Set 4.5 Info
Keeper 0

Keeper

At the start of combat, Keepers grant themselves and all adjacent allies a Shield for a duration. This Shield is 50% stronger on Keepers.
(2) 150 Shield, 8 seconds
(4) 200 Shield, 10 seconds
(6) 250 Shield, 12 seconds
(8) 500 Shield, 12 seconds

Units

Elise

Cultist 0
Cultist
Elise

Spider Form

Transform into a spider, gaining 25/30/45% (Ability power) maximum Health. Spider Form attacks heal for 40/80/160 (Ability power) and 35/35/50% Mana Reave the target.
Mana Reave: increase maximum Mana until the next cast
tft10_headliner_default

Jarvan IV

Warlord 0
Warlord
Jarvan IV

Dragon Strike

Throw a standard near the farthest enemy and pull towards it with a lance, dealing 175/250/750 (Ability power) magic damage to enemies passed through, Stunning them for 1 second.
tft10_headliner_default

Rakan

Elderwood 0
Elderwood
Rakan

Disarming Diversion

Dash to the furthest enemy within attack range, Disarming all units passed through for 2.5/3/4 seconds, and Taunting the target.
Create a 200/400/800 (Ability power) Shield for 4 seconds.
Disarm: Target cannot attack
tft10_headliner_default

Kennen

Ninja 0
Ninja
Kennen

Slicing Maelstrom

Summon a storm for 3 seconds, calling down lightning bolts on all enemies every 0.5 second, dealing 350/550/800 (Ability power) magic damage over the duration. Each enemy struck by 3 lightning bolts is Stunned for 1.5 seconds.
tft10_headliner_default

Xayah

Elderwood 0
Elderwood
Executioner 0
Executioner
Xayah

Featherstorm

Leap into the air and become Untargetable and Invulnerable, throwing a fan of 9 feather daggers in a cone towards the current target that deal 2.5/2.75/3.5 (Attack damage) physical damage to enemies they pass through.
After a brief delay, recall feathers, striking enemies hit for 100/200/600 (Ability power) magic damage per feather.
tft10_headliner_default

Azir

Warlord 0
Warlord
Emperor 0
Emperor
Azir

Emperor's Divide

Call forth a wall of soldiers that charge through the current target, dealing 225/375/8888 (Ability power) magic damage and slowing all enemies hit for 3 seconds. Enemies nearby are knocked back, while enemies farther away are Stunned for 1.5 seconds.
tft10_headliner_default
tactics.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.