Set 16 Update

Set Mechanic: Unlockable Champions

Set 16 features a total of 100 different champions: 60 of them in a base roster, as in previous sets, and 40 additional champions accessible through the new set mechanic, Unlocks. Each unlockable champion has a unique condition required to unlock them. Once unlocked, one copy of that champion is guaranteed to appear in your next shop, and after that, they are added to the pool of champions that can appear in your shops for the rest of the game. You can learn more about unlockable champions and their conditions in the Unlocks section below.

Unlock rules:

  • Once Unlocked, the unit will appear in the furthest right slot of your shop on your next roll
  • Unlocked units have the same amount of copies as other units of their tier. Note that units above 5 gold still count as Legendary (gold shop border) units and have the same unit pool sizes (9 for Legendary units).
  • If multiple players Unlock the same Unlockable units they will be taking copies from the same shared Unlocked pool.
  • If you Unlock a unit and do not have a copy of it on your board/bench, you will see it less often. If you continue to not purchase this unit and not have it on your board or bench, it will appear less and less down to a minimum of 20% of the normal appearance rate for that unit. This is to keep your shop focused on the units you want to field. If at a later point in the game you purchase this previously ignored unit from the shop, they return to the pool as normal.
  • If you sell an Unlockable unit, it returns to that unit’s pool as normal
  • For 4- and 5-cost Unlockables, if a small number of players have them Unlocked, the odds of them appearing after you have 3 copies become much worse based on the total copies in the pool. So if one player has a champ unlocked, buying 9 copies is much harder than a standard champion. This is to ensure three-starring them is roughly equivalent to three-starring a regular unit that can be contested. Note, once four players have that unit unlocked, their weight (frequency) returns to normal as they can be adequately contested.
Lore & Legends will be available on PBE Tuesday, November 18th afternoon PT.
It will launch on live servers Wednesday, December 3rd with patch 16.1.
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Unidades

