Set 15 Info
Vi
2gold
Vi
Crystal Gambit 0
Crystal Gambit
Juggernaut 0
Juggernaut

Ability

Shining Knuckle Explosion
Passive: Gain 2 ArmorMagic resist for each component equipped to your team.
Active: Heal 200/250/300 (Ability power), deal 150/225/350 (Attack damage) physical damage in a 1-hex radius centered on the target, and 20% Sunder enemies hit for 4 seconds.
Sunder: Reduce Armor

Heal: 250 (Ability power)
[200/250/300]
Damage: 225 (Attack damage)
[150/225/350]
Attack Tank Items
Increase Attack Damage, Health, and resistances.
TFT_Item_DragonsClawTFT_Item_WarmogsArmorTFT_Item_BrambleVestTFT_Item_GargoyleStoneplateTFT_Item_RedBuffTFT_Item_RedemptionTFT_Item_FrozenHeartTFT_Item_SpectralGauntlet

Stats

Attack Damage
50/75/113
Attack Speed
0.60
Armor
45
Magic Resist
45
Health
800/1440/2592
Range
1
DPS
30/45/68
Mana
20 / 75

Traits

Crystal Gambit 0Crystal Gambit

Syndra
Star Guardian 0Prodigy 0
Janna
Protector 0Strategist 0
Swain
Bastion 0Sorcerer 0
Ashe
Duelist 0
Zyra
Rosemother 0
Kills and losses during player combats earn Gem Power. Every 4 player combats choose to convert Gem Power into rewards or Double Down.
While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.
Gem Power gains increase at stages 3 and 4.
(3) 0 per kill; 0 per loss
(5) AND every 0 kills, gain bonus loot and reroll a new kill number. (Kills: 0)
(7) 150% rewards. Crystal Gambit units gain 500 Health and 35% Damage Amplification
.

Juggernaut 0Juggernaut

Aatrox
Mighty Mech 0Heavyweight 0
Naafiri
Soul Fighter 0
Dr. Mundo
Luchador 0
Udyr
Mentor 0Duelist 0
Sett
Soul Fighter 0
Juggernauts gain Durability, increased above 50% health. When a Juggernaut dies, other Juggernauts heal for 10% of their max Health.
(2) 15% or 25% Damage Reduction
(4) 20% or 30% Damage Reduction
(6) 25% or 35% Damage Reduction
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