Set 12 Info
Tier 1
Tier 2
Tier 2.5
Tier 3
Tier 4
Stage 2
100%
0%
0%
0%
0%
Stage 3
40.0%
40.0%
20.0%
0%
0%
Stage 4
0%
35.0%
35.0%
30.0%
0%
Stage 5
0%
0%
20.0%
60.0%
20.0%
Stage 6+
0%
0%
0%
60.0%
40.0%

Tier 1 (Stage 2-3)

All Ones
0gold
Reroll your Shop with all 1-cost champions.
Coin Flip
0gold
50% chance to gain 1 gold for each Coin Flip you've used.
Crystal Ball
0gold
Reveal who your next opponent is.
Dehance
0gold
Reroll your Shop with champions 1 cost lower.
Minor Polymorph
0gold
Non-combat: A 1-cost champ you have transforms into a 2-cost.
Summon Dummy
0gold
Gain a Target Dummy for 1 round.
Tinker
0gold
Gain a Reforger and a Remover.
Copycat
1gold
Next combat: Get a 1-star copy of the first enemy champion to die.
Minor Gambit
1gold
If you win your next player combat, gain 3 gold.
Minor Wish
1gold
Gain a random minor effect.
Shivinate
1gold
All your items transform into Statikk Shiv for 1 round.
Magic Mirror
2gold
Gain a 1-star copy of a random champion you fielded last combat.

Tier 2 (Stage 3-4)

Polymorph
0gold
Non-combat: A 2-cost champ you have transforms into a 3-cost.
Portal Hopping
0gold
Gain a random Portal champion.
Truce
0gold
You and your opponent gain 1 gold.
Ultra Ascension
0gold
Next combat: At 22 seconds, your team gains 300% Damage Amp.
Zoomify
0gold
Your team gains 200% movement speed for 1 round.
All Threes
1gold
Reroll your Shop with all 3-cost champions.
All Twos
1gold
Reroll your Shop with all 2-cost champions.
Busy Bees
1gold
Your Bees gain 25% Attack Speed this round.
Comfort Food
1gold
Gain 1 player health. Gain 2 more if you lose next player combat.
Eldritch Hunger
1gold
Next combat: Your Eldritch God gains 20% Attack speed and 10% Health on takedown.
Hocus Pocus
1gold
Next combat: Witches gain 25 Ability Power.
Hugify
1gold
Your highest Health champion grows, gaining 500 Health for 1 round.
Pyromania
1gold
Gain 10 Pyro infernal cinders.
Queen's Gambit
1gold
Next combat: If you win, gain a copy of your highest cost Faerie.
Quickening
1gold
Next combat: Chrono champions gain +30% Attack speed after countdown.
Rite of Speed
1gold
Your team gains 10% Attack Speed for 1 round.
Sinister Deal
1gold
Gain 2 gold. This Charm costs 1 player health.
Spitfire
1gold
Next combat: Dragon attacks deal an extra 1% max Health true damage.
Starless Shield
1gold
Next combat: Grant 300 Shield to your 1-star champions.
Study Hard
1gold
Gain 2 XP for each Study Hard you've bought this game.
Supreme Arcana
1gold
Your High Arcana champion gains 20% Damage Amp and Durability for 1 round.
Die Roll
2gold
Roll a die. Gain gold equal to the result.
Freeroller
2gold
Gain 2 Shop rerolls.
Frosty Fortitude
2gold
Next combat: Winter ice soldiers gain 40% more Health.
Hexplosion
2gold
Next combat: The first ally champion to die explodes, dealing 600 magic damage.
Piece of Cake
2gold
Gain 25 sugar for your Sugarcraft cake.
Conjure Emblem
12gold
Gain a random Emblem.

