Set 17 Update

Set Mechanic: Realm of the Gods

Set 17’s set mechanic is a celestial marketplace that showcases the Gods’ offerings to players - replacing TFT’s traditional carousel this set.
At the beginning of every game, 2 gods are randomly selected and travel to the Realm of the Gods to tempt the player and provide rewards.
In the middle of stages 2, 3 and 4, players will travel back to the realm, where they will be able to select between an offering presented by each of the two gods. After selecting a god offering, Pengu will also provide gifts based on your current lobby placement. Align with a specific god by choosing their offerings from the Realm at least two times on these stages.
On stage 4-7, your favored god will bless you with a special boon unique only to them! In the middle of each stage for the rest of the game, your god will return to offer more rewards to choose from.
Space Gods will be available on PBE Tuesday, March 31st afternoon PT.
It will launch on live servers Wednesday, April 15th with patch 17.1.
STARTER PACK
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Gods

Ahri - God of Opulence

Stage 2

  • 6 gold
  • 8 XP
  • 5 Rerolls
  • 6 gold, maybe +1

Stage 3

  • 8 gold
  • 7 Rerolls
  • 10 XP
  • 8 gold, maybe +2

Stage 4

  • 12 gold
  • 8 Rerolls
  • 12 Gold, maybe +3

4-7

Gain 2 gold, 2 XP, and 2 rerolls each round

Aurelion Sol - God of Wonders

Stage 2

  • Reach 50 gold to gain component anvil + 4 gold
  • Field 6 non-unqiue traits to get a random emblem and a reforger

Stage 3

  • Star up a unit to get 10 gold
  • Field 6 non-unqiue traits to get a random emblem and a reforger

Stage 4

  • Reach level 9 to get 20 gold

4-7

Choose one of three trials to prove yourself to Aurelion Sol

Ekko - God of Time

Stage 2

  • Scuttle Puddle (+blue orb & 3 gold)
  • Blessing at 30 HP (25g value)
  • Spat in 4 rounds
  • Artifact in 8 rounds
  • 4-cost in 3 rounds

Stage 3

  • Scuttle Puddle (+blue orb & 4 gold)
  • Implant (20% AS)
  • 2x5 cost in 4 rounds
  • Component anvil in 3 rounds

Stage 4

  • Artifact in 5 rounds
  • Completed Anvil in 4 rounds
  • 2 gold every turn
  • Full 5-cost shop in 3 rounds
  • Implant (20% AS)

4-7

Gain the Anomaly item, which provides unique bonuses based on role

Evelynn - God of Temptation

Stage 2

  • 8g, Lose 1 HP per
  • 2* 2 cost, -1HP
  • 2x lesser dupe, no shop 2 rounds

Stage 3

  • 11g, Lose 1 HP Per
  • Random emblem, -3HP
  • 15 gold no shop 2 rounds
  • 2* 3 cost and -2 HP
  • 3* 1 cost and -2 HP

Stage 4

  • 14g, Lose 1 HP Per
  • 2* 4 cost and -3 HP
  • Completed item -5 HP
  • 18 gold no shop 2 rounds

4-7

Your team gains 10% Durability. Lose an additional 1 health when you lose combat

Kayle - God of Order

Stage 2

  • Random Component
  • Sparring Glove
  • Recurve Bow
  • Tear of the Goddess

Stage 3

  • Random Component
  • B.F. Sword
  • Chain Vest
  • Needlessly Large Rod
  • Negatron Cloak

Stage 4

  • Random Component
  • Sparring Glove
  • Recurve Bow
  • Tear of the Goddess
  • B.F. Sword
  • Chain Vest
  • Needlessly Large Rod
  • Negatron Cloak

4-7

Upgrade a random completed item to Radiant

Soraka - God of Stars

Stage 2

  • 8 HP, maybe 3g
  • 12 HP
  • Giant's Belt

Stage 3

  • 8 HP, maybe 5g
  • 12 HP
  • Giant's Belt
  • Implant (350 HP)

Stage 4

  • 8 HP, maybe 5g
  • 12 HP
  • Giant's Belt
  • Implant (350 HP)

4-7

Team gains 2 HP per missing Tactician health. +1 current and max health Tactician each round

Thresh - God of Pacts

Stage 2

  • Random + 2g
  • Random loot (EV 7)

Stage 3

  • Random + 3g
  • Random loot (EV 9)

Stage 4

  • Random + 5g
  • Random loot (EV 10)

4-7

After each player combat, roll a die. Gain rewards based on the result

Varus - God of Love

Stage 2

  • 2 & 3 Cost
  • Owned 3 cost
  • 2 Tiny Dupes
  • 3 cost shop

Stage 3

  • 3 & 4 Cost
  • Lesser Dupe
  • Owned 3 cost
  • 4 cost shop

Stage 4

  • 4 & 5 Cost
  • Lesser Dupe + 3g
  • 1 Lesser Duplicator + 5 Tiny Duplicators
  • Owned 4 cost
  • 1% 5 cost odds

4-7

Your team gains 10 health for each total star level in your army. Increase your 5 cost odds by 4%

Yasuo - God of the Abyss

Stage 2

  • Fire Hex (18% dmg, burn/wound)
  • Wood Hex (10% + 30 HP)
  • Wind Hex (30% AS)
  • Ice Hex (15% heal)
  • Electric Hex (2s stun)
  • Socialite Hex (2 mana regen)

Stage 3

  • Fire Hex (18% dmg, burn/wound)
  • Wind Hex (30% AS)
  • Ice Hex (15% heal)
  • Electric Hex (2s stun)
  • Socialite Hex (2 mana regen)

Stage 4

  • Fire Hex (18% dmg, burn/wound)
  • Wind Hex (30% AS)
  • Ice Hex (15% heal)
  • Electric Hex (2s stun)
  • Socialite Hex (2 mana regen)

4-7

Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 12 gold.

