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Set 13 Info
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Set 13 Update
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Cavalier
Innate: Cavaliers charge quickly towards their target whenever they move.
Cavaliers gain Durability. At the start of combat and after each charge, this effect is doubled for 4 seconds.
(2) 20%
(3) 25%
(4) 30%
Units
Kled
Hellion
Violent Tendencies
Passive:
Every 4th attack deals
110/165/247 (
)
physical damage.
Enter combat on Skaarl and gain a Shield for
80% (
)
of max Health. When it breaks, dismount and become
Untargetable
briefly, gaining
70/80/110%
Attack Speed.
Hecarim
Forgotten
Spirit of Dread
Over the next 3 seconds, restore
200/225/250 (
)
Health, and deal
250/375/600 (
)
magic damage to adjacent enemies.
Sejuani
Nightbringer
Brawler
Fury of the North
Stun
the current target for 2/3/4 seconds and deal
300/450/750 (
)
magic damage. Then gain
Frost Armor
, granting
60/100/200
Armor and Magic Resist for 4 seconds.
Rell
Redeemed
Ironclad
Attract and Repel
Leap into the air and create a tether to the farthest ally. Upon landing, the tether breaks and
Stuns
all nearby enemies in its path for
1.5/2/8
seconds. Nearby allies gain a
300/375/3000 (
)
Shield for 4 seconds.