Set 9.5 Info
Cassiopeia
1gold
Cassiopeia
Noxus 0
Noxus
Shurima 0
Shurima
Invoker 0
Invoker
Magic Caster
Twin Fang
Mana
0/30
Deal 170/255/385 (Ability power) magic damage to the current target and Wound them for 5 seconds. If they are already Wounded, deal 51/77/116 (Ability power) bonus magic damage.
Wound: Reduce healing received by 33%

Damage: 255 (Ability power)
[170/255/385]
Bonus Damage: 77 = 30% of 255
Cho'Gath
1gold
Cho'Gath
Void 0
Void
Bruiser 0
Bruiser
Magic Tank
Feast
Mana
30/90
Deal 375/559/840 (HealthAbility power) magic damage to the lowest Health enemy in range. If this kills them, devour them and permanently gain 30/35/40 maximum Health.

Devour Health Bonus
[30/35/40]
Damage Ability power
[270/370/500]
Damage: 559 = 15% Health + 370% Ability power
Graves
1gold
Graves
Bilgewater 0
Bilgewater
Gunner 0
Gunner
Rogue 0
Rogue
Attack Fighter
Smoke Grenade
Mana
30/80
Launch a smoke grenade at the current target. It explodes on impact, dealing 151/227/345 (Attack damageAbility power) physical damage to adjacent enemies, leaving behind a smoke cloud that Chills for 3/3.5/4 seconds.
Chill: Reduce Attack Speed by 30%

Damage Attack damage
[220/220/230]
Damage Ability power
[30/45/60]
Damage: 227 = 220% Attack damage + 45% Ability power
Smoke Duration:
[3/3.5/4]
Illaoi
1gold
Illaoi
Bilgewater 0
Bilgewater
Bastion 0
Bastion
Magic Tank
Harsh Lesson
Mana
40/80
Deal 220/330/500 (Ability power) magic damage to the current target and link souls for 5 seconds. While linked, heal for 25/30/40% of all damage taken by the target.

Damage: 330 (Ability power)
[220/330/500]
Healing
[25/30/40]
Irelia
1gold
Irelia
Ionia 0
Ionia
Challenger 0
Challenger
Magic Tank
Defiant Dance
Mana
40/80
Enter a defensive stance and gain 350/400/450 (Ability power) Shield that rapidly decays over 3 seconds. When it expires, deal 70/100/150 (Ability power) magic damage + 30% of the damage absorbed to enemies around and in front of Irelia.
Ionia Bonus: +25 Armor and Magic Resist

Shield: 400 (Ability power)
[350/400/450]
Damage: 100 (Ability power)
[70/100/150]
Jhin
1gold
Jhin
Ionia 0
Ionia
Vanquisher 0
Vanquisher
Attack Carry
Curtain Call
Mana
44/124
Take aim at the current target and deal 462/693/1039 (Attack damageAbility power) physical damage to enemies in a line; each hit reduces damage by 40%.
Ionia Bonus: +25% Attack Damage

Damage Ability power
[60/90/135]
Damage: 693 = 744% Attack damage + 90% Ability power
Kayle
1gold
Kayle
Demacia 0
Demacia
Slayer 0
Slayer
Magic Carry
Divine Ascent
Passive: Gains new Passive effects as your Tactician levels up.
Level 1: Attacks deal 30/45/70 (Ability power) bonus magic damage.
Level 6: Every 3rd attack launches a wave that deals 30/40/60 (Ability power) magic damage and 20% Shreds enemies for 3 seconds.
Level 9: Every attack launches a wave and they travel farther.
Shred: Reduce Magic Resist

Magic Damage: 45 (Ability power)
[30/45/70]
Wave Damage: 40 (Ability power)
[30/40/60]
Malzahar
1gold
Malzahar
Void 0
Void
Sorcerer 0
Sorcerer
Magic Caster
Call of the Void
Mana
0/50
Open two portals near the current target. Destroy 50% of Shields and deal 220/330/500 (Ability power) magic damage to all enemies caught between the portals.

Damage: 330 (Ability power)
[220/330/500]
Milio
1gold
Milio
Ixtal 0
Ixtal
Invoker 0
Invoker
Magic Caster
Ultra Mega Fire Kick!!!
Mana
20/80
Kick a ball at the current target that deals 190/285/425 (Ability power) magic damage and Stuns for 1.5 seconds. The ball bounces to the closest enemy behind the target, dealing @ModifiedDamageAOE@ (Ability power) magic damage on impact and 85/125/190 (Ability power) magic damage to adjacent enemies.

Ball Damage: 285 (Ability power)
[190/285/425]
Bounce Damage: 250 (Ability power)
[170/250/380]
Splash Damage: 125 (Ability power)
[85/125/190]
Orianna
1gold
Orianna
Piltover 0
Piltover
Sorcerer 0
Sorcerer
Magic Caster
Command: Protect
Mana
40/90
Grant the lowest Health ally 225/250/325 (Ability power) Shield for 4 seconds and empowers Orianna's next attack to deal 260/390/585 (Ability power) bonus magic damage.