弈子

Aatrox
1gold
Aatrox
N.O.V.A. 0
N.O.V.A.
Bastion 0
Bastion
物理坦克
Range
1
Stellar Slash
Mana
30/90
Heal HealAP (Ability power), then deal DamageAD + DamagePercentArmor (Attack damage Armor) physical damage to the current target.
Briar
1gold
Briar
Anima 0
Anima
Primordian 0
Primordian
Rogue 0
Rogue
物理战士
Range
1
Fish Frenzy
Mana
0/40
Heal HealAP (Ability power), then deal DamageAD + DamagePercentArmor (Attack damage Armor) physical damage to the current target.
Caitlyn
1gold
Caitlyn
N.O.V.A. 0
N.O.V.A.
Fateweaver 0
Fateweaver
物理专家
Range
4
Aim for the Head
Passive: Attacks have a chance to fire an empowered Headshot, dealing Damage + BonusDamage (Attack damage Ability power) physical damage.
Cho'Gath
1gold
Cho'Gath
Dark Star 0
Dark Star
Brawler 0
Brawler
魔法坦克
Range
1
Accretion
Mana
30/70
Deal BonusDamage + PercentMaximumHealthDamage (Health Ability power) magic damage to the lowest Health enemy in range and permanently gain BonusHealthPerCast maximum Health. If this kills them, devour them and permanently gain BonusHealthOnKill maximum Health instead.
Ezreal
1gold
Ezreal
Timebreaker 0
Timebreaker
Sniper 0
Sniper
物理术师
Range
4
Temporal Shot
Mana
0/30
Active: Fire a blast at the current target that deals ADDamage + APDamage (Attack damage) physical damage. Every TakedownsToDrone takedowns, gain a drone that deals DroneDamage (Attack damage) physical damage to the current target on cast.
Leona
1gold
Leona
Arbiter 0
Arbiter
Vanguard 0
Vanguard
魔法坦克
Range
1
Shield of Daybreak
Mana
40/100
Gain ShieldAmount (Ability power) Shield for 4 seconds. Bash the current target, dealing DefenseToDamageRatio (Armor Magic resist) magic damage and stunning them for StunDuration seconds.
Lissandra
1gold
Lissandra
Dark Star 0
Dark Star
Shepherd 0
Shepherd
Replicator 0
Replicator
魔法施法者
Range
4
Dark Matter
Mana
0/30
Hurl a dagger towards the current target, dealing Damage (Ability power) magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing SecondaryDamage (Ability power) magic damage to nearby targets.
Nasus
1gold
Nasus
Space Groove 0
Space Groove
Vanguard 0
Vanguard
魔法坦克
Range
1
Groovin' Susan
Mana
60/120
Transform for Duration seconds, temporarily gaining MaxHealth max Health and dealing DamageHealth + DamageAP (Health Ability power) magic damage to adjacent enemies each second. While transformed, Nasus is in the Groove.
Poppy
1gold
Poppy
Meeple 0
Meeple
Bastion 0
Bastion
魔法坦克
Range
1
Huddle Up!
Mana
30/100
Gain Shield (Ability power) Shield for ShieldDuration seconds. For the duration, allies within two hexes gain Resists (Ability power) Armor and Magic Resistance.
Meep Bonus: Meeps grant MeepShield (Ability power) Shield to the nearest number (Meeps) allies for ShieldDuration seconds.
Rek'Sai
1gold
Rek'Sai
Primordian 0
Primordian
Brawler 0
Brawler
魔法坦克
Range
1
Upheaval
Mana
50/110
Heal PercentMaximumHealthHealing + APHealing (Health Ability power), then briefly knock up adjacent enemies and deal Damage (Ability power) magic damage.
Talon
1gold
Talon
Stargazer 0
Stargazer
Rogue 0
Rogue
物理刺客
Range
1
Diviner's Judgement
Mana
0/30
Stab the target, causing them to bleed for ADBleedDamage + APBleedDamage (Attack damage Ability power) physical damage over BleedDuration seconds. After the attack, leap to the highest percent Health enemy within HexDistance hexes.
Teemo
1gold
Teemo
Space Groove 0
Space Groove
Shepherd 0
Shepherd
魔法射手
Range
4
Double Time
Mana
0/50
Passive: Attacks deal HitDamage (Ability power) bonus magic damage and an additional MagicDamage (Ability power) stacking magic damage over PoisonDuration seconds. While an enemy has GrooveStacks or more stacks, Teemo is in the Groove.
Active: Gain AttackSpeed Attack Speed for ActiveAttacks attacks.
Twisted Fate
1gold
Twisted Fate
Stargazer 0
Stargazer
Fateweaver 0
Fateweaver
魔法施法者
Range
4
Fate's Gambit
Mana
0/50
Draw a card with a value between 1 and 9 by chance, then throw it at the target. Based on the card drawn, deal between DamageMin (Ability power) and DamageMax (Ability power) magic damage. Overkill damage bounces to the nearest enemy.
Veigar
1gold
Veigar
Meeple 0
Meeple
Replicator 0
Replicator
魔法施法者
Range
4
Meepteor Shower
Mana
10/50
Call down a Meepteor on the target that deals Damage (Ability power) magic damage.
Meep Bonus: An additional MiniMeeps (Meeps) mini Meepteor are called down on nearby targets dealing MiniDamage (Ability power) magic damage each.
Akali
2gold
Akali
N.O.V.A. 0
N.O.V.A.
Marauder 0
Marauder
物理战士
Range
1
Star Strike
Mana
0/30
Reposition next to the target to strike the most enemies. Then throw NumShurikens piercing kunai, each dealing DamageAD + DamageAP (Attack damage) physical damage to the first enemy hit, reduced to SecondaryDamage (Attack damage) for subsequent targets. Kunai remove ArmorShred Armor, increased to ArmorShredCrit if they crit.
Bel'Veth
2gold
Bel'Veth
Primordian 0
Primordian
Challenger 0
Challenger
Marauder 0
Marauder
物理战士
Range
2
Tidal Slashes
Mana
0/50
Unleash a flurry of TotalNumSlashes (Attack speed) slashes at the current target over SlashDuration seconds, dealing ADDamage + APDamage (Attack damage Ability power) physical damage each.
Gnar
2gold
Gnar
Meeple 0
Meeple
Sniper 0
Sniper
物理专家
Range
4
Slingshot Mane
Mana
0/5
Passive: Every 5th attack, launch a returning boomerang at the target that travels two hexes past the first enemy it hits. It deals DamageAD + DamageAP (Attack damage Ability power) physical damage, reduced by DamageReductionPerHit per hit.
Meep Bonus: NumMeeps Meeps attack alongside Gnar, dealing MeepDps (Attack damage Attack speed) physical damage per second.
Gragas
2gold
Gragas
Psionic 0
Psionic
Brawler 0
Brawler
魔法坦克
Range
1
Chemical Rage
Mana
30/80
Heal HealingPercentHealth + HEALING (Health Ability power) over Duration seconds. Then, deal Damage (Ability power) magic damage to adjacent enemies and Chill them for CCDuration seconds.
Chill: Reduce Attack Speed by 30%
Gwen
2gold
Gwen
Space Groove 0
Space Groove
Rogue 0
Rogue
魔法刺客
Range
2
Dance n' Dice
Mana
0/30
Passive: Attacks deal magic damage. Gwen is in the Groove while targeting an enemy below GrooveThreshold Health.
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing Damage (Ability power) magic damage to the target and AreaDamage (Ability power) magic damage to enemies in a cone. If this kills, dash and snip again at ResetDamage damage!
Jax
2gold
Jax
Stargazer 0
Stargazer
Bastion 0
Bastion
魔法坦克
Range
1
Counter Star-ike
Mana
10/70
Enter a defensive stance for Duration seconds, reducing incoming damage by FlatDR (Ability power) and gaining ShieldAP (Ability power) Shield. When the stance ends, strike all nearby enemies, dealing ArmorMRScale + ArmorMRScale (Armor Magic resist) magic damage and Stunning them for StunDuration second(s).
Jinx
2gold
Jinx
Anima 0
Anima
Challenger 0
Challenger
物理射手
Range
4
Fishbones!
Mana
20/80
Fire a barrage of NumRockets (Attack speed) bullets in a cone, each dealing TotalDamage (Attack damage) physical damage to the first target hit.
Meepsie
2gold
Meepsie
Meeple 0
Meeple
Shepherd 0
Shepherd
Voyager 0
Voyager
魔法坦克
Range
1
Meep Impact
Mana
50/100
Heal HealingPercentHealth + HealingAP (Health Ability power) Health over HealDuration seconds. Slam the target, dealing Damage (Ability power) magic damage and knocking up for StunDuration seconds. The impact creates meepwaves that deal PercentEffects of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by HealingAndShielding (Meeps).
Milio
2gold
Milio
Timebreaker 0
Timebreaker
Fateweaver 0
Fateweaver
魔法施法者
Range
4
ULTRA MEGA TIME KICK
Mana
0/30
Kick a ball at an enemy that deals Damage (Ability power) magic damage. On impact, the ball has a chance to bounce to a new target dealing BounceDamage (Ability power) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Mordekaiser
2gold
Mordekaiser
Dark Star 0
Dark Star
Channeler 0
Channeler
Vanguard 0
Vanguard
魔法坦克
Range
1
Indestructible
Mana
20/80
Gain InitialShield (Ability power) shield. Each second for the next Duration seconds, gain ShieldPerProc (Ability power) more shield and deal DamagePerProc (Ability power) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for HealRefund of its value.
Pantheon
2gold
Pantheon
Timebreaker 0
Timebreaker
Brawler 0
Brawler
Replicator 0
Replicator
物理坦克
Range
1
Advanced Defences
Mana
20/80
