Set 13 Info
Amumu
1gold
Amumu
Automata 0
Automata
Watcher 0
Watcher
Magic Tank
Obsolete Technology
Passive: Reduce all incoming damage by 12/15/25. Every second, emit sparks that deal 10/15/25 (Ability power) magic damage to adjacent enemies.

Damage Reduction
[12/15/25]
Damage: 15 (Ability power)
[10/15/25]
Darius
1gold
Darius
Conqueror 0
Conqueror
Watcher 0
Watcher
Attack Fighter
Decimate
Mana
30/70
Spin, dealing 132/198/297 (Attack damage) physical damage to adjacent enemies and healing 150/175/200 (Ability power). Apply a 110/165/248 (Attack damage) physical damage bleed to target over 4 seconds.

Damage: 198 (Attack damage)
[240/240/240]
Heal: 175 (Ability power)
[150/175/200]
Bleed Damage: 165 (Attack damage)
[200/200/200]
Draven
1gold
Draven
Conqueror 0
Conqueror
Pit Fighter 0
Pit Fighter
Attack Carry
Spinning Axes
Mana
30/60
Passive: If Draven has an empowered axe in hand, his next attack will throw it, dealing a total of 87/131/198 (Attack damage) physical damage. Empowered axes return to Draven after hitting an enemy.
Active: Spin an empowered axe.

Damage Ability power
[10/15/25]
Damage: 131 = 140% Attack damage + 15% Ability power
[140/140/140]
Irelia
1gold
Irelia
Rebel 0
Rebel
Sentinel 0
Sentinel
Magic Tank
Defiant Dance
Mana
30/70
Enter a defensive stance and gain 400/475/575 (Ability power) Shield that rapidly decays over 3 seconds. When it expires, deal 70/100/150 (Ability power) magic damage + 30% of the damage absorbed to enemies around and in front of Irelia.

Shield: 475 (Ability power)
[400/475/575]
Damage: 100 (Ability power)
[70/100/150]
Lux
1gold
Lux
Academy 0
Academy
Sorcerer 0
Sorcerer
Magic Caster
Prismatic Barrier
Mana
0/50
Grant 160/180/240 (Ability power) Shield to the lowest current Health ally. Lux's next attack deals 360/540/900 (Ability power) bonus magic damage.

Shield: 180 (Ability power)
[160/180/240]
Damage: 540 (Ability power)
[360/540/900]
Maddie
1gold
Maddie
Enforcer 0
Enforcer
Sniper 0
Sniper
Attack Caster
Fan the Hammer
Mana
20/120
Fire 6 shots towards the farthest enemy that deal 73/109/183 (Attack damage) physical damage to the first enemy they hit.

Damage Ability power
[10/15/25]
Damage: 109 = 125% Attack damage + 15% Ability power
[125/125/140]
Morgana
1gold
Morgana
Black Rose 0
Black Rose
Visionary 0
Visionary
Magic Caster
Tormented Soul
Mana
0/40
Curse the nearest non-cursed enemy, dealing 525/780/1300 (Ability power) magic damage over 10 seconds and reducing the effectiveness of shields used on them by 50%.

Damage: 780 (Ability power)
[525/780/1300]
Powder
1gold
Powder
Family 0
Family
Scrap 0
Scrap
Ambusher 0
Ambusher
Magic Caster
Misfit Toy
Mana
40/120
Send a monkey towards the largest group of enemies, causing a 2-hex radius explosion on impact. Enemies hit take 350/500/700 (Ability power) magic damage, reduced by 30/30/25% for each hex they are away from the epicenter. Wound and 1% Burn applied for 5 seconds to all enemies hit.
Burn: Deal a percent of the target's max Health as true damage every second
Wound: Reduce healing received by 33%

Damage: 500 (Ability power)
[350/500/700]
Reduced Damage per Hex:
[30/30/25]
Singed
1gold
Singed
Chem-Baron 0
Chem-Baron
Sentinel 0
Sentinel
Magic Tank
Dangerous Mutations
Mana
0/50
Gain 50/50/60% (Ability power) Durability and grant the ally who has dealt the most damage this round 100/120/160% Attack Speed, decaying over 4 seconds.

Attack Speed: 120%
[100/120/160]
Durability: 50% (Ability power)
[50/50/60]
Steb
1gold
Steb
Enforcer 0
Enforcer
Bruiser 0
Bruiser
Magic Tank
Field Medicine
Mana
30/90
Passive: On heal, heal the 2 closest allies for 25% of the amount.
Active: Heal for 270/310/360 (Ability power) and strike target for 260/390/585 (Ability power) magic damage.

Heal: 310 (Ability power)
[270/310/360]
Damage: 390 (Ability power)
[260/390/585]
Trundle
1gold
Trundle
Scrap 0
Scrap
Bruiser 0
Bruiser
Attack Tank
Desperate Chomp
Mana
30/90
Heal 200/220/250 (Ability power) and chomp target for 140/210/315 (Attack damage) physical damage. Both effects are increased by up to 75% based on Trundle's missing Health.

