Set 9.5 Info

Ability

Arise!
Passive: Every third attack, a Sand Soldier deals 95/140/500 (Ability power) magic damage to their target.
Active: Summon a Sand Soldier to attack your target. If Azir already has 3 Soldiers, they all immediately deal 67/98/350 (Ability power) magic damage instead.

Soldier Damage: 140 (Ability power)
[95/140/500]
Max Soldier Strike: 98 = 70% of 140
Magic Carry Items
Items focused on increased ability power, attack speed, and damage.
TFT_Item_GuinsoosRagebladeTFT_Item_JeweledGauntletTFT_Item_ArchangelsStaffTFT_Item_RabadonsDeathcapTFT_Item_MadredsBloodrazorTFT_Item_StatikkShivTFT_Item_PowerGauntletTFT_Item_HextechGunblade

Stats

Attack Damage
30/45/68
Attack Speed
0.75
Armor
30
Magic Resist
30
Health
750/1350/2430
Range
4
DPS
23/34/51
Mana
40 / 50

Traits

Shurima 0Shurima

Cassiopeia
Noxus 0Invoker 0
Renekton
Bruiser 0
Naafiri
Darkin 0Challenger 0
Taliyah
Multicaster 0
Nasus
Juggernaut 0
K'Sante
Bastion 0
Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.
(2) The strongest Shuriman Ascends
(4) All Shurimans Ascend. +15% Ascension bonus
(6) Instead, Ascend at combat start. +45% Ascension bonus
(9) Ascend twice, at combat start and after 8 seconds. +75% Ascension bonus

Strategist 0Strategist

Swain
Noxus 0Sorcerer 0
Miss Fortune
Bilgewater 0
Jarvan IV
Demacia 0
Combat start: Allies in the front 2 rows gain a Shield for 15 seconds. Allies in the back 2 rows gain Ability Power.
(2) 250 Shield; 15 Ability power
(3) 400 Shield; 25 Ability power
(4) 575 Shield; 35 Ability power
(5) 850 Shield; 55 Ability power