Gain APShield (Health Ability power) Shield and Durability Durability for Duration seconds. Over the duration, deal TrueDamagePerSecond (Attack damage) physical damage each second to enemies in a cone.
Pyke
2gold
Pyke
Psionic 0
Psionic
Voyager 0
Voyager
物理刺客
Range
1
Marked for Death
Mana
0/40
Reposition up to one hex to throw a harpoon at the furthest enemy. The harpoon pulls the first enemy hit one hex forward and deals SpearDamage (Ability power) physical damage. Then, teleport behind them and cleave, dealing TargetDamage (Attack damage) physical damage to them and AoEDamage (Attack damage) physical damage to nearby enemies.
Zoe
2gold
Zoe
Arbiter 0
Arbiter
Channeler 0
Channeler
魔法施法者
Range
4
Paddle Star
Mana
0/50
Fire a paddle star at the current target, dealing Damage (Ability power) magic damage to the first target hit and SecondaryDamage (Ability power) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur NumRedirects times.
Aurora
3gold
Aurora
Anima 0
Anima
Voyager 0
Voyager
魔法施法者
Range
4
Hopped-Up Hacks
Mana
20/80
Open a SpellHexRadius hex rift containing the target, Hacking enemies within for HexDuration seconds and dealing Damage (Ability power) magic damage to each, plus SplitDamage (Ability power) magic damage split between all enemies hit.
Hacked enemies store HexPercent of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
Diana
3gold
Diana
Arbiter 0
Arbiter
Challenger 0
Challenger
魔法战士
Range
1
Pale Cascade
Mana
0/50
Passive: Attacks deal BonusDamageToAttacks (Ability power) bonus magic damage.
Active: Gain Shield (Ability power) Shield and summon 3 encircling orbs for ShieldDuration seconds. Orbs deal BaseDamage (Ability power) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Fizz
3gold
Fizz
Meeple 0
Meeple
Rogue 0
Rogue
魔法刺客
Range
1
Meep Bait
Mana
0/20
Dash through the current target, dealing DashDamage (Ability power) magic damage. Every third cast also summons a Mega Meep after a delay, briefly knocking the target up and dealing ChompDamage (Ability power Meeps) magic damage in a one-hex radius, reduced by FalloffPerHex per hex from the center.
Meep Bonus:Add NumMeeps (Meeps) Meep to the bait, increasing Mega Meep damage by MeepBonusDamage (Meeps).
Illaoi
3gold
Illaoi
Anima 0
Anima
Vanguard 0
Vanguard
Shepherd 0
Shepherd
魔法坦克
Range
1
Test of Spirit
Mana
40/100
Gain Shield (Ability power) Shield for Duration seconds. Over the duration, drain HealthDrain (Ability power) Health from the nearest NumEnemies enemies. Then slam down, dealing Damage (Ability power) magic damage to all enemies within 2 hexes.
Kai'Sa
3gold
Kai'Sa
Dark Star 0
Dark Star
Rogue 0
Rogue
物理术师
Range
4
Bullet Cluster
Mana
0/50
Passive: On takedown, gain ManaPerKill mana.
Active: Fire BaseNumMissiles missiles in a HexRange-hex radius around the current target, dealing ADDamage + APDamage (Attack damage) physical damage each.
Lulu
3gold
Lulu
Stargazer 0
Stargazer
Replicator 0
Replicator
魔法施法者
Range
4
It's Raining Stars
Mana
0/60
Passive: Lulu's spell gains a different secondary effect each game.
Active: Call down something from the sky, dealing Damage (Ability power) magic damage to NumEnemies nearby enemies and do some special effect based on this game's Stargazer Constellation.
Maokai
3gold
Maokai
N.O.V.A. 0
N.O.V.A.
Brawler 0
Brawler
魔法坦克
Range
1
Grasp of Convergence
Mana
30/100
Passive: Gain PassiveRatio more max Health from all sources.
Active: Converge an X-shape of vines on the target, dealing Damage (Ability power) magic damage to each enemy hit and Stunning them for StunDuration seconds.
Miss Fortune
3gold
Miss Fortune
Gun Goddess 0
Gun Goddess
物理术师
Range
4
Gun Goddess Arsenal
Mana
0/100
When you field Miss Fortune, choose between Channeler Mode, Challenger Mode, and Replicator Mode. Miss Fortune has a unique ability based on her mode and gains the associated trait.
Ornn
3gold
Ornn
Space Groove 0
Space Groove
Bastion 0
Bastion
魔法坦克
Range
1
Disco Inferno
Mana
40/100
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant for the rest of combat instead.
Active: Gain Shield (Ability power) Shield for ShieldDuration seconds. Then breath fire in a cone, dealing Damage (Ability power) magic damage. After any Shield on Ornn expires, Ornn enters the Groove for GrooveDuration seconds.
Rhaast
3gold
Rhaast
Redeemer 0
Redeemer
物理坦克
Range
1
Alien Scythe
Mana
30/90
Gain Durability Durability for Duration seconds, healing HealAmount (Ability power) over the duration. Afterwards, slash forward in a line, dealing Damage (Attack damage) physical damage to enemies hit and knocking them up for KnockupDuration second.
Samira
3gold
Samira
Space Groove 0
Space Groove
Sniper 0
Sniper
物理术师
Range
4
Jump and Jive
Mana
0/60
Passive: Whenever an enemy is knocked up, shoot them, dealing PassiveAD + PassiveAP (Attack damage Ability power) physical damage and entering the Groove for GrooveDuration seconds.
Active: Unleash a volley of bullets at the target, dealing Damage (Attack damage) physical damage and knocking up for StunDuration seconds.
Urgot
3gold
Urgot
Mecha 0
Mecha
Brawler 0
Brawler
Marauder 0
Marauder
物理战士
Range
2
Unstoppable
Mana
0/50
Passive - Proximity Blast: Whenever an enemy enters a ShotgunRange (Range) hex radius, fire a blast in a cone towards the closest adjacent hex that deals ShotgunDamage (Attack damage) physical damage with FalloffPerHex falloff per hex. Each adjacent hex has a ShotgunCooldown second cooldown.
Active: Gain ShieldAmount (Ability power) Shield for ShieldDuration seconds and dash behind the current target. Reset Proximity Blast's cooldowns.
Viktor
3gold
Viktor
Psionic 0
Psionic
Channeler 0
Channeler
魔法施法者
Range
4
Psionic Storm
Mana
20/80
Channel a one-hex psionic storm that follows enemies for Duration seconds. Each second, it grows larger and deals Damage (Ability power) magic damage to enemies within, reduced by FalloffPerHex per hex from the epicenter.
Aurelion'Sol
4gold
Aurelion'Sol
Mecha 0
Mecha
Channeler 0
Channeler
魔法施法者
Range
4
Deathbeam
Mana
15/75
Channel a deathbeam in a line towards the current target for Duration seconds. It deals DamagePerSecond (Ability power) magic damage per second, reduced by DamageReductionPerTarget per enemy it passes through. Deathbeam ignores MagicPen of the enemy's Magic Resist.
Corki
4gold
Corki
Meeple 0
Meeple
Fateweaver 0
Fateweaver
物理术师
Range
4
Asteroid Blaster
Mana
0/60
Strafe to a nearby position, unleashing BaseMissiles missiles split between the target and all enemies within two hexes. Missiles deal MissileAD + MissileAP (Attack damage) physical damage with a ProcChance% chance of firing a mega missile that deals ProcDamage (Attack damage) instead.
Meep Bonus: Every MeepCooldown (Meeps) seconds, launch an Explosive Meep at the target, dealing MeepDamage (Meeps) physical damage in a one hex radius on impact.
The Mighty Mech
4gold
The Mighty Mech
Mecha 0
Mecha
Voyager 0
Voyager
物理坦克
Range
1
Gravity Matrix
Mana
40/100
Enter a defensive stance for DurabilityDuration seconds gaining Durability Durability. While in the defensive stance, attract nearby enemy projectiles and heal Heal (Ability power) over the duration. When this ends, release a shockwave that deals ARScaling + MRScaling (Armor Magic resist) as physical damage in a HexRange-hex range.
Karma
4gold
Karma
Dark Star 0
Dark Star
Voyager 0
Voyager
魔法施法者
Range
4
Singularity
Mana
10/50
Gather the force of a black hole, dealing Damage (Ability power) magic damage split between the target and the NumEnemies closest enemies to them. The target takes an additional SecondaryDamage (Ability power) magic damage.
Kindred
4gold
Kindred
N.O.V.A. 0
N.O.V.A.
Challenger 0
Challenger
物理射手
Range
4
Cosmic Pursuit
Mana
0/40
Passive: Attacks and Abilities mark the target. When an enemy reaches MaxMarks marks, Wolf consumes the marks, dealing ADDamage + APDamage (Attack damage Ability power) physical damage.
Active: Jump up to HexDistance hex away and fire arrows at the nearest NumTargets targets, each dealing SpellDamage (Attack damage) physical damage.
LeBlanc
4gold
LeBlanc
Arbiter 0
Arbiter
Shepherd 0
Shepherd
魔法射手
Range
4
Fracture Reality
Mana
0/40
Passive: Attacks deal BasicAttackDamage (Ability power) magic damage instead.
Active: Summon NumClones clones that attack alongside LeBlanc for NumAttacks attacks, dealing CloneDamageMultiplier damage. For their final attack, clones fire a bolt that deals BoltDamage (Ability power) magic damage.
