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Garen
4
Mecha:PRIME
Defender
Ability
Mecha Justice
Garen brings his sword down on the largest group of nearby enemies, dealing
188/282/830
physical damage (160/160/350% of Attack Damage
+
60/90/200
) to enemies within 2 hexes and stunning them for 1.75/2/6 seconds.
Items
Best
Other
Stats
Attack Damage
80/120/180
Attack Speed
0.60
Armor
60
Magic Resist
60
Health
1000/1800/3240
Range
1
DPS
48/72/108
Mana
100 / 200
Traits
Mecha:PRIME
Use the Mecha selector item to choose a PRIME.
Combat start: The PRIME combines with the 2 nearest Mecha, absorbing 90% of their Base Health.
(3) The PRIME gains 60 Ability Power and 60% Attack Damage
(5) All Mechas gain 55 Ability Power and 55% Attack Damage; the PRIME gains double this amount
Defender
Your team gains bonus Armor, and Defenders gain more.
(2) +25 Armor, +50 for Defenders
(4) +75 Armor, +150 for Defenders
(6) +200 Armor, +400 for Defenders
Hero Augments
My Sword is Your Shield
Gain a Garen. Combat Start and when your strongest Garen casts his ability: Garen shields allies for 15% of their maximum health for 6 seconds.
Full Power to Sword
Gain a Garen. His ability costs 40 less Mana to cast and deals additional damage equal to 80% of his Attack Damage, but no longer stuns.