Anivia
1gold
Anivia
Freljord 0
Freljord
Invoker 0
Invoker
Frostbite
Mana
0/45
Fire an ice shard at target that deals 325/455/650 (Ability power) magic damage. If they are Chilled, the damage Critically Strikes.
Blitzcrank
1gold
Blitzcrank
Zaun 0
Zaun
Juggernaut 0
Juggernaut
Static Field
Mana
60/120
Gain 325/400/500 (Ability power) Shield for 4 seconds and deal 140/210/315% (Magic resist) magic damage to all enemies within 1 hex.
Briar
1gold
Briar
Noxus 0
Noxus
Slayer 0
Slayer
Juggernaut 0
Juggernaut
Blood Frenzy
Mana
0/40
Leap to the furthest enemy within 3 hexes. For 4 seconds gain increased Move Speed, 30% Attack Damage, and 300% (Ability power) decaying Attack Speed.
Caitlyn
1gold
Caitlyn
Piltover 0
Piltover
Longshot 0
Longshot
Ace in the Hole
Mana
0/90
Fire a bullet towards the farthest enemy, dealing 475/715/1105 + 40/60/100 (Attack damage Ability power) physical damage to the first enemy it hits. If they die, the bullet ricochets, dealing excess damage to the next enemy hit.
Illaoi
1gold
Illaoi
Bilgewater 0
Bilgewater
Bruiser 0
Bruiser
Tentacle Smash
Mana
40/100
Restore 200/240/280 + 7% (Ability power Health) Health and slam a tentacle, dealing 180/270/405 (Attack damage) physical damage to enemies in a line.
Jarvan IV
1gold
Jarvan IV
Demacia 0
Demacia
Defender 0
Defender
Demacian Standard
Mana
30/100
Gain 350/425/500 (Ability power) Shield for 4 seconds. Grant all allies 15/20/33% (Ability power) Attack Speed for 4 seconds.
Jhin
1gold
Jhin
Ionia 0
Ionia
Gunslinger 0
Gunslinger
Curtain Call
Mana
0/70
For the next 4 attacks, gain infinite range and replace attacks with a cannon shot. Cannon shots deal 125/190/280 + 15/22/34 (Attack damage Ability power) physical damage. The 4th shot deals 144% more damage.
Kog'Maw
1gold
Kog'Maw
Void 0
Void
Arcanist 0
Arcanist
Longshot 0
Longshot
Caustic Spittle
Mana
0/30
Deal 140/200/300 (Ability power) magic damage to target and reduce their Armor and Magic Resist by 8/10/15. Adjacent enemies are dealt 50% of the damage and effect.
Lulu
1gold
Lulu
Yordle 0
Yordle
Arcanist 0
Arcanist
Whimsy
Mana
20/70
Deal 280/420/630 (Ability power) magic damage to target and make them dance for 2 seconds. The projectile then bounces to the nearest target, dealing 120/180/270 (Ability power) magic damage.
Qiyana
1gold
Qiyana
Ixtal 0
Ixtal
Slayer 0
Slayer
Clear The Brush
Mana
0/30
Dash to a nearby hex and swing forward, dealing 140/210/315 + 20/30/45 (Attack damage Ability power) physical damage to enemies in a 2-hex line.
Rumble
1gold
Rumble
Yordle 0
Yordle
Defender 0
Defender
Junkyard Titan
Mana
40/110
Gain 325/400/500 (Ability power) Shield for 4 seconds. Fire a burst of flames, dealing 180/270/405% (Armor) magic damage in a cone.
Shen
1gold
Shen
Ionia 0
Ionia
Bruiser 0
Bruiser
Stand United
Mana
20/75
Grant 250/325/425 (Ability power) Shield to this unit and a nearby damaged ally for 4 seconds.
Sona
1gold
Sona
Demacia 0
Demacia
Invoker 0
Invoker
Power Chord
Mana
0/30
Deal 120/180/270 (Ability power) magic damage to 2 nearby enemies and restore 40/50/80 (Ability power) Health to the lowest Health ally.
Viego
1gold
Viego
Shadow Isles 0
Shadow Isles
Quickstriker 0
Quickstriker
Blade of the Ruined King
Mana
0/30
Passive: Gain X% (Soul) Attack Speed.
Active: Deal 55/85/125 (Attack damage) physical damage to target. For the rest of combat, Viego's attacks deal 24/36/54 (Ability power) bonus stacking magic damage.
Aphelios
2gold
Aphelios
Targon 0
Targon
Incendiary Onslaught
Mana
0/40
Start with Infernum equipped. On cast, switch to Severum for 8 (Ability power) attacks.
Infernum: Attacks hit 3 enemies and apply 30% Sunder for 6 seconds.
Severum: Gain 200% Attack Speed and 10% Omnivamp. Attacks are replaced with swipes that deal 75/110/175 (Attack damage) physical damage.
Ashe
2gold
Ashe
Freljord 0
Freljord
Quickstriker 0
Quickstriker
True Ice Arrow
Mana
0/60
Fire an arrow at target that deals 125/185/290 + 15/25/35 (Attack damage Ability power) physical damage to them and 125/185/290 + 15/25/35 (Attack damage Ability power) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.
Bloodsword Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Bloodsword Bond: Attacks fire a bonus arrow for every 5% Attack Damage granted to Tryndamere by Bloodsword Bond. These arrows deal 7 (Attack damage) physical damage.
Cho'Gath
2gold
Cho'Gath
Void 0
Void
Juggernaut 0
Juggernaut
Rupture
Mana
40/100
Restore 180/200/250 (Ability power) Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take 5% + 45/75/110 (Health Ability power) magic damage.
Ekko
2gold
Ekko
Zaun 0
Zaun
Disruptor 0
Disruptor
Parallel Convergence
Mana
0/40
Create a 1 hex zone around the target that lasts 3 seconds. The next 3 attacks deal 105/160/240 (Ability power) bonus magic damage. When the zone ends, it deals 130/195/295 (Ability power) magic damage + 10% of the target's damage taken during the duration to all enemies in the zone.
Neeko
2gold
Neeko
Ixtal 0
Ixtal
Arcanist 0
Arcanist
Defender 0
Defender
Pop Blossom
Mana
30/80
Leap at target and gain 400/500/600 (Ability power) Shield for 4 seconds. Slam down after a brief delay, dealing 150/225/350 (Ability power) magic damage to enemies within two hexes and 20% Chilling them for 3 seconds.
Rek'Sai
2gold
Rek'Sai
Void 0
Void
Vanquisher 0
Vanquisher
Burrow
Mana
0/30
Dash to the furthest enemy within 3 hexes and deal 140/210/315 + 20/30/45 (Attack damage Ability power) physical damage to them. The next 3 attacks hit adjacent enemies and deal 100/150/225 (Attack damage) physical damage.
Sion
2gold
Sion
Noxus 0
Noxus
Bruiser 0
Bruiser
Soul Furnice
Mana
0/70
Passive: Takedowns grant 20/25/60 permanent max Health.
Active: Gain 10% (Health Ability power) Shield for 4 seconds. When it breaks, deal 7% (Health) magic damage to adjacent enemies.
Teemo
2gold
Teemo
Yordle 0
Yordle
Longshot 0
Longshot
Toxic Dart
Mana
0/30
Shoot the closest unpoisoned enemy, dealing 125/185/285 (Ability power) magic damage and poisoning them for 8 seconds. Poisoned enemies take 30/45/70 (Ability power) magic damage each second.
Tristana
2gold
Tristana
Yordle 0
Yordle
Gunslinger 0
Gunslinger
Buster Shot
Mana
0/50
Fire a massive cannonball at the closest enemy, dealing 250/375/565 + 30/45/70 (Attack damage Ability power) physical damage. If they are within 2 hexes, knock them back 2 hexes and briefly Stun them.
Twisted Fate
2gold
Twisted Fate
Bilgewater 0
Bilgewater
Quickstriker 0
Quickstriker
Stacked Dext
Mana
0/3
Passive: Attacks deal 30/45/70 (Ability power) bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal 70/105/160 (Ability power) magic damage, reduced by 50% for each enemy they pass through.
Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.
Partners in Crime: Twisted Fate's ability marks targets for Graves. When Graves kills a marked target, gain 10% Ability Power until end of combat.
Vi
2gold
Vi
Piltover 0
Piltover
Zaun 0
Zaun
Defender 0
Defender
Relentless Force
Mana
0/30
Gain 125/150/175 (Ability power) Shield for 2 seconds. Slam on target, dealing 110/165/250 (Attack damage) physical damage to enemies in a 1 hex range. Every third cast deals 140/210/315 (Attack damage) damage in a 2 hex range instead and knocks up enemies hit for 1 second.
Xin Zhao
2gold
Xin Zhao
Demacia 0
Demacia
Ionia 0
Ionia
Warden 0
Warden
Three Talon Strike
Mana
15/70
Strike target 3 times. Each strike deals 65/100/150 (Attack damage) physical damage and restores 95/135/170 (Ability power) Health. The final one Stuns for 1.5 seconds.
Yasuo
2gold
Yasuo
Ionia 0
Ionia
Slayer 0
Slayer
Sweeping Blade
Mana
0/30
Dash, then deal 75/115/175 + 6/9/14 (Attack damage Ability power) physical damage to adjacent enemies. If only one enemy is hit, deal double damage.
Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.
Blade Brothers: When Yone casts, your strongest Yasuo blinks to every target Yone hits and deals 100% base AD physical damage to each.
Ahri
3gold
Ahri
Ionia 0
Ionia
Arcanist 0
Arcanist
Fox-Fire
Mana
0/30
Fire 3 flames at target, each dealing 85/130/200 (Ability power) magic damage. Every 3rd cast, fire 9 flames split between the target and up to 2 nearby enemies.
If there are nearby enemies, dash away.
Dr. Mundo
3gold
Dr. Mundo
Zaun 0
Zaun
Bruiser 0
Bruiser
Maximum Dosage
Mana
0/80
Bulk up for 5 seconds. While bulked, restore 6% + 60/80/100 (Health Ability power) Health every second and attacks deal 5% + 60/90/145 (Health Attack damage) physical damage.
Draven
3gold
Draven
Noxus 0
Noxus
Quickstriker 0
Quickstriker
Spinning Axes
Mana
60/100
Passive: If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants 1/3/5 Gold.
Active: Spin an empowered axe that replaces his basic attack and deals 140/210/350 + 10/15/25 (Attack damage Ability power) physical damage and returns to Draven after hitting an enemy.
Gangplank
3gold
Gangplank
Bilgewater 0
Bilgewater
Slayer 0
Slayer
Vanquisher 0
Vanquisher
Powder Kegs
Mana
0/50
Toss barrels at the 3 nearest enemies and detonate them. They deal 190/285/450 + 10/15/25 (Attack damage Ability power) damage, reduced by 20% for each barrel in the chain. Barrels reduce their target's Armor by 10, increased to 30 if the damage critically strikes.
Jinx
3gold
Jinx
Zaun 0
Zaun
Gunslinger 0
Gunslinger
Switcheroo!
Mana
0/18
Passive: After attacking 18/18/16 times, switch to Fishbones. While equipped, attacks are replaced with 3 rockets that target random enemies and deal 36/54/92 + 4/6/9 (Attack damage) physical damage.
Leona
3gold
Leona
Targon 0
Targon
Solar Flare
Mana
70/120
Passive: Reduce instances of incoming damage by 15/40/80 (Ability power).
Active: Call down sun beams on the 3 nearest enemies, Stunning them for 1 second and dealing 90/130/220 (Ability power) magic damage. Wound and 1% Burn them for 4 seconds.
Loris
3gold
Loris
Piltover 0
Piltover
Warden 0
Warden
Piltover Tussle
Mana
70/120
Gain 700/800/1000 (Ability power) Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150/225/360 (Ability power) magic damage to them. After charging, force nearby enemies to target this unit.
Malzahar
3gold
Malzahar
Void 0
Void
Disruptor 0
Disruptor
Void Swarm
Mana
0/40
Summon 2 Voidlings that each attack a nearby enemy 15 times. Each attack deals 22/33/60 (Ability power) magic damage.
Milio
3gold
Milio
Ixtal 0
Ixtal
Invoker 0
Invoker
Ultra Mega Fire Kick!!!
Mana
0/60
Launch a fuemigo at target that bounces 3 times, dealing 180/270/420 (Ability power) magic damage to enemies hit. The last bounce deals 160/240/375 (Ability power) magic damage to enemies in a 1 hex radius.
Nautilus
3gold
Nautilus
Bilgewater 0
Bilgewater
Juggernaut 0
Juggernaut
Warden 0
Warden
Titan's Wrath
Mana
60/120
Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals 90/135/215% (Magic resist) bonus magic damage.
Active: Gain 10% + 375/400/425 (Health Ability power) Shield for 4 seconds.
Sejuani
3gold
Sejuani
Freljord 0
Freljord
Defender 0
Defender
Winter's Wrath
Mana
40/80
Gain 475/525/625 (Ability power) Shield for 4 seconds. Strike in a cone and a line. Enemies hit take 70/105/170 (Ability power) magic damage and are 30% Chilled for 4 seconds. If they are already Chilled, Stun them for 1 second.
Swain
3gold
Swain
Noxus 0
Noxus
Arcanist 0
Arcanist
Juggernaut 0
Juggernaut
Nevermove
Mana
50/145
Passive: Each second, restore 22/24/100 + 1.5% (Ability power Health) Health and deal 20/30/90 (Ability power) magic damage to enemies within 1 Hex.
Active: Open a demonic eye on the largest group of nearby enemies, dealing 100/150/1800 (Ability power) magic damage and Stunning them for 1.75/2/8 seconds.
Vayne
3gold
Vayne
Demacia 0
Demacia
Longshot 0
Longshot
Tumble
Mana
0/40
Tumble to a nearby hex, then fire a bolt at target that deals 100/150/230 + 6/10/15 (Attack damage Ability power) true damage.
Zoe
3gold
Zoe
Targon 0
Targon
Double Trouble Bubble
Mana
30/60
Passive: Damaging an enemy applies 30% Shred for 6 seconds.
Active: Kick 2 bubbles at nearby enemies, dealing 330/500/825 (Ability power) magic damage and 30% Chilling them for 3 seconds.
Ambessa
4gold
Ambessa
Noxus 0
Noxus
Vanquisher 0
Vanquisher
Lacerate
Mana
0/20
Swipe and dash around target, dealing 45/65/300 + 5/10/25 (Attack damage Ability power) physical damage to enemies in the path. Then slam chains on target, dealing 45/65/300 + 5/10/25 (Attack damage Ability power) physical damage in a line. If any enemies are killed, immediately recast this ability, dealing 100% damage.
BelVeth
4gold
BelVeth
Void 0
Void
Slayer 0
Slayer
Endless Banquet
Mana
0/100
Passive: On takedown, gain 70/70/200% stacking Attack Speed that decays over 3 seconds.
Active: Deal 150/225/900 (Attack damage) physical damage in a 2 hex radius and transform for the rest of combat. While transformed, gain 33/33/133% (Ability power) Attack Speed, 33% max Health, and increased Move Speed. Attacks deal 15/25/100 bonus true damage, increased by 3/5/25 for each time the same enemy is hit.
Braum
4gold
Braum
Freljord 0
Freljord
Warden 0
Warden
Unbreakable Frost
Mana
60/120
Raise shield for 4 seconds, gaining Durability (Ability power) and redirecting projectiles to towards Braum instead. When hit, deal 20/30/300% + 15/25/1000 (Armor Ability power) magic damage to nearby enemies and 30% Chill them for 2 seconds.
Garen
4gold
Garen
Demacia 0
Demacia
Defender 0
Defender
Judgement
Mana
50/120
Spin for 3 seconds, gaining 55/55/90% Durability and healing for 300/350/1000 + 10% (Ability power Health) over the duration. Each second, deal 100/150/1700 (Attack damage) physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.
Lissandra
4gold
Lissandra
Freljord 0
Freljord
Invoker 0
Invoker
Frozen Tomb
Mana
0/80
Encase target in ice, Stunning them for 1.5 seconds and dealing 275/415/2500 (Ability power) magic damage. All enemies within 2 hexes of them split 440/660/2800 (Ability power) magic damage. If the target dies, shards fly out and split excess damage between the 2 nearest enemies.
Chilled enemies take 12% more damage from this ability.
Lux
4gold
Lux
Demacia 0
Demacia
Arcanist 0
Arcanist
Final Spark
Mana
0/50
Fire a ball of light at the most enemies, dealing 30/45/100 (Ability power) magic damage to the first 2 enemies hit and Rooting them for 1 second. Then fire a beam, dealing 290/435/1500 (Ability power) magic damage to enemies hit by the ball and 90/135/750 (Ability power) magic damage to all other enemies hit.
MissFortune
4gold
MissFortune
Bilgewater 0
Bilgewater
Gunslinger 0
Gunslinger
Heartbreaker
Mana
0/30
Passive: Attacks ricochet to the highest current Health enemy, dealing 50% damage.
Active: Fire waves of bullets that land on the 2 nearest enemies. The first wave deals 115/175/600 + 15/25/70 (Attack damage Ability power) physical damage and the rest deal 115/175/600 + 15/25/70 (Attack damage Ability power) physical damage. Every 3rd cast, increase the number of waves by 1.
Seraphine
4gold
Seraphine
Piltover 0
Piltover
Disruptor 0
Disruptor
Grand Encore
Mana
0/20
Gain 3 notes. For each one active, deal 25/40/200 (Ability power) magic damage to a nearby enemy. While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore 60/90/400 (Ability power) Health. Enemies hit take 270/405/2200 (Ability power) magic damage, reduced by 30% for each enemy it's passed through.
Taric
4gold
Taric
Targon 0
Targon
Starlight's Touch
Mana
0/80
Passive: All allies gain 10/20/100 Magic Resist. Once per combat after dropping below 35% max Health, gain 90% Durability for 2 seconds.
Active: Gain 600/700/2500 (Ability power) Shield and grant the 2 lowest Health allies 125/150/1000 (Ability power) Shield for 4 seconds. The next 2/2/10 attacks deal 200/300/3000 (Ability power) bonus magic damage.
Wukong
4gold
Wukong
Ionia 0
Ionia
Bruiser 0
Bruiser
Diverting Trickster
Mana
30/90
Passive: On death, summon a Stone copy with 150/200/2000 + 40% (Health) Health and Wukong's items.
Active: For 4 seconds, gain 100/110/400 (Ability power) Armor and Magic Resist. Then spin, dealing 150/225/3000 (Attack damage) physical damage to all enemies within 2 hexes.
Yunara
4gold
Yunara
Ionia 0
Ionia
Quickstriker 0
Quickstriker
Transcendent State
Mana
0/50
For the next 4 seconds, gain 75/75/300% (Ability power) Attack Speed, infinite range, and replace attacks with lasers. Lasers deal 85/130/450 (Attack damage) physical damage in a line, reduced by 60/60/30% for each enemy they pass through. When lasers critically strike, they deal 33% bonus true damage.
Annie
5gold
Annie
Dark Child 0
Dark Child
Arcanist 0
Arcanist
Enraged Inferno
Mana
0/160
Erupt the entire battlefield in flames, permanently Burning and Wounding all enemies and dealing 1500/2250/8000 (Ability power) magic damage to each of them over 45 seconds. Annie's max Mana is reduced by 140 for the rest of combat. Subsquent casts launch a fireball at target that deals 240/360/3000 (Ability power) magic damage.
Azir
5gold
Azir
Shurima 0
Shurima
Emperor 0
Emperor
Disruptor 0
Disruptor
Arise!
Mana
20/40
Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal 100/150/3000 (Ability power) magic damage to their target.
Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal 70/105/1500 (Ability power) magic damage instead.
Fiddlesticks
5gold
Fiddlesticks
Harvester 0
Harvester
Vanquisher 0
Vanquisher
Crowstorm
Mana
40/80
Teleport into the largest cluster of enemies and Stun them for 1.75/1.75/99 seconds. Begin losing 20 mana per second. While casting, deal 95/140/6666 (Ability power) magic damage per second to all enemies within a 2 hex radius. The closest 2 enemies take 33% more damage.
Kindred
5gold
Kindred
Eternal 0
Eternal
Quickstriker 0
Quickstriker
Lamb's Respite
Mana
80/200
Dash, then create a 2-hex radius zone for 2.5/2.5/99 seconds that prevents allies within from dying. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals 25/38/999 (Attack damage) physical damage. When the zone ends, heal all allies for 8% (Ability power) of damage dealt while it was up and dash away.
Lucian & Senna
5gold
Lucian & Senna
Soulbound 0
Soulbound
Gunslinger 0
Gunslinger
The Culling
Mana
0/60
Fire X amount (Attack speed) of shots towards target. Each shot explodes on the first enemy hit, dealing 100/150/800 + 8/12/100 (Attack damage Ability power) physical damage to all nearby enemies. If an enemy is afflicted with Black Mist, purify them, immediately draining their Armor for the total amount.
Ornn
5gold
Ornn
Blacksmith 0
Blacksmith
Warden 0
Warden
Call of the Forge
Mana
50/150
Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 3 seconds and deals 100/150/3000 (Ability power) magic damage to them. When it arrives, headbutt it and redirect it toward another distant enemy, dealing 150/225/4500 (Ability power) magic damage instead.
Shyvana
5gold
Shyvana
Dragonborn 0
Dragonborn
Juggernaut 0
Juggernaut
Dragon's Descent / Flame Breath
Mana
0/40
Dragon's Descent: Transform into a dragon, gaining 600/1000/9999 max Health. Briefly gain 20/20/90% Durability and dive-bomb into the largest group of enemies, dealing 100/150/3000 (Attack damage) physical damage in a 3 hex circle.
Flame Breath: Breath fire in a cone for 3.5 seconds, dealing 150/225/12345 + 20/30/1234 (Attack damage Ability power) physical damage each second to enemies hit.
Zilean
5gold
Zilean
Chronokeeper 0
Chronokeeper
Invoker 0
Invoker
Visions of the End
Mana
0/40
Throw a Time Bomb on the nearest enemy without one. Time Bombs deal 70/105/1000 (Ability power) magic damage each second. When the target dies, they explode, dealing 150/225/4000 (Ability power) magic damage in a 1 hex radius and grant Zilean 15 mana. If a Time Bomb is on an enemy for 18/16/1 seconds and Zilean is alive, the enemy instantly dies.