Master Yi
4gold
Master Yi
Psionic 0
Psionic
Marauder 0
Marauder
物理战士
Range
1
Psi Strikes
Mana
30/70
Passive: Every third attack strikes an additional time for PassiveDamage (Attack damage) bonus physical damage.
Active: After brief meditation, enter a Psi-State for Duration seconds, gaining Omnivamp Omnivamp, AttackSpeed Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals DamageAD + DamageAP (Attack damage Ability power) physical damage
Nami
4gold
Nami
Space Groove 0
Space Groove
Replicator 0
Replicator
魔法施法者
Range
4
Bubble Pop
Mana
30/85
Toss a disco bubble at the target that deals Damage (Ability power) split between enemies in a one hex radius. The explosion sends NumProjectiles globs towards nearby enemies that deal FirstBounceDamage (Ability power) magic damage. On cast, Nami enters the Groove for GrooveDuration seconds.
Nunu
4gold
Nunu
Stargazer 0
Stargazer
Vanguard 0
Vanguard
魔法坦克
Range
1
Calamity
Mana
45/155
Gain Shield (Ability power) Shield for ShieldDuration seconds.
Summon an astrolabe to crash down on the most enemies within 2 hexes, dealing InitialDamage (Ability power) magic damage. Then, Nunu pushes the astrolabe towards the end of the board, dealing FollowupDamage (Ability power) magic damage. All enemies hit by the astrolabe are knocked up for StunDuration seconds.
Rammus
4gold
Rammus
Meeple 0
Meeple
Bastion 0
Bastion
魔法坦克
Range
1
Gravitational Spin
Mana
30/100
Gain ShieldAP (Ability power) shield for ShieldDuration seconds. Then, strike the most enemies in a three hex line, dealing DamageAP + DamageArmor (Ability power Armor) magic damage.
Meep Bonus: Reduce the damage of incoming attacks by FlatDr (Meeps). After being attacked AttacksPerPassiveTrigger times, deal PassiveDamage (Armor Meeps) magic damage in a two hex radius.
Riven
4gold
Riven
Timebreaker 0
Timebreaker
Rogue 0
Rogue
混伤战士
Range
1
Time Warp
Mana
0/20
Passive: This Ability adapts to Riven's Attack Damage or Ability Power, whichever is higher. Attacks deal PassiveDamage (Ability power / Attack damage) magic/physical damage.
Active: Dash to a nearby hex, gaining Shield Shield for ShieldDuration seconds and slashing adjacent enemies for Damage (Ability power / Attack damage) magic/physical damage. Every third cast, leap into the air and launch a wave of energy that deals WaveDamage (Ability power / Attack damage) magic/physical damage to enemies in a line.
Tahm Kench
4gold
Tahm Kench
Oracle 0
Oracle
Brawler 0
Brawler
魔法坦克
Range
1
Tongue Lash
Mana
50/120
Passive: Once per combat after dropping below HPThreshold Health, gain Shield for ShieldDuration seconds equal to PercentHealingToShield of healing received this combat.
Active: Heal HealAP + HealHP (Health Ability power), then tongue lash all enemies within two hexes dealing DamageAP + DamageHP (Ability power Health) magic damage.
Xayah
4gold
Xayah
Stargazer 0
Stargazer
Sniper 0
Sniper
物理射手
Range
4
Stellar Ricochet
Mana
0/50
Passive: Attacks bounce to strike AttackNumEnemies times, dealing PassivePercentReducedDamage reduced damage per target hit and leaving a Feather behind the final target.
Active: Gain AttackSpeed Attack Speed for Duration seconds. At the end, recall all Feathers split between the closest RecallFeatherTargets enemies, dealing ADDamage + APDamage (Attack damage) physical damage each.
Bard
5gold
Bard
Meeple 0
Meeple
Channeler 0
Channeler
魔法施法者
Range
4
Ultra Friendly Object
Mana
0/70
Summon a flying saucer over the current target that lasts Duration seconds. Each second it deals DamagePerSecond (Ability power) magic damage to the target, plus SplitDamagePerSecond (Ability power) magic damage split between all enemies within SecondaryHexRange hex. The saucer deals TankDamageIncrease increased damage to Tanks.
If an enemy under the UFO dies, Bard has a AbductChance chance to abduct them and create a 1-star copy on your bench.
Meep bonus: On combat start, grant the nearest NumAllies (Meeps) Astronauts an additional Meep.
Blitzcrank
5gold
Blitzcrank
Party Animal 0
Party Animal
Space Groove 0
Space Groove
Vanguard 0
Vanguard
魔法战士
Range
1
Party Crasher
Mana
10/90
Passive: Every BoltCooldown seconds, call down a bolt on the highest Health nearby enemy that deals BoltDamage (Ability power) magic damage.
Active: Summon a disco ball at the largest clump of enemies, then uppercut the current target dealing UppercutDamage (Ability power) magic damage and knocking up. They crash down into the disco ball dealing ExplosionDamage (Ability power) magic damage in a three hex radius. Enter the Groove for GrooveDurationPerTarget second per enemy hit.
Fiora
5gold
Fiora
Divine Duelist 0
Divine Duelist
Anima 0
Anima
Marauder 0
Marauder
物理战士
Range
1
Perfect Bladework
Mana
10/80
Passive: Every NumAttacks attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing VitalDamage (Attack damage) bonus true damage and heal for PercentHealing of the damage dealt.
Active: Reveal NumVitals Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for AuraHealing (Ability power) over AuraDuration seconds.
Graves
5gold
Graves
Factory New 0
Factory New
物理射手
Range
4
Collateral Damage
Mana
0/60
Passive: Attacks fire NumProjectiles projectiles in a cone that deal PassivePercentBAD (Attack damage) physical damage each.
Active: Fire an explosive shell that deals Damage (Attack damage) physical damage to the target, and SecondaryDamageAD + SecondaryDamageAP (Attack damage Ability power) physical damage to all enemies in a one hex radius.
Jhin
5gold
Jhin
Dark Star 0
Dark Star
Eradicator 0
Eradicator
Sniper 0
Sniper
物理射手
Range
4
Space Opera
Mana
0/44
Passive: Jhin has a fixed attack speed of FixedAS and converts every PercentBonusASToConvert of bonus Attack Speed into ADConversionRate bonus Attack Damage.
Active: Summon NumHands spectral hands that fire alongside Jhin for the next NumAttacks attacks. Each hand deals ADDamage + APDamage (Attack damage) physical damage per shot and removes ArmorReduction Armor. The final shots deal FinalShotPercentDamageIncrease more damage and pierce through the most enemies in a line, dealing PercentDamageReductionPerTargetHit reduced damage per target hit.
Morgana
5gold
Morgana
Dark Lady 0
Dark Lady
魔法战士
Range
2
Dark Form
Mana
20/60
Transform into Dark Form for Duration seconds, gaining Shield (Ability power) Shield for the duration. While in Dark Form, tether the NumEnemies nearest enemies, dealing TetherDamagePerSecond (Ability power) magic damage per second to each one and healing for OmnivampPercent of damage dealt. At the end of the transfomation, deal FinalDamage (Ability power) to all tethered enemies.
Shen
5gold
Shen
Bulwark 0
Bulwark
Bastion 0
Bastion
魔法战士
Range
1
Reality Tear
Mana
10/70
Passive: On cast, attacks gain BonusDamageOnAttack (Ability power) stacking bonus magic damage. Starting from the third cast, gain true damage instead.
Active: Gain ShieldAP + ShieldHP (Health Ability power) Shield for ShieldDuration seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by ASSlow while allies within gain BonusAS Attack Speed, both rapidly decaying over BuffDebuffDuration seconds.
Sona
5gold
Sona
Commander 0
Commander
Psionic 0
Psionic
Shepherd 0
Shepherd
魔法施法者
Range
4
Psionic Crush
Mana
0/25
Hurl a chunk of magnetic debris at the nearest target without one, dealing DebrisDamage (Ability power) magic damage and sticking it to them. If an enemy with debris dies, it passes to the nearest enemy without one. Every NumCasts casts, instead rip off all debris dealing DebrisRipDamage (Ability power) magic damage, then crush all the debris onto the target, dealing SlamDamage (Ability power) magic damage and briefly stunning them.
Vex
5gold
Vex
Doomer 0
Doomer
魔法射手
Range
4
Lend Me a Hand
Mana
0/60
Passive: Every time Vex attacks, Shadow strikes a nearby enemy, dealing ShadowHandDamage (Ability power) magic damage. Whenever an enemy is struck NumStrikesForPassive times by Shadow, Shadow strikes them again.
Active: Shadow launches NumActiveStrikes empowered strikes, dealing ShadowHandMagicDamage (Ability power) magic damage instead.
Zed
5gold
Zed
Galaxy Hunter 0
Galaxy Hunter
物理战士
Range
1
Quantum Clone
Mana
30/80
Create a clone behind the target with HPPenalty reduced max Health and ManaCostIncrease increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.

