Set 15 Info

Craftable

Adaptive Helm
Adaptive Helm
+20
Magic Resist
+2%
ManaRegen
Tear of the Goddess
+
Negatron Cloak
Combat start: Gain different bonuses based on starting position.
Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack.
Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds.
Archangel's Staff
Archangel's Staff
+20
Ability Power
+1%
ManaRegen
Needlessly Large Rod
+
Tear of the Goddess
Combat start: Gain 30 Ability Power every 5 seconds in combat.
Bloodthirster
Bloodthirster
+15%
Attack Damage
+15
Ability Power
+20
Magic Resist
+20%
Omnivamp
B.F. Sword
+
Negatron Cloak
Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.
Blue Buff
Blue Buff
+15%
Attack Damage
+15
Ability Power
+5%
ManaRegen
Tear of the Goddess
+
Tear of the Goddess
Gain 10 Mana after casting.
When the holder gets a takedown, they deal 5% more damage for 8 seconds.
[Unique - only 1 per champion]
Bramble Vest
Bramble Vest
+65
Armor
Chain Vest
+
Chain Vest
Gain 7% max health.
Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Crownguard
Crownguard
+20
Ability Power
+20
Armor
+100
Health
Needlessly Large Rod
+
Chain Vest
Combat start: Gain a 25% max Health Shield for 8 seconds.
When the shield expires, gain 25 Ability Power.
Deathblade
Deathblade
+55%
Attack Damage
+10%
Damage Amp
B.F. Sword
+
B.F. Sword
Perfect peace and calm for the holder - and all who face it.
Dragon's Claw
Dragon's Claw
+75
Magic Resist
Negatron Cloak
+
Negatron Cloak
Gain 9% max health.
Every 2 seconds, heal 2.5% max Health.
Edge of Night
Edge of Night
+10%
Attack Damage
+20%
Attack Speed
+10
Ability Power
+20
Armor
B.F. Sword
+
Chain Vest
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed.
[Unique - only 1 per champion]
Evenshroud
Evenshroud
+20
Magic Resist
+150
Health
Negatron Cloak
+
Giant's Belt
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat.
Sunder: Reduce Armor
Gargoyle Stoneplate
Gargoyle Stoneplate
+25
Armor
+25
Magic Resist
+100
Health
Chain Vest
+
Negatron Cloak
Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder.
Giant Slayer
Giant Slayer
+20%
Attack Damage
+15%
Attack Speed
+20
Ability Power
+10%
Damage Amp
B.F. Sword
+
Recurve Bow
Gain 20% additional Damage Amp against enemies with more than 1750 max Health.
Guinsoo's Rageblade
Guinsoo's Rageblade
+10%
Attack Speed
+10
Ability Power
Recurve Bow
+
Needlessly Large Rod
Gain 7% stacking Attack Speed every second.
Hand Of Justice
Hand Of Justice
+20%
Critical Strike Chance
+1%
ManaRegen
Tear of the Goddess
+
Sparring Gloves
Gain 2 effects:
15% Attack Damage and 15 Ability Power.
12% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Hextech Gunblade
Hextech Gunblade
+20%
Attack Damage
+20
Ability Power
+15%
Omnivamp
+1%
ManaRegen
B.F. Sword
+
Needlessly Large Rod
Heal the lowest percent Health ally for 20% of damage dealt.
Infinity Edge
Infinity Edge
+35%
Attack Damage
+35%
Critical Strike Chance
B.F. Sword
+
Sparring Gloves
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Ionic Spark
Ionic Spark
+15
Ability Power
+25
Magic Resist
+150
Health
Needlessly Large Rod
+
Negatron Cloak
30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of the Mana spent.
Shred: Reduce Magic Resist
Jeweled Gauntlet
Jeweled Gauntlet
+35
Ability Power
+35%
Critical Strike Chance
Needlessly Large Rod
+
Sparring Gloves
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Kraken's Fury
Kraken's Fury
+20%
Attack Damage
+10%
Attack Speed
+20
Magic Resist
Recurve Bow
+
Negatron Cloak
Attacks grant 3% stacking Attack Damage.
Last Whisper
Last Whisper
+15%
Attack Damage
+20%
Attack Speed
+20%
Critical Strike Chance
Recurve Bow
+
Sparring Gloves
Physical damage 30% Sunders the target for 3 seconds. This effect does not stack.