Unlockable Units

Bard
2gold
Bard
Caretaker 0
Caretaker

Unlock:

Reroll 4 times before Stage 2 Carousel
Traveler's Call
Mana
0/55
Launch 6 Meeps at nearby enemies that deal 105/160/240 (Ability power) magic damage. Add an additional Meep for each 3-star unit on your board.
Orianna
2gold
Orianna
Piltover 0
Piltover
Invoker 0
Invoker

Unlock:

3 Piltover or higher
Command: Protect
Mana
20/60
Send the Ball to target, dealing 220/330/500 (Ability power) magic damage and splitting 100/150/250 (Ability power) magic damage among enemies within a 1 hex circle. Then grant 80/120/200 (Ability power) Shield to the two lowest Health allies for 3 seconds.
Poppy
2gold
Poppy
Demacia 0
Demacia
Yordle 0
Yordle
Juggernaut 0
Juggernaut

Unlock:

Field a Demacian or Yordle with 2 items in combat.
Hammer Shock
Mana
40/80
Gain 300/375/450 (Ability power) Shield for 4 seconds and deal 70/105/165 (Attack damage) physical damage to target. After a delay, briefly knock them up and deal the damage again. Bucklers fly out from the target, granting 2 nearby allies 30% of the Shield gained.
Graves
2gold
Graves
Bilgewater 0
Bilgewater
Gunslinger 0
Gunslinger

Unlock:

Field a Twisted Fate with 2 items in combat
Collateral Damage
Mana
0/50
Passive: Attacks fire in a cone on target, dealing 45% damage to other enemies hit.
Active: Fire an explosive shell at target, dealing 170/255/385 + 20/30/45 (Attack damage) physical damage split among enemies in a 1 hex circle.
Partners in Crime: When you field Graves and Twisted Fate, both gain bonuses.
Partners in Crime: Your strongest Twisted Fate's ability marks targets for your strongest Graves. Graves gains 2% stacking Attack Speed when attacking marked targets.
Yorick
2gold
Yorick
Shadow Isles 0
Shadow Isles
Warden 0
Warden

Unlock:

Field a 2-star Viego with 2 items in combat.
Mourning Mist
Mana
15/75
Restore Souls based (Ability power Soul) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 5% + 80/110/150 (Health) magic damage in 1 hex radius.
Tryndamere
2gold
Tryndamere
Freljord 0
Freljord
Slayer 0
Slayer

Unlock:

Field an Ashe with 2 items in combat
Undying Rage
Mana
0/50
Become enraged for 5 seconds. While enraged, gain Durability (Ability power) and attacks are replaced with a strike that deals 120/180/270 (Attack damage) physical damage. Ignore 30% of Armor against Chilled enemies.
Bloodsword Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Bloodsword Bond: Gain increased Move Speed. Gain 10% Attack Damage, permanently increased by 1% whenever Ashe or Tryndamere score a kill.
Darius
3gold
Darius
Noxus 0
Noxus
Defender 0
Defender

Unlock:

Have Draven drop 1 gold
Decimate
Mana
15/75
Restore 160/190/220 + 10% (Ability power Health) Health and spin, dealing 90/135/210 (Attack damage) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals 15/25/40 (Attack damage) physical damage each second for 4 seconds. If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)
Gwen
3gold
Gwen
Shadow Isles 0
Shadow Isles
Disruptor 0
Disruptor

