Set 16 Info
Freljord 0

Freljord

Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.
Freljordians gain 150% more.
(3) 8% Health, 10% Damage Amplification
(5) Two Towers. 12% Health, 16% Damage Amplification
(7) Towers stun enemies on death for 1.5 seconds. 16% Health, 22% Damage Amplification.

Units

Anivia

Invoker 0
Invoker
Anivia

Frostbite

Fire an ice shard at target that deals 325/455/650 (Ability power) magic damage. If they are Chilled, the damage Critically Strikes.

Ashe

Quickstriker 0
Quickstriker
Ashe

True Ice Arrow

Fire an arrow at target that deals 140/210/325 (Attack damageAbility power) physical damage to them and 46/69/107 (Attack damageAbility power) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.

Tryndamere

Slayer 0
Slayer
Tryndamere

Undying Rage

Become enraged for 5 seconds. While enraged, gain 25% (Ability power) Durability and attacks are replaced with a strike that deals 120/180/270 (Attack damage) physical damage. Ignore 30% of Armor against Chilled enemies.
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.

Sejuani

Defender 0
Defender
Sejuani

Winter's Wrath

Gain 475/525/625 (Ability power) Shield for 4 seconds. Strike in a cone and a line. Enemies hit take 70/105/170 (Ability power) magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second.

Braum

Warden 0
Warden
Braum

Unbreakable Frost

Raise shield for 4 seconds, gaining 55/55/90% (Ability power) Durability and redirecting projectiles to towards Braum instead. When hit, deal 27/43/1245 (ArmorAbility power) magic damage to nearby enemies and 30% Chill them for 2 seconds.

Lissandra

Invoker 0
Invoker
Lissandra

Frozen Tomb

Encase target in ice, Stunning them for 1 second and dealing 275/415/2800 (Ability power) magic damage. All enemies within 2 hexes of them split 415/625/2800 (Ability power) magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies.
Chilled enemies take 12% more damage from this ability.

Volibear

Bruiser 0
Bruiser
Volibear

The Relentless Storm

Bite the target and mark them, dealing 136/215/2117 (Attack damageHealth) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 272/430/4233 (HealthAttack damage) physical damage to enemies within a two hex radius.
Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 98/161/1155 (HealthAbility power) magic damage. Takedowns summon a bolt on fallen enemies.
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