Set 15 Info
Swain
3gold
Swain
Crystal Gambit 0
Crystal Gambit
Bastion 0
Bastion
Sorcerer 0
Sorcerer

Ability

Glittering Plumage Regalia
Gain 415/531/708 (HealthAbility power) max Health, then deal 25/35/55 (Ability power) magic damage every second to enemies in a 2-hex radius.
Subsequent casts heal 355/461/633 (HealthAbility power) and increase the damage by 6/9/14 (Ability power).

Health Gain: 531 = 10% Health + 360 (Ability power)
[320/360/400]
Damage: 35 (Ability power)
[25/35/55]
Heal: 461 = 10% Health + 290 (Ability power)
[260/290/325]
Damage Increase: 9 (Ability power)
[6/9/14]
Magic Tank Items
Increase Ability Power, Health, and resistances.
TFT_Item_DragonsClawTFT_Item_RedBuffTFT_Item_GargoyleStoneplateTFT_Item_BrambleVestTFT_Item_WarmogsArmorTFT_Item_RedemptionTFT_Item_NightHarvesterTFT_Item_FrozenHeart

Stats

Attack Damage
60/90/135
Attack Speed
0.60
Armor
50
Magic Resist
50
Health
950/1710/3078
Range
1
DPS
36/54/81
Mana
20 / 80

Traits

Crystal Gambit 0Crystal Gambit

Syndra
Star Guardian 0Prodigy 0
Janna
Protector 0Strategist 0
Vi
Juggernaut 0
Ashe
Duelist 0
Zyra
Rosemother 0
Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.
While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.
Gem Power gains increase at stages 3 and 4.
(3) 0 per kill; 0 per loss
(5) AND every 0 kills, gain bonus loot and reroll a new kill number. (Kills: 0)
(7) 150% rewards. Crystal Gambit units gain 500 Health and 20% Damage Amplification
.

Bastion 0Bastion

Garen
Battle Academia 0
Rell
Star Guardian 0
Shen
The Crew 0Edgelord 0
Xin Zhao
Soul Fighter 0
Leona
Battle Academia 0
Braum
The Champ 0Luchador 0
Your team gains 10 Armor and Magic Resist.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
(2) 18 ArmorMagic resist
(4) 40 ArmorMagic resist
(6) 75 ArmorMagic resist; Non-Bastions gain an additional 25 ArmorMagic resist.

Sorcerer 0Sorcerer

Kennen
Supreme Cells 0Protector 0
Lucian
Mighty Mech 0
Lux
Soul Fighter 0
Ahri
Star Guardian 0
Karma
Mighty Mech 0
Gwen
Soul Fighter 0
Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.
(2) 20 Ability power; 8% max Health
(4) 50 Ability power; 10% max Health
(6) 80 Ability power; 12% max Health to 2 enemies
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