Unlock:

Collect 20 Souls
Snip Snip!
Mana
0/30
Dash around target and snip X amount (Soul) of times, dealing 45/68/105 (Ability power) magic damage to them and 20/30/50 (Ability power) damage to all other enemies in a cone.
Kennen
3gold
Kennen
Ionia 0
Ionia
Yordle 0
Yordle
Defender 0
Defender

Unlock:

8 star levels of Ionia, Yordle, or Defender
Slicing Maelstrom
Mana
70/125
Gain 600/700/900 (Ability power) Shield and summon storm of lightning. 6 waves of bolts hit enemies within, dealing 120/180/290 (Ability power) magic damage over 3 seconds. The first 3 targets to be struck by 3 bolts are Stunned for 1.5 seconds. Multiple Stuns on the same enemy have 50% effectiveness.
Kobuko & Yuumi
3gold
Kobuko & Yuumi
Yordle 0
Yordle
Bruiser 0
Bruiser
Invoker 0
Invoker

Unlock:

6 star levels of Brawler, Yordle, or Invoker
You & Me!
Mana
30/90
Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for 140/180/240 (Ability power) Health or granting 25/33/50% Attack Speed to the ally who has dealt the most damage for 4 seconds.
Active: Dance, restoring 100/140/200 + 8% (Ability power Health) Health over 3 seconds.
LeBlanc
3gold
LeBlanc
Noxus 0
Noxus
Invoker 0
Invoker

Unlock:

Field a Sion with 2 items in combat
Distortions
Mana
0/60
Summon 3 dashing mirror images that strike the target and up to 3 other nearby enemies. The target takes 250/375/580 (Ability power) magic damage and is Stunned for 1 second, while other units hit take 140/210/325 (Ability power) magic damage.
Diana
4gold
Diana
Targon 0
Targon

Unlock:

Field a 2-star Leona with 3 items in combat
Lunar Rush
Mana
0/30
Passive: Ability damage from your strongest Leona and strongest Diana marks enemies as Moonlit, reducing their damage by 10%.
Active: Gain 200/250/300 (Ability power) Shield for 2 seconds. Unleash a bolt of lunar energy at the farthest non-Moonlit enemy within 4 hexes, dealing 165/250/500 (Ability power) magic damage. Then, dash to all Moonlit enemies, dealing 150/225/1250 (Ability power) magic damage to them.
Fizz
4gold
Fizz
Bilgewater 0
Bilgewater
Yordle 0
Yordle

Unlock:

Field 5 Yordles or Bilgewater units + Level 7
Playful Trickster
Mana
0/20
Become briefly untargetable, then jump to the farthest enemy within 4 hexes and deal 75/115/300 (Ability power) magic damage to adjacent enemies. For the next 4 attacks, gain 50% Attack Speed and deal 70/105/450 (Ability power) bonus magic damage on hit.
Kai'Sa
4gold
Kai'Sa
Assimilator 0
Assimilator
Warden 0
Warden

Unlock:

Field a Longshot with 3 items in combat + Level 8
Icathian Rain
Mana
0/100
Dash away from all enemies, then fire 15/15/25 missiles split across the 4 nearest enemies. Each missile deals 38/57/120 + 6/9/20 (Attack damage Ability power) physical damage.
Kalista
4gold
Kalista
Shadow Isles 0
Shadow Isles
Vanquisher 0
Vanquisher

Unlock:

Collect 75 Souls
Endless Rend
Mana
20/80
Summon X amount (Soul) of spears split among the 3 nearest enemies. After a brief delay, they each impale their target, dealing 28/42/450 + 2/3/15 (Attack damage Ability power) physical damage and reducing Armor by 1.
Nidalee
4gold
Nidalee
Ixtal 0
Ixtal
Huntress 0
Huntress

Unlock:

Field two 2-star Neekos in combat together
Relentless Pounce
Mana
0/40
Jump on an adjacent enemy with the lowest health, then deal 300/450/1400 (Ability power) magic damage to them and 100/150/600 (Ability power) magic damage to adjacent enemies. If any die, cast again, dealing 70% damage.
Tanks take 50% more damage from this ability and Fighters take 25% more.
Nasus
4gold
Nasus
Shurima 0
Shurima

Unlock:

Lost 2/3/4 combats with Azir
Fury of the Sands
Mana
0/80
Steal 500/650/3000 (Ability power) Health split between the 4/4/8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal 1.5/1.5/12% (Health) magic damage to adjacent enemies each second.
Renekton
4gold
Renekton
Shurima 0
Shurima

Unlock:

Win 2/3/4 combats with Azir
Slice and Dice
Mana
0/30
Dash to the farthest enemy within 2 hexes, dealing 80/120/360 (Attack damage) physical damage to all enemies in the path. Then slash 4 times, each dealing 60/90/550 + 5/10/50 (Attack damage Ability power) physical damage. Subsquent casts increase the number of slashes by 1.
Rift Herald
4gold
Rift Herald
Void 0
Void
Bruiser 0
Bruiser

Unlock:

Have Void active for 8 player combats
Warp Armor
Mana
60/125
Gain 350/450/1350 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing 6% + 100/150/1500 (Health Ability power) magic damage to enemies hit. For 4 seconds, gain AP based (Ability power) Durability + 1% for each enemy targeting this unit.
Singed
4gold
Singed
Zaun 0
Zaun
Juggernaut 0
Juggernaut

Unlock:

Take 30 damage and 4 Zaunites or Juggernauts
Poison Trail
Mana
0/80
Passive: Run around the battlefield, leaving a poison trail that lingers for 4 seconds. Poison trails deal 25/38/160 (Ability power) magic damage per second to enemies within. Gain 10 (Attack speed) Mana each second.
Active: For 4 seconds, gain increased Move Speed, restore 80/100/500 (Ability power) Health each second, and gain 50 Armor and Magic Resistance.
Skarner
4gold
Skarner
Ixtal 0
Ixtal

Unlock:

Field a non-Tank with a Gargoyle's Stoneplate in combat
Impale
Mana
60/120
Passive: All allies gain 10/20/100 Armor.
Active: Gain 725/875/3000 (Ability power) Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing 120/180/2500% (Armor) physical damage and Stunning them for 2/2.25/8 seconds.
Veigar
4gold
Veigar
Yordle 0
Yordle
Arcanist 0
Arcanist

Unlock:

Field a unit with 2 Rabadon's Deathcaps in combat
Dark Storm
Mana
0/60
Passive: Gain 50% more Ability Power from all sources.
Active: Call down a storm of 12/12/24 meteors across the battlefield that deal 60/90/135 (Ability power) magic damage each. They can innately critically strike. For each one that kills an enemy, permanently gain 1 Ability Power.
Warwick
4gold
Warwick
Zaun 0
Zaun
Quickstriker 0
Quickstriker

Unlock:

2-star Jinx & 2-star Vi
Eternal Hunger
Mana
0/100
Gain 100/100/400% Attack Speed, 15% Omnivamp, increased Move Speed, and deal 45/70/550 (Attack damage) bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi 20/20/50% (Ability power) Attack Speed for 3 seconds.
Yone
4gold
Yone
Ionia 0
Ionia
Slayer 0
Slayer

Unlock:

3-star Yasuo
Kin of the Stained Blade
Mana
30/100
Passive: Attacks alternate between dealing 80/120/800 (Attack damage) bonus physical damage and 140/210/1400 (Ability power) bonus magic damage.
Active: Strike through the most enemies possible within 3 hexes, knocking them up for 1.5 seconds and dealing 40/60/240 + 40/60/240 (Attack damage Ability power) physical damage and 40/60/240 + 40/60/240 (Attack damage Ability power) magic damage. Yone then splits 160/240/1080 + 160/240/1080 (Attack damage Ability power) physical damage and 160/240/1080 + 160/240/1080 (Attack damage Ability power) magic damage among all enemies hit.
Blade Brothers: When you field Yasuo and Yone, Yasuo assists Yone's casts.
Blade Brothers: When Yone casts, your strongest Yasuo blinks to each target, dealing bonus physical damage
Aatrox
5gold
Aatrox
Darkin 0
Darkin
World Ender 0
World Ender
Slayer 0
Slayer

Unlock:

Field a unit with 40% Omnivamp in Combat + Level 8
The Darkin Blade
Mana
0/30
On cast, cycle through one of the following abilities:
Slash in a line, dealing 170/255/2500 (Attack damage Ability power) physical damage to enemies hit and 20% Sundering them for 4 seconds.
Swipe in a cone, dealing 170/255/2500 (Attack damage Ability power) physical damage to enemies hit and knocking them up for 1 second.
Slam on target, dealing 170/255/2500 (Attack damage Ability power) physical damage in a 1 hex circle.
Targets below 15% max Health are executed.
Aurelion Sol
7gold
Aurelion Sol
Star Forger 0
Star Forger
Targon 0
Targon

Unlock:

Field Targon 5 in Combat
The Skies Descend
Mana
20/90
Passive: After dealing ability damage to an enemy, gain Stardust. Stadust makes The Skies Descend more powerful.
Active: Crash a star on target, dealing 400/600/5000 (Ability power) magic damage in a 2 hex radius.
Stardust Upgrades:
20: Create a shockwave that deals 50/75/1000 (Ability power) additional magic damage in a 3 Hex radius.
60: The star crash deals 12% more damage.
100: Shockwave increases to a 4 hex radius.
175: Knock up targets in the star crash for 2 seconds.
250: Shockwave increases to 10 radius.
400: The star crash deals 25% bonus true damage.
600: Also call down a meteor storm that deals 1000/1500/9999 (Ability power) magic damage split between living enemies.
1199: Summon a black hole at the epicenter, instantly killing enemies within.
Baron Nashor
7gold
Baron Nashor
Void 0
Void
Riftscourge 0
Riftscourge

Unlock:

Level 10 + Void 7
Wrath of the Void
Mana
0/50
Passive: Immune to Crowd Control effects. Attacks deal damage in a line on target. If no enemies are in range, dash to the next one and knock up adjacent enemies on arrival. While in the Void Rift, erupt a tentacle below a random enemy every 3/3/0.25 seconds that knocks them up for 1.5 seconds.
Active: Slam and erect spikes in a 2 hex circle, dealing 250/375/20000 + 30/45/500 (Attack damage Ability power) physical damage to enemies hit. Then over 3 seconds, spit 10 globs of acid that deal 250/375/20000 + 30/45/500 (Attack damage Ability power) physical damage.
Brock
7gold
Brock
Ixtal 0
Ixtal

Unlock:

Collect 500 Ixtal Clues total
Seismic Slam
Mana
40/100
Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.
Active: Slam the ground, dealing 2% + 150/200/1500 (Health Attack damage) physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 4%). If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12 rocks fall around the battlefield, each dealing 250/375/600 + 20/30/100 (Attack damage Ability power) physical damage to enemies hit.
Galio
5gold
Galio
Demacia 0
Demacia
Heroic 0
Heroic

Unlock:

12 star levels of Demacia
Inspirational Might
Mana
90/140
Passive: Every 3rd attack deals 400/600/9000% (Magic resist) magic damage in a circle around the target.
Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500/600/2000 (Ability power) Shield for 4 seconds. Then crash down, dealing 500/750/5000% (Magic resist) bonus magic damage to all enemies with 2 hexes.
Mel
5gold
Mel
Noxus 0
Noxus
Disruptor 0
Disruptor

Unlock:

2-star Ambessa with 1 item dies
Radiant Eclipse
Mana
0/200
Passive: While gaining Mana, throw out 2/2/9 radiant orbs that orbit around target. They deal 40/60/90 (Ability power) magic damage in a 1 hex radius and drain 1 Mana from units hit each second. After draining 250/250/10 mana, gain a random Radiant Item.
Active: Detonate orbs on target, causing a 3 hex radius explosion that deals 1000/1500/10000 (Ability power) magic damage to them and 500/750/10000 (Ability power) damage to all other enemies hit.
Ryze
7gold
Ryze
Rune Mage 0
Rune Mage

Unlock:

Field 4 region traits together in combat
Runic Overload
Mana
0/40
Release a runic blast, dealing 300/450/1500 (Ability power) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.
Bilgewater: Blasts explode on impact, dealing 20% of the damage as physical damage to adjacent enemies.
Demacia: Execute targets below X amount(Armor Magic resist) of Health.
Freljord: Chill targets for 4 seconds and deal 5% (Health) bonus true damage.
Ionia: Blasts split an additional time.
Ixtal: Gain a random Region's effect on combat start and every 10 seconds.
Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.
Piltover: Every third cast is Overcharged, dealing 50% more damage.
Shadow Isles: Increase blast damage by X amount (Soul).
Shurima: Knock up enemies for 1 second, with a chance to dredge up Gold or Treasures.
Targon: Heal the lowest Health ally for 10% of the damage dealt.
Void: Ignore 30% of enemies' Armor and Magic Resistance.
Yordle: Shrink targets hit, lowering their damage by 12% percent for 4 seconds.
Zaun: Poison targets, dealing 20/30/500 magic damage X amount (Attack speed) of times over 4 seconds.
Sett
5gold
Sett
Ionia 0
Ionia
The Boss 0
The Boss

Unlock:

Level 8 + Field only 1 unit in the first 2 rows of combat
The Show Stopper
Mana
10/90
Grab target and slam them forward, dealing 220/330/9999 (Ability power) + 8/12/900% (Ability power) of their max Health as magic damage to them. All other enemies within 3 hexes take 50% of the total damage.
Sylas
7gold
Sylas
Chainbreaker 0
Chainbreaker
Arcanist 0
Arcanist
Defender 0
Defender

Unlock:

Sell a 2-star Jarvan, a 2-star Garen, and a 2-star Lux
Stolen Might
Mana
0/30
Cast one of three spells:
Cataclysm: Leap on a nearby enemy. Deal 120/180/1000 (Ability power) magic damage to all enemies within 2 hexes and Stun them for 1.5/1.75/30 seconds.
Demacian Justice: Deal 700/1050/99999 (Ability power) magic damage to target. If they are below 15% max Health, execute them.
Final Spark: Gain 400/450/800 (Ability power) Shield for 2 seconds. Deal 360/540/1000 (Ability power) magic damage to all enemies in a line.
T-Hex
5gold
T-Hex
HexMech 0
HexMech
Piltover 0
Piltover
Gunslinger 0
Gunslinger

Unlock:

9 Piltover star levels
Hextech Arsenal
Mana
30/100
Passive: Attacks fire a barrage of 4 bullets.
Active: Gain 300/400/66666 + 20% (Health) Shield and begin consuming 33 mana per second. Each second while casting, fire a laser that deals 135/200/2000 + 10/15/150 (Attack damage Ability power) physical damage, reduced by 15% per enemy hit up to 45%. Additionally, launch (Attack speed) missiles split between 4 nearby enemies that each deal 135/200/2000 + 10/15/150 (Attack damage Ability power) physical damage.
Tahm Kench
5gold
Tahm Kench
Bilgewater 0
Bilgewater
Glutton 0
Glutton
Bruiser 0
Bruiser

Unlock:

Spend 500 Silver Serpents
Devour
Mana
10/90
Devour target for 2.5 seconds, dealing 850/1275/30000 (Ability power) magic damage and making them immune to other sources of damage. During this time, gain 30% Durability. If they are immune to crowd control, deal 600/900/20000 (Ability power) magic damage instead. If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.
Thresh
5gold
Thresh
Shadow Isles 0
Shadow Isles
Warden 0
Warden

Unlock:

Collect 150 Souls
The Box
Mana
0/50
Passive: Each second, deal X amount (Ability power Soul) of magic damage to all enemies within 2 hexes. Heal for 40% of the damage dealt by this effect.
Active: Create a prison of walls in a 2 hex radius that lasts 5/5/60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take 100/150/4000 (Ability power) magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.
Volibear
5gold
Volibear
Freljord 0
Freljord
Bruiser 0
Bruiser

Unlock:

Level 8 + have a unit with 3800 Health
The Relentless Storm
Mana
0/20
Bite the target and mark them, dealing 3% + 100/150/2000 (Health Attack damage) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 3% + 100/150/2000 (Health Attack damage) physical damage to enemies within a two hex radius.
Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 4% + 50/75/999 (Health Ability power) magic damage. Takedowns summon a bolt on fallen enemies.
Xerath
5gold
Xerath
Shurima 0
Shurima
Ascendant 0
Ascendant

Unlock:

Alternate winning and losing 3/4/5 times with Azir
Eye of the Ascendant
Mana
0/135
Launch 10/10/99 arcane blasts randomly split between the closest 4/4/10 enemies that each deal 500/750/2500 (Ability power) magic damage.
Zaahen
7gold
Zaahen
Darkin 0
Darkin
Immortal 0
Immortal

Unlock:

Get the Xin Zhao Champion Augment + field a 3-star Xin Zhao for 5 rounds
Divine Challenge
Mana
0/40
Dash around target and slash in a circle, dealing 70/105/1500 + 20/30/200 (Attack damage Ability power) physical damage to target and 70/105/1500 + 20/30/200 (Attack damage Ability power) physical damage to all other adjacent enemies hit. If the target doesn't die, immediately cast again. If this Ability is cast 25 times in a row, instead slam on target, instantly killing them and dealing 70/105/1500 + 20/30/200 (Attack damage Ability power) physical damage to all enemies within 3 hexes.
Ziggs
5gold
Ziggs
Zaun 0
Zaun
Yordle 0
Yordle
Longshot 0
Longshot

Unlock:

Field a Yordle or Zaunite with 3 items and Level 9
Mega Inferno Bomb
Mana
0/160
Passive: Attacks are replaced with a bomb that bounces 1 time, dealing 100% + 30/45/500 (Attack damage Ability power) magic damage to units hit.
Active: Throw an enormous bomb at the largest 4-hex group of enemies that explodes on impact, dealing between 70/105/3000 (Ability power) and 500/750/7000 (Ability power) magic damage to enemies hit based on their distance from the epicenter.