Heal: 220 (Ability power)
[200/220/250]
Damage: 210 (Attack damage)
[280/280/280]
Vex
1gold
Vex
Rebel 0
Rebel
Visionary 0
Visionary
Magic Caster
Looming Darkness
Mana
0/60
Deal 220/330/550 (Ability power) magic damage to target and create a one-hex radius zone of darkness around them. After a brief delay, deal 110/165/275 (Ability power) magic damage to enemies still in the zone.

Damage: 330 (Ability power)
[220/330/550]
Final Damage: 165 (Ability power)
[110/165/275]
Violet
1gold
Violet
Family 0
Family
Pit Fighter 0
Pit Fighter
Attack Fighter
1-2-3 Combo
Mana
20/65
Jab target 2 times for 68/101/152 (Attack damage) physical damage each. Then uppercut them, dealing 185/278/416 (Attack damageAbility power) physical damage and briefly knocking them up.

Damage: 101 (Attack damage)
[135/135/135]
Uppercut Damage Ability power
[20/30/45]
1-2-3 Combo Damage: 278 = 330% Attack damage + 30% Ability power
[330/330/330]
Zyra
1gold
Zyra
Experiment 0
Experiment
Sorcerer 0
Sorcerer
Magic Caster
Grasping Roots
Mana
10/60
Send vines towards the current target, Stunning them for 1 second and dealing 260/390/585 (Ability power) magic damage. Then smaller vines seek out the 2 nearest enemies and deal 95/140/215 (Ability power) magic damage to them.
Experiment Bonus: Ability damage bleeds enemies for 50% bonus true damage over 2 seconds.

Damage: 390 (Ability power)
[260/390/585]
Nearby Enemy Damage: 140 (Ability power)
[95/140/215]
Akali
2gold
Akali
Rebel 0
Rebel
Quickstriker 0
Quickstriker
Magic Reaper
Shuriken Flip
Mana
0/60
Throw a shuriken at target, dealing 80/120/185 (Ability power) magic damage and marking them to take 15% more damage for 4 seconds. Then dash away from target. After a brief delay, dash towards them and deal 240/360/550 (Ability power) magic damage.

Damage: 120 (Ability power)
[80/120/185]
Secondary Damage: 360 (Ability power)
[240/360/550]
Camille
2gold
Camille
Enforcer 0
Enforcer
Ambusher 0
Ambusher
Attack Fighter
Adaptive Strike
Mana
0/25
Kick the target, dealing 145/218/363 (Attack damageAbility power) Adaptive Damage. Heal for 33% of the damage dealt.
Adaptive Damage: Uses the damage type the target resists less

Damage Ability power
[30/45/70]
Damage: 218 = 230% Attack damage + 45% Ability power
[230/230/260]
Leona
2gold
Leona
Academy 0
Academy
Sentinel 0
Sentinel
Magic Tank
Eclipse
Mana
50/90
Fortify for 3 seconds, gaining 50% (Ability power) Durability. Afterwards, deal 115/175/270 (Ability power) magic damage to adjacent enemies.

Durability: 50% (Ability power)
[50/50/50]
Damage: 175 (Ability power)
[115/175/270]
Nocturne
2gold
Nocturne
Automata 0
Automata
Quickstriker 0
Quickstriker
Attack Reaper
Overdrive Blades
Mana
0/40
For 6 seconds, attacks also cause adjacent enemies to bleed for 93/142/245 (Attack damage) physical damage over 1 second.

Damage Ability power
[15/25/40]
Damage: 142 = 120% Attack damage + 25%Ability power
[120/120/140]
Rell
2gold
Rell
Conqueror 0
Conqueror
Sentinel 0
Sentinel
Visionary 0
Visionary
Magic Tank
Shattering Strike
Mana
40/90
Gain 300/350/400 (Ability power) Shield for 4 seconds. Lance enemies in a line for 120/180/270 (Ability power) magic damage and steal 10/12/15 Armor and Magic Resist from enemies hit.

Shield: 350 (Ability power)
[300/350/400]
Defenses Steal
[10/12/15]
Damage: 180 (Ability power)
[120/180/270]
Renata Glasc
2gold
Renata Glasc
Chem-Baron 0
Chem-Baron
Visionary 0
Visionary
Magic Caster
Loyalty Program
Mana
20/80
Fire a pair of missiles at target. Allies they pass through gain 95/120/150 (Ability power) Shield for 3 seconds. When they collide, they deal 310/465/700 (Ability power) magic damage to target and 155/230/350 (Ability power) magic damage to adjacent enemies.

Shield: 120 (Ability power)
[95/120/150]
Target Damage: 465 (Ability power)
[310/465/700]
Explosion Damage: 230 (Ability power)
[155/230/350]
Sett
2gold
Sett
Rebel 0
Rebel
Bruiser 0
Bruiser
Magic Tank
Facebreaker
Mana
50/100
Pull in an enemy on either side and slam them together, dealing 180/270/420 (Ability power) magic damage and Stunning them for 1.5/1.5/2 seconds.
If only one enemy is grabbed, the damage and Stun duration are increased by 50%.

