Use the Arcana signifier item to choose a High Arcana champion. Each Arcana grants power based on a different condition.Gain power for:Ahri: Fielding 3-star champions.Hecarim: Equipping items.Tahm Kench: Activating traits.Xerath: Purchasing Charms.Emblem: Equipping Spatula items.
Arcana Variants
Your team gains Ability Power, plus more for each unique 3-star champion.
(2) 10 + 5 per 3-star
(3) 15 + 8 per 3-star
(4) 20 + 12 per 3-star
(5) 25 + 18 per 3-star
Use the Arcana Signifier item on a different Arcana ally to change this effect
Chronos gain 15 Ability Power. Combat start: begin a 14 second countdown, which speeds up by 1 second after each Chrono Ability cast. At the end of the countdown, gain a special effect:
(2) Your team heals 20% ; Chronos gain 20
(4) AND freeze time for 3 seconds, Chronos keep fighting and gain 45
(6) Freeze time for 4 seconds, your team heals 100% ; Chronos keep fighting and gain 80 and 40%
Faeries gain Health and create special items that become stronger with trait tiers.
(3) 200 , Gain Queen's Crown that grants 30% Damage Amp
(5) 400 , Crown 45% , Gain Queenguard's Armor
(7) 600 , Crown 55% , Gain a 2nd Crown
(9) 900 , Crown 75% , Items become Radiant
Only Faeries can hold Faerie items.
Faerie Items
Eternal Monarch's Crown
+50%
Attack Damage
+0%
Attack Speed
+50
Ability Power
After dealing damage 12 times, gain 75% for the rest of combat.After dealing damage 25 times, gain 20% maximum Health, 30% Omnivamp, and 50% damage amp.Only Faeries can hold this item.Bench the champion to remove it.
Frost champions gain Ability Power and Attack Damage. The first few enemies to die become allied ice soldiers which lure enemy attacks if they are within range and retargeting.
Honeymancers gain 5 Bees that deal magic damage to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes.When a Honeymancer dies, they leave 2 Bees that follow nearby Honeymancers for the rest of combat.
(3) 7% of damage dealt, 3% of damage taken
(5) 10% of damage dealt, 5% of damage taken
(7) 15% of damage dealt, 10% of damage taken. Bees deal damage twice as often.
Combat start: Portal champions Shield for 15 seconds. Objects from other dimensions fly out of a portal every few seconds to help allies and disrupt enemies. The portal becomes 8% stronger for each Portal champion's star level.
Your team gains 3% Attack Speed. Pyro champions gain more and execute enemies under 10% Health.For each kill, Pyro champions create an infernal cinder that you collect the next round. For every 5 cinders you collect, your team gains 2% more .
Briar gains 0.8% Damage Amp for each player health you are missing. Each round, gain a Light Snack to give her 180 in exchange for 3 of your player health.
Sugarcrafters build a layer cake from sugar. Gain sugar for each component your champions are holding after player combat.They gain Attack Damage and Ability Power, increased by 10% for each cake layer. When the cake has reached 7 layers, gain treats instead!
Norra summons Yuumi to help your team! She can be attached to allies by holding her over them. Yuumi shares her Ability Power with Norra and dies when Norra does.
Your team gains 10 Ability Power. When Incantors attack or cast, all Incantors gain stacks of up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 stacks.