[Unique - only 1 per champion]
Sunder: Reduce Armor
Morellonomicon
Morellonomicon
+20
Ability Power
+150
Health
+1%
ManaRegen
Needlessly Large Rod
+
Giant's Belt
Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds.
[Unique - only 1 per champion]
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Nashor's Tooth
Nashor's Tooth
+10%
Attack Speed
+25
Ability Power
+150
Health
+2%
ManaRegen
Recurve Bow
+
Giant's Belt
After casting an Ability, gain 60% Attack Speed for 5 seconds.
Protector's Vow
Protector's Vow
+25
Armor
+25
Magic Resist
+1%
ManaRegen
Tear of the Goddess
+
Chain Vest
Once per combat at 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist.
Quicksilver
Quicksilver
+30%
Attack Speed
+20
Magic Resist
+20%
Critical Strike Chance
Negatron Cloak
+
Sparring Gloves
Combat start: Gain immunity to crowd control for 18 seconds. During this time, gain 3% Attack Speed every 2 seconds.
[Unique - only 1 per champion]
Rabadon's Deathcap
Rabadon's Deathcap
+50
Ability Power
+15%
Damage Amp
Needlessly Large Rod
+
Needlessly Large Rod
This humble hat can help you make, or unmake, the world itself.
Red Buff
Red Buff
+40%
Attack Speed
+6%
Damage Amp
Recurve Bow
+
Recurve Bow
Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds.
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Spear of Shojin
Spear of Shojin
+18%
Attack Damage
+10
Ability Power
+1%
ManaRegen
B.F. Sword
+
Tear of the Goddess
Attacks grant 5 bonus Mana.
Spirit Visage
Spirit Visage
+300
Health
+10%
DR
+2%
ManaRegen
Tear of the Goddess
+
Giant's Belt
Regenerate 2.5% of missing Health each second.
Steadfast Heart
Steadfast Heart
+20
Armor
+250
Health
+20%
Critical Strike Chance
Chain Vest
+
Sparring Gloves
Gain 10% Durability. While above 50% Health, instead gain 18% Durability.
Sterak's Gage
Sterak's Gage
+40%
Attack Damage
+300
Health
B.F. Sword
+
Giant's Belt
At 60% Health, gain a Shield equal to 60% of the wearer's maximum Health that rapidly decays over 6 seconds.
Striker's Flail
Striker's Flail
+20%
Attack Speed
+150
Health
+20%
Critical Strike Chance
+10%
Damage Amp
Giant's Belt
+
Sparring Gloves
Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times.
Sunfire Cape
Sunfire Cape
+20
Armor
+150
Health
Chain Vest
+
Giant's Belt
Gain 8% max Health.
Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds.
[Unique - only 1 per champion]
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Tactician's Cape
Tactician's Cape
Frying Pan
+
Spatula
Your team gains +1 max team size.
10% chance to drop 1 gold after 10 seconds of combat.
"...and a bit of Luck."
Tactician's Crown
Tactician's Crown
Spatula
+
Spatula
Your team gains +1 max team size.
10% chance to drop 1 gold when you win combat.
"...the Heart of a hero..."
Tactician's Shield
Tactician's Shield
Frying Pan
+
Frying Pan
Your team gains +1 max team size.
10% chance to drop 1 gold when the holder dies.
"Imbued with a Philosopher's wisdom..."
Thief's Gloves
Thief's Gloves
+150
Health
+20%
Critical Strike Chance
Sparring Gloves
+
Sparring Gloves
Each round: Equip 2 random items.
[Consumes 3 item slots.]
tft_BindOnEquip_description
Titan's Resolve
Titan's Resolve
+10%
Attack Speed
+20
Armor
Recurve Bow
+
Chain Vest
Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain 20 Armor and 20 Magic Resist.
Void Staff
Void Staff
+15%
Attack Speed
+35
Ability Power
+1%
ManaRegen
Recurve Bow
+
Tear of the Goddess
Attacks and Ability damage 30% Shred the target for 3 seconds. This effect does not stack.
Shred: Reduce Magic Resist
Warmog's Armor
Warmog's Armor
+600
Health
Giant's Belt
+
Giant's Belt
Gain 12% max health.

Emblems

Bastion Emblem
Bastion Emblem
+20
Armor
Frying Pan
+
Chain Vest
The holder gains the Bastion trait.
Gain 15% of Armor as Attack Damage.
Gain 15% of Magic Resistance as Ability Power.
