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Set 13 Info
Set 13 Update
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Set 13 Info
Academy
The Academy sponsors 3 items each game.
Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
(3) 2%
;
gain 1 sponsored item.
(4) 3%
;
gain 1 sponsored item.
(5) 4%
;
gain 1 sponsored item.
(6) 8%
Units
Lux
Sorcerer
Prismatic Barrier
Grant
160/180/240
(
)
Shield to the lowest current Health ally. Lux's next attack deals
360/540/900
(
)
bonus magic
damage.
Leona
Sentinel
Eclipse
Fortify for 3 seconds, gaining
50%
(
)
Durability. Afterwards, deal
115/175/270
(
)
magic damage to adjacent enemies.
Ezreal
Rebel
Artillerist
Essence Flux
Fire a shot towards current target that deals
101/152/232
(
)
physical damage to all enemies within 1 hex. Then, deal
273/409/627
(
)
physical damage to the unit in the center of the
blast.
Heimerdinger
Visionary
PROGRESSSSS!
Fire
5/5/7
missiles at random enemies that deal
57/86/270
(
)
magic damage. Each cast fires 1 more missile than the
last.
Jayce
Form Swapper
Special Delivery
Passive:
Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain
200/275/1800
(
)
Shield for 4 seconds. If it's dead, revive it with
100%
Health.
Active:
Summon 2 Hexgates and knock target into one of them, dealing
225/338/2250
(
)
physical damage and sending them flying back to their original position. While flying, they deal
113/169/1688
(
)
physical damage to all other enemies in the
path.