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Set 4.5 Info
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Set 4.5 Info
Warlord
Warlords have bonus
Health and
Ability Power. Each victorious player combat increases the bonus by 10%, stacking up to 5 times.
(3) 250
and 25%
(6) 400
and 40%
(9) 700
and 70%
(11) 888
and 88%
Combat Start: The Warlord's army joins the fight.
Units
Garen
Vanguard
Judgement
Spin for
4
seconds, dealing
450/675/1170 (
)
magic damage to nearby enemies and reducing incoming magic damage by
80
% over the duration.
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Nidalee
Sharpshooter
Javelin Toss
Throw a javelin at the farthest enemy, dealing
100/175/350 (
)
magic damage plus
80%
more for each hex traveled.
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Jarvan IV
Keeper
Dragon Strike
Throw a standard near the farthest enemy and pull towards it with a lance, dealing
175/250/750 (
)
magic damage to enemies passed through, Stunning them for 1 second.
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Vi
Brawler
Denting Blow
Deal
250/425/850 (
)
magic damage to all enemies in a cone toward the current target and
Sunder
them by
20/30/50%
for 8 seconds.
Sunder: Reduce Armor
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Katarina
Fortune
Assassin
Death Lotus
Channel for 2.5 seconds, throwing knives at
4/5/6
enemies in a 2-hex radius, dealing
650/1000/1500 (
)
magic damage over the duration and applying
Wound
for 5 seconds.
Wound: Reduce healing received by 50%
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Tryndamere
Duelist
Slayer
Spinning Slash
Spin in a line towards the most enemies possible within 4 hexes, dealing
119/179/268 (
)
physical damage to enemies in the path and empowering the next 3 attacks to deal
64/128/383 (
)
bonus physical damage.
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Azir
Keeper
Emperor
Emperor's Divide
Call forth a wall of soldiers that charge through the current target, dealing
225/375/8888 (
)
magic damage and slowing all enemies hit for
3
seconds. Enemies nearby are knocked back, while enemies farther away are Stunned for
1.5
seconds.
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