羁绊

Anima 0

Anima

After losing a player combat, gain 15 Tech, plus additional Tech equal to 5 times the length of your loss streak. Additionally, gain 2 Tech per Anima takedown.
Each time Animas get 100 Tech, they prototype new Anima Weapons. You can take them, or save your Tech to get more powerful weapons next time.
(3) Start Researching!
(6) Gain a loot Orb upon win
BriarJinxAuroraIllaoiFiora
Arbiter 0

Arbiter

Scribe a unique divine law, allowing you to choose an effect to apply to Arbiters when a chosen cause occurs.
(2) Choose a cause and effect for your law
(3) Effects are stronger.
LeonaZoeDianaLeBlanc
Bulwark 0

Bulwark

Summon a placeable relic. At the start of combat, it grants adjacent allies a 18% max Health shield and 20% Attack Speed.
Shen
Commander 0

Commander

Sona gives you a random Command Mod every 2 rounds which allows you to alter the way an ally behaves during combat. Command Mods last 2 player combats even if they are not equipped.
Sona
Dark Lady 0

Dark Lady

Allies take 5% less damage from abilities, increased to 10% while Morgana is in Dark Form.
Morgana
Dark Star 0

Dark Star

(2) Dark Stars create a black hole that consumes enemies at 10% max health.
(4) AND they gain 30% Attack damage Ability power.
(6) AND the strongest Dark Star unit goes supermassive, gaining 100% effectiveness from Dark Star, and creates 2 minor Black Holes.
(9) All Dark Stars are supermassive.
At level 10, CONSUME EVERYONE.
Cho'GathLissandraMordekaiserKai'SaKarmaJhin
Divine Duelist 0

Divine Duelist

You heal for 15% of player damage you deal.
Fiora always wins a one on one duel.
Fiora
Doomer 0

Doomer

Combat Start: Mark all enemies with Doom.
The first time enemies are damaged each combat, their Doom is consumed, stealing 8% Attack Damage and Ability Power from them and granting it to your strongest Vex.
Vex
Eradicator 0

Eradicator

Enemies have 14% less Armor and Magic Resist.
Jhin
Factory New 0

Factory New

After participating in combat, open an armory to purchase a permanent upgrade for your strongest Graves. Every 3 upgrades, future upgrades will take an additional round.
Graves
Galaxy Hunter 0

