Set 16 Info
Azir
5gold
Azir
Shurima 0
Shurima
Emperor 0
Emperor
Disruptor 0
Disruptor

Ability

Arise!
Passive: After witnessing 3 attacks from Azir, Sand Soldiers deal 100/150/3000 (Ability power) magic damage to their target.
Active: Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal 70/105/5000 (Ability power) magic damage instead.

Damage: 150 (Ability power)
[100/150/3000]
Secondary Damage: 105 (Ability power)
[70/105/5000]
Magic Marksman
Attacks grant 10 Mana.
Recommended Items:
Guinsoo's RagebladeNashor's ToothVoid StaffArchangel's StaffRabadon's DeathcapHextech GunbladeJeweled GauntletGiant Slayer

Stats

Attack Damage
35/53/79
Attack Speed
0.80
Armor
30
Magic Resist
30
Health
800/1440/2592
Range
4
DPS
28/42/63
Mana
20 / 40

Traits

Shurima 0Shurima

Nasus
Renekton
Xerath
Ascendant 0
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
(2) 20% max Health
(3) 50 Armor and Magic Resist
(4) A Shuriman ascends to GODHOOD every 3 seconds.

Emperor 0Emperor

Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.

Disruptor 0Disruptor

Ekko
Zaun 0
Gwen
Shadow Isles 0
Malzahar
Void 0
Seraphine
Piltover 0
Mel
Noxus 0
Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.
(2) 25% bonus damage
(4) 45% bonus damage
Dazzle: Reduce damage dealt by 10%
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