Battle Academia Emblem
Battle Academia Emblem
+1%
ManaRegen
Tear of the Goddess
+
Spatula
The holder gains the Battle Academia trait, and 120 Health and 6% Damage Amp per Potential.
Crystal Gambit Emblem
Crystal Gambit Emblem
+150
Health
Giant's Belt
+
Spatula
The holder gains the Crystal Gambit trait.
Duelist Emblem
Duelist Emblem
+10%
Attack Speed
Frying Pan
+
Recurve Bow
The holder gains the Duelist trait.
Attacks deal 12 bonus true damage, plus 6 bonus true damage for each time the target was damaged by this effect.
Edgelord Emblem
Edgelord Emblem
+10%
Attack Damage
B.F. Sword
+
Frying Pan
The holder gains the Edgelord trait.
Dealing physical damage to an enemy reduces their Armor by 2.
Executioner Emblem
Executioner Emblem
+20%
Critical Strike Chance
Frying Pan
+
Sparring Gloves
The holder gains the Executioner trait.
Attacks and Abilities that critically strike deal 20% bonus true damage over 3 seconds.
Heavyweight Emblem
Heavyweight Emblem
+150
Health
Frying Pan
+
Giant's Belt
The holder gains the Heavyweight trait, and gains 150 max Health on takedown.
Juggernaut Emblem
Juggernaut Emblem
+20
Magic Resist
Frying Pan
+
Negatron Cloak
The holder gains the Juggernaut trait.
While above 50% Health, gain 30% Attack Speed.
Luchador Emblem
Luchador Emblem
+20%
Critical Strike Chance
Sparring Gloves
+
Spatula
The holder gains the Luchador trait.
Prodigy Emblem
Prodigy Emblem
+1%
ManaRegen
Frying Pan
+
Tear of the Goddess
The holder gains the Prodigy trait.
On cast, shield the lowest percent Health ally for 250% of mana spent.
Sorcerer Emblem
Sorcerer Emblem
+10
Ability Power
Frying Pan
+
Needlessly Large Rod
The holder gains the Sorcerer trait.
The holder gains 18% more Ability Power from all sources.
Soul Fighter Emblem
Soul Fighter Emblem
+10%
Attack Damage
B.F. Sword
+
Spatula
The holder gains the Soul Fighter trait.
Star Guardian Emblem
Star Guardian Emblem
+10
Ability Power
Needlessly Large Rod
+
Spatula
The holder gains the Star Guardian trait.
Teamwork: Non-emblem Star Guardian bonuses are increased by 10%. This effect stacks.
[Unique - only 1 per champion.]
Strategist Emblem
Strategist Emblem
+20
Magic Resist
Negatron Cloak
+
Spatula
The holder gains the Strategist trait.
Combat Start: The holder and allies within 1 hex in the same row gain bonuses.
Front 2 rows: 20 Armor and Magic Resist
Back 2 rows: 15% Attack Speed
Supreme Cells Emblem
Supreme Cells Emblem
+10%
Attack Speed
Recurve Bow
+
Spatula
The holder gains the Supreme Cells trait.
Wraith Emblem
Wraith Emblem
+20
Armor
Chain Vest
+
Spatula
The holder gains the Wraith trait.

Radiant

Blessed Bloodthirster
Blessed Bloodthirster
+40%
Attack Damage
+40
Ability Power
+20
Magic Resist
+40%
Omnivamp
Once per combat: At 40% Health, gain a 40% max Health Shield that lasts up to 5 seconds.
Blue Blessing
Blue Blessing
+60%
Attack Damage
+60
Ability Power
+10%
ManaRegen
Gain 10 Mana after casting.
When the holder gets a takedown, they deal 20% more damage for 12 seconds.
[Unique - only 1 per champion]
Brink of Dawn
Brink of Dawn
+25%
Attack Damage
+40%
Attack Speed
+30
Ability Power
+20
Armor
Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, heal 100% missing health and gain 85% bonus Attack Speed.
[Unique - only 1 per champion]
Bulwark's Oath
Bulwark's Oath
+50
Armor
+50
Magic Resist
+2%
ManaRegen
Once per combat at 40% Health, gain a 50% max Health Shield that lasts 10 seconds and gain 60 Armor and 60 Magic Resist.
Chainstriker
Chainstriker
+35%
Attack Speed
+150
Health
+35%
Critical Strike Chance
+20%
Damage Amp
Critical Strikes grant 10% Damage Amp for 8 seconds, stacking up to 4 times.
