Set 9.5 Info
Noxus 0

Noxus

Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
(3) 160 Health, 16 Ability power, 16% Attack damage
(5) 300 Health, 30 Ability power, 30% Attack damage
(7) 420 Health, 42 Ability power, 42% Attack damage
(9) 750 Health, 75 Ability power, 75% Attack damage

Units

Cassiopeia

Shurima 0
Shurima
Invoker 0
Invoker
Cassiopeia

Twin Fang

Deal 170/255/385 (Ability power) magic damage to the current target and Wound them for 5 seconds. If they are already Wounded, deal 51/77/116 (Ability power) bonus magic damage.
Wound: Reduce healing received by 33%

Samira

Challenger 0
Challenger
Samira

Flair

Shoot at the current target and deal 95/143/225 (Attack damage) to the first enemy hit. Reduce their Armor by 10/15/20 (Ability power) for the rest of combat.

Swain

Strategist 0
Strategist
Sorcerer 0
Sorcerer
Swain

Demonflare

Transform and gain 325/375/550 (Ability power) max Health. While transformed, deal 25/40/60 (Ability power) magic damage to enemies within 2 hexes every second.
If already transformed, gain an additional 225/260/385 (Ability power) max Health and deal 100/160/300 (Ability power) magic damage to enemies within.

Darius

Juggernaut 0
Juggernaut
Vanquisher 0
Vanquisher
Darius

Noxian Guillotine

Deal 235/350/515 (Attack damageAbility power) physical damage to the current target. If they die, immediately cast this again with 82/85/90% damage.

Katarina

Rogue 0
Rogue
Katarina

Voracity

Throw three daggers that land next to enemies within 2 (Range) hexes. Then, teleport to each and deal 145/220/350 (Ability power) magic damage to adjacent enemies and Wound them for 6 seconds.
Wound: Reduce healing received by 33%

Mordekaiser

Slayer 0
Slayer
Mordekaiser

God of Death

Passive: Attacks deal 100/150/375 (Ability power) bonus magic damage, increased to 250/375/900 (Ability power) while God of Death is active.
Active: Gain 400/720/1296 (Health) Shield and 1 range for 5 seconds. Killing enemies in this state steals 6/6/15% of their Health, Attack Damage, Ability Power, Armor, and Magic Resistance until combat ends.

Sion

Bruiser 0
Bruiser
Sion

Glory in Death

Passive: Upon death, reanimate with 100% Health, decaying at 20/13/0% maximum Health per second. Sion can no longer use his Ability, but is immune to crowd control and gains
150/150/1000% (Ability power) Attack Speed.
Active: Charge towards the most enemies within 4 (Range) hexes. Deal 158/247/788 (Attack damage) physical damage to any enemies along the way and knock them up, Stunning them for 1.25/1.5/15 seconds.