Worth The Wait can no longer give the same Champion to multiple players
Craftable and uncraftable emblems can now be reforged into each other
Getting the Golden Egg from Call to Chaos with a full bench no longer fails to grant the egg
Calculated Loss no longer works on PVE rounds
Money Monsoon no longer procs on Carousel rounds
Future Focused now grants its rewards on 2-7 instead of 3-1
Riftbeast selector can now be used in arrival phase with Omega Riftbeast
Missed Connections no longer grants 2 Akalis
Rengar's Rival "gold granted" tooltip updates correctly with the Wisp ‘Heated Rivalry'.
Uncraftable items no longer have extra blank space underneath the tooltip
Pandora's Bench and Expedition no longer allow units in their hexes pending transformation to be starred up
Fixed an issue where Pandora's Bench would take/return double the units from the available champion pool. For example if you roll a two-star Sett into a two-star Aphelios, instead of being +3/-3 copies moving in the pool it would be +6 and then -6. As long as you kept rolling the pool would fix itself and return to normal, but it would temporarily alter pool contents.
Random Item Component icon in Double Up Gift Armory no longer displays Rabadon's Deathcap
Unit death animations no longer end abruptly after finishing the combat round
Unit obtained from the Carousel no longer occasionally disappears after transitioning out of the Carousel Round
Elderwood Lifeblossom Summon can no longer be benched by a Bot during Planning Phase
PvE monsters will now spawn correctly
Fixed a Double Up issue where Random Item Component icon displayed a Rabadon's Deathcap, which is not a random nor an Item Component.
Fixed an Issue where 3-star Ashe was broken after being Polymorphed
Champion names no longer display with an incorrect linebreak when dragging items onto them
Removed extra space around the shop lock tooltip
Fixed an issue where a Unit obtained from the Carousel would rarely disappear after coming back from Carousel round. Where did they go?
Fixed an issue where purchase VO would be played when starring up a Champion during Planning Phase
Fixed an issue where a bot could somehow bench their Lifeblossom Elderwood summon during Planning Phase.
Fixed an issue where Enemy Units' HP bars had a small chance to appear above Friendly Units during Combat
Blackthorn Trait description displays incorrect stats at level 6 and does not say it sacrifices the unit. It does. But you get a lot of stats.
Finally found out the source of an issue where PvE units were entirely missing from a PvE round and fixed it. Thanks for the reports on this one, it was tricky to hunt down with how sporadic it was.