Damage: 270 (Ability power)
[180/270/420]
Stun Duration:
[1.5/1.5/2]
Tristana
2gold
Tristana
Emissary 0
Emissary
Artillerist 0
Artillerist
Attack Caster
Draw a Bead
Mana
20/60
Fire a cannonball at target, dealing 271/406/611 (Attack damage) physical damage. If they die, the cannonball ricochets to the nearest enemy, dealing the overkill damage. When it does, permanently gain 1% Attack Damage.

Damage Ability power
[50/75/115]
Damage: 406 = 525% Attack damage + 75% Ability power
[525/525/525]
Urgot
2gold
Urgot
Experiment 0
Experiment
Pit Fighter 0
Pit Fighter
Artillerist 0
Artillerist
Attack Fighter
Corrosive Charge
Mana
20/70
Fire an explosive charge, dealing 185/275/446 (Attack damage) physical damage to target and 110/163/261 (Attack damage) physical damage to adjacent enemies. 20% Sunder all enemies hit for 6 seconds.
Sunder: Reduce Armor
Experiment Bonus: Dash to targets. On cast, gain 8% max Health Shield and 20% Attack Speed for 5 seconds.

Damage Ability power
[35/50/75]
Primary Damage: 275 = 300% Attack damage + 50% Ability power
[300/300/330]
Secondary Damage: 163 = 150% Attack damage + 50% Ability power
[150/150/165]
Vander
2gold
Vander
Family 0
Family
Watcher 0
Watcher
Attack Tank
Hound of the Underground
Mana
0/50
Stop attacking and brace for 2.5 seconds, gaining 100/125/150 (Ability power) Armor and Magic Resist. Vander's next attack is replaced with a strike that deals 200/300/450 (Attack damage) physical damage, increased by 50/75/113 (Attack damage) physical damage for each 1 or 2 cost champion on your team.

Defenses: 125 (Ability power)
[100/125/150]
Damage: 300 (Attack damage)
[400/400/400]
Bonus Damage: 75 (Attack damage)
[100/100/100]
Vladimir
2gold
Vladimir
Black Rose 0
Black Rose
Watcher 0
Watcher
Sorcerer 0
Sorcerer
Magic Tank
Transfusion
Mana
0/65
Heal 200/240/300 (Ability power) and deal 140/210/325 (Ability power) magic damage to the target.

Heal: 240 (Ability power)
[200/240/300]
Damage: 210 (Ability power)
[140/210/325]
Zeri
2gold
Zeri
Firelight 0
Firelight
Sniper 0
Sniper
Attack Carry
Living Battery
Mana
0/3
Passive: Every 3rd attack is replaced with a spark that deals 100/150/223 (Attack damage) physical damage to target and 50/75/111 (Attack damage) physical damage to 2 nearby enemies.

Damage Ability power
[10/15/20]
Damage: 150 = 200% Attack damage + 15% Ability power
[200/200/200]
Secondary Damage: 75 = 50% of 150
Ziggs
2gold
Ziggs
Scrap 0
Scrap
Dominator 0
Dominator
Magic Caster
Bomb Full of Bombs
Mana
15/60
Toss a bomb at target, dealing 180/270/450 (Ability power) magic damage. 3 mini-bombs fly out, dealing 90/135/200 (Ability power) magic damage to random enemies.

Damage: 270 (Ability power)
[180/270/450]
Damage: 135 (Ability power)
[90/135/200]
Blitzcrank
3gold
Blitzcrank
Automata 0
Automata
Dominator 0
Dominator
Magic Tank
Static Field
Mana
20/70
Passive: After surviving damage, deal 3% of the damage absorbed as magic damage to target.
Active: Gain 470/500/550 (Ability power) Shield for 4 seconds. Shock the nearest 3 enemies for 40/60/100 (Ability power) magic damage and reduce their damage by 10% for 4 seconds.

Shield: 500 (Ability power)
[470/500/550]
Damage: 60 (Ability power)
[40/60/100]
Cassiopeia
3gold
Cassiopeia
Black Rose 0
Black Rose
Dominator 0
Dominator
Magic Caster
Thorned Miasma
Mana
10/40
Blast target for 230/345/550 (Ability power) magic damage. Every third cast, splash miasma to 2 enemies within 3 hexes, dealing 160/240/385 (Ability power) magic damage to each.

Damage: 345 (Ability power)
[230/345/550]
Miasma Damage: 240 (Ability power)
[160/240/385]
Ezreal
3gold
Ezreal
Academy 0
Academy
Rebel 0
Rebel
Artillerist 0
Artillerist
Attack Caster
Essence Flux
Mana
0/60
Fire a shot towards current target that deals 101/152/232 (Attack damage) physical damage to all enemies within 1 hex. Then, deal 273/409/627 (Attack damage) physical damage to the unit in the center of the blast.