Shield: 250 (Ability power)
[225/250/325]
Damage: 390 (Ability power)
[260/390/585]
Poppy
1gold
Poppy
Demacia 0
Demacia
Bastion 0
Bastion
Magic Tank
Steadfast Hammer
Mana
30/90
Gain 250/325/400/350 (Ability power) Shield for 4 seconds. Deal 140/210/315/315 (Ability power) magic damage to the current target.

Shield: 325 Ability power
[250/325/400/350]
Damage: 210 (Ability power)
[140/210/315/315]
Renekton
1gold
Renekton
Shurima 0
Shurima
Bruiser 0
Bruiser
Magic Tank
Cull the Meek
Mana
50/110
Deal 180/270/400 (Ability power) magic damage to adjacent enemies. Heal 220/270/320 (Ability power) for the first enemy hit and another 30 (Ability power) for each additional one.

Damage: 270 (Ability power)
[180/270/400]
Initial Heal: 270 (Ability power)
[220/270/320]
Bonus Heal: 30 = 30% Ability power
Samira
1gold
Samira
Noxus 0
Noxus
Challenger 0
Challenger
Attack Carry
Flair
Mana
0/30
Shoot at the current target and deal 95/143/225 (Attack damage) to the first enemy hit. Reduce their Armor by 10/15/20 (Ability power) for the rest of combat.

Armor Reduction: 15 (Ability power)
[10/15/20]
Damage: 143 = 190% Attack damage
[190/190/200]
Ashe
2gold
Ashe
Freljord 0
Freljord
Vanquisher 0
Vanquisher
Attack Carry
Volley
Mana
20/70
Fire 8 arrows in a cone, each dealing 88/136/217 (Attack damage) physical damage to the first enemy hit and Chilling them for 2 (Ability power) seconds.
Chill: Reduce Attack Speed by 30%

Damage: 136 (Attack damage)
[160/165/175]
Duration: 2 = 2% Ability power
Galio
2gold
Galio
Demacia 0
Demacia
Invoker 0
Invoker
Magic Tank
Shield of Durand
Mana
60/120
Reduce damage taken by 25/25/35% and heal for 300/350/400 (Ability power) over 2.5 seconds. After, deal 200/300/450 (Ability power) magic damage to adjacent enemies.

Heal: 350 (Ability power)
[300/350/400]
Damage: 300 (Ability power)
[200/300/450]
Damage Reduction
[25/25/35]
Jinx
2gold
Jinx
Zaun 0
Zaun
Gunner 0
Gunner
Attack Carry
Fishbones!
Mana
10/70
Fire 5 rockets at random enemies within 2 hexes of the current target. Each rocket deals 98/148/233 (Attack damageAbility power) physical damage.

Damage Attack damage
[150/155/160]
Damage Ability power
[15/20/35]
Damage: 148 = 155% Attack damage + 20% Ability power
Kassadin
2gold
Kassadin
Void 0
Void
Bastion 0
Bastion
Magic Tank
Force Pulse
Mana
50/100
Gain 250/300/400 (Ability power) Shield for 4 seconds. Deal 135/200/300 (Ability power) magic damage to enemies in a cone and Disarm them for 1.5/1.75/2 seconds.
Disarm: Cannot move or attack, but CAN cast spells

Shield: 300 (Ability power)
[250/300/400]
Damage: 200 (Ability power)
[135/200/300]
Disarm Duration
[1.5/1.75/2]
Naafiri
2gold
Naafiri
Darkin 0
Darkin
Shurima 0
Shurima
Challenger 0
Challenger
Attack Reaper
Eviscerate
Mana
0/50
Passive: Gain 15% (Ability power) Omnivamp.
Active: Deal 87/140/223 (Attack damage) physical damage.
Darkin Dagger: After casting, summon packmates that attack the first enemy hit for a total of 114/176/270 (Attack damage).
Omnivamp: Heal for percentage of damage dealt

Total Packmate Damage: 176 (Attack damage)
[190/195/200]
Eviscerate Damage: 140 = 155% Attack damage
[145/155/165]
Omnivamp: 15% = 15% Ability power
Qiyana
2gold
Qiyana
Ixtal 0
Ixtal
Rogue 0
Rogue
Slayer 0
Slayer
Attack Reaper
Supreme Display of Talent
Mana
40/100
Dash to strike enemies in a line and deal 180/270/424 (Attack damageAbility power) physical damage, Stunning and knocking up the first target hit for 1.5 seconds and all other targets for 0.5 seconds.