Tier 2.5 (Stage 3-5)

Lucky Find
0gold
Gain 1 gold. Your team gains 50 Health for 1 round.
Portal Hopping
0gold
Gain a random Portal champion.
Busy Bees
1gold
Your Bees gain 25% Attack Speed this round.
Dress Down
1gold
Next combat: 30% Shred and Sunder all enemies for 8 seconds.
Eldritch Hunger
1gold
Next combat: Your Eldritch God gains 20% Attack speed and 10% Health on takedown.
Hocus Pocus
1gold
Next combat: Witches gain 25 Ability Power.
Pyromania
1gold
Gain 10 Pyro infernal cinders.
Queen's Gambit
1gold
Next combat: If you win, gain a copy of your highest cost Faerie.
Quickening
1gold
Next combat: Chrono champions gain +30% Attack speed after countdown.
Spitfire
1gold
Next combat: Dragon attacks deal an extra 1% max Health true damage.
Supreme Arcana
1gold
Your High Arcana champion gains 20% Damage Amp and Durability for 1 round.
Aftershock
2gold
Next Combat: After 10 seconds, stun all enemies for 1.5 seconds.
Assassin
2gold
Next combat: Your highest Attack damage champion jumps to the enemy backline.
Bunch-o'-Belts
2gold
Your team gains 6 non-removable Giant's Belts for 1 round.
Combat Mastery
2gold
Next combat: Gain 1 XP for each enemy your team kills.
Frosty Fortitude
2gold
Next combat: Winter ice soldiers gain 40% more Health.
Golden Dummy
2gold
Gain a Dummy for 1 round. Your Dummies drop gold as they take damage.
Piece of Cake
2gold
Gain 25 sugar for your Sugarcraft cake.
Summon Voidling
2gold
Gain a Voidling for 1 round.
Surprise!
2gold
1 champion without items gains a Suspicious Trenchcoat for 1 round.
Treasure Hunter
2gold
1 champion without items gain an Unstable Treasure Chest for 1 round.
Moonlight Ritual
3gold
Next combat: A random 1 or 2 cost champion stars up.
Phantom Gloves
3gold
Gain a temporary Thief's Gloves for 1 round.
Minor Mimicry
5gold
Gain a Lesser Champion Duplicator.
Conjure Anvil
8gold
Gain a component anvil.
Assembly
12gold
Gain a copy of each 1-cost champion.

Tier 3 (Stage 4+)

Discount
0gold
This round, the next champion you buy is free.
Paragon
0gold
Next combat: Your team's physical damage is dealt as magic damage
Portal Hopping
0gold
Gain a random Portal champion.
Tinker
0gold
Gain a Reforger and a Remover.
Busy Bees
1gold
Your Bees gain 25% Attack Speed this round.
Eldritch Hunger
1gold
Next combat: Your Eldritch God gains 20% Attack speed and 10% Health on takedown.
Golden Armor
1gold
Your team gains 50 Health for every 10 gold you have for 1 round.
Hocus Pocus
1gold
Next combat: Witches gain 25 Ability Power.
Ironclad Spirit
1gold
Your team gains 30 Armor for 1 round.
Life Insurance
1gold
Next combat: Allied champions have a 50% chance to drop 1 gold on death.
Mystic Spirit
1gold
Your team gains 30 Magic Resist for 1 round.
Pyromania
1gold
Gain 10 Pyro infernal cinders.
Queen's Gambit
1gold
Next combat: If you win, gain a copy of your highest cost Faerie.
Quickening
1gold
Next combat: Chrono champions gain +30% Attack speed after countdown.
Salvager
1gold
Any champions you bench this turn have items removed and broken apart.
Scope Expansion
1gold
Champions in your back 2 rows gain 2 Attack Range for 1 round.
Spitfire
1gold
Next combat: Dragon attacks deal an extra 1% max Health true damage.
Supreme Arcana
1gold
Your High Arcana champion gains 20% Damage Amp and Durability for 1 round.
Frosty Fortitude
2gold
Next combat: Winter ice soldiers gain 40% more Health.
Lightning Strike
2gold
Next combat: Deal 10% max Health as true damage to all enemies.
Major Gambit
2gold
If you win your next player combat, gain 10 gold.
Phantom Artifact
2gold
Gain a temporary Artifact for 1 round.
Phantom Claw
2gold
Gain 1 temporary Dragon's Claw for 1 round.
Phantom Vest
2gold
Gain a temporary Bramble Vest for 1 round.
Piece of Cake
2gold
Gain 25 sugar for your Sugarcraft cake.
Silver Guard
2gold
Next combat start: Your team is immune to crowd control for 8 seconds.
Summon Dummies
2gold
Gain 2 Target Dummies for 1 round.
The Count
2gold
Reroll your Shop with a 1, 2, 3, 4, and 5 cost champion.
All Fours
3gold
Reroll your Shop with all 4-cost champions.
Sunfire Sorcery
3gold
Next combat: Burn and Wound enemies for 10 seconds.
Yordle Spirit
3gold
Next combat: Your team has a 99% chance to dodge attacks for 4 seconds.
Counterspell
4gold
Next combat: Mana Reave all enemies.
Reaper
4gold
Next combat: Your units execute enemies that fall below 200 Health.
Scrappy
4gold
2 champions without items gain a temporary full item.
Earthquake
5gold
Next combat: Stun all enemies for 2 seconds.
Leadership
5gold
A champion holding 3 completed items gains 300 Health permanently.
Major Wish
5gold
Gain a random effect.
Animate Shop
6gold
For 20 seconds, your shop refreshes for free every 2 seconds.
Phantom Emblem
6gold
Gain a temporary emblem of your most active trait for 1 round.
Sticky Fingers
6gold
Next combat: copy a component from the 1st enemy your team kills.