Damage Ability power
[20/30/50]
Damage: 152 = 135% Attack damage + 30% Ability power
[135/135/135]
Secondary Damage: 409 = 270% of 152
Gangplank
3gold
Gangplank
Scrap 0
Scrap
Form Swapper 0
Form Swapper
Pit Fighter 0
Pit Fighter
Attack Fighter
Harvest from Flames
Mana
0/60
Restore 100/125/150 (Ability power) Health. Then slash, dealing 170/255/383 (Attack damage) physical damage to enemies in a line. If only one enemy is hit, the damage is doubled.

Heal: 125 (Ability power)
[100/125/150]
Damage: 255 (Attack damage)
[340/340/340]
Gangplank
3gold
Gangplank
Scrap 0
Scrap
Form Swapper 0
Form Swapper
Pit Fighter 0
Pit Fighter
Attack Fighter
Sticky Bombs
Mana
0/75
Passive: While gaining Mana, throw out 3 sticky bombs. If the enemy they attach to dies, they pass to another nearby enemy.
Active: Detonate them, dealing 195/293/462 (Attack damageAbility power) physical damage to the enemy they're attached to and 39/59/92 (Attack damageAbility power) physical damage to adjacent enemies.

Damage Ability power
[30/45/70]
Damage: 293 = 275% Attack damage + 45% Ability power
[275/275/290]
Adjacent Enemy Damage: 59 = 20% of 293
Kog'Maw
3gold
Kog'Maw
Automata 0
Automata
Sniper 0
Sniper
Magic Carry
Upgrading Barrage Module
Mana
0/40
Passive: Attacks deal 48/72/120 (Ability power) bonus magic damage.
Active: Gain 25% stacking Attack Speed for the rest of combat. After every 3 casts, gain +1 Range.

Damage: 72 (Ability power)
[48/72/120]
Loris
3gold
Loris
Enforcer 0
Enforcer
Sentinel 0
Sentinel
Magic Tank
Piltover Bulwark
Mana
50/90
Gain 525/600/700 (Ability power) Shield for 4 seconds. It redirects 50% of damage taken by adjacent allies. When it expires, deal 150/225/360 (Ability power) magic damage in a cone.

Shield: 600 (Ability power)
[525/600/700]
Damage: 225 (Ability power)
[150/225/360]
Nami
3gold
Nami
Emissary 0
Emissary
Sorcerer 0
Sorcerer
Magic Caster
Ocean's Ebb
Mana
0/60
Launch a wave at target that bounces 3 times to enemies within 3 hexes and deals 120/180/290 (Ability power) magic damage.

Damage: 180 (Ability power)
[120/180/290]
Nunu & Willump
3gold
Nunu & Willump
Experiment 0
Experiment
Bruiser 0
Bruiser
Visionary 0
Visionary
Magic Tank
ZOMBIE POWER!!
Mana
60/125
For 3 seconds, gain 50/50/55% (Ability power) Durability and create a 2-hex cloud of noxious fumes that deals 30/45/65 (Ability power) magic damage to enemies within. Afterwards, detonate the cloud and deal 150/225/340 (Ability power) magic damage to all enemies within.
Experiment Bonus: After dealing damage, deal 3% max Health bonus magic damage (1s cooldown).

Durability: 50% (Ability power)
[50/50/55]
Damage: 45 (Ability power)
[30/45/65]
Secondary Damage: 225 (Ability power)
[150/225/340]
Renni
3gold
Renni
Chem-Baron 0
Chem-Baron
Bruiser 0
Bruiser
Attack Tank
Sludgerunner's Smash
Mana
40/100
Heal 428/555/788 (HealthAbility power) over 1.5 seconds. For the duration, raise target into the air, Stunning them, and dealing 275/413/619 (Attack damage) physical damage. Afterwards, slam them down, dealing 110/165/248 (Attack damage) physical damage to all adjacent enemies.

Heal: 555 = 15% Health + 325% Ability power
[300/325/375]
Damage: 413 (Attack damage)
[500/500/500]
Final Damage: 165 (Attack damage)
[200/200/200]
Scar
3gold
Scar
Firelight 0
Firelight
Watcher 0
Watcher
Magic Tank
Sumpsnipe Surprise
Mana
80/170
Lob bombs at the nearest 3 enemies, Stunning them for 1.5/1.5/1.75 seconds and dealing 80/120/180 (Ability power) magic damage to each. Heal 220/240/270 (Ability power).

Stun Duration:
[1.5/1.5/1.75]
Damage: 120 (Ability power)
[80/120/180]
Heal: 240 (Ability power)
[220/240/270]
Smeech
3gold
Smeech
Chem-Baron 0
Chem-Baron
Ambusher 0
Ambusher
Attack Reaper
Scrap Hacker
Mana
20/80
Leap towards the enemy with the fewest items within 4 hexes. Slash 3 times, dealing a total of 420/630/958 (Attack damage) physical damage. If they die, leap again, dealing 30% less damage.

