Passive: At the start of combat, squat adjacent units in the same row. Permanently gain 2%Attack Damage for each 1000Health squatted. Gains are doubled in Hyper RollActive: Slam the current target forward, Stunning them and dealing 176/263/13164()physical damage. Deal 108/162/2176() plus 8/12/1000% of the target's maximum health as physical damage to enemies within 2.5 hexes.Fated Bonus: Gain 12% Omnivamp.