Galaxy Hunter

Zed is obtained from the Invader Zed augment. While at least one clone is alive, Zed gains 40% bonus Attack Damage.
Zed
Gun Goddess 0

Gun Goddess

When you field Miss Fortune, choose between Channeler Mode, Challenger Mode, and Replicator Mode. Miss Fortune has a unique ability based on her mode and gains the associated trait.
Miss Fortune
Mecha 0

Mecha

Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 60% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.
(3) Energy Cells: Mechas gain 20% Attack damage Ability power.
(4) Overclocked Cells: Increased to 35% Attack damage Ability power.
(6) Precision Engineering: +1 max team size
UrgotAurelion'SolThe Mighty Mech
Meeple 0

Meeple

Astronauts attract Meeps that empower Astronaut abilities in meepy ways. They also gain bonus Health.
(3) 2%, 125 Health
(5) 3%, 250 Health
(7) 4%, 400 Health. Create a Cloning Slot on your bench. Gain gold and a 1-star copy of the champion placed there when cloning completes.
(10) 6%, 1000 Health. SUMMON THE FOUR MEEPLORDS!
Cloning time = Champion cost
PoppyVeigarGnarMeepsieFizzCorkiRammusBard
N.O.V.A. 0

N.O.V.A.

(2) 6 seconds into combat, N.O.V.A. grant a power surge to allies based on champions.
(5) Gain a Striker selector. The chosen N.O.V.A. activates their Strike during the power surge.
Aatrox: Ally Damage 30% Shred and Sunders enemies
Caitlyn: Grant allies 20% Attack Speed
Akali: Allies gain Precision
Maokai: Allies heal 15% max Health
Kindred: Shield the strongest Tank for 800
Emblem: Allies deal 10% stacking bonus true damage
AatroxCaitlynAkaliMaokaiKindred
Party Animal 0

Party Animal

Once per combat, after falling below 45% percent Health, become untargetable and repair 15% max Health per second. Upon reaching full Health, or when no other allies remain, return to combat. If fully healed, for the rest of combat Blitzcrank is in The Groove and Party Crasher's passive fires bolts four times as fast.
Blitzcrank
Primordian 0

Primordian

(2) Dealing damage spawns Swarmlings based on Primordian star level.
(3) Spawn even more Swarmlings! Each round, gain a random 1 or 2-cost champion.
8% of damage taken contributes to damage dealt.
BriarRek'SaiBel'Veth
Oracle 0

Oracle

Every 3 rounds, Tahm Kench grants a reward!
Tahm Kench
Psionic 0

Psionic

Gain Psionic items that can be equipped to any ally.
(2) Gain the Psionic item 1
(4) Gain the Psionic item 2 , Psionic items gain extra effects on Psionic units
GragasPykeViktorMaster YiSona
Redeemer 0

Redeemer

(1) For each non-unique trait you have active, your team gains 2%/3%/4% Attack Speed, and 2/3/4 Armor and Magic Resist.
Rhaast
Space Groove 0

Space Groove

(1) Groovians can enter the Groove. While in it, they gain Attack Speed and max Health Regen, increased per Groovian on your team.
(3) All Groovians start combat in the Groove for 3 seconds.
(5) Each second spent in the Groove grants 3% stacking Attack Damage and Ability Power.
(7) Increase these effects by 20%!
(10) the Groove
NasusTeemoGwenOrnnSamiraNamiBlitzcrank
Stargazer 0

Stargazer

Stargazers chart a different constellation every game. This game: The Serpent.
Allies in empowered hexes gain 8% Durability. Stargazers in empowered hexes gain more and poison enemies, repeating a portion of damage dealt as magic damage over 3 seconds.
(3) 15% Damage Reduction, 30% poison damage
(5) 20% Damage Reduction, 45% poison damage
(7) 25% Damage Reduction, 60% poison damage
More hexes reveal at each player level
TalonTwisted FateJaxLuluNunuXayah
Stargazer 0

Stargazer

Stargazers chart a different constellation every game. This game: The Huntress.
Mark the highest Health enemies. Allies in empowered hexes gain 15% attack speed. Stargazers in empowered hexes gain more and heal for 10% of their max health when a maked enemy dies.
(3) 30% Attack speed, 3 marks
(5) 45% Attack speed, 5 marks
(7) 60% Attack speed, 7 marks
More hexes reveal at each player level
TalonTwisted FateJaxLuluNunuXayah
Stargazer 0

Stargazer

Stargazers chart a different constellation every game. This game: The Mountain.
Every 5 player combat, gain a Stargazer emblem. Stargazers in empowered hexes gain various bonuses.
(3) Gain 15% Health
(4) AND 15% Attack damage Ability power
(5) AND 15 Armor Magic resist
(6) AND 15% Attack speed
(7) AND 12% Damage Reduction
(8) AND increase all other bonuses by 20%
(9) I can see the summit...
(10) ... almost there...
(11) The stars beckon all enemies
More hexes reveal at each player level
TalonTwisted FateJaxLuluNunuXayah
Stargazer 0

Stargazer

Stargazers chart a different constellation every game. This game: The Altar.
(3) When ANY unit dies, they are sacrficed to the altar. Allies in empowered hexes gain 10% health and 15% attack speed.
After 60 sacrifices, Stargazers in empowered hexes gain an additional 25% health and 40% attack speed
More hexes reveal at each player level
TalonTwisted FateJaxLuluNunuXayah
Stargazer 0

Stargazer

Stargazers chart a different constellation every game. This game: The Medallion.
(3) Allies in empowered hexes gain 15% Damage Amplification, which increases by 3% for each 3 star on your team
More hexes reveal at each player level
TalonTwisted FateJaxLuluNunuXayah
Stargazer 0

Stargazer

Stargazers chart a different constellation every game. This game: The Fountain. Allies in empowered hexes gain 1 mana regen. Stargazers in empowered hexes gani more and heal the lowest Health ally with their abilities
(3) 3 mana regen, 10% ability damage heal
(5) 5 mana regen, 18% ability damage heal
More hexes reveal at each player level
TalonTwisted FateJaxLuluNunuXayah
Stargazer 0

Stargazer

Stargazers chart a different constellation every game. This game: The Boar. Gain gold on win. Allies in empowered hexes gain 8% health, attack damage, and ability power. Stargazers gain more.
(3) 1 gold, 10% Health, 18% Attack damage Ability power
(4) 2 gold, 15% Health, 25% Attack damage Ability power
(5) 3 gold, 20% Health, 33% Attack damage Ability power
(6) 5 gold, 25% Health, 40% Attack damage Ability power
More hexes reveal at each player level
TalonTwisted FateJaxLuluNunuXayah
Timebreaker 0

Timebreaker

(2) When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage).
(3) AND Allies gain 15% Attack speed.
(4) AND Timebreakers gain an additional 50% Attack speed
EzrealMilioPantheonRiven
Bastion 0

Bastion

Your team gains 12 Armor Magic resist.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
(2) 16 Armor Magic resist
(4) 35 Armor Magic resist
(6) 55 Armor Magic resist; Non-Bastions gain an additional 20 Armor Magic resist.
AatroxPoppyJaxOrnnRammusShen
Brawler 0

