Steal 350/500/5000 Health split between the nearest 3/4/10 enemies. Each cast after heals 250/300/900 () Health and deals 165/297/535 () physical damage to the target instead.
Your team gains 3% Attack Speed. Pyro champions gain more and execute enemies under 10% Health.For each kill, Pyro champions create an infernal cinder that you collect the next round. For every 5 cinders you collect, your team gains 2% more .