Set 16 Info
Warden 0

Warden

When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.
(2) 16% Health
(3) 20% Health
(4) 26% Health
(5) 33% Health

Units

Xin Zhao

Demacia 0
Demacia
Ionia 0
Ionia
Xin Zhao

Three Talon Strike

Strike target 3 times. Each strike deals 65/100/150 (Attack damage) physical damage and restores 95/135/170 (Ability power) Health. The final one Stuns for 1.5 seconds.

Yorick

Shadow Isles 0
Shadow Isles
Yorick

Mourning Mist

Restore 325/370/500 (Ability powerSouls) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 123/187/288 (Health) magic damage in 1 hex radius.

Loris

Piltover 0
Piltover
Loris

Piltover Tussle

Gain 700/800/1000 (Ability power) Shield for 4 seconds. Charge and knock the target backwards, Stunning them and units hit for 1.25 seconds and dealing 150/225/360 (Ability power) magic damage to them. After charging, force nearby enemies to target this unit.

Nautilus

Bilgewater 0
Bilgewater
Juggernaut 0
Juggernaut
Nautilus

Titan's Wrath

Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals 45/68/108 (Magic resist) bonus magic damage.
Active: Gain 465/562/717 (HealthAbility power) Shield for 4 seconds.

Braum

Freljord 0
Freljord
Braum

Unbreakable Frost

Raise shield for 4 seconds, gaining 55/55/90% (Ability power) Durability and redirecting projectiles to towards Braum instead. When hit, deal 27/43/1245 (ArmorAbility power) magic damage to nearby enemies and 30% Chill them for 2 seconds.

Ornn

Blacksmith 0
Blacksmith
Ornn

Call of the Forge

Summon an elemental from behind the farthest enemy. It 20% Chills enemies hit for 3 seconds and deals 100/150/3000 (Ability power) magic damage to them.
When it arrives, headbutt it and redirect it toward another distant enemy, dealing 150/225/4500 (Ability power) magic damage instead.

Thresh

Shadow Isles 0
Shadow Isles
Thresh

The Box

Passive: Each second, deal 30/50/400 (Ability powerSouls) magic damage to all enemies within 2 hexes. Heal for 50% of the damage dealt by this effect.
Active: Create a prison of walls in a 2 hex radius that lasts 5/5/60 seconds. While active, the Passive's damage is doubled. When an enemy touches a wall, they take 100/150/4000 (Ability power) magic damage. If there are less than 2 enemies inside The Box at any time, drag an enemy in.
tactics.tools isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games, and all associated properties are trademarks or registered trademarks of Riot Games, Inc.