Set 11 Info
Fated 0

Fated

Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains 20% Health.
(3) Pair gets the Fated Bonus.
(5) All Fated champions get 200% of the Fated Bonus
(7) All Fated champions get 300% of the Fated Bonus
(10) All Fated champions gain 300% of EVERY Fated Bonus

Units

Ahri

Arcanist 0
Arcanist
Ahri

Love Bomb

Deal 280/420/630 (Ability power) magic damage to the current target and 130/195/295 (Ability power) magic damage to adjacent enemies.
Fated Bonus: Gain 30 Ability power.

Yasuo

Duelist 0
Duelist
Yasuo

Steel Tempest

Passive: Attacks while Shielded deal 14/21/35 (ArmorMagic resist) bonus magic damage.
Active: Gain 193/232/309 (ArmorMagic resist) Shield for 5 seconds and deal 200/300/450 (Ability power) magic damage to the current target.
Fated Bonus: Gain 300 Shield at the start of combat.

Kindred

Dryad 0
Dryad
Reaper 0
Reaper
Kindred

Flourish of Arrows

Dash away from the current target and deal 125/185/285 (Ability power) magic damage to them and 70/105/165 (Ability power) magic damage to the nearest enemy.
Fated Bonus: Gain 18% Attack Speed.

Aphelios

Sniper 0
Sniper
Aphelios

Duskwave

20% Sunder the nearest 3 enemies for 7 seconds. Then fire 3 shots at them, dealing 141/212/333 (Attack damage) physical damage each.
Fated Bonus: Gain 25% Attack damage.
Sunder: Reduce Armor

Thresh

Behemoth 0
Behemoth
Thresh

Guided Passage

Grant 360/400/450 (Ability power) Shield to Thresh and the lowest Health ally for 4 seconds and deal 100/150/250 (Ability power) magic damage to enemies adjacent to both. Thresh shares 15/15/20% of his Armor and Magic Resist with the shielded ally for 6 seconds.
Fated Bonus: Gain 18 Armor and Magic Resist.

Syndra

Arcanist 0
Arcanist
Syndra

Phantom Butterflies

Passive: Start combat with 7/7/10 butterflies and gain one every 1 casts.
Active: Throw all butterflies at the current target, dealing 40/60/180 (Ability power) magic damage for each butterfly.
Fated Bonus: Deal 11% more damage.

Sett

Umbral 0
Umbral
Warden 0
Warden
Sett

Light and Shadow

Passive: At the start of combat, squat adjacent units in the same row. Permanently gain 2% Attack Damage for each 1000 Health squatted. Gains are doubled in Hyper Roll
Active: Slam the current target forward, Stunning them and dealing 176/263/13164 (Attack damage) physical damage. Deal 108/162/2176 (Attack damage) plus 8/12/1000% of the target's maximum health as physical damage to enemies within 2.5 hexes.
Fated Bonus: Gain 12% Omnivamp.
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