Set 7.5 Info
Dragon 0

Dragon

Innate: Require 2 team slots.
Dragons provide +3 to the marked trait and gain additional bonuses.
(1) 500 Health
(2) and 20 Armor and Magic Resist
(3) and 10% Damage Amp
(4) and +1 to team size
(5) and heal 40 Health every second
(6) and your Dragons ascend! 300 Health, 30 Armor and Magic resist, 30 Attack Damage, 30 Ability Power, 30% Attack Speed

Units

Nomsy

Prodigy 0
Prodigy
Nomsy

Fireballs!

Lob a fireball towards a random enemy that explodes on impact, dealing 190/285/455 (Ability power) magic damage to enemies within 1 hex, and bouncing additional fireballs that deal 30/35/40% of the damage.

Zippy

Guild 0
Guild
Zippy

Somersault Assault

Gain 375/450/650 (Ability power) Shield for 2 seconds and deal 340/540/1050 (Attack damage) physical damage to the highest percent health enemy, Stunning and knocking them back slightly.

Daeja

Mirage 0
Mirage
Daeja

Windblast

Passive: Launch three barrages that each deal 30/45/155 (Ability power) bonus magic damage and reduce the target's Magic Resist by 5.
Active: Deal 260/390/1350 (Ability power) magic damage toward the most enemies in a line.

Idas

Shimmerscale 0
Shimmerscale
Guardian 0
Guardian
Idas

Golden Scales

For 2 seconds, reduce incoming damage by 30/50/300. Then heal 450/600/3000 (Ability power) Health and grant other nearby allies 150/250/1200 (Ability power) Shield for 5 seconds. The Shield grants 30% Attack Speed while it holds.

Shi Oh Yu

Jade 0
Jade
Mystic 0
Mystic
Shi Oh Yu

Jade Form

Enter Jade stance, gaining 20/25/40% Durability, immunity to crowd control, and empowering the next 3 attacks with special effects.
Attack 1: Deal 190/250/1700 (Attack damage) physical damage and Stun the target for 1 second(s).
Attack 2: Deal 190/250/1700 true damage.
Attack 3: End the stance, dealing 190/250/1700 (Attack damage) physical damage to all enemies in a line and Stunning them for 1 second(s).

Sohm

Lagoon 0
Lagoon
Mage 0
Mage
Sohm

Tideblossom

Mark an unmarked enemy, dealing 200/300/900 (Ability power) magic damage to enemies along the way. Marks transfer to a nearby enemy on Mark owner death.
After 3 casts, the next cast deals 335/505/1510 (Ability power) magic damage in a 2-hex radius around all marked enemies.

Tyrant Swain

Darkflight 0
Darkflight
Tyrant Swain

Dragon Master's Decree

Launch 8 dragonlings toward nearby enemies. Each deals 90/130/600 (Ability power) magic damage to their target, then returns to restore for 12% missing Health.

Sy'fen

Whispers 0
Whispers
Bruiser 0
Bruiser
Sy'fen

Rampage

Charge toward the farthest enemy within 2.5 hexes, dealing 145/220/650 (Attack damage) physical damage and Stunning enemies hit.
Then bite an enemy, dealing 350/525/1575 (Attack damage) physical damage and ignoring 33% (Ability power) of the target's Armor.

Ao Shin

Tempest 0
Tempest
Ao Shin

Lightning Rain

Fire a barrage of 20/20/100 lightning strikes at random enemies. Each strike deals 160/235/666 (Ability power) magic damage and removes 10 current Mana from the current target.

Aurelion Sol

Astral 0
Astral
Evoker 0
Evoker
Aurelion Sol

Black Hole

Summon a black hole under a random enemy. After 2 seconds, it deals 370/600/99999 (Ability power) magic damage to the target and enemies within 2 hexes, and increases their damage taken by 20% for 10 seconds.
Black holes generated after 18 seconds of combat are larger and deal 20% more damage.

Shyvana

Ragewing 0
Ragewing
Shapeshifter 0
Shapeshifter
Shyvana

Dragon's Descent

Transform into a dragon for the rest of combat and replace this ability with Flame Breath. Become briefly untargetable and dive-bomb into the largest group of enemies, dealing 80/150/1500 (Ability power) magic damage in a 3-hex circle and Stunning for 1.25/1.25/10 seconds. After landing, cast Flame Breath immediately.
Flame Breath: Breathe fire in a cone, dealing up to 700/1200/20000 (Ability power) magic damage to enemies hit. While breathing fire, is always enraged.

Terra

Monolith 0
Monolith
Terra

Earthquake

Stomp three times, creating a surrounding earthquake that deals 460/640/5360 (ArmorMagic resistAttack damage) physical damage. When it ends, gain 130/165/4000 (Ability power) Armor and Magic Resist for 8 seconds. While casting, become Unstoppable.
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