>
Unique - only 1 per champion
Gold Collector
Gold Collector
40% Attack damage 20% Critical strike change
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions on champions have a 33% chance to drop 1 gold.
Gold collected: <tftattribute attributeId="TFTItemAttributes.Stack" icon="Icon.Coin"/>
Unique - only 1 per champion
Hellfire Hatchet
Hellfire Hatchet
400 Health 20% Omnivamp
Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1.5% Attack Speed.
Horizon Focus
Horizon Focus
250 Health 20 Armor 20 Magic resist 2 Mana Regen
Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.
Infinity Force
Infinity Force
300 Health 30% Attack damage 30% Ability power 30 Armor 30 Magic resist 30% Attack speed
Tons of EVERYTHING!
Lich Bane
Lich Bane
55% Ability power 10% Attack speed
The holder’s first attack after each Ability cast deals 250/350/500/600/700/700 bonus magic damage.
Damage increases based on Stage.
Lightshield Crest
Lightshield Crest
55 Armor 55 Magic resist
Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder’s combined Armor and Magic Resist for 5 seconds.
On death grants this shield to all allies.
Luden's Tempest
Luden's Tempest
55% Attack damage 55% Ability power
100% of overkill damage plus 100 is dealt as magic damage to the two enemies nearest the target.
Manazane
Manazane
15% Attack damage 15% Ability power 1 Mana Regen
After casting the first time in combat, gain 110 Mana over 5 seconds.
Mittens
Mittens
65% Attack speed 15% Damage Amplification
Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.
Slow: Reduces Attack Speed.
Burn: Deals a percent of the target’s max Health as true damage every second.
Wound: Reduces healing received.
Mogul'sMail
Mogul'sMail
300 Health
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.
At full stacks, grant Gold 1 gold and continue gaining Gold 1 gold every 11 seconds.
Gold generated this game: <tftattribute attributeId="TFTItemAttributes.Stack2"/>
Unique - only 1 per champion
Rapid Firecannon
Rapid Firecannon
55% Attack speed 5% Damage Amplification
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's Armguard
Seeker's Armguard
25% Ability power 10 Armor 10 Magic resist 20% Omnivamp
Takedowns increase the holder’s Armor, Magic Resist, and Ability Power by 20.
Silvermere Dawn
Silvermere Dawn
125% Attack damage 30 Armor 30 Magic resist 30 Omnivamp%
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder’s Attack Speed is locked at 0.5.
Statikk Shiv
Statikk Shiv
15% Ability power 40% Attack speed
Every 3rd attack deals 15 + 35% of the holder's Ability Power as additional magic damage to 6 enemies.
Talisman of Ascension
Talisman of Ascension
450 Health 20% Attack damage 20% Ability power
After 22 seconds gain 100% max Health, 12 Mana Regen, and 120% Damage Amp for the rest of combat.
The Indomitable
The Indomitable
500 Health 20 Armor 20 Magic resist
The holder's Move Speed is drastically reduced.
Gain 15% max Health, Unstoppable, and pull the current target into melee range.
Titanic Hydra
Titanic Hydra
300 Health 20% Attack damage 20% Attack speed
Attacks deal 2% of the holder's max Health plus 4% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Void Gauntlet
Void Gauntlet
300 Health 10% Damage Reduction
Combat Start: Store 30% max Health and 2.5% more every second. On death, unleash the stored Health as magic damage split between enemies within 4 hexes.
Unique - only 1 per champion
Wit's End
Wit's End
300 Health 20 Armor 20 Magic resist 25% Attack speed
Attacks deal 30/55/75/95/115 bonus magic damage.
Heals the holder for 25% of all magic damage dealt.
Damage increases based on Stage.
Zhonya's Paradox
Zhonya's Paradox
25% Ability power 25 Armor 25 Magic resist
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.
Unique - only 1 per champion

Other

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