Set 11 Info

Origins

Dragonlord 0

Dragonlord

After 8 seconds of combat, the Dragon strikes the board, dealing true damage to enemies and granting all allies Attack Speed for the rest of combat.
(2) 5% Health damage, 12% Attack speed.
(3) 10% Health damage, 18% Attack speed.
(4) 10% Health damage and Stuns for 1.5 seconds.
(5) 15% Health damage, 45% Attack speed.
JannaDianaLee SinRakanXayah
Dryad 0

Dryad

Dryads gain Ability Power and 150 Health. Each enemy death grants permanent additional Health.
(2) 15 Ability power; 3 Health per enemy death
(4) 30 Ability power; 7 Health per enemy death
(6) 55 Ability power; 10 Health per enemy death
Rek'SaiGnarKindredOrnnAzir
Fated 0

Fated

Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains 20% Health.
(3) Pair gets the Fated Bonus.
(5) All Fated champions get 200% of the Fated Bonus
(7) All Fated champions get 300% of the Fated Bonus
(10) All Fated champions gain 300% of EVERY Fated Bonus
AhriYasuoKindredApheliosThreshSyndraSett
Fortune 0

Fortune

When you lose a player combat, gain Luck. The more fights in a row you lose, the more Luck you get.
Lose Luck when you win.
(3) Roll a die; in that many player combats, hold a Festival where you may convert your Luck into rewards.
(5) Heal 2 player health at the start of each player combat.
(7) Fortune smiles! Gain extra rewards and more luck every turn no matter what, and hold a Festival every turn.
Each Festival, roll a new die.
KobukoTeemoTristanaZoeAnnie
Ghostly 0

Ghostly

Upon dealing or taking damage 5 times, Ghostly units send 2 spectres to haunt nearby enemies and heal 2% max Health every 2 seconds.
Haunted enemies take bonus damage for each spectre on them, and pass spectres on death.
(2) 5% per spectre
(4) 10% per spectre
(6) 16% per spectre
(8) 36% per spectre
CaitlynAatroxShenIllaoiKaynMorgana
Heavenly 0

Heavenly

Heavenly units grant unique stats to your team, increased for each Heavenly unit in play.
Heavenly units gain 70% more.
(2) 100% bonus.
(3) 110% bonus.
(4) 125% bonus.
(5) 145% bonus.
(6) 170% bonus.
(7) 200% bonus.
Kha'Zix -  Critical strike change 10%
Malphite -  Armor Magic resist 8
Neeko -  Health 10
Qiyana -  Attack damage 10%
Soraka -  Ability power 10%
Wukong -  Attack speed 10%
Emblem -  Omnivamp 5%
Kha'ZixMalphiteNeekoQiyanaSorakaWukong
Inkshadow 0

Inkshadow

Gain unique Inkshadow items. Inkshadow champions gain 5% bonus damage and damage reduction.
(3) 1 Item
(5) 2 Items and 11% more bonus damage and damage reduction
(7) 4 Items, and 17% more bonus damage and damage reduction.
JaxAatroxSennaVolibearKai'SaUdyr
Mythic 0

Mythic

Mythic champions gain Health, Ability Power, and Attack Damage.
After 4 player combats, they become Epic, increasing the bonus by 50%.
(3) +8% Health, 11% Ability powerAttack damage
(5) +18% Health, 22% Ability powerAttack damage
(7) +25% Health, 35% Ability powerAttack damage
(10) Instantly become Epic. The bonus is increased by 250% instead.
Cho'GathKog'MawNeekoBardTahm KenchLilliaNautilusHwei
Porcelain 0

Porcelain

After casting, Porcelain champions boil, gaining Attack Speed and taking less damage for 4 seconds.
(2) 30% Attack speed; 20% reduced damage
(4) 55% Attack speed; 33% reduced damage
(6) 100% Attack speed; 50% reduced damage
LuxAmumuAsheLissandra
Storyweaver 0

Storyweaver

Storyweavers summon a Hero named Kayle and evolve her. Storyweavers gain max Health.
(3) Pick a supportive effect. 60 Health
(5) Pick a combat effect. 100 Health
(7) Pick a combat effect. 150 Health
(10) Ascend. 250 Health
Each Storyweaver star level increases Kayle's Health and Ability Power. Kayle gets 15% Attack Speed for each game Stage.
GarenSivirRivenZyraZoeGalioIrelia
Umbral 0

Umbral

The moon illuminates hexes, Shielding units placed in them at the start of combat.
Umbral units in illuminated hexes execute low Health enemies.
(2) 200 Shield; 10% Health execute
(4) 450 Shield; 18% Health execute. More hexes are illuminated
(6) 900 Shield; 25% Health execute. Illuminate the whole board
(9) Executed enemies have a 100% chance to drop loot; 60% Health execute
DariusYorickAluneYoneSylasSett

