Transform into melee form, dealing 300/400/1500 ()magic damage to the current target and nearby enemies. Replace this Ability with Mercurial Judgement and gain 40 Armor and Magic Resist for the rest of combat.Mercurial Judgement: Deal 400/550/2000 ()magic damage and 225/275/1200 ()bonus magic damage to nearby enemies. Then, heal for 100/150/500 () health and an additional 20% per enemy struck.
Transform Magic Damage: 400 ()
[300/400/1500]
Smite Magic Damage: 550 ()
[400/550/2000]
Secondary Magic Damage: 275 ()
[225/275/1200]
Heal:150 ()
[100/150/500]
Magic Fighter
Attacks grant 10 Mana.<br>Gain 5-30% Attack Speed (based on Stage).<br><br><tftitemrules>Recommended Items:</tftitemrules>
Grant a unique bonus to your team; Guild members gain double the amount. Increases for each Guild member in play!Sejuani: Gain HealthTwitch: Gain Attack SpeedZippy: Gain Armor and Magic ResistJayce: Gain Attack Damage and Ability PowerBard: Mana per attackEmblem: Omnivamp