Covalent Spark
Covalent Spark
+15
Ability Power
+40
Magic Resist
+200
Health
30% Shred enemies within 3 hexes. When enemies cast an Ability, deal magic damage equal to 200% of the Mana spent..
Also, heal 1.5% max Health per second.
[Direct damage item]
Shred: Reduce Magic Resist
Crest of Cinders
Crest of Cinders
+60%
Attack Speed
+10%
Damage Amp
Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds.
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Demonslayer
Demonslayer
+50%
Attack Damage
+20%
Attack Speed
+50
Ability Power
+20%
Damage Amp
Gain 30% additional Damage Amp against enemies with more than 1750 max Health.
Dragon's Will
Dragon's Will
+115
Magic Resist
Gain 15% max health.
Every 2 seconds, heal 10% max Health.
Dvarapala Stoneplate
Dvarapala Stoneplate
+50
Armor
+50
Magic Resist
+250
Health
Gain 15 Armor and 15 Magic Resist for each enemy targeting the holder.
Also, heal 1.5% max Health each second.
Equinox
Equinox
+30
Magic Resist
+500
Health
30% Sunder enemies within 3 hexes. Gain 70 Armor and Magic Resist for the first 20 seconds of combat.
Sunder: Reduce Armor
Eternal Whisper
Eternal Whisper
+45%
Attack Damage
+25%
Attack Speed
+55%
Critical Strike Chance
Physical damage 30% Sunders the target for the rest of combat. This effect does not stack.
[Unique - only 1 per champion]
Sunder: Reduce Armor
Fist of Fairness
Fist of Fairness
+40%
Critical Strike Chance
+2%
ManaRegen
Gain 2 effects:
35% Attack Damage and 35 Ability Power.
20% Omnivamp.
While above 50% health, double the Attack Damage and Ability Power. While below 50% Health, double the Omnivamp.
Glamorous Gauntlet
Glamorous Gauntlet
+70
Ability Power
+75%
Critical Strike Chance
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Guinsoo's Reckoning
Guinsoo's Reckoning
+30%
Attack Speed
+30
Ability Power
Gain 14% stacking Attack Speed every second.
Hextech Lifeblade
Hextech Lifeblade
+40%
Attack Damage
+40
Ability Power
+30%
Omnivamp
+1%
ManaRegen
Heal the lowest percent Health ally for 40% of damage dealt.
Icathia's Revenge
Icathia's Revenge
+60%
Attack Speed
+60
Ability Power
+3%
ManaRegen
Attacks and Ability damage 30% Shred the target for the rest of combat. This effect does not stack.
Shred: Reduce Magic Resist
Jak'sho the Protean
Jak'sho the Protean
+40
Magic Resist
+4%
ManaRegen
Combat start: Gain different bonuses based on starting position.
Front Two Rows: 60 Armor and Magic Resist. Gain 2 Mana when struck by an attack.
Back Two Rows: 40 Ability Power. Gain 20 Mana every 3 seconds.
Legacy of the Colossus
Legacy of the Colossus
+40
Armor
+500
Health
+20%
Critical Strike Chance
Gain 16% durability. While above 40% Health, instead gain 30% Durability.
Luminous Deathblade
Luminous Deathblade
+105%
Attack Damage
+20%
Damage Amp
It glows in the presence of enemies. Or friends. Or anything alive, really.
More More-ellonomicon
More More-ellonomicon
+50
Ability Power
+150
Health
+3%
ManaRegen
Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 8 seconds.
[Unique - only 1 per champion]
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
More-Spirited Visage
More-Spirited Visage
+600
Health
+18%
DR
+2%
ManaRegen
Regenerate 5% of missing Health each second.
Quickestsilver
Quickestsilver
+50%
Attack Speed
+30
Magic Resist
+40%
Critical Strike Chance
Combat start: Gain immunity to crowd control for 45 seconds. For 18 seconds, gain 7% Attack Speed every 2 seconds.
[Unique - only 1 per champion]
Rabadon's Ascended Deathcap
Rabadon's Ascended Deathcap
+80
Ability Power
+50%
Damage Amp
It's witnessed - and unleashed - miracles and calamities both.
Rascal's Gloves
Rascal's Gloves
+150
Health
+20%
Critical Strike Chance
Each round: Equip 2 random Radiant items.
[Consumes 3 item slots.]
tft_BindOnEquip_description
Rosethorn Vest
Rosethorn Vest
+100
Armor
Gain 15% max health.