Atributos

Ascendant 0

Ascendant

After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.
Xerath
Assimilator 0

Assimilator

Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.
Kai'Sa
Bilgewater 0

Bilgewater

Each round, gain Silver Serpents, plus 2 additional for each Bilgewater takedown.
Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.
(3) 18 Serpents
(5) 30 Serpents, improved loot
(7) 55 Serpents, superior loot
(10) 150 Serpents, 2x stats, FIRE CANNONS!
Illaoi
Graves
Twisted FateGangplankNautilus
Fizz
MissFortune
Tahm Kench
Blacksmith 0

Blacksmith

After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item. Each item he is equipped with grants him 200/400/2000 max Health. Artifacts grant 300% more.
Ornn
Caretaker 0

Caretaker

After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.
Bard
Chainbreaker 0

Chainbreaker

Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.
Sylas
Chronokeeper 0

Chronokeeper

Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP. If you are level 10, he instead gains 15% Damage Amp.
Zilean
Dark Child 0

Dark Child

Annie summons Tibbers on your bench, who can be fielded and equipped with items separately. His star level is the same as Annie's.
Annie
Darkin 0

Darkin

(1) Darkin gain 15% Omnivamp.
(2) AND you heal for 25% of the player damage you deal.
(3) AND whenever Darkin restore 100 Health, they deal 100 magic damage to the 2 closest enemies.
Aatrox
Zaahen
Demacia 0

Demacia

Each time your team loses 25% max Health, Demacians RALLY, reducing the cost of their abilities by 10%. Demacians gain Armor and Magic Resist.
(3) 12 Armor Magic resist
(5) 25 Armor Magic resist
(7) 25 Armor Magic resist. On Rally, smite enemies for 5% of their max Health.
(11) 150 Armor Magic resist. BATTLE FOR DEMACIA!
Jarvan IVSona
Poppy
Xin ZhaoVayneGarenLux
Galio
Dragonborn 0

Dragonborn

On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 10% less damage from enemy Abilities.
Shyvana
Emperor 0

Emperor

Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.
Azir
Eternal 0

Eternal

Every 3rd attack deals on the same enemy 350% damage, as Wolf mauls the target.
Kindred
Freljord 0

Freljord

Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.
Freljordians gain 150% more.
(3) 8% Health, 10% Damage Amplification
(5) Two Towers. 12% Health, 16% Damage Amplification
(7) Towers stun enemies on death for 1.50 seconds. 16% Health, 22% Damage Amplification.
AniviaAshe
Tryndamere
SejuaniBraumLissandra
Volibear
Glutton 0

Glutton

Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level.
To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.
Tahm Kench
Harvester 0

Harvester

Each time an enemy champion dies, gain 15 Mana. Casting abilities does not consume Mana.
All enemies lose 10 Armor and Magic Resist.
Fiddlesticks
Heroic 0

Heroic

Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight.
On landing, he creates a 3-hex shockwave that deals 12% of his max Health as magic damage. Enemies hit are knocked up for 1.50 seconds, reduced by distance from the center.
Galio
HexMech 0

HexMech

Gain a Pilot
Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level.
Tank: +15/25/40% Omnivamp
Fighter: +15/25/50% Attack damage
Marksman: +10/18/40% Damage Amplification
Caster: +3/6/9 Mana regen
Assassin: +30/60/120% Critical strike change
On death, the pilot ejects while T-Hex knocks back and Stuns nearby enemies for 1.50 seconds.
T-Hex
Huntress 0

Huntress

While your strongest Neeko is alive, your strongest Nidalee is untargetable.
Nidalee
Immortal 0

Immortal

While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits. On kill, Zaahen gains a stack of Focus for the rest of combat. If he has 3 or more Focus when dying, he spends it to revive and restore 60% max% Health.
Zaahen
Ionia 0

Ionia

Each game, they walk a different path.
Path of Spirit: Ionians gain bonus HP. When one casts, they gain stacking AD and AP
Path of Generosity: Every third takedown Ionians participate in grants 1 gold. Ionians gain AD and AP, increased by 1% for every gold earned this way.
Path of Enlightenment: Ionians gain AD and AP plus more based on your level. After each player combat, gain XP.
Path of Transcendence: Ionians gain bonus Health and deal bonus magic damage. These effects increase if they’re three-starred.
Path of Precision: Ionian abilities can critically strike and they gain Critical Strike Chance. Whenever an Ionian casts, Ionian units gain stacking AD and AP.
JhinShenXin ZhaoYasuoAhri
Kennen
Wukong
Yone
Yunara
Sett
Ixtal 0

Ixtal

(3) Complete Quests to earn Sunshards and spend them for loot!
(5) Heal 2 player health at the start of each player combat.
(7) After winning combat, find 50 Sunshards and unearth bonus loot.
Completing a Quest grants you a new one at the start of next round.
QiyanaNeekoMilio
Nidalee
Skarner
Brock
Noxus 0

Noxus

After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.
(3) He slashes enemies, dealing magic damage.
(5) Noxians get more powerful the longer he is alive.
(7) He drains the souls of enemies on cast.
(10) After 10 seconds, BRING RUIN.
BriarSion
Darius
Draven
LeBlanc
SwainAmbessa
Mel
Piltover 0

Piltover

Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.
(2) Choose a Module
(4) Choose a Second Module
(6) Choose a Third Module
Caitlyn
Orianna
ViLorisSeraphine
T-Hex
Riftscourge 0

Riftscourge

Baron Nashor takes up 2 team slots and grants +2 to the Void trait.
After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5% max Health as magic damage.
Baron Nashor
Rune Mage 0

Rune Mage

The Rune Mage benefits from all active Region traits, but contributes to none.
He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.
Ryze
Shadow Isles 0

Shadow Isles

Whenever ANY champion dies, gain Souls (Soul). Shadow Isles champions' abilities are uniquely empowered based on the number of Souls you have.
Shadow Isles champions gain Attack Damage and Ability Power.
(2) 1x Soul, 18% Attack damage Ability power
(3) 1.30x Soul, 20% Attack damage Ability power
(4) 1.60x Soul, 22% Attack damage Ability power
(5) 1.90x Soul, 25% Attack damage Ability power
Viego
Yorick
Gwen
Kalista
Thresh
Shurima 0

Shurima

Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
(2) 20% max Health
(3) 50 Magic resist Armor
(4) A Shuriman ascends to GODHOOD every 3 seconds.
Nasus
Renekton
Azir
Xerath
Soulbound 0

Soulbound

Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability. Your strongest Soulbound pair grants bonuses to your team. While Senna is out, all allies gain 7% Damage Reduction. While Lucian is out, all allies gain 7% Damage Amplification
Lucian & Senna
Star Forger 0

Star Forger

Aurelion Sol gains 40% increased Stardust for each other unique Targonian fielded in combat.
Aurelion Sol
Targon 0

Targon

Targonians are forged by the stars. They are traitless, but stronger than the average champion.
ApheliosLeonaZoe
Diana
Taric
Aurelion Sol
The Boss 0

The Boss

When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed.
If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.
Sett
Void 0

Void

Gain Mutations that only Void champions can use. Void champions gain Attack Speed.
(2) 1 Mutation, 8% Attack speed
(4) 2 Mutations, 18% Attack speed
(6) 3 Mutations, 28% Attack speed
(9) Mutations become supercharged, increasing their power by 50%. 35% Attack speed
Champions can only have one Mutation at a time. Benching a champion removes their Mutation.
Kog'MawCho'GathRek'SaiMalzaharBelVeth
Rift Herald
Baron Nashor
World Ender 0

World Ender

Aatrox gains Attack Damage equal to his Omnivamp. On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 20 and gains 25% Durability.
Aatrox
Yordle 0

Yordle

(2) Yordles gain 50 Health and 7% Attack speed for each Yordle fielded. 3 star Yordles grant 50% more!
(4) AND your first shop each round has a Yordle in it!
(6) AND get 2 free rerolls each round!
(8) AND get a Yordle Grab Bag each round!
LuluRumble
Poppy
TeemoTristana
Kennen
Kobuko & Yuumi
Fizz
Veigar
Ziggs
Zaun 0

Zaun

After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds. After a short cooldown, they become Shimmer-Fused again.
(3) Refresh after 4 seconds.
(5) At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
(7) Shimmer-Fused bonuses are increased by 30%. Refresh after 3 seconds instead.
BlitzcrankEkkoViDr. MundoJinx
Singed
Warwick
Ziggs
Arcanist 0

Arcanist

Your team gains Ability Power, Arcanists gain more.
(2) 18 Ability power, 25 Ability power for Arcanists
(4) 25 Ability power, 45 Ability power for Arcanists
(6) 40 Ability power, 70 Ability power for Arcanists
Kog'MawLuluNeekoAhriSwainLux
Veigar
Annie
Sylas
Bruiser 0

Bruiser

Your team gains 150 maximum Health. Bruisers gain more.
(2) 25% Health
(4) 45% Health
(6) 65% Health
IllaoiShenSionDr. Mundo
Kobuko & Yuumi
Rift Herald
Wukong
Tahm Kench
Volibear
Defender 0

Defender

Your team gains 12 Armor and Magic Resist. Defenders gain more.
(2) 30 Armor Magic resist
(4) 55 Armor Magic resist
(6) 80 Armor Magic resist
Jarvan IVRumbleNeekoVi
Darius
Kennen
SejuaniGaren
Sylas
Disruptor 0

Disruptor

Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.
(2) 25% bonus damage
(4) 45% bonus damage
Dazzle: Reduce damage dealt by 10%
Ekko
Gwen
MalzaharSeraphineAzir
Mel
Gunslinger 0

