Play a 4-note tune at random using 3 possible notes:Doot - Deal 200/300/450() magic damage to the current target.Chime - Heal the lowest Health ally for 120/150/180() Health.Tip - Drop 1 gold and play another note. (3 Gold in Hyper Roll) Headliner Effect: The finale of Bard's first cast each combat spreads an additional Doot for every 8 times he's cast this game. Doots deal 85/125/190 () magic damage.
Doot: 300 ()
[200/300/450]
Chime: 150 ()
[120/150/180]
Tip Chance
[1/1/3]
Magic Marksman
Attacks grant 10 Mana.<br><br><tftitemrules>Recommended Items:</tftitemrules>