Damage Attack damage
[255/255/270]
Damage Ability power:
[40/60/90]
Damage: 270 = 255% Attack damage + 60% Ability power
Sett
2gold
Sett
Ionia 0
Ionia
Juggernaut 0
Juggernaut
Magic Tank
Facebreaker
Mana
40/90
Grab an enemy from either side and slam them together, knocking them up. Deals 180/270/420 (Ability power) magic damage and Stuns them for 1.25/1.5/2 seconds.
If only one enemy is grabbed, the damage and Stun duration are increased by 50%.
Ionia Bonus: +200 max Health

Damage: 270 (Ability power )
[180/270/420]
Stun Duration
[1.25/1.5/2]
Soraka
2gold
Soraka
Targon 0
Targon
Invoker 0
Invoker
Magic Caster
Astral Infusion
Mana
30/90
Heal the lowest health ally for 170/190/220 (Ability power). If the ally is below 50% Health, heal them for an additional 56/63/73 (Ability power).
Over the next 5 seconds, 5 stars hit the enemy closest to them. Each deals 115/165/260 (Ability power) magic damage.

Heal: 190 (Ability power)
[170/190/220]
Bonus Heal: 63 = 33% of 190
Damage: 165 (Ability power)
[115/165/260]
Swain
2gold
Swain
Noxus 0
Noxus
Strategist 0
Strategist
Sorcerer 0
Sorcerer
Magic Tank
Demonflare
Mana
60/135
Transform and gain 325/375/550 (Ability power) max Health. While transformed, deal 25/40/60 (Ability power) magic damage to enemies within 2 hexes every second.
If already transformed, gain an additional 225/260/385 (Ability power) max Health and deal 100/160/300 (Ability power) magic damage to enemies within.

Health Bonus: 375 (Ability power)
[325/375/550]
Damage: 40 (Ability power)
[25/40/60]
Additional Health Bonus: 260 (Ability power)
[225/260/385]
Additional Damage: 160 (Ability power)
[100/160/300]
Taliyah
2gold
Taliyah
Shurima 0
Shurima
Multicaster 0
Multicaster
Magic Caster
Seismic Shove
Mana
20/60
Passive: Whenever an enemy is knocked up or back by anything, throw a boulder towards them. It deals 110/160/240 (Ability power) magic damage to the first enemy hit.
Active: Deal 180/270/410 (Ability power) magic damage to the current target and knock them up, Stunning them for 2 seconds.

Spell Damage: 270 (Ability power)
[180/270/410]
Boulder Damage: 160 (Ability power)
[110/160/240]
Twisted Fate
2gold
Twisted Fate
Bilgewater 0
Bilgewater
Multicaster 0
Multicaster
Magic Caster
Stacked Deck
Mana
20/70
Throw a hand of cards at the current target that deal 165/250/375 (Ability power) magic damage. After 1.5 seconds the cards explode, dealing 210/315/490 (Ability power) magic damage to nearby enemies.

Initial Damage: 250 (Ability power)
[165/250/375]
Delayed Damage: 315 (Ability power)
[210/315/490]
Vi
2gold
Vi
Piltover 0
Piltover
Bruiser 0
Bruiser
Attack Tank
Blast Shield
Mana
0/80
Gain 350/400/450 (Ability power) Shield for 4 seconds. Deal 150/225/338 (Attack damage) physical damage to enemies within 1 hex of the current target and 20% Sunder them for 4 seconds.
Sunder: Reduce Armor

Shield: 400 (Ability power)
[350/400/450]
Damage: 225 = 250% Attack damage
Warwick
2gold
Warwick
Zaun 0
Zaun
Juggernaut 0
Juggernaut
Challenger 0
Challenger
Attack Tank
Primal Howl
Mana
40/90
Passive: Attacks heal for 30/35/40 (Ability power).
Active: Gain 100% Attack Speed for 2.5 seconds. Then, Stun adjacent enemies for 1.25/1.5/2 seconds.

Heal: 35 (Ability power)
[30/35/40]
Stun Duration
[1.25/1.5/2]
Darius
3gold
Darius
Noxus 0
Noxus
Juggernaut 0
Juggernaut
Vanquisher 0
Vanquisher
Attack Fighter
Noxian Guillotine
Mana
30/90
Deal 235/350/515 (Attack damageAbility power) physical damage to the current target. If they die, immediately cast this again with 82/85/90% damage.

Damage Ability power
[55/80/110]
Damage: 350 = 300% Attack damage + 80% Ability power
Recast Effectiveness
[82/85/90]
Ekko
3gold
Ekko
Zaun 0
Zaun
Piltover 0
Piltover
Rogue 0
Rogue
Magic Reaper
Phase Dive
Mana
0/45
Heal 20% of damage taken in the last 4 seconds and deal 255/380/570 (Ability power) magic damage to the current target.