Gunslinger

Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.
(2) 20% Attack damage, 100 bonus damage
(4) 35% Attack damage, 200 bonus damage
Jhin
Graves
TristanaJinxMissFortuneLucian & Senna
T-Hex
Invoker 0

Invoker

Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.
(2) 25% more Mana
(4) 45% more Mana
AniviaSona
Orianna
Kobuko & Yuumi
LeBlanc
MilioLissandraZilean
Juggernaut 0

Juggernaut

Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.
(2) 18% or 25% Damage Reduction
(4) 20% or 30% Damage Reduction
(6) 25% or 33% Damage Reduction
BlitzcrankBriarCho'Gath
Poppy
NautilusSwain
Singed
Shyvana
Longshot 0

Longshot

Longshots gain Damage Amp and deal more damage to targets farther away.
(2) 18% Damage Amplification + 2% per Hex
(3) 20% Damage Amplification + 3% per Hex
(4) 24% Damage Amplification + 4% per Hex
(5) 30% Damage Amplification + 5% per Hex
CaitlynKog'MawTeemoVayne
Ziggs
Quickstriker 0

Quickstriker

Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.
(2) 10-30% Attack speed
(3) 20-45% Attack speed
(4) 30-60% Attack speed
(5) 40-80% Attack speed
ViegoAsheTwisted FateDraven
Warwick
YunaraKindred
Slayer 0

Slayer

Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.
(2) 22% Attack damage, 10% Omnivamp
(4) 33% Attack damage, 15% Omnivamp
(6) 44% Attack damage, 20% Omnivamp
BriarQiyana
Tryndamere
YasuoGangplankBelVeth
Yone
Aatrox
Vanquisher 0

Vanquisher

Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.
(2) 15% Critical strike change , 15% Critical strike damage
(3) 20% Critical strike change , 20% Critical strike damage
(4) 25% Critical strike change , 25% Critical strike damage
(5) 30% Critical strike change , 30% Critical strike damage
Rek'SaiGangplankAmbessa
Kalista
Fiddlesticks
Warden 0

Warden

When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.
(2) 15% Health
(3) 18% Health
(4) 24% Health
(5) 30% Health
Xin Zhao
Yorick
LorisNautilusBraum
Kai'Sa
Ornn
Thresh

