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Set 9.5 Info
Set 9.5 Info
Slayers gain 12% Omnivamp.
Slayers deal bonus damage, doubled against units below 66% Health.
(2) +6% bonus damage
(4) +20% bonus damage
(6) +40% bonus damage
Gains new Passive effects as your Tactician levels up.
bonus magic damage.
Every 3rd attack launches a wave that deals
magic damage and 20%
enemies for 3 seconds.
Every attack launches a wave and they travel farther.
Reduce Magic Resist
Supreme Display of Talent
Dash to strike enemies in a line and deal
and knocking up the first target hit for 1.5 seconds and all other targets for 0.5 seconds.
physical damage to the current target and mark them. If they are below 66% max Health, deal true damage instead. If the target is marked, deal
bonus true damage.
If this kills the target, rip through them 1 hex and heal for
God of Death
bonus magic damage, increased to
while God of Death is active.
Shield and 1 range for
seconds. Killing enemies in this state steals
of their Health, Attack Damage, Ability Power, Armor, and Magic Resistance until combat ends.
Launch Valor through the row or column with the most enemies, marking them to take
increased damage for 4 seconds. Then rain down arrows, dealing
physical damage split between all marked enemies.
Transform for 12/12/30 seconds, converting 80% of bonus Attack Speed to Attack Damage. While transformed, attacks deal
physical damage in an area.
Darkin Blade: Gain
. If another unit holds this weapon for at least 4 seconds, Aatrox will revive upon their death.
Heal for percentage of damage dealt