Damage: 380 (Ability power)
[255/380/570]
Jayce
3gold
Jayce
Piltover 0
Piltover
Gunner 0
Gunner
Attack Caster
Acceleration Blast
Mana
30/80
Grant 30/40/50% (Ability power) Attack Speed to Jayce and 15% (Ability power) to the allies on his left and right for 3 seconds. Fire a blast at the current target that explodes on the first enemy hit. It deals 179/268/431 (Attack damage) physical damage to enemies near the blast.

Damage: 268 (Attack damage)
[275/275/295]
Enhanced Attack Speed Bonus: 40% = 40%% Ability power
[30/40/50]
Karma
3gold
Karma
Ionia 0
Ionia
Invoker 0
Invoker
Magic Caster
Inner Flame
Mana
0/50
Fire a burst of energy that explodes upon impact, dealing 170/255/420 (Ability power) magic damage to adjacent enemies. Every third cast launches 3 bursts.
Ionia Bonus: +20 Ability Power

Damage: 255 (Ability power)
[170/255/420]
Katarina
3gold
Katarina
Noxus 0
Noxus
Rogue 0
Rogue
Magic Reaper
Voracity
Mana
20/80
Throw three daggers that land next to enemies within 2 (Range) hexes. Then, teleport to each and deal 145/220/350 (Ability power) magic damage to adjacent enemies and Wound them for 6 seconds.
Wound: Reduce healing received by 33%

Damage: 220 (Ability power)
[145/220/350]
Range: 2 = 1 + Range
Miss Fortune
3gold
Miss Fortune
Bilgewater 0
Bilgewater
Strategist 0
Strategist
Magic Caster
X Marks the Spot
Mana
10/60
Call down an X-shaped rain of bullets, destroying 35% of your target's shields and dealing 225/340/550 (Ability power) magic damage. For 5 seconds, enemies hit have incoming shields reduced by 35%.

Damage: 340 (Ability power)
[225/340/550]
Nautilus
3gold
Nautilus
Bilgewater 0
Bilgewater
Juggernaut 0
Juggernaut
Magic Tank
Riptide
Mana
80/160
Passive: Gain 30% bonus Armor and Magic Resistance from all sources.
Active: Deal 150/225/360 (Ability power) magic damage to enemies within two hexes. Knock them up and pull them together, Stunning them for 1.5/1.5/2 seconds.

Damage: 225 (Ability power )
[150/225/360]
Stun Duration
[1.5/1.5/2]
Neeko
3gold
Neeko
Ixtal 0
Ixtal
Bastion 0
Bastion
Magic Fighter
Pop Blossom
Mana
50/120
Leap towards the current target and gain 225/350/475 (Ability power) Shield for 3 seconds. Slam down after a brief delay, dealing 270/410/650 (Ability power) magic damage to enemies within two hexes.

Shield: 350 (Ability power)
[225/350/475]
Damage: 410 (Ability power)
[270/410/650]
Rek'Sai
3gold
Rek'Sai
Void 0
Void
Bruiser 0
Bruiser
Slayer 0
Slayer
Attack Fighter
Furious Bite
Mana
50/75
Deal 174/261/405 (Attack damage) physical damage to the current target and mark them. If they are below 66% max Health, deal true damage instead. If the target is marked, deal 81/131/203 (Attack damage) bonus true damage.
If this kills the target, rip through them 1 hex and heal for 160/288/518 (Ability powerHealth).

Bite Damage: 261 (Attack damage)
[290/290/300]
Mark Damage: 131 (Attack damage)
[135/145/150]
Heal Percent: 20% = 20% Ability power
Heal: 288 = 20% Health (max)
Sona
3gold
Sona
Demacia 0
Demacia
Multicaster 0
Multicaster
Magic Caster
Crescendo
Mana
40/90
Send a wave of sound at the largest clump of enemies and deal 105/155/255 (Ability power) magic damage to enemies hit. Allies hit by the wave gain 35/40/45% Attack Speed for 5 seconds.

Damage: 155 (Ability power)
[105/155/255]
Attack Speed %
[35/40/45]
Taric
3gold
Taric
Targon 0
Targon
Bastion 0
Bastion
Sorcerer 0
Sorcerer
Magic Tank
Radiance
Mana
0/65
Gain 500/580/680 (Ability power) Shield for 4 seconds. It redirects 50% of the damage received by adjacent allies.

Shield: 580 (Ability power)
[500/580/680]
Vel'Koz
3gold
Vel'Koz
Void 0
Void
Multicaster 0
Multicaster
Sorcerer 0
Sorcerer
Magic Caster
Plasma Fission
Mana
0/60
Fire a plasma bolt towards the current target that deals 250/375/600 (Ability power) magic damage to the first enemy hit. It then splits in two, dealing 50% less damage whenever it passes through an enemy.