New Augments

Air Axiom
Air Axiom
Gain an Air Hex. Champions within gain 20% Attack Speed and their damage 30% Sunders enemies for 5 seconds.
2-1
3-2
4-2
Artillery Barrage
Artillery Barrage
Gain a Rumble. Your strongest Rumble gains +7 Range and constantly fires missiles at enemies, increased with Attack Speed.
2-1
3-2
4-2
Boxing Lessons
Boxing Lessons
Your team gains 30 Health for each ally that starts combat in the front row.
2-1
3-2
4-2
Carve A Path
Carve A Path
Gain a B.F. Sword. After your units deal 70,000 physical damage, gain 2 more.
2-1
3-2
4-2
Continuous Conjuration
Continuous Conjuration
Gain a Needlessly Large Rod. After your units deal 40,000 magic damage, gain 2 more.
2-1
3-2
4-2
Critical Success
Critical Success
Gain a Sparring Glove. After your champions critical strike 400 times, gain 2 more.
2-1
3-2
4-2
Earth Axiom
Earth Axiom
Gain an Earth Hex. Champions within gain 25 Armor and Magic Resist. At 50% Health, they Stun enemies within 2 hexes for 1.5 seconds.
2-1
3-2
4-2
Extra Buckles
Extra Buckles
Gain a Giant’s Belt. After your team takes 100,000 damage, gain 2 more.
2-1
3-2
4-2
Fire Axiom
Fire Axiom
Gain a Fire Hex. Champions within gain 15% Attack Damage and Ability Power. Their damage 1% Burns and 33% Wounds for 6 seconds.
2-1
3-2
4-2
Flowing Tears
Flowing Tears
Gain a Tear of the Goddess. After your team spends 7,500 mana, gain 2 more.
2-1
3-2
4-2
Focused Fire
Focused Fire
Your team gains 5% Attack Damage. Gain 5% more every 4 seconds.
2-1
3-2
4-2
Four Score
Four Score
Gain 3 random 4-cost champions.
2-1
3-2
4-2
Leap of Faith
Leap of Faith
Gain an Illaoi. Your strongest Illaoi becomes a Fighter. Her ability is replaced with an airborne slam that's recast when she kills her target.
2-1
3-2
4-2
On A Roll
On A Roll
Whenever you star up a champion that you fielded last combat, gain 3 free Shop rerolls. Gain 3 gold.
2-1
3-2
4-2
Backup Bows
Backup Bows
Gain a Recurve Bow. After your team attacks 1200 times, gain 2 more.
2-1
3-2
4-2
Slightly Magic Roll
Slightly Magic Roll
Roll a single die and gain a bonus depending on the result.
2-1
3-2
4-2
Small Grab Bag
Small Grab Bag
Gain 2 random components.
2-1
3-2
4-2
Twin Guardians
Twin Guardians
If you only have 2 allies in your first row, they gain 35 Armor and Magic Resist.
2-1
3-2
4-2
Water Axiom
Water Axiom
Gain a Water Hex. Champions within gain 3 Mana Regen. Their damage 30% Shreds enemies for @Duration@ seconds.
2-1
3-2
4-2
Wood Axiom
Wood Axiom
Gain a Wood Hex. Champions within gain 12% max Health. After combat, they permanently gain 30 Health.
2-1
3-2
4-2
3 Threes
3 Threes
Gain 3 random 2-star 3-cost champions and 6 gold.
2-1
3-2
4-2
Advanced Loan
Advanced Loan
Get 25 Gold. Your next augment is one tier lower.
2-1
3-2
4-2
Advanced Loan Plus
Advanced Loan Plus
Get 35 Gold. Your next augment is one tier lower.
2-1
3-2
4-2
Arcane Viktor-y
Arcane Viktor-y
10 seconds into combat, stun the enemy team for 1.5 seconds. Repeat this 28 seconds into combat. TFT Macao Open, 2024
2-1
3-2
4-2
Bandle Bounty
Bandle Bounty
For every Yordle you've unlocked or unlock, gain 6 gold. The Bandle Paths reveal a secret Yordle 10.
2-1
3-2
4-2
Birthday Reunion
Birthday Reunion
Gain a random 2-star 2 cost. At Level 6, gain a random component. At Level 9, gain a random 2-star 5 cost. Inkborn Fables Tactician's Crown, 2024
2-1
3-2
4-2
Blood Offering
Blood Offering
Gain a Bloodthirster. Combat Start: Allies holding Bloodthirster lose 20% Health but gain gain 10% AD and a 25% Health shield.
2-1
3-2
4-2
Bodyguard Training
Bodyguard Training
Your champions gain 10 Armor and Magic Resist, increased by 3 per player level. Gizmos & Gadgets Championship, 2022
2-1
3-2
4-2
Bringer of Ruin
Bringer of Ruin
Every 2 takedowns Atakhan scores permanently grants him 3% Attack Speed and 15 max Health.
2-1
3-2
4-2
Chaos Magic
Chaos Magic
Arcanists gain 1 Mana Regen. After every 150 Mana is spent, a magical effect hits the board:
▪ Fireball: Hits a clump of enemies and Burns + Wounds them.
▪ Magic Missiles: Arcane missiles hit all enemies for 5% max Health true damage.
▪ Healing Wave: Allies heal 10% max Health.
2-1
3-2
4-2
Darkwill’s Invasion
Darkwill’s Invasion
Your team gains 13% Damage Amp, increased to 18% if the Noxus trait is active.
2-1
3-2
4-2
Defense of the Placidium
Defense of the Placidium
Your team gains 10% Durability, increased to 13% if the Ionia trait is active.
2-1
3-2
4-2
Early Learnings
Early Learnings
Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. TFT Vegas Open, 2023
2-1
3-2
4-2
Epic Rolldown
Epic Rolldown
When you reach Level 8, gain 23 rerolls. Runeterra Reforged Championship, 2023
2-1
3-2
4-2
Evolve and Overcome
Evolve and Overcome
For every 4 enemies that Mutated Void allies takedown, gain 2 XP. Gain a Kog’Maw and a Cho’Gath.
2-1
3-2
4-2
Feed the Flames
Feed the Flames
Get a Sunfire Cape. Your units gain 15% Omnivamp when attacking Burned enemies.
2-1
3-2
4-2
Gain 21 Gold
Gain 21 Gold
Gain 21 gold.
2-1
3-2
4-2
Heart of Steel
Heart of Steel
Gain a Steadfast Heart. For every 10 seconds of combat their holder survives, they grant an additional permanent 15 max Health.
2-1
3-2
4-2
Hexgate Travel
Hexgate Travel
Whenever 3 Piltover modules trigger, gain a random Piltover unit that costs 1 to 3g. Gain a Caitlyn and Vi.
2-1
3-2
4-2
Indecision I
Indecision I
After 4 rounds, choose an augment of the same tier to replace this augment. Gain 12 Gold now.
2-1
3-2
4-2
Indiscriminate Killer
Indiscriminate Killer
Gain a Giant Slayer. Your Giant Slayers gain their bonus against all enemies instead of just Tanks.
2-1
3-2
4-2
Infinity Protection
Infinity Protection
Gain 8 Gold now. On 3-7 Gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield. Monsters Attack Championship, 2023
2-1
3-2
4-2
Kahunahuna
Kahunahuna
Every 5th attack deals bonus true damage equal to 200% of your Basic Attack Damage.
2-1
3-2
4-2
Late Game Scaling
Late Game Scaling
Gain 2 XP every round. Your 5-cost champions gain 20% Health and 20% Attack Speed. CyberCity Tactician's Crown, 2025
2-1
3-2
4-2
Legion of Threes
Legion of Threes
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 20% Attack Speed. Reckoning Championship, 2021
2-1
3-2
4-2
Lifting Competition
Lifting Competition
At the start of each round, if the combined health of all your unique Bruisers is high enough, gain a reward and increase the threshold. Gain a Shen and a Sion.
2-1
3-2
4-2
Max Build
Max Build
Gain a Champion Duplicator and 7 free Shop rerolls. On Stage 6-1, gain these again. Galaxies Championship, 2020
2-1
3-2
4-2
Poison Pals
Poison Pals
Gain a Singed and a 2-star Teemo. Every 4 seconds, Teemo fires a dart Singed's target. When an enemy poisoned by Teemo dies, Singed gains Ability Power for the rest of combat.
2-1
3-2
4-2
Precision and Grace
Precision and Grace
On takedown, your team dashes to their next target and gains 25% Attack Speed for 3 seconds.
2-1
3-2
4-2
Promised Protection
Promised Protection
Gain a Protector's Vow. Allies holding Protector's Vow gain 15% additional Mana from all sources.
2-1
3-2
4-2
Ruined King
Ruined King
Viego shares 30% of his passive with other Shadow Isles units. After collecting 100 souls, his Ability is replaced by a more powerful one. Gain a 2-star Viego.
2-1
3-2
4-2
Savings Account
Savings Account
After you earn 60 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.
2-1
3-2
4-2
Secrets of the Sands
Secrets of the Sands
Gain 4 gold. Gain an Azir at Stage 3-5. Every time you unlock a Shuriman, gain an ideal item for them.
2-1
3-2
4-2
Seraphim’s Staff
Seraphim’s Staff
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
2-1
3-2
4-2
Solo Plate
Solo Plate
Gain a Gargoyle’s Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 10% max Health if they're the only one in their row.
2-1
3-2
4-2
Silco’s Revenge
Silco’s Revenge
Zaunites explode into Shimmer on death, dealing 8% of their max Health to 2 nearby enemies as magic damage and granting 2 nearby allies 30% Attack Speed for 4 seconds. Gain a Blitzcrank and an Ekko.
2-1
3-2
4-2
Speedy Double Kill
Speedy Double Kill
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021
2-1
3-2
4-2
Spirit of Redemption
Spirit of Redemption
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 2 hexes for 10% of their missing Health.
2-1
3-2
4-2
Spreading Roots
Spreading Roots
Gain 2 random emblems and 1 gold.
2-1
3-2
4-2
Spreading Roots+
Spreading Roots+
Gain 2 random emblems and X gold.
2-1
3-2
4-2
Staffsmith
Staffsmith
Gain 2 random completed items that build from Needlessly Large Rod.
2-1
3-2
4-2
Swordsmith
Swordsmith
Gain 2 random completed items that build from B.F. Sword.
2-1
3-2
4-2
The Golden Dragon
The Golden Dragon
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 500 Health and 20% Durability. Dragonlands Championship, 2022
2-1
3-2
4-2
Timewinders
Timewinders
Gain an Ekko. When he casts, he stores XP for the Chronokeeper trait. Enemies hit by Ekko's Ability are damaged by Zilean's bombs faster.
After Ekko stores 12 XP, gain a Zilean
2-1
3-2
4-2
U.R.F.
U.R.F.
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen.
2-1
3-2
4-2
Trials of Twilight
Trials of Twilight
Gain a Xin Zhao. Your strongest Xin Zhao constantly strikes nearby enemies and executes enemies. After 5 combats as a 3-star, unlock Zaahen who kills Xin Zhao and takes his items.
2-1
3-2
4-2
Unsealed From Steel
Unsealed From Steel
Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait.
2-1
3-2
4-2
Urf’s Gambit
Urf’s Gambit
If you win your next combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 2 gold now.
2-1
3-2
4-2
Warlord’s Honor
Warlord’s Honor
Every round, champions on your team gain 5% Attack Damage and Ability Power, stacking up to 4 times.
2-1
3-2
4-2
Walk The True Path
Walk The True Path
Gain 2 Lesser Champion Duplicators. Ionia 10 gains a Prismatic upgrade.
2-1
3-2
4-2
Wild Growth
Wild Growth
3-star Yordles become massive, move slowly, and gain 250 max Health & 20% Attack Damage and Ability Power. Gain a Rumble and Lulu.
2-1
3-2
4-2
Woven Magic
Woven Magic
Gain a component. Every 1650 Mana your team spends grants an additional component. (Max 3)
2-1
3-2
4-2
Walk The True Path+
Walk The True Path+
Gain 2 Lesser Champion Duplicators and an Infinity Edge. Ionia 10 gains a Prismatic upgrade.
2-1
3-2
4-2
Sentinels of Light
Sentinels of Light
Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.
2-1
3-2
4-2
Soul Awakening
Soul Awakening
Combat Start: Allies gain 2.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 22% bonus true damage.
2-1
3-2
4-2
Band of Thieves II
Band of Thieves II
Gain 2 Thief's Gloves. After 8 player combats, gain another.
2-1
3-2
4-2
Band of Thieves II+
Band of Thieves II+
Gain 2 Thief's Gloves. After 6 player combats, gain another.
2-1
3-2
4-2
Band of Thieves II++
Band of Thieves II++
Gain 2 Thief's Gloves. After 3 player combats, gain another.
2-1
3-2
4-2
Big Spender
Big Spender
Your team gain 0.5% Attack Damage and Ability Power for every 1 gold in champion value on your board.
2-1
3-2
4-2
Binary Airdrop
Binary Airdrop
Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random components now.
2-1
3-2
4-2
Chosen Wolves
Chosen Wolves
Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.
2-1
3-2
4-2
Comeback Story
Comeback Story
Your team gains 6 Health and 5% Attack Speed per missing player Health.
2-1
3-2
4-2
Commerce Core
Commerce Core
Gain 10 free Shop rerolls now and 5 every round for the rest of the game.
2-1
3-2
4-2
Component Heist
Component Heist
After 6 Player Combats, gain 1 of each component.
2-1
3-2
4-2
Construct a Companion
Construct a Companion
The next 1-cost unit you buy is a 3-star. Gain 5 gold.
2-1
3-2
4-2
Cursed Crown
Cursed Crown
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
2-1
3-2
4-2
Dragonguards
Dragonguards
Gain a Shyvana and a 2-star Jarvan IV. When Jarvan casts, Shyvana gains Shield. When Shyvana breathes fire, Jarvan jumps in and deals damage based on his Armor and Magic Resist. After every player combat, gain a Jarvan IV.
2-1
3-2
4-2
Forged in Strength
Forged in Strength
Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023
2-1
3-2
4-2
Growth Mindset
Growth Mindset
Gain 40 XP. Buying XP costs 3 instead of 4 gold.
2-1
3-2
4-2
Indecision II
Indecision II
After 4 rounds, open a new augment armory of the same tier to replace this augment. Gain 18 Gold now.
2-1
3-2
4-2
Just Hit
Just Hit
Gain a Champion Duplicator, 18 Shop rerolls, and 10 Gold.
2-1
3-2
4-2
Luxury Subscription
Luxury Subscription
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold. At the start of the next 2 stages, gain the package again.
2-1
3-2
4-2
Min-Max
Min-Max
Gain a Golden Item Remover and 4 random components.
2-1
3-2
4-2
Money Monsoon
Money Monsoon
Gain 7 gold now and every round for the rest of the game.
2-1
3-2
4-2
Prismatic Destiny +
Prismatic Destiny +
Gain a random Prismatic Augment and 12 gold.
2-1
3-2
4-2
Retribution
Retribution
Gain 2 Hand of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.
2-1
3-2
4-2
Sweet Treats
Sweet Treats
Gain an Artifact anvil. Your team gains 30 Health for each item equipped on champions. Magic N' Mayhem Tactician's Crown, 2024
2-1
3-2
4-2
The Axiomata
The Axiomata
Gain 3 random elemental hex augments. Future augment rounds instead grant you 1 random elemental hex and gold based on the augment's tier.
2-1
3-2
4-2
The Trait Tree
The Trait Tree
Gain 3 random emblems and 3 gold.
2-1
3-2
4-2
The World Runes
The World Runes
Gain 2 emblems from random regions. Each player combat with 4+ Region traits active grants a World Rune. After collecting 9 World Runes gain a Radiant Refactor and 2 component anvils.
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We Stick Together
We Stick Together
Gain a random Emblem and a Completed item anvil. Allies that share a trait with that Emblem gain 20% Attack Speed. Into The Arcane Tactician's Crown, 2025
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Win Out
Win Out
When you reach level 9, immediately level to 10 and gain 10 free shop rerolls. Gain 10 XP now.
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Tacticians

Chibi Blood Moon Miss Fortune Prestige

KDA Ahri Unbound

Chibi Dark Cosmic Lux

God King Darius Unbound

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