Take 25% reduced damage from attacks. When struck by any attack, deal 175 magic damage to all adjacent enemies.
Cooldown: 2 seconds
Royal Crownshield
Royal Crownshield
+40
Ability Power
+40
Armor
+200
Health
Combat start: Gain a 50% max Health Shield for 8 seconds.
When the shield expires, gain 50 Ability Power.
Spear of Hirana
Spear of Hirana
+35%
Attack Damage
+30
Ability Power
+2%
ManaRegen
Attacks grant 10 bonus Mana.
Sterak's Megashield
Sterak's Megashield
+80%
Attack Damage
+600
Health
At 60% Health, gain a Shield equal to 100% of the wearer's maximum Health that rapidly decays over 8 seconds.
Sunlight Cape
Sunlight Cape
+40
Armor
+300
Health
Gain 12% max Health.
Every 1.5 seconds, deal 2% Burn and 33% Wound to an enemy within 3 hexes for 8 seconds.
[Unique - only 1 per champion]
Burn: Deals a percent of the target's max Health as true damage every second
Wound: reduces healing received
The Baron's Gift
The Baron's Gift
+20%
Attack Speed
+60
Ability Power
+200
Health
+4%
ManaRegen
After casting an Ability, gain 120% Attack Speed for 8 seconds.
Titan's Vow
Titan's Vow
+30%
Attack Speed
+35
Armor
Gain 3% Attack Damage and 3 Ability Power when attacking or taking damage, stacking up to 25 times.
At full stacks, gain 50 Armor and 50 Magic Resist.
Torrential Maelstrom
Torrential Maelstrom
+30%
Attack Damage
+25%
Attack Speed
+20
Magic Resist
Attacks grant 6% stacking Attack Damage.
Urf-Angel's Staff
Urf-Angel's Staff
+60
Ability Power
+2%
ManaRegen
Combat start: Gain 40 Ability Power every 4 seconds in combat.
Warmog's Pride
Warmog's Pride
+1000
Health
Gain 20% max health.
Heal 1.5% max Health per second.
Zenith Edge
Zenith Edge
+70%
Attack Damage
+75%
Critical Strike Chance
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.

Artifacts

Blacksmith's Gloves
Blacksmith's Gloves
+200
Health
+30%
Critical Strike Chance
Each round: Equip 2 random Ornn Artifacts.
[Consumes 3 item slots.]
tft_BindOnEquip_description
Blighting Jewel
Blighting Jewel
+40
Ability Power
+2%
ManaRegen
Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 5 Mana instead.
Dawncore
Dawncore
+20%
Attack Damage
+20
Ability Power
Reduce the holder's max Mana by 10. Subsequent spellcasts reduce max Mana by 10%, to a minimum of 15.
Death's Defiance
Death's Defiance
+10%
Attack Damage
+25%
Attack Speed
+30
Armor
+25%
Omnivamp
50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage.
[Unique - only 1 per champion]
Deathfire Grasp
Deathfire Grasp
+30
Ability Power
+25%
Damage Amp
+2%
ManaRegen
Combat start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds.
Fishbones
Fishbones
+20%
Attack Damage
+50%
Attack Speed
Doubles the holder's attack range, and causes each of their attacks to target a random enemy.
Flickerblade
Flickerblade
+15%
Attack Speed
+10
Ability Power
Attacks grant 8% stacking Attack Speed. Every 5 attacks also grant 4% Attack Damage and 5% Ability Power.
Gambler's Blade
Gambler's Blade
+35%
Attack Speed
+10
Ability Power
Grant Attack speed 1% bonus Attack Speed per Gold gold in your bank (up to Gold 30 gold).
Each attack has a 5% chance to drop Gold 1 gold.
Gold Collector
Gold Collector
+25%
Attack Damage
+30%
Critical Strike Chance
Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 33% chance to drop Gold 1 gold.
[Unique - only 1 per champion]
Horizon Focus
Horizon Focus
+20
Armor
+20
Magic Resist
+250
Health
+2%
ManaRegen
Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage.
Hullcrusher
Hullcrusher
+35
Armor
+35
Magic Resist
Combat Start: If there are no adjacent allies, gain 600 Health, 20% Attack Damage, and 20 Ability Power.
Infinity Force
Infinity Force
+25%
Attack Damage
+25%
Attack Speed
+25
Ability Power
+25
Armor
+25
Magic Resist
+250
Health
Tons of EVERYTHING!