Damage: 375 (Ability power)
[250/375/600]
Quinn
3gold
Quinn
Demacia 0
Demacia
Slayer 0
Slayer
Attack Caster
Skystrike
Mana
30/90
Launch Valor through the row or column with the most enemies, marking them to take 10% (Ability power) increased damage for 4 seconds. Then rain down arrows, dealing 330/500/763 (Attack damage) physical damage split between all marked enemies.

Total Damage: 500 Attack damage
[550/555/565]
Damage Increase: 10% Ability power
Aphelios
4gold
Aphelios
Targon 0
Targon
Gunner 0
Gunner
Attack Carry
Moonlight Vigil
Mana
50/100
Fire a moon blast at the largest group of enemies that deals 144/216/1013 (Attack damage) physical damage to enemies within 2 hexes.
For 7 seconds, equip 3 Chakram, plus 1 more for each enemy hit by the blast. Attacks deal 3.6/5.4/20 (Attack damage) bonus physical damage for each Chakram equipped. Aphelios heals for 75% (Ability power) of damage dealt by Chakrams.

Moon Blast: 216 (Attack damage)
[240/240/750]
Chakram Damage: 5.4 (Attack damage)
[6/6/15]
Healing: 75% = 75% Ability power
Max Chakrams: 12
[10/12/20]
Azir
4gold
Azir
Shurima 0
Shurima
Strategist 0
Strategist
Magic Carry
Arise!
Mana
40/50
Passive: Every third attack, a Sand Soldier deals 95/140/500 (Ability power) magic damage to their target.
Active: Summon a Sand Soldier to attack your target. If Azir already has 3 Soldiers, they all immediately deal 67/98/350 (Ability power) magic damage instead.

Soldier Damage: 140 (Ability power)
[95/140/500]
Max Soldier Strike: 98 = 70% of 140
Fiora
4gold
Fiora
Demacia 0
Demacia
Challenger 0
Challenger
Attack Fighter
Blade Waltz
Mana
70/160
Become untargetable and strike the current target 4 times. Each strike deals 150/150/250 (Attack damage) physical damage and 60/90/270 (Ability power) true damage. Heal for 20% of the total damage dealt.
If the target dies, change targets to the nearest enemy.

True Damage: 90 (Ability power)
[60/90/270]
Damage: 150 = 150% Attack damage
[150/150/250]
Jarvan IV
4gold
Jarvan IV
Demacia 0
Demacia
Strategist 0
Strategist
Magic Tank
Cataclysm
Mana
100/180
Leap on a nearby enemy. Deal 140/210/800 (Ability power) magic damage to enemies within 2 hexes and Stun them for 1.75/2.25/8 seconds.

Damage: 210 (Ability power)
[140/210/800]
Stun Duration
[1.75/2.25/8]
Kai'Sa
4gold
Kai'Sa
Void 0
Void
Challenger 0
Challenger
Magic Carry
Icathian Rain
Mana
40/120
Dash away from all enemies, then fire 15/15/25 missiles split across the 4 nearest enemies. Each missile deals 75/111/240 (Ability power) magic damage.

Number of Missiles
[15/15/25]
Damage: 111 (Ability power)
[75/111/240]
Mordekaiser
4gold
Mordekaiser
Noxus 0
Noxus
Slayer 0
Slayer
Magic Fighter
God of Death
Mana
30/80
Passive: Attacks deal 100/150/375 (Ability power) bonus magic damage, increased to 250/375/900 (Ability power) while God of Death is active.
Active: Gain 400/720/1296 (Health) Shield and 1 range for 5 seconds. Killing enemies in this state steals 6/6/15% of their Health, Attack Damage, Ability Power, Armor, and Magic Resistance until combat ends.

Damage: 150 (Ability power)
[100/150/375]
Empowered Damage: 375 (Ability power)
[250/375/900]
Shield: 720 = 40% Health
Percent Stat Steal
[6/6/15]
Nasus
4gold
Nasus
Shurima 0
Shurima
Juggernaut 0
Juggernaut
Attack Tank
Soul Eater
Mana
70/150
Steal 5/5/15% maximum Health, 8% Attack Damage, 4/4/20 Armor, and 4/4/20 Magic Resist from the nearest 4/5/7 enemies for 8 (Ability power) seconds.
While empowered, every third attack deals 228/342/945 (Attack damage) physical damage.

Max Health Steal
[5/5/15]
Defense Steal
[4/4/20]
Number of Targets
[4/5/7]
Duration: 8 = 8% Ability power
Empowered Attacks: 342 (Attack damage)
[380/380/700]
Nilah
4gold
Nilah
Bilgewater 0
Bilgewater
Vanquisher 0
Vanquisher
Attack Fighter
Formless Blade
Mana
20/60
Passive: Attacks strike in a cone, dealing 65/65/100% (Attack damage) physical damage to up to 2 additional enemies. Every 3rd attack strikes in a line for 170/175/375 (Attack damage) physical damage and grants 20/20/40% stacking Attack Speed.
Active: Gain 250/375/700 (Ability power) Shield for 3 seconds and dash to a safe location.

