Tools
Official Riot patch notes

ENCHANTED WILDS

Developer's notes
We're hard at work on our next set, Enchanted Wilds, which will go to PBE on July 28th. To learn more about the set check out our latest Dev Drop, or shorter bite-sized content.
Dev Drop: Enchanted Wilds
TFT Enchanted Wilds in 60 Seconds
TFT Set 18's Mechanic: Wisps!
The Wildest 5-costs of Set 18

CHONCC'S LORE & LEGENDS

Developer's notes
Starting this patch, Set 16 will return with Choncc's Lore & Legends! It's Choncc's Treasure on a set that brought all (ehh, most) of Runeterra to life with Unlockables. So take a trip down memory lane with the limited mode!
Choncc's Treasure on Lore & Legends goes live shortly after the patch deploys
Brings back Set 16's roster with Choncc's Treasure's fun-fueled loot

LARGE CHANGES

TRAITS

Developer's notes
Anima Squad (6) is an exciting drip econ trait that turns your journey to the trait into a steady infusion of econ power. But it's not much of a journey if you just die before you can stabilize your board. We're bringing the trait down to a (5) piece, meaning you can now hit it without an Emblem, but more importantly, you can access it early with an Emblem. This'll be a huge buff for the trait, so we're also lowering the power of the rewards across the board.Replicator (2) has seen a lot of success in pro play, but did you know there was a Replicator (4)? The trait's pretty hard to work into a comp as a (4) piece, so we're giving it a sizable buff to help it get onto boards near you.Similar to Replicator, Rogue's never been a class worth investing deeply into—perhaps it's because of the unit's roguish loner nature, but more likely because going deep into the trait means missing out on core tank/utility units.Lastly, we've got a nerf for Timebreaker (4), which is now easier to hit with Shen changing the timelines and gaining it as an Origin. We'll talk more about just this, but if you want to time travel, you can just scroll faster to Units: Tier 5.
Anima 0
Anima Squad Trait Breakpoint: 3/6 ⇒ 3/5
Anima Squad Max Breakpoint Rewards:2 5-costs + 5g ⇒ 2 5-costs + 1gVoyager Emblem + 3g ⇒ Voyager EmblemChallenger Emblem + 5g ⇒ Challenger Emblem + 1g2x Lesser Champ Duplicator + 5g ⇒ 2x Lesser Champion DuplicatorRandom Component + 5g ⇒ Random Component + 2g
2 5-costs + 5g ⇒ 2 5-costs + 1g
Voyager 0
Voyager Emblem + 3g ⇒ Voyager Emblem
Challenger 0
Challenger Emblem + 5g ⇒ Challenger Emblem + 1g
2x Lesser Champ Duplicator + 5g ⇒ 2x Lesser Champion Duplicator
Random Component + 5g ⇒ Random Component + 2g
Replicator 0
Replicator Spell Effectiveness: 22/45% ⇒ 22/50%
Rogue 0
Rogue AD/AP: 12/25/40/55% ⇒ 12/25/45/60%

UNITS: TIER 1

Developer's notes
Ezreal's going to acquire additional drones faster which should bring his reroll fantasy into reality. Alongside a new Timebreaker in the line-up we expect to see a higher, and different cap to his board.Talon is great early game, but he falls off faster and more than our other 1-costs. We're giving him more damage at three and four-stars to bring him up to the par of our lowest cost units (1-costs), but that doesn't make us value them any less.
Ezreal
Ezreal Takedowns Per Drone: 8 ⇒ 7
Talon
Talon Spell Damage AD: 400/600/1000/1700 ⇒ 400/600/1100/1850

UNITS: TIER 2

Developer's notes
While we have seen Zoe in a few meta comps, TFT's best celestial ping pong player has never been the supreme carry in a comp. It's time to serve up a buff!
Zoe
Zoe Secondary Spell Damage AP: 34/51/77 ⇒ 36/54/88 AP

UNITS: TIER 3

Developer's notes
Urgot had one patch of reroll dominance early on in Space Gods, but this unstoppable dreadnought has been feeling rather stoppable since his decline. A decent AD buff should bring back his Sword-heavy carry builds.
Diana
Diana Shield AP: 275/325/475 ⇒ 275/325/515 AP, Spell Damage AP: 60/90/145 ⇒ 60/90/160 AP
Urgot
Urgot Transformed Passive Damage: 225% AD ⇒ 250% AD

UNITS: TIER 4

Developer's notes
Master Yi is our worst-performing 4-cost, so we're giving him a Mana buff that should have him entering his Psi-State (where he attacks and moves faster) earlier and with less down time.
Master Yi
Master Yi Mana: 30/70 ⇒ 20/60

UNITS: TIER 5

Developer's notes
With 17.7 we're taking a bigger swing on making sure our Legendary units feel Legendary. Starting with Graves, who is having ALL his upgrades reduced to 1 gold. This should make him less of an econ burden and allow you to upgrade him whichever way you see fit.We're also updating Shen with a new look and Origin trait, Timebreaker. A long time ago (during early iterations of the set), Shen was a Timebreaker, but we made him more of a flexible splashable Threat-like unit on release to allow for more comps that rolled into him to add him. With the return of his Origin trait we don't expect him to be less splashable—he still has the same power and utility as last patch—but we do expect to see a new high-cap for him as a Timebreaker carry. The trait will give him lots of Attack Speed, which he loves, so now you'll be able to itemize with more damage or survivability to create a new cap for this Timeline breaking trait.Speaking of new traits, we've got another 5-cost getting one too, but don't get too excited, we know she wouldn't. Vex is getting a new look to join the Stargazer roster. This is going to be a considerable buff to her, especially since many Vex comps already run Nunu for frontline. So to go along with this big buff, we've got a compensation nerf to keep Vex from rising above her Shadow.Finally, we're returning Zed to his past power. While the numbers are going down, those are percentage HP penalties, meaning Zed's clones will be slightly tankier than before.
Graves
Graves Upgrade Costs all reduced to 1
Shen
Shen New Trait: Timebreaker
Shen Skin updated
Vex
Vex New Trait: Stargazer
Vex Skin Updated
Vex Active Spell Damage: 140/210 AP ⇒ 130/195 AP
Zed
Zed Health Penalty: 33/45% ⇒ 33/40%

AUGMENTS

Developer's notes
While Vex and Timebreaker are getting nerfs, they're mostly getting adjusted or buffed with the new additions to their kits/play patterns. The only ACTUAL nerf of this patch is for Birthday Reunion, an Augment that continues to outperform despite our nerf last patch.Other than that single nerf, we've got a patch full of buffs for our most fun and set specific Augments. So chase that Apex Primordian or Nasus stacking dream!
Bonk!
Bonk! Base AS: 0.75 ⇒ 0.8
Birthday Reunion
Birthday Reunion Gold: 3 ⇒ 1
Heart of the Swarm
Heart of the Swarm Apex Primordian Resists: 60 ⇒ 75, Mana: 30/90 ⇒ 30/70, Passive Sword Damage AD/AP: 50 ⇒ 75
Stellar Combo
Stellar Combo 2nd Hit Damage: 110/165/275/470 AD ⇒ 125/185/315/525 AD, 3rd Hit Damage: 200/300/475/800 AD ⇒ 210/315/520/885 AD, 5 Nova Strike Damage: 120/180/270/405 AD ⇒ 135/200/300/515 AD
Termeepnal Velocity
Termeepnal Velocity Mana: 10/55 ⇒ 10/50

BUG FIXES

Fixed a bug where Slice of Life was giving its 5-cost at the wrong time.
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