Damage Ability power
[70/105/170]
Damage: 630 = 500% Attack damage + 105% Ability power
[500/500/500]
Swain
3gold
Swain
Conqueror 0
Conqueror
Form Swapper 0
Form Swapper
Sorcerer 0
Sorcerer
Magic Tank
Demonic Ascension
Mana
40/100
Heal 240/300/380 (Ability power) and ascend for 6 seconds. While ascended, heal 70/90/125 (Ability power) and deal 40/60/95 (Ability power) magic damage to adjacent enemies every second. On takedown, the ascension's duration is extended by 2 seconds.

Heal: 300 (Ability power)
[240/300/380]
Damage: 60 (Ability power)
[40/60/95]
Heal per Second: 90 (Ability power)
[70/90/125]
Swain
3gold
Swain
Conqueror 0
Conqueror
Form Swapper 0
Form Swapper
Sorcerer 0
Sorcerer
Magic Tank
Murder of Crows
Mana
20/70
Send 8 crows towards target that deal a total of 310/465/700 (Ability power) magic damage. They each fly to a nearby enemy and deal 40/60/90 (Ability power) magic damage.

Damage: 465 (Ability power)
[310/465/700]
Secondary Damage: 60 (Ability power)
[40/60/90]
Twisted Fate
3gold
Twisted Fate
Enforcer 0
Enforcer
Quickstriker 0
Quickstriker
Magic Caster
Wild Cards
Mana
25/75
Throw 3 cards at different targets.
Blue Card: Restore 90/110/140 (Ability power) Health to the lowest Health ally.
Red Card: Deal 110/165/255 (Ability power) magic damage to the largest circle of enemies.
Yellow Card: Deal 230/345/535 (Ability power) magic damage to target and Stun them for 1 second.

Blue Card Heal: 110 (Ability power)
[90/110/140]
Red Card Damage: 165 (Ability power)
[110/165/255]
Yellow Card Damage: 345 (Ability power)
[230/345/535]
Ambessa
4gold
Ambessa
Emissary 0
Emissary
Conqueror 0
Conqueror
Quickstriker 0
Quickstriker
Attack Fighter
Unrelenting Huntress
Mana
40/90
Ambessa switches between two stances on cast:
Chains: Gain +1 Range. Attacks deal 98/146/512 (Attack damage) physical damage.
On cast, dash to target and strike in a half-circle, dealing 163/244/731 (Attack damage) physical damage to enemies hit.
Fists: Gain 25/25/45% (Ability power) Omnivamp and attack twice as fast.
On cast, briefly Stun target before slamming them into the ground, dealing 325/488/1755 (Attack damage) physical damage, then dash away.

Chain Attack Damage: 146 (Attack damage)
[150/150/350]
Chain Strike Damage: 244 (Attack damage)
[250/250/500]
Fists Omnivamp: 25% (Ability power)
[25/25/45]
Fist Slam Damage: 488 (Attack damage)
[500/500/1200]
Corki
4gold
Corki
Scrap 0
Scrap
Artillerist 0
Artillerist
Attack Caster
Broadside Barrage
Mana
0/60
Lock onto target and strafe to a nearby position, unleashing 21/21/35 missiles split between the target and all enemies within two hexes. Each missile deals 29/43/124 (Attack damage) physical damage and reduces Armor by 1.
Every 7th missile deals 201/302/866 (Attack damage) physical damage and reduces Armor by 7.

Missiles:
[21/21/35]
Damage Ability power
[6/9/36]
Damage: 43 = 35% Attack damage + 9% Ability power
[35/35/60]
7th Missile Damage: 302 = 700% of 43
Dr. Mundo
4gold
Dr. Mundo
Experiment 0
Experiment
Dominator 0
Dominator
Magic Tank
Maximum Dosage
Mana
30/100
Become energized and heal 848/1106/3142 (HealthAbility power) over 2 seconds. While energized, deal 120/180/1000 (Ability power) magic damage to a nearby enemy each second. Afterwards, deal 77/139/1247 (Health) magic damage to all enemies within 2 hexes.
Experiment Bonus: Gain 120 max Health. On each takedown, gain 60 more max Health.

Heal: 1106 = 18% Health + 750% Ability power
[650/750/2500]
Damage: 180 (Ability power)
[120/180/1000]
Secondary Damage: 139 (Health)
[7/7/35]
Ekko
4gold
Ekko
Firelight 0
Firelight
Scrap 0
Scrap
Ambusher 0
Ambusher
Magic Reaper
Splitting Seconds
Mana
0/60
Summon an assault of afterimages that deals 290/435/1200 (Ability power) magic damage to the target and 145/215/450 (Ability power) magic damage to 2/2/4 other nearby enemies. Afterimages reduce their target's Magic Resist by 5 for the rest of combat.