Damage: 65% (Attack damage)
[65/65/100]
Empowered Damage: 175 (Attack damage)
[170/175/375]
Attack Speed: 20%
[20/20/40]
Shield: 375 (Ability power)
[250/375/700]
Sejuani
4gold
Sejuani
Freljord 0
Freljord
Bruiser 0
Bruiser
Magic Tank
Fury of the North
Mana
60/120
Passive: Whenever an ally attacks a Chilled enemy, they deal 17/30/356 (Health) bonus true damage.
Active: Gain 600/700/2000 (Ability power) Shield for 4 seconds. Deal 160/240/1200 (Ability power) magic damage to nearby enemies and Chill them for 4 seconds.
Chill: Reduce Attack Speed by 30%

Magic Damage: 240 (Ability power)
[160/240/1200]
Shield: 700 (Ability power)
[600/700/2000]
Bonus Damage: 30 (Health)
[1.5/1.5/10]
Shen
4gold
Shen
Ionia 0
Ionia
Bastion 0
Bastion
Invoker 0
Invoker
Magic Tank
Ki Barrier
Mana
90/170
Gain 350/450/2000 (Ability power) Shield and grant 225/275/1500 (Ability power) Shield to the 2 lowest-Health allies for 4 seconds. After shielding his allies, Shen's Shield refreshes with a burst, dealing 240/360/2500 (Ability power) magic damage to adjacent enemies.
Ionia Bonus: +8% Damage Reduction

Self Shield: 450 (Ability power)
[350/450/2000]
Ally Shield: 275 (Ability power)
[225/275/1500]
Damage: 360 (Ability power)
[240/360/2500]
Silco
4gold
Silco
Zaun 0
Zaun
Sorcerer 0
Sorcerer
Magic Caster
Undercity Tactics
Mana
0/50
Throw a vial the closest surrounded enemy, covering nearby hexes in chemicals for 6/6/10 seconds. Deal 80/120/425 (Ability power) magic damage per second to chemical-affected enemies, and heal affected allies for 20/30/120 (Ability power) per second. When possible, target unaffected groups.

Duration
[6/6/10]
Damage: 120 (Ability power)
[80/120/425]
Healing: 30 (Ability power)
[20/30/120]
Xayah
4gold
Xayah
Ionia 0
Ionia
Vanquisher 0
Vanquisher
Attack Carry
Featherstrike
Mana
30/110
Summon 7/7/12 feathers that converge on and pierce the current target, dealing 67/103/177 (Attack damageAbility power) physical damage. Each feather removes 6 Armor from the first target they hit until the end of combat.
Ionia Bonus: Attacks restore an additional Mana 5 Mana

Number of Feathers
[7/7/12]
Damage Ability power
[15/25/60]
Damage: 103 = 80% Attack damage + 25% Ability power
Aatrox
5gold
Aatrox
Darkin 0
Darkin
Slayer 0
Slayer
Juggernaut 0
Juggernaut
Attack Fighter
World Ender
Mana
0/50
Transform for 12/12/30 seconds, converting 80% of bonus Attack Speed to Attack Damage. While transformed, attacks deal 220/330/4500 (Attack damage) physical damage in an area.
Darkin Blade: Gain 350 Health and 15% (Ability power) Omnivamp. If another unit holds this weapon for at least 4 seconds, Aatrox will revive upon their death.
Omnivamp: Heal for percentage of damage dealt

Damage: 330 (Attack damage)
[275/275/2500]
Omnivamp: 15% = 15% Ability power
Ahri
5gold
Ahri
Ionia 0
Ionia
Sorcerer 0
Sorcerer
Magic Caster
Essence Thief
Mana
0/50
Steal essence from enemies around the current target, dealing 90/135/1000 (Ability power) magic damage and 20% Mana Reaving them.
Every 3/3/1 casts, unleash a wave that deals 230/350/1888 (Ability power) magic damage to all enemies hit. This deals 33% more damage to enemies whose essence has been stolen.
Ionia Bonus: +3 Mana per second
Mana Reave: Increase max Mana until the next cast

Essence Steal: 135 (Ability power)
[90/135/1000]
Wave Damage: 350 (Ability power)
[230/350/1888]
Casts Before Wave
[2/2/0]
Bel'Veth
5gold
Bel'Veth
Empress 0
Empress
Void 0
Void
Attack Fighter
Royal Maelstrom
Mana
20/70
Lash out at the lowest Health enemy in range 6/6/30 (Attack speed) times. Each lash deals 74/114/226 (Attack damageAbility power) physical damage and 2% of the target's max Health as true damage.

