Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.
Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar.An Avatar's chosen Trait is counted twice for Trait bonuses.
Gather Essence by killing champions, plus more by losing player combat. Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health. Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
Your team's damage, healing, and shielding attracts Pixies.Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
(2) 5% and 2.5% Heal.
(4) 8% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
faecounter18 Current Pixies: <tftattribute attributeId="TFTTraitAttributes.Stack2"/> / 7faecounter18 Next Pixie: <tftattribute precision="0" attributeId="TFTTraitAttributes.Stack"/> / <tftattribute attributeId="TFTTraitAttributes.Stack3"/>{Set18.Trait.Fae.GoldenPixieTracker}
(1) Only active while fielding 1 Rival.Rivals collect takedowns, gaining 3 if they takedown another Rival.
(1) Rivals collect takedowns, gaining 3 if they takedown another Rival.Takedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver.Rengar grants 2/3/5 gold every 8 takedowns. After 30 takedowns, your team gains 5% Attack Damage plus 0.2% per additional takedown.Kha'Zix Takedowns: <tftattribute attributeId="TFTTraitAttributes.Stack2"/> / <tftattribute attributeId="TFTTraitAttributes.Stack3"/>Rengar Takedowns: <tftattribute attributeId="TFTTraitAttributes.Stack"/>Gold Earned: <tftattribute attributeId="TFTTraitAttributes.Stack4"/>
(2) Rivals can be fielded together, and their abilities grant each other bonuses.
Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.Adaptors gain Ability Power or Attack Damage, depending on which is higher.
Gain 1/10 seed when your strongest Ivern casts, plus 3/30 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.