Set 14 Info
Renekton
5gold
Renekton
Overlord 0
Overlord
Divinicorp 0
Divinicorp
Bastion 0
Bastion

Ability

Dominus
Deal 376/564/5455 (Attack damageAbility power) physical damage to enemies within 2 hexes and Burn, and Wound them for 5 seconds. Gain 400/650/10000 max Health.
First Cast: Enter frenzy mode where attacks strike twice, dealing 119/178/1485 (Attack damage) total physical damage and can dash to new targets.
Second Cast: Frenzy mode now strikes thrice, dealing 198/297/2970 (Attack damage) total physical damage. Cannot cast again.
{{TFT_Keyword_Wound}}

Damage Attack damage
[100/100/3000]
Damage: Ability power
[310/465/1000]
Damage: 564 = 100% Attack damage + 465% Ability power
Health: 650
[400/650/10000]
Double Attacks: 178 = 180% Attack damage
Triple Attacks: 297 = 300% Attack damage
Attack Fighter Items
Increase Attack Damage, healing, and resistances.
TFT_Item_BloodthirsterTFT_Item_UnstableConcoctionTFT_Item_LastWhisperTFT_Item_MadredsBloodrazorTFT_Item_PowerGauntletTFT_Item_TitansResolveTFT_Item_QuicksilverTFT_Item_SteraksGage

Stats

Attack Damage
66/99/149
Attack Speed
0.91
Armor
60
Magic Resist
60
Health
1100/1980/3564
Range
1
DPS
60/90/135
Mana
70 / 140

Traits

Overlord 0Overlord

The Overlord takes a bite out of the unit in the hex behind him, dealing 40% of their max Health as true damage. He gains 40% of their Health and 25% of their Attack Damage.

Divinicorp 0Divinicorp

Morgana
Dynamo 0
Rhaast
Vanguard 0
Gragas
Bruiser 0
Senna
Slayer 0
Vex
Executioner 0
Divinicorp champions grant unique stats to your team, increased for each Divinicorp in play.
Divinicorp champions gain double.
(1) 100% bonus.
(2) 110% bonus.
(3) 125% bonus.
(4) 140% bonus.
(5) 165% bonus.
(6) 190% bonus.
(7) 210% bonus.
Morgana - Ability power 9%
Rhaast - Armor Magic resist 6
Senna - Attack damage 8%
Gragas - Health 50
Vex - Critical strike change 7%
Renekton - Attack speed 5%
Emblem - Omnivamp 3

Bastion 0Bastion

Jax
Exotech 0
Poppy
Cyberboss 0
Illaoi
Anima Squad 0
Shyvana
Nitro 0Techie 0
Galio
Cypher 0
Sejuani
Exotech 0
Your team gains 10 Armor and Magic Resist. Bastions gain more.
For the first 10 seconds of combat, Bastions increase their bonus by 100%.
(2) 18 ArmorMagic resist
(4) 36 ArmorMagic resist
(6) 70 ArmorMagic resist Non-Bastions gain an additional 25 ArmorMagic resist.
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