Tier 4 (Stage 5+)

Major Polymorph
0gold
Non-combat: A 4-cost champ you have transforms into a 5-cost.
Enhance
1gold
Reroll your Shop with champions 1 cost higher.
Backrow Star
2gold
Next combat: A random back row champion gains 40% Attack speed for 7 seconds.
Animate Bench
4gold
Next combat: Every 6 seconds, a champion joins combat from your bench.
Sinister Shop
4gold
Gain 6 Shop rerolls. This Charm costs 4 player health.
Spawn Swarm
4gold
Next combat: Your 1st 2 front row units spawn a voidling after death.
Barrier
5gold
Next combat: Your team gains 1000 Shield, decaying over 5 seconds.
Meteor Storm
5gold
Combat start: Burn and deal 30% max Health magic damage to 4 enemies.
Big Surprise!
6gold
2 champions without items gain a Suspicious Trenchcoat for 1 round.
Infliction
6gold
Next combat: Chill, Burn, Shred, and Sunder enemies for 8 seconds.
Late Bloomer
6gold
Gain a permanent 3-star 1-cost champion and a Magnetic Remover.
Treasure Party
6gold
1 champions without items gain 2 Unstable Treasure Chests for 1 round.
All Fives
8gold
Reroll your Shop with all 5-cost champions.
Guild of Thieves
8gold
Gain 3 temporary Thief's Gloves for 1 round.
Summon Golem
8gold
Summon a large Golem equipped with defensive items for 1 round.
Tremors
8gold
Combat start and every 10 seconds, stun all enemies for 1.25 seconds.
Major Mimicry
10gold
Gain a Champion Duplicator.
Radiantize
10gold
1 full item held by a champion becomes Radiant for 1 round.
Summon Dragon
10gold
Summon a 3200 Health Dragon for 1 round.
Conjure Artifact
18gold
Gain an Artifact anvil.
Conjure Support
25gold
Gain a Support Anvil

Tier 4+ (Stage 7+)

Magnum Opus
99gold
Lose 66 player health. Gain a permanent 3-star 5-cost.

Xerath's Ascendant Charms

Judgement
0gold
Next combat: If you win, gain 12 gold; if you lose, gain 20 XP.
The Chariot
2gold
This round, rerolls cost you 1 gold and buying XP costs you 3 gold.
The Lovers
2gold
Gain a 5-cost champion and a 2* 2-cost champion that share traits.
The Moon
4gold
Increase your 5-cost odds by 4% permanently.
The Emperor
5gold
Next combat: Xerath gains 20% Damage Amp and his allies gain 10% Damage Amp.
The Tower
5gold
Gain a Lightning Dummy for 1 round that strikes nearby enemies.
The Star
7gold
Next combat: 1-stars star up. Their allies gain 200 Shield and 20 Ability power.
The World
30gold
Gain a copy of every 4-cost champion.
The Sun
32gold
Gain a Support anvil and an Artifact anvil.
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