Base Number of Lashes
[6/6/30]
Total Number of Lashes: 6 = 6 + 5 per 100% bonus Attack speed
Damage Ability power
[18/30/100]
Damage: 114 = 70% Attack damage + 30% Ability power
Gangplank
5gold
Gangplank
Bilgewater 0
Bilgewater
Gunner 0
Gunner
Reaver King 0
Reaver King
Attack Fighter
The Dreadway
Mana
90/180
Cutlass Passive: Gain 50 Armor and Magic Resist. Attacks ignite the target, dealing 240/360/4500 (Attack damage) true damage over 3 seconds.
Pistol Passive: Gain 3 range. Attacks grant 3 bonus mana.
Active: Summon the Dreadway to sail across the board, crashing into the first enemy hit and dealing 450/675/9001 (Ability power) magic damage in a 3-hex radius. Allies the Dreadway passes through or hits with the crash are empowered by citrus, gaining 35/50/300% Attack Speed and immunity to crowd control for 3 seconds.

Ignite Damage: 360 = 300% Attack damage
[300/300/2500]
Spell Damage: 675 = 675% Ability power
[450/675/9001]
Attack Speed
[35/50/300]
Heimerdinger
5gold
Heimerdinger
Piltover 0
Piltover
Technogenius 0
Technogenius
Magic Caster
CH-3X Lightning Grenade
Mana
80/160
Hurl a grenade towards the largest group of enemies, dealing 150/225/3141 (Ability power) magic damage to enemies in a large area and Stunning them for 1.5/2/15 seconds.

Damage: 225 (Ability power)
[150/225/3141]
Stun Duration
[1.5/2/15]
K'Sante
5gold
K'Sante
Shurima 0
Shurima
Bastion 0
Bastion
Magic Tank
All Out Strike
Mana
0/70
Heal for 100/180/324 (Health), then knock up the current target before smashing them to the edge of the battlefield. Deal 250/400/1000 (Ability power) magic damage and Stun them for 2/2.5/10 seconds. Deal 250/400/1000 (Ability power) magic damage to enemies the target collides with and Stun them for 1/1.25/5 seconds.
If the target can't be pushed back any further, knock them off the battlefield. Otherwise, chase after them.

Damage: 400 (Ability power)
[250/400/1000]
Stun Duration
[2/2.5/10]
Collision Damage: 400 = 50% of 400
Collision Stun Duration
[1/1.25/5]
Heal: 180 = 10% Health (max)
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp
Mana
0/999
Ryze's ability changes depending on the portal the lobby chooses at the beginning of the game. See them all in the Regions section.
Sion
5gold
Sion
Noxus 0
Noxus
Bruiser 0
Bruiser
Attack Tank
Glory in Death
Mana
70/160
Passive: Upon death, reanimate with 100% Health, decaying at 20/13/0% maximum Health per second. Sion can no longer use his Ability, but is immune to crowd control and gains
150/150/1000% (Ability power) Attack Speed.
Active: Charge towards the most enemies within 4 (Range) hexes. Deal 158/247/788 (Attack damage) physical damage to any enemies along the way and knock them up, Stunning them for 1.25/1.5/15 seconds.

Reanimation Health Decay
[20/13/0]
Reanimated Attack Speed: 150% = 150% Ability power
Charge Range: 4 = 3 + Range
Charge Damage: 247 (Attack damage)
[225/235/500]
Stun Duration
[1.25/1.5/15]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Bandle City
Mana
30/75
Create a portal to Bandle City under the most expensive unit on your bench. They are summoned to the battlefield with 25/70/200 (Ability power) bonus Mana and are...slightly smaller?
If there are no units left on your bench, Ryze summons a random high tier unit instead.

Bonus Mana: 70 (Ability power)
[25/70/200]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Bilgewater
Mana
30/100
Create a portal to Bilgewater, summoning a giant treasure chest to fall on the largest cluster of enemies that deals 350/525/7777 (Ability power) magic damage. The size of this chest is increased by 1% for every 2 gold you have.
Each enemy hit has a chance to knock gold or other treasures out of the chest, and that chance doubles if the chest kills the enemy.

Damage: 525 (Ability power)
[350/525/7777]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Demacia
Mana
50/110
Create a portal to Demacia that protects allies for 2/2/5 seconds. Allies within the zone gain 600/900/9999 (Ability power) Shield. If an ally leaves the safety of the portal, they are healed for 250/375/9999 (Ability power).
When the portal expires, enemies within are dealt 300/450/999 (Ability power) magic damage.