Brawler

Your team gains 7% Health. Brawlers gain more.
(2) +25% maximum Health
(4) +45% maximum Health
(6) +65% maximum Health
Cho'GathRek'SaiGragasPantheonMaokaiUrgotTahm Kench
Challenger 0

Challenger

Your team gains 10% Attack speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.50 seconds.
(2) 15% Attack speed
(3) 22% Attack speed
(4) 30% Attack speed
(5) 40% Attack speed
Bel'VethJinxDianaKindred
Channeler 0

Channeler

Innate: Channelers gain 20% additional Mana from all sources.
Your team gains Mana Regen, increased for Channelers.
(2) 1% Mana Regen | 3% Mana Regen
(3) 1% Mana Regen | 4% Mana Regen
(4) 2% Mana Regen | 6% Mana Regen
(5) 2% Mana Regen | 7% Mana Regen
MordekaiserZoeViktorAurelion'SolBard
Fateweaver 0

Fateweaver

Innate: Fateweavers have Precision.
(2) Chance effects on abilities are Lucky.
(4) Gain 20% Crit Chance and 10% Crit Damage.
Critical strikes are also Lucky.
CaitlynTwisted FateMilioCorki
Marauder 0

Marauder

Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)
(2) 5% Omnivamp, 20% Attack damage
(4) 7% Omnivamp, 30% Attack damage
(6) 10% Omnivamp, 40% Attack damage.
AkaliBel'VethUrgotMaster YiFiora
Replicator 0

Replicator

Replicator abilities occur a second time at reduced effectiveness.
(2) 25% strength
(4) 50% strength
LissandraVeigarPantheonLuluNami
Rogue 0

Rogue

Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.
(2) 15% Attack damage Ability power
(3) 30% Attack damage Ability power
(4) 45% Attack damage Ability power
(5) 60% Attack damage Ability power
BriarTalonGwenFizzKai'SaRiven
Shepherd 0

Shepherd

Shepherds summon the Bond of the Stars to aid them in battle.
(3) Summon Bia
(5) Summon Bayin
(7) Bia and Bayin's bond grows deeper
Bia and Bayin's power are increased by the total star level of Shepherd.
LissandraTeemoMeepsieIllaoiLeBlancSona
Sniper 0

Sniper

Snipers gain Damage Amp, increased against targets farther away.
(2) 18% Damage Amplification; +2% Damage Amplification per hex
(3) 24% Damage Amplification; +3% Damage Amplification per hex
(4) 28% Damage Amplification; +4% Damage Amplification per hex
(5) 32% Damage Amplification; +5% Damage Amplification per hex
EzrealGnarSamiraXayahJhin
Vanguard 0

Vanguard

Vanguards gain 5% Damage Reduction while Shielded.
Combat start and 50% Health: Gain a max Health Shield for 10 seconds.
(2) 16% max Health
(4) 28% max Health
(6) 40% max Health;10% Damage Reduction while Shielded
LeonaNasusMordekaiserIllaoiNunuBlitzcrank
Voyager 0

Voyager

Combat Start: Your Tanks and Fighters gain a Shield for 15 seconds. Your other allies gain Damage Amp. Voyagers gain double.
(2) 175 Shield; 9% Damage Amplification
(3) 250 Shield; 15% Damage Amplification
(4) 350 Shield; 18% Damage Amplification
(5) 500 Shield; 22% Damage Amplification
(6) 700 Shield; 27% Damage Amplification
MeepsiePykeAuroraThe Mighty MechKarma

装备

Emblem

Dark Star Emblem
Dark Star Emblem
暴风之剑
+
金铲铲
The holder gains the Dark Star trait.
Timebreaker Emblem
Timebreaker Emblem
反曲之弓
+
金铲铲
The holder gains the Timebreaker trait.
Stargazer Emblem
Stargazer Emblem
无用大棒
+
金铲铲
The holder gains the Stargazer trait.
Space Groove Emblem
Space Groove Emblem
女神之泪
+
金铲铲
The holder gains the Space Groove trait.
Meeple Emblem
Meeple Emblem
锁子甲
+
金铲铲
The holder gains the Meeple trait.
Arbiter Emblem
Arbiter Emblem
负极斗篷
+
金铲铲
The holder gains the Arbiter trait.
Primordian Emblem
Primordian Emblem
巨人腰带
+
金铲铲
The holder gains the Primordian trait.
N.O.V.A. Emblem
N.O.V.A. Emblem
拳套
+
金铲铲
The holder gains the N.O.V.A. trait.
Marauder Emblem
Marauder Emblem
暴风之剑
+
金锅锅
The holder gains the Marauder trait.
Challenger Emblem
Challenger Emblem
反曲之弓
+
金锅锅
The holder gains the Challenger trait.
Voyager Emblem
Voyager Emblem
无用大棒
+
金锅锅
The holder gains the Voyager trait.
Shepherd Emblem
Shepherd Emblem
女神之泪
+
金锅锅
The holder gains the Shepherd trait.
Bastion Emblem
Bastion Emblem
锁子甲
+
金锅锅
The holder gains the Bastion trait.
Vanguard Emblem
Vanguard Emblem
负极斗篷
+
金锅锅
The holder gains the Vanguard trait.
Brawler Emblem
Brawler Emblem
巨人腰带
+
金锅锅
The holder gains the Brawler trait.
Rogue Emblem
Rogue Emblem
拳套
+
金锅锅
The holder gains the Rogue trait.
Anima Emblem
Anima Emblem
The holder gains the Anima trait.
Psionic Emblem
Psionic Emblem
The holder gains the Psionic trait.
Sniper Emblem
Sniper Emblem
The holder gains the Sniper trait.

Psionic

Drone Uplink
Drone Uplink
+25
法术强度
A drone repeats 25% of damage from the holder's attacks and Abilities to the same targets every 3 seconds.
At (4): If the holder is Psionic, gain an additional mini-drone that repeats 20% of damage.
Recommended users: Sona and Viktor.
Malware Matrix
Malware Matrix
+15%
攻击力
+15%
攻击速度
+10%
全能吸血
Dealing physical damage to an enemy reduces the target's Armor by 2.
At (4): If the holder is Psionic, every 3rd attack cleaves, dealing 75 (Attack damage) physical damage to nearby enemies.
Recommended users: Master Yi and Pyke.
Biomatter Preserver
Biomatter Preserver
+250
生命值
Gain 5% max Health and deploy 3 Life Orbs. Every 5 seconds of combat, one drops restoring 18% of the holder's missing Health.
At (4): If the holder is Psionic, they gain 22% increased healing from all sources.
Recommended user: Gragas.
Sympathetic Implant
Sympathetic Implant
+20
法术强度
+2%
Mana Regen
Every 5 seconds, gain 1 additional Mana Per Second.
At (4): If the holder is Psionic, their abilities deal 20% of their ability damage as true damage instead.
Recommended users: Sona and Viktor.
Target-Lock Optics
Target-Lock Optics
+25%
攻击力
+25%
攻击速度
The holder's first attack on each enemy deals 150 (Attack damage) additional damage.
At (4): If the holder is Psionic, they heal 12% of their max Health whenever their target dies.
Recommended users: Pyke and Master Yi.