Damage: 435 (Ability power)
[290/435/1200]
Secondary Damage: 215 (Ability power)
[145/215/450]
Additional Targets
[2/2/4]
Elise
4gold
Elise
Black Rose 0
Black Rose
Form Swapper 0
Form Swapper
Bruiser 0
Bruiser
Magic Tank
Cocoon
Mana
50/160
Jump to a nearby hex and web all enemies within 2 hexes, Stunning them for 1.75/2/8 seconds and dealing 120/180/1200 (Ability power) magic damage. Heal 400/450/2000 (Ability power).

Stun Duration:
[1.75/2/8]
Damage: 180 (Ability power)
[120/180/1200]
Heal: 450 (Ability power)
[400/450/2000]
Elise
4gold
Elise
Black Rose 0
Black Rose
Form Swapper 0
Form Swapper
Bruiser 0
Bruiser
Magic Tank
Volatile Spiderlings
Mana
20/80
Send spiderlings towards the 4 nearest enemies that explode on contact, dealing 200/300/900 (Ability power) magic damage to the target and 70/105/400 (Ability power) magic damage around them.

Damage: 300 (Ability power)
[200/300/900]
Secondary Damage: 105 (Ability power)
[70/105/400]
Garen
4gold
Garen
Emissary 0
Emissary
Watcher 0
Watcher
Attack Tank
Demacian Justice
Mana
60/125
Passive: After dealing damage, heal 15/27/162 (Health).
Active: Gain 350/490/1986 (HealthAbility power) Shield for 4 seconds. Slam a massive sword on target, dealing 163/244/2194 (Attack damage) physical damage to them and 81/122/1097 (Attack damage) physical damage to enemies within 2 hexes.

Heal: 27 = 1.5% Health
[1.5/1.5/5]
Shield: 490 = 15% Health + 220% Ability power
[200/220/1500]
Damage: 244 (Attack damage)
[250/250/1500]
Nearby Enemy Damage: 122 (Attack damage)
[125/125/750]
Heimerdinger
4gold
Heimerdinger
Academy 0
Academy
Visionary 0
Visionary
Magic Caster
PROGRESSSSS!
Mana
0/40
Fire 5/5/7 missiles at random enemies that deal 50/75/225 (Ability power) magic damage. Each cast fires 1 more missile than the last.

Starting Missiles
[5/5/7]
Damage: 75 (Ability power)
[50/75/225]
Illaoi
4gold
Illaoi
Rebel 0
Rebel
Sentinel 0
Sentinel
Magic Tank
Test of Spirit
Mana
65/125
Gain 50/50/90% Durability for 3 seconds. Over the duration, drain 50/75/225 (Ability power) Health from the nearest 4/4/10 enemies. Then slam down, dealing 72/108/840 (ArmorMagic resist) magic damage to all enemies within 2 hexes.

Durability
[50/50/90]
Health Steal: 75 (Ability power)
[50/75/225]
Number of Targets:
[4/4/10]
Damage: 108 = 90% Armor + 90% Magic resist
[60/90/700]
Silco
4gold
Silco
Chem-Baron 0
Chem-Baron
Dominator 0
Dominator
Magic Caster
Canned Monstrosity
Mana
30/80
Throw a canister at target, dealing 100/200/1000 (Ability power) magic damage to them and releasing 4/4/8 monstrosities. Monstrosities attack 5 times and deal 38/57/100 (Ability power) magic damage per attack.

Damage: 200 (Ability power)
[100/200/1000]
Monstrosity Damage: 57 (Ability power)
[38/57/100]
Monstrosities: 4
[4/4/8]
Twitch
4gold
Twitch
Experiment 0
Experiment
Sniper 0
Sniper
Attack Carry
Spray and Pray
Mana
0/60
For the next 8 attacks, gain 85% Attack Speed, infinite range, and replace attacks with a piercing bolt that targets random enemies. Bolts deal 116/172/593 (Attack damage) physical damage, reduced by 40/40/20% for each enemy they pass through.
Experiment Bonus: After every 5 attacks, deal physical damage to the nearest enemy equal to 15% of their max Health.

Damage Ability power
[18/25/120]
Damage: 172 = 140% Attack damage + 25% Ability power
[140/140/300]
Reduced Damage:
[40/40/20]
Vi
4gold
Vi
Enforcer 0
Enforcer
Pit Fighter 0
Pit Fighter
Attack Fighter
Wrecking Crew
Mana
40/100
Gain 280/325/1200 (Ability power) Shield for 3 seconds, then Stun target for 1.5 seconds. Slam them down, dealing 450/675/2025 (Attack damage) physical damage to them and causing a shockwave in their row. Enemies hit take 135/203/844 (Attack damage) physical damage and are briefly knocked up.

Shield: 325 (Ability power)
[280/325/1200]
Damage: 675 (Attack damage)
[600/600/1200]
Row Damage: 203 (Attack damage)
[180/180/500]
Zoe
4gold
Zoe
Rebel 0
Rebel
Sorcerer 0
Sorcerer
Magic Caster
Paddle Star!
Mana
20/80
Launch a star at target that deals 140/210/450 (Ability power) magic damage. It bounces to the farthest enemy within 4 hexes, then bounces back to the target. This effect repeats 2/2/4 times, hitting a different enemy each time.

