Become energized and heal 848/1106/3142() over 2 seconds. While energized, deal 120/180/1000() magic damage to a nearby enemy each second. Afterwards, deal 77/139/1247() magic damage to all enemies within 2hexes.Experiment Bonus: Gain 120 max Health. On each takedown, gain 60 more maxHealth.
Gain Laboratory hexes on your board.Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.