Shield: 900 (Ability power)
[600/900/9999]
Heal: 375 (Ability power)
[250/375/9999]
Damage: 450 (Ability power)
[300/450/999]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Freljord
Mana
30/65
Create a portal to the Freljord under a random group of enemies for 2 seconds. The freezing winds deal 300/450/3500 (Ability power) magic damage to enemies within two hexes over the duration and apply Permafrost, a permanent Chill.
If enemies are already affected by Permafrost, they are instead Stunned for the duration.
Chill: Reduce Attack Speed by 30%

Damage: 450 (Ability power)
[300/450/3500]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Ionia
Mana
50/125
Create a portal to Ionia in the center of the battlefield, summoning forth a Spirit Tree that affects the 5/7/20 closest units. Allies gain 30/40/300% Attack Speed for 6 seconds and are healed for 400/500/3000 (Ability power) over the duration. Enemies dance, dealing 175/275/1500 (Ability power) magic damage and Stunning them for 2/2.5/20 seconds.

Number of Targets
[5/7/20]
Bonus Attack Speed
[30/40/300]
Healing: 500 (Ability power)
[400/500/3000]
Stun Duration
[2/2.5/20]
Damage: 275 (Ability power)
[175/275/1500]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Tank
Realm Warp: Ixtal
Mana
60/120
Create a portal to Ixtal, coating the ground around the current target in a thicket of vines. After a brief delay, deal 370/570/3000 (Armor Magic resist) magic damage to enemies within and Stun enemies at the epicenter for 2/2/10 seconds with a knockup.
Allies within are wrapped in Barkskin, granting 100 (Armor) Armor and 100 (Magic resist) Magic Resistance for 4 (Ability power) seconds.

Damage Armor
[185/285/1500]
Damage Magic resist
[185/285/1500]
Damage: 570 = 285% Armor + 285% Magic resist
Stun Duration
[2/2/10]
Barkskin Defenses: 100 (Armor) & 100 (Magic resist) = 100% Armor & Magic resist
Barkskin Duration: 4 = 4% Ability power
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Noxus
Mana
70/120
Create a portal to Noxus that spews out a torrent of weapons and armor, granting 3/4/10 completed items to random allies with open slots, and throwing 4/5/12 axes towards random enemies that deal 150/225/2000 (Ability power) magic damage each.
If an ally would recieve an item while all slots are full, they instead gain a stacking 10% damage increase for the rest of combat.

Number of Items
[3/4/10]
Number of Axes
[4/5/12]
Damage: 225 (Ability power)
[150/225/2000]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Piltover
Mana
30/100
Create a portal to Piltover that launches an enforcer grenade towards the largest clump of enemies, dealing 275/425/3000 (Ability power) magic damage to enemies within two hexes and creating a containment area for 3/4/8 seconds. Enemies are unable to leave the area, and 15/30/500% of the damage dealt to them is also dealt to all other enemies within.

Damage: 425 (Ability power)
[275/425/3000]
Percent Shared Damage
[15/30/500]
Containment Duration
[3/4/8]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Shadow Isles
Mana
40/80
Mark the 1/1/10 ally's soul(s) with the lowest current health to be reclaimed by the Shadow Isles. After they die, they return to the battlefield with 40/80/3% (Ability power) of their maximum Health.
If all living allies are already marked, Ryze instead resurrects a deceased ally.
Ryze cannot resurrect himself.

Allies Resurrected
[1/1/10]
Health on Resurrection: 80% (Ability power)
[40/80/300]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Shurima
Mana
90/150
Create a portal to Shurima, summoning a roaming sand tornado that deals 175/275/2500 (Ability power) magic damage to enemies hit and knocks them up, Stunning them for 1/1.25/3 second(s).
The tornado has a chance to unearth buried treasures and gold as it travels.

Damage: 275 (Ability power)
[175/275/2500]
Stun Duration
[1/1.25/3]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Targon
Mana
30/100
Create a portal to the skies above Mount Targon that beckons the current target. After a few seconds, they descend from the heavens as a meteor towards the largest group of enemies, dealing 18/30/100% (Ability power) of the initial target's maximum Health as magic damage. Enemies in the epicenter are briefly knocked up.
If the target is the only enemy remaining, they never descend.

Percent Max Health: 30% (Ability power)
[18/30/100]
Ryze
5gold
Ryze
Wanderer 0
Wanderer
Invoker 0
Invoker
Magic Caster
Realm Warp: Zaun
Mana
40/100
Create 5/8/25 portals to Zaun, causing hired guns to fire at nearby enemies. Deals 125/230/2006 (Ability power) magic damage and Wounds, 20% Shreds, and 20% Sunders for 6 seconds. The more gold you have, the more powerful the portals become.
25 Gold: +1 portal. Portals fire a rocket that deals 50% damage in a one-hex radius.
50 Gold: Double the portals. Summon 1 additional portals for every 20 Gold more.
Wound: Reduce healing received by 50%
Shred: Reduce Magic Resist
Sunder: Reduce Armor

Number of Portals
[5/8/25]
Damage: 230 (Ability power)
[125/230/2006]