Damage: 210 (Ability power)
[140/210/450]
Repeat Count
[2/2/4]
Caitlyn
5gold
Caitlyn
Enforcer 0
Enforcer
Sniper 0
Sniper
Attack Caster
Air Raid
Mana
0/50
Enter a sniper's stance and call in an airship that circles the battlefield for 5 seconds, dropping 4/4/20 bombs at a random cluster of enemies over the duration. Bombs deal 168/251/1484 (Attack damage Ability power) physical damage in a one-hex circle.
Whenever an enemy is caught in the epicenter of an Air Raid blast, reduce their Armor and Magic Resist by 20 and fire a shot towards them, dealing 230/344/2491 (Attack damage) physical damage.

Damage Ability power
[20/30/100]
Damage: 251 = 180% Attack damage + 30% Ability power
[180/180/750]
Headshot Damage: 344 (Attack damage)
[280/280/1350]
Jayce
5gold
Jayce
Academy 0
Academy
Form Swapper 0
Form Swapper
Attack Fighter
Special Delivery
Mana
30/80
Passive: Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain 200/275/1800 (Ability power) Shield for 4 seconds. If it's dead, revive it with 100% Health.
Active: Summon 2 Hexgates and knock target into one of them, dealing 250/375/2250 (Attack damage) physical damage and sending them flying back to their original position. While flying, they deal 113/169/1688 (Attack damage) physical damage to all other enemies in the path.

Shield: 275 (Ability power)
[200/275/1800]
Damage: 375 (Attack damage)
[500/500/2000]
Secondary Damage: 169 (Attack damage)
[225/225/1500]
Jayce
5gold
Jayce
Academy 0
Academy
Form Swapper 0
Form Swapper
Attack Fighter
Hexcrystal Destruction
Mana
15/65
Passive: Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain 30/40/300% (Ability power) Attack Speed for 3 seconds. If it's dead, revive it with 100% Health.
Active: Throw unstable crystals at the 3/3/20 nearest enemies. Deal 563/844/2430 (Attack damage) physical damage to the nearest enemy, causing a chain reaction of explosions that deal 360/540/2025 (Attack damage) physical damage to enemies within 1 hex of each crystal. Enemies hit by an explosion take 50% less damage from subsequent explosions this cast.

Attack Speed: 40% (Ability power)
[30/40/300]
Closest Enemy Damage: 844 (Attack damage)
[625/625/1200]
Explosion Damage: 540 (Attack damage)
[400/400/1000]
Jinx
5gold
Jinx
Rebel 0
Rebel
Ambusher 0
Ambusher
Attack Caster
Ruin Everything
Mana
0/60
Jinx alternates between Zap, Flame Chompers, and Death Rocket for her ability.
Zap: Deal 159/239/2700 (Attack damage) physical damage to enemies in a line and Stun them for 1.25/1.5/10 seconds.
Flame Chompers: Deal 159/239/2700 (Attack damage) physical damage to 3 1-hex circles of enemies.
Death Rocket: Fire a rocket at the center of the board that 480/720/12451 (Attack damageAbility power) physical damage to ALL enemies, reduced by 10% for each hex they are away from the epicenter.

Zap Stun Duration
[1.25/1.5/10]
Zap Damage: 239 (Attack damage)
[265/265/2000]
Flame Chompers Damage: 239 (Attack damage)
[265/265/2000]
Death Rocket Damage Ability power
[60/90/300]
Death Rocket Damage: 720 = 700% Attack damage + 90% Ability power
[700/700/9001]
LeBlanc
5gold
LeBlanc
Black Rose 0
Black Rose
Sorcerer 0
Sorcerer
Magic Caster
The Chains of Fate
Mana
45/90
Chain together the nearest 4/4/20 enemies for 5 seconds, dealing 650/975/5000 (Ability power) magic damage split between them. When one takes damage, 18/25/100% of the amount is split as bonus true damage to the others.
LeBlanc's next 3 attacks deal 160/240/900 (Ability power) bonus magic damage, increased by 50% for each enemy killed by the initial damage.

Damage: 975 (Ability power)
[650/975/5000]
Damage Share
[18/25/100]
Bonus Damage: 240 (Ability power)
[160/240/900]
Malzahar
5gold
Malzahar
Automata 0
Automata
Visionary 0
Visionary
Magic Caster
Call of the Machine
Mana
30/95
Summon a gate in a 5-hex line across target. Enemies hit take 80/120/1000 (Ability power) magic damage and are 20% Shredded for 4 seconds. Malzahar spreads 5 stacks of infection between enemies hit.
Infection deals 14/21/400 (Ability power) magic damage per second for the rest of combat. This effect can stack infinitely. When an infected target dies, they spread their stacks to nearby enemies.
Shred: Reduce Magic Resist

Damage: 120 (Ability power)
[80/120/1000]
Infection Damage: 21 (Ability power)
[14/21/400]
Mordekaiser
5gold
Mordekaiser
Conqueror 0
Conqueror
Dominator 0
Dominator
Magic Fighter
Grasp of the Iron Revenant
Mana
25/100
Briefly gain 40% Durability and summon a massive claw, dealing 160/240/800 (Ability power) magic damage to the most enemies in a line. The 4 closest enemies take 25% more damage and are pulled towards Mordekaiser.
For the next 10 seconds, gain 30% Omnivamp, +1 Attack Range, and replace every attack with a slam that deals 330/500/3000 (Ability power) magic damage to target and 85/125/1500 (Ability power) magic damage to all other enemies within 2 hexes.

