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Set 16 Info
Set 16 Update
Units
Traits
Items
Augments
Portals
Synergy Grid
Set 16 Info
Freljord
Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.
Freljordians gain 150% more.
(3) 8%
, 10%
(5) Two Towers. 12%
, 16%
(7) Towers stun enemies on death for 1.5 seconds. 16%
, 22%
.
Units
Anivia
Invoker
Frostbite
Fire an ice shard at target that deals
325/455/650
(
)
magic damage. If they are
Chilled
, the damage Critically
Strikes.
Ashe
Quickstriker
True Ice Arrow
Fire an arrow at target that deals
140/210/325
(
)
physical damage to them and
46/69/107
(
)
damage to adjacent enemies. Targets below 30% max Health take
true damage
instead. 30%
Chill
all enemies hit for 3
seconds.
Bloodsworn Bond:
When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Tryndamere
Slayer
Undying Rage
Become enraged for 5 seconds. While enraged, gain
25%
(
)
Durability and attacks are replaced with a strike that deals
120/180/270
(
)
physical damage. Ignore
30%
of Armor against
Chilled
enemies.
Bloodsworn Bond:
When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Sejuani
Defender
Winter's Wrath
Gain
475/525/625
(
)
Shield for 4 seconds. Strike in a cone and a line. Enemies hit take
70/105/170
(
)
magic damage and are 30%
Chilled
for 4 seconds. If they are already
Chilled
, Stun them for 1
second.
Braum
Warden
Unbreakable Frost
Raise shield for 4 seconds, gaining
55/55/90%
(
)
Durability and redirecting projectiles to towards Braum
instead. When hit, deal
27/43/1245
(
)
magic damage to nearby enemies and 30%
Chill
them for 2
seconds.
Lissandra
Invoker
Frozen Tomb
Encase target in ice, Stunning them for 1 second and dealing
275/415/2800
(
)
magic damage. All enemies within 2 hexes of them split
415/625/2800
(
)
magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest
enemies.
Chilled
enemies take
12%
more damage from this
ability.
Volibear
Bruiser
The Relentless Storm
Bite the target and mark them, dealing
136/215/2117
(
)
physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating
Stormbringer
and dealing
272/430/4233
(
)
physical damage to enemies within a two hex
radius.
Stormbringer:
Gain
400/550/9999
Health and
50/50/999%
Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing
98/161/1155
(
)
magic damage. Takedowns summon a bolt on fallen
enemies.