Passive: Each second, deal 30/50/400() magicdamage to all enemies within 2 hexes. Heal for 50% of the damage dealt by thiseffect.Active: Create a prison of walls in a 2 hex radius that lasts 5/5/60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take 100/150/4000() magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemyin.
Passive Drain: 50 = 50 () + 1 per 20
[30/50/400]
Damage: 150 ()
[100/150/4000]
Magic Fighter
Attacks grant 10 Mana.Gain 5-30% Attack Speed (based on Stage).Recommended Items:
Whenever ANY champion dies, gain Souls (). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.Shadow Isles champions gain Attack Damage and Ability Power.