Damage: 240 (Ability power)
[160/240/800]
Slam Target Damage: 500 (Ability power)
[330/500/3000]
Slam Circle Damage: 125 (Ability power)
[85/125/1500]
Rumble
5gold
Rumble
Junker King 0
Junker King
Scrap 0
Scrap
Sentinel 0
Sentinel
Magic Fighter
The Equalizer
Mana
40/120
Call down a rain of 5 missiles on target's row that each deal 500/750/4000 (Ability power) magic damage, Wound, and 1% Burn units hit for 5 seconds. For each missile that doesn't hit an enemy, restore 20 Mana.
If there's only 1 enemy left, fire all of the missiles at them.
Burn: Deal a percent of the target's max Health as true damage every second
Wound: Reduce healing received by 33%

Damage: 750 (Ability power)
[500/750/4000]
Sevika
5gold
Sevika
High Roller 0
High Roller
Chem-Baron 0
Chem-Baron
Pit Fighter 0
Pit Fighter
Attack Fighter
Beat the Odds
Mana
0/60
Randomly cast 1 of 3 spells, with a chance of a Jackpot!
Flamethrower: Deal 212/318/3200 (Attack damage) true damage to target every second until death. Enemies in a cone around them take 50% less as physical damage.
Extendo-Punch: Deal 636/954/9600 (Attack damage) physical damage to target and knock them away. Then, dash to them and deal 276/413/4160 (Attack damage) physical damage in a 1 hex radius around them.
Chomp: Deal 678/1018/10240 (Attack damage) physical damage to target. If they are left with less than 15/15/100% Health, execute them and cast again on the lowest Health target within 2/2/10 hexes, dealing 80% damage.

Flamethrower Damage: 318 = 240% Attack damage + 30% Ability power
[20/30/500]
Extendo-Punch Damage: 954 = 300% of 318
Dash Damage: 413 = 130% of 318
Chomp Damage: 1018 = 320% of 318
Mel
6gold
Mel
Banished Mage 0
Banished Mage
Magic Reaper
Conduit of Magic
Mana
0/40
Dash to a nearby hex, then gain 300/600/10000 Shield and grant the same Shield to 2 nearby allies. 50% of the damage blocked by the Shields is stored as unstable energy. After dashing, deal 180/450/2700 (Ability power) magic damage to 3 nearby enemies.
Every 3rd cast, unleash the unstable energy + 1390/3475/99999 (Ability power) as magic damage split between the 5 nearest enemies.

Shield: 600
[300/600/10000]
Damage: 450 (Ability power)
[180/450/2700]
Unleash Damage: 3475 (Ability power)
[1390/3475/99999]
Viktor
6gold
Viktor
Machine Herald 0
Machine Herald
Chaos Storm
Mana
0/100
Passive: Attacks are replaced with a Death Ray that deals 70/175/2000 (Ability power) magic damage and 35/90/1000 true damage in a 2-hex line. Enemies hit are 30% Sundered and Shredded for 5 seconds.
Active: Summon a chaos storm that engulfs the battlefield, knocking up ALL enemies into the air for 2/3/30 seconds. At the end of the duration, slam them to the ground, dealing 120/300/9999 (Ability power) plus 8/20/100% of their max Health as magic damage.
Sunder: Reduce Armor, Shred: Reduce Magic Resist

Death Ray Damage: 175 (Ability power)
[70/175/2000]
Laser True Damage
[35/90/1000]
Magic Damage: 300 (Ability power)
[120/300/9999]
Percent Health Damage:
[8/20/100]
Warwick
6gold
Warwick
Experiment 0
Experiment
Blood Hunter 0
Blood Hunter
Attack Fighter
Blood Hunt
Mana
60/100
Passive: While Bloodfrenzied, move faster, gain 20/25/110% (Ability power) Omnivamp, 40% Attack Speed, and deal 378/857/6657 (Attack damageAttack speed) physical damage each second to target. After killing 5 enemies, become Unstoppable and Bloodfrenzied for the rest of combat.
Active: Become Bloodfrenzied for 4 seconds.
Experiment Bonus: On kill, Stun enemies adjacent to the dead target for 1 second.

Omnivamp: 25% = 10% + 15% Ability power
[10/15/100]
Base Damage: 300
[180/300/1088]
Damage: 857 = 300 + 375% Attack damage x 100% Attack speed
[200/375/2500]
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