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Set 9.5 Info
Units
Traits
Items
Augments
Regions
Legends
Synergy Grid
Set 9.5 Info
Noxus
Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
(3) 160
, 16
, 16%
(5) 300
, 30
, 30%
(7) 420
, 42
, 42%
(9) 750
, 75
, 75%
Units
Cassiopeia
Shurima
Invoker
Twin Fang
Deal
170/255/385 (
)
magic damage to the current target and
Wound
them for 5 seconds. If they are already
Wounded
, deal
51/77/116 (
)
bonus magic damage.
Wound:
Reduce healing received by 33%
Samira
Challenger
Flair
Shoot at the current target and deal
95/143/225 (
)
to the first enemy hit. Reduce their Armor by
10/15/20 (
)
for the rest of combat.
Swain
Strategist
Sorcerer
Demonflare
Transform and gain
325/375/550 (
)
max Health. While transformed, deal
25/40/60 (
)
magic damage to enemies within 2 hexes every second.
If already transformed, gain an additional
225/260/385 (
)
max Health and deal
100/160/300 (
)
magic damage to enemies within.
Darius
Juggernaut
Vanquisher
Noxian Guillotine
Deal
235/350/515 (
)
physical damage to the current target. If they die, immediately cast this again with
82/85/90%
damage.
Katarina
Rogue
Voracity
Throw three daggers that land next to enemies within
2 (
)
hexes. Then, teleport to each and deal
145/220/350 (
)
magic damage to adjacent enemies and
Wound
them for 6 seconds.
Wound:
Reduce healing received by 33%
Mordekaiser
Slayer
God of Death
Passive:
Attacks deal
100/150/375 (
)
bonus magic damage, increased to
250/375/900 (
)
while God of Death is active.
Active:
Gain
400/720/1296 (
)
Shield and 1 range for
5
seconds. Killing enemies in this state steals
6/6/15%
of their Health, Attack Damage, Ability Power, Armor, and Magic Resistance until combat ends.
Sion
Bruiser
Glory in Death
Passive:
Upon death, reanimate with
100%
Health, decaying at
20/13/0%
maximum Health per second. Sion can no longer use his Ability, but is immune to crowd control and gains
150/150/1000% (
)
Attack Speed.
Active:
Charge towards the most enemies within
4 (
)
hexes. Deal
158/247/788 (
)
physical damage to any enemies along the way and knock them up,
Stunning
them for
1.25/1.5/15
seconds.