Sona

Command Mod: Exhaust
Command Mod: Exhaust
Command a unit's attacks to Burn, Wound, and Chill.
(Good on anyone)
Command Mod: Doublestrike
Command Mod: Doublestrike
Command a unit to have 25% chance to attack twice when attacking.
(Good on carries)
Command Mod: Analyze
Command Mod: Analyze
Command a unit to grand you 1 XP every 3 seconds it is alive during player combat.
(Good on backliners)
Command Mod: Brace
Command Mod: Brace
Command a unit to gain 20% Health shield for 8 seconds at the start of combat.
(Good on tanks)
Command Mod: Transmute
Command Mod: Transmute
Command a unit to drop 2 gold each time it kills an enemy during player combat.
(Good on carries)
Command Mod: Disrupt
Command Mod: Disrupt
Command a unit to Stun enemies within 3 hexes for 1 second when it dies.
(Good on tanks)
Command Mod: Optimize
Command Mod: Optimize
Commaned a unit to reduce their mana cost by 15%.
(Good on anyone)
Command Mod: fabricate
Command Mod: fabricate
Command a unit to gain a temporary recommended item at the start of combat.
(Good on anyone)

强化符文

Poppy Hero
Poppy Hero
Gain a Poppy. Poppy becomes a ranged Marksman and her attacks Meeps at her target.
2-1
3-2
4-2
Aatrox Hero
Aatrox Hero
Aatrox's spell is now a low-mana three-hit combo that heals him for a portion of the damage dealt. When his NOVA move happens, he gains maximum health and size.
2-1
3-2
4-2
Bonk!
Bonk!
Gain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target ability that gets stronger with each kill.
2-1
3-2
4-2
Charge Transfer I
Charge Transfer I
Your team gains 5% Damage Amp. 50% of overkill damage is dealt to the nearest enemy.
2-1
3-2
4-2
The Tower
The Tower
Gain a massive Training Dummy that zaps nearby enemies
2-1
3-2
4-2
Group Hug I
Group Hug I
Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
2-1
3-2
4-2
Expedition
Expedition
At the start of planning phase, lose the right-most champion on your bench. After losing 33 gold of units this way, gain a powerful reward.
2-1
3-2
4-2
Forge a Friend
Forge a Friend
The next 1-cost champion you purchase is 3-star.
2-1
3-2
4-2
Size Matters
Size Matters
Gain a Giant's Belt. After a champion begins combat with more than 3800 max Health, gain another.
2-1
3-2
4-2
Feeling Lucky
Feeling Lucky
Gain 12 gold, then flip a coin. If heads, gain 3 more gold.
2-1
3-2
4-2
Cognitive Tax
Cognitive Tax
Gain 8 gold and 1 XP.
2-1
3-2
4-2
Cognitive Tax+
Cognitive Tax+
Gain 12 gold and 3 XP.
2-1
3-2
4-2
Kick Start
Kick Start
Gain a random 2-star 2-cost champion and 1 gold.
2-1
3-2
4-2
Anima Commander
Anima Commander
Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 10.
2-1
3-2
4-2
Sniper's Nest
Sniper's Nest
Snipers gain 8% Damage Amp for each combat fought from the same starting hex, up to 32%. Gain an Ezreal and a Gnar.
2-1
3-2
4-2
May the Fours Be With You
May the Fours Be With You
Your 4 cost champions and Jhin gain 204 Health and 14% Attack Speed. Gain a Jhin.
2-1
3-2
4-2
Invader Zed
Invader Zed
Gain a Bloodthirster. On Stage 4-1, gain a Zed. After receiving Zed, he can then appear in your shops. Zed is a 5-cost Attack Fighter that creates clones of himself.
2-1
3-2
4-2
Reach For the Stars
Reach For the Stars
Jax gains stacking attack speed with every attack. On cast, jump to a nearby enemy, dealing damage and adding stacking on-hit damage for the rest of combat.
2-1
3-2
4-2
Meep Space 9
Meep Space 9
Meepsie gains a weaker version of Brock's spell and heavy attack damage.
2-1
3-2
4-2
Star Conqueror
Star Conqueror
Mordekaiser becomes an auto-attack based AP carry, whose channel is a burst of attack speed for as long as he has mana to spend. At combat start and on kill, he gains a non-mana-locking shield.
2-1
3-2
4-2
Self Destruct
Self Destruct
Gain a Gragas. Gragas now self detonates, sacrificing 20% of max Health to deal XXX (AP) plus the sacrificed Health as magic damage in a four hex radius, reduced by 20% per hex from the epicenter.
2-1
3-2
4-2
Contract Killer
Contract Killer
Gain a Pyke. Your strongest Pyke gains a resetting ability and generates gold on takedown.
2-1
3-2
4-2
Side Effects
Side Effects
When an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 5% of their max Health.
2-1
3-2
4-2
Misfits
Misfits
Your team gains 75 Health for each active Unique trait. Gain a Miss Fortune and a Rhaast.
2-1
3-2
4-2
Booster Pack
Booster Pack
Gain 11 gold worth of random champions. (At least one 3-Cost guaranteed!)
2-1
3-2
4-2
Booster Pack+
Booster Pack+
Gain 18 gold worth of random champions. (At least one 4-Cost guaranteed!)
2-1
3-2
4-2
Booster Pack++
Booster Pack++
Gain 30 gold worth of random champions. (At least one 5-Cost guaranteed!)
2-1
3-2
4-2
Charge Transfer II
Charge Transfer II
Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy.
2-1
3-2
4-2
Group Hug II
Group Hug II
Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.
2-1
3-2
4-2
Frontline Foundation
Frontline Foundation
Gain a 2-star 1-cost Tank champion and an emblem for their last-listed trait.
2-1
3-2
4-2
Kahunahuna
Kahunahuna
Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage.
2-1
3-2
4-2
Cosmic Restart
Cosmic Restart
Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 10 free Shop rerolls.
2-1
3-2
4-2
Cognitive Overload
Cognitive Overload
Gain 7 Gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
2-1
3-2
4-2
Backline Blueprint
Backline Blueprint
Gain a 3-cost non-Tank champion and an emblem for their last-listed trait.
2-1
3-2
4-2
Money Hungry
Money Hungry
Gain 10 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
2-1
3-2
4-2
Five-Pointed Star
Five-Pointed Star
At the start of each stage, the first champion you buy from a specific tier is 2-star. Gain a 2-star 1-cost champion and 2 gold now. Stage 2: 2-cost Stage 3: 3-cost Stage 4: 4-cost Stage 5: 5-cost
2-1
3-2
4-2
Just Hit
Just Hit
Gain a Champion Duplicator, 18 Shop rerolls, and 10 gold.
2-1
3-2
4-2
Golden Gamble
Golden Gamble
Flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain a random Radiant item and a Reforger.
2-1
3-2
4-2
Baron's Lair
Baron's Lair
Gain a Tank item. After 8 seconds of combat, your team gains 5% Attack Damage and Ability Power every second for the rest of combat.
2-1
3-2
4-2

Tacticians

Chosen of the Wolf Katarina Unbound

Dark Star Mordekaiser Unbound

Chibi Battle Bat Xayah

Chibi Star Guardian Syndra

Prestige Chibi Star Nemesis Morgana

Arenas

Star Nemesis Arena

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