Innervating Locket
Innervating Locket
+150
Health
+2%
ManaRegen
The holder gains 2% of their total Mana whenever they're hit by an attack.
Each cast restores 20% of the holder's max Health over 3 seconds.
Lich Bane
Lich Bane
+30%
Attack Speed
+30
Ability Power
The holder's first attack after each Ability cast deals 240 / 320 / 400 / 480 / 540 bonus magic damage.
Damage increases based on Stage.
Lightshield Crest
Lightshield Crest
+55
Armor
+55
Magic Resist
Every 3 seconds, Shields the lowest percent Health ally for 70% of the holder's combined Armor and Magic Resist for 5 seconds.
On death grants this shield to all allies.
Luden's Tempest
Luden's Tempest
+45%
Attack Damage
+45
Ability Power
100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target.
Manazane
Manazane
+15%
Attack Damage
+15%
Attack Speed
+10
Ability Power
+1%
ManaRegen
After casting the first time in combat, gain 120 Mana over 5 seconds.
[Unique - only 1 per champion]
Mittens
Mittens
+60%
Attack Speed
+25%
DR
+25%
DR
Shrinks the holder, granting them increased movement speed and immunity to Chill.
Chill: reduce Attack Speed
Mogul's Mail
Mogul's Mail
+100
Health
Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times.
At full stacks, grant Gold 1 gold and continue gaining Gold 1 gold every 8 seconds.
[Unique - only 1 per champion]
Prowler's Claw
Prowler's Claw
+30%
Attack Damage
+200
Health
+50%
Critical Strike Chance
After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 60% bonus Critical Strike Damage.
Rapid Firecannon
Rapid Firecannon
+66%
Attack Speed
Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.
Seeker's Armguard
Seeker's Armguard
+30
Ability Power
+30
Armor
+30
Magic Resist
Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 15, increased to 20 if they score the kill.
Silvermere Dawn
Silvermere Dawn
+110%
Attack Damage
+50
Armor
+50
Magic Resist
Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds.
The holder's Attack Speed is locked at 0.5.
Sniper's Focus
Sniper's Focus
+15%
Attack Damage
+15%
Attack Speed
+15
Ability Power
Gain Range 2 Attack Range. Gain 9% Damage Amp against a target for each hex between the holder and the target.
Spectral Cutlass
Spectral Cutlass
+40%
Attack Damage
+40
Armor
+40
Magic Resist
+20%
Critical Strike Chance
Combat start: Teleport the holder to the mirrored hex on the enemy's side of the board. After 8 seconds, the holder returns to their original location.
Statikk Shiv
Statikk Shiv
+40%
Attack Speed
+40
Ability Power
Every 3rd attack deals 30 + 40% of the holder's bonus Ability Power as additional magic damage to 4 enemies.
Suspicious Trench Coat
Suspicious Trench Coat
+15%
Attack Speed
+100
Health
Once per combat at 60% Health, the holder splits into 3 copies of themself each with 33% of their max Health.
[Unique - only 1 per champion]
Talisman Of Ascension
Talisman Of Ascension
+20%
Attack Damage
+20
Ability Power
+300
Health
After 22 seconds gain 100% max Health and 120% Damage Amp for the rest of combat.
The Indomitable
The Indomitable
+25
Armor
+25
Magic Resist
+400
Health
The holder's Move Speed is drastically reduced.
Gain 10% max Health, stun immunity, and pull the current target into melee range.
Titanic Hydra
Titanic Hydra
+20%
Attack Damage
+20%
Attack Speed
+300
Health
Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Trickster's Glass
Trickster's Glass
+10%
Attack Speed
+10
Armor
+10
Magic Resist
+15%
Critical Strike Chance
Summon a clone with 70% base Health and +10% max Mana. You cannot equip items to the clone.
The clone benefits from active traits
[Unique - only 1 per champion]
Unending Despair
Unending Despair
+40
Armor
+350
Health
Whenever a Shield on the holder breaks, 150% of that Shield's initial value is dealt to the nearest enemy as magic damage.
Wit's End
Wit's End
+30%
Attack Speed
+30
Armor
+30
Magic Resist
+300
Health
Attacks deal 42/60/75/90/100 bonus magic damage.
Heals the holder for 35% of all magic damage dealt.
Damage increases based on Stage.
Zhonya's Paradox
Zhonya's Paradox
+40
Ability Power
+30
Armor
+30
Magic Resist
Once per combat at 40% Health, become invulnerable and untargetable for 3 seconds.
[Unique - only 1 per champion]

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