Set 16 Info
Nautilus
3gold
Nautilus
Bilgewater 0
Bilgewater
Juggernaut 0
Juggernaut
Warden 0
Warden

Ability

Titan's Wrath
Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals 45/68/108 (Magic resist) bonus magic damage.
Active: Gain 465/562/717 (HealthAbility power) Shield for 4 seconds.

Damage: 68 (Magic resist)
[90/135/215]
Shield: 562 = 10% Health + 400 (Ability power)
[375/400/425]
Magic Tank
Attacks grant 5 Mana.
Gain Mana from taking damage.
More likely to be targeted.
Recommended Items:
Warmog's ArmorGargoyle StoneplateSpirit VisageIonic SparkDragon's ClawBramble VestSunfire CapeProtector's Vow

Stats

Attack Damage
50/75/113
Attack Speed
0.60
Armor
50
Magic Resist
50
Health
900/1620/2916
Range
1
DPS
30/45/68
Mana
60 / 120

Traits

Bilgewater 0Bilgewater

Illaoi
Bruiser 0
Graves
Gunslinger 0
Twisted Fate
Quickstriker 0
Gangplank
Slayer 0Vanquisher 0
Fizz
Yordle 0
Miss Fortune
Gunslinger 0
Tahm Kench
Glutton 0Bruiser 0
Each round, gain Silver Serpents (Serpents), plus 2 additional for each Bilgewater takedown.
Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.
(3) 18 Serpents
(5) 30 Serpents, improved loot
(7) 55 Serpents, superior loot
(10) 150 Serpents, 2x stats, FIRE CANNONS!
Current Bonus Stats:
0% Attack damageAbility power, 0% Attack speed, 0% Health
Current Serpents: 0 Serpents

Juggernaut 0Juggernaut

Blitzcrank
Zaun 0
Briar
Noxus 0Slayer 0
Cho'Gath
Void 0
Poppy
Demacia 0Yordle 0
Swain
Noxus 0Arcanist 0
Singed
Zaun 0
Shyvana
Dragonborn 0
Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.
(2) 18% or 25% Damage Reduction
(4) 20% or 30% Damage Reduction
(6) 25% or 33% Damage Reduction

Warden 0Warden

Xin Zhao
Demacia 0Ionia 0
Yorick
Shadow Isles 0
Loris
Piltover 0
Braum
Freljord 0
Ornn
Blacksmith 0
Thresh
Shadow Isles 0
When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.
(2) 16% Health
(3) 20% Health
(4) 26% Health
(5) 33% Health
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