Classes

Sniper 0

Sniper

Innate: Snipers gain 1 Attack Range.
Snipers deal more damage to targets farther away.
(2) 8% damage per hex.
(4) 18% damage per hex.
(6) 35% damage per hex. Snipers gain an additional 2 Attack Range.
CaitlynKog'MawSennaApheliosAshe
Altruist 0

Altruist

Altruists heal the lowest Health ally for 15% of damage they deal. Your team gains Armor and Magic Resist.
(2) 10 ArmorMagic resist
(3) 20 ArmorMagic resist
(4) 40 ArmorMagic resist
RivenSorakaRakan
Arcanist 0

Arcanist

Arcanists gain Ability Power and grant Ability Power to allies.
(2) 20 Ability power to all allies.
(4) 50 Ability power for Arcanists; 20 Ability power for others
(6) 90 Ability power for Arcanists; 50 Ability power for others
(8) 135 Ability power for Arcanists; 135 Ability power for others
AhriLuxNeekoIllaoiZoeSyndraLissandra
Artist 0

Artist

The Artist paints the champion you place in a special bench slot. Get a 1-star copy of the champion placed there when the Artist's work is complete.
Rounds to Complete = Unit Cost
Hwei
Behemoth 0

Behemoth

Behemoths gain increased Armor and Magic Resist. Whenever a Behemoth dies, the nearest Behemoth gains 50% more for 8 seconds.
(2) 25 ArmorMagic resist
(4) 55 ArmorMagic resist
(6) 85 ArmorMagic resist
Cho'GathMalphiteShenYorickThreshOrnnUdyr
Bruiser 0

Bruiser

Your team gains 100 maximum Health. Bruisers gain additional maximum Health.
(2) 20% Health
(4) 40% Health
(6) 65% Health
(8) 80% Health; Every 3 seconds, Bruisers deal 6% Health bonus physical damage on their next attack.
KobukoRek'SaiAatroxRivenTahm KenchGalioSylas
Duelist 0

Duelist

Duelists gain Attack Speed on each attack, stacking up to 12 times.
(2) 5% Attack speed
(4) 9% Attack speed
(6) 13% Attack speed; Duelists take 12% less damage
(8) 18% Attack speed; Duelists take 18% less damage
DariusYasuoQiyanaTristanaVolibearLee SinIrelia
Exalted 0

Exalted

Your team gains 7% bonus damage, plus more based on your level.
After combat, store XP in a Soul Core. Sell the Core to claim the XP.
(3) 1% damage per level, 1 XP.
(5) 3% damage per level, 2 XP.
Each game a different set of units is Exalted.
Great 0

Great

Every 3 casts, Wukong grows his weapon, modifying his Abilities.
Wukong
Invoker 0

Invoker

Every 3 seconds, your units gain Mana.
(2) 5 Mana to all allies.
(4) 20 Mana to Invokers; 5 Mana to others.
(6) 35 Mana to Invokers; 20 Mana to others.
Kog'MawJannaAluneAnnieLilliaAzir
Lovers 0

Lovers

Change which Lover takes the field depending on whether they are placed in the front or back 2 rows.
When the fielded Lover casts, the other provides a bonus effect.
Front: Altruist Rakan
Back: Trickshot Xayah
RakanXayah
Reaper 0

Reaper

(2) Reapers' Abilities can critically strike and they gain 25% Critical Strike Chance.
(4) Additionally, Reapers bleed enemies for 50% bonus true damage over 2 seconds.
Kha'ZixKindredYoneKayn
Sage 0

Sage

Combat start: Allies in the front 2 rows gain Omnivamp. Allies in the back 2 rows gain Ability Power.
(2) 12% Omnivamp, 15 Ability power
(3) 20% Omnivamp, 30 Ability power
(4) 30% Omnivamp, 45 Ability power
(5) 45% Omnivamp, 75 Ability power
ZyraDianaMorganaWukong
Spirit Walker 0

Spirit Walker

The first time the Spirit Walker drops below 50% Health, he unleashes the rage within, healing to full Health, gaining increased movement speed, and changing his Ability from Ram Slam to Tiger Strikes.
Udyr
Trickshot 0

Trickshot

Trickshots' abilities ricochet. Each ricochet deals a percentage of the previous bounce's damage.
(2) 1 ricochet; 45% of previous damage
(4) 2 ricochets; 60% of previous damage
SivirTeemoBardKai'SaXayah
Warden 0

Warden

Wardens take less damage. For the first 10 seconds of combat, they take an additional 18% less damage.
(2) 10% less damage
(4) 22% less damage
(6) 35% less damage
GarenJaxGnarAmumuIllaoiNautilusSett
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