Adaptive Skin Resists: 60 ⇒ 80
All Out AD Gain: 40% ⇒ 45%
Attack Expert External AD Boost: 30% ⇒ 35%
Bestest Boy Smolder AD: 12% ⇒ 14%
Bestest Boy Kog'Maw AP: 12% ⇒ 14%
Bladenado Bonus Damage: 20% ⇒ 25%
Bludgeoner Armor Ignore: 40% ⇒ 45%
Desperado Damage: 120% ⇒ 140%
Desperado Removed from Gnar
Doublestrike No longer offered on Udyr
Fairy Tail Damage: 80-250 ⇒ Damage: 80-275
Final Boss Damage Amp: 4% ⇒ 4.5%
Final Ascent Level 7 Bonus: 5 AP per 3 Attacks ⇒ 6 AP per 3 Attacks
Final Ascent Level 10 Bonus: 55% damage ⇒ 60% damage
Finalist Bonus per Eliminated Player: 2% ⇒ 3%
Gather Force Damage per Mana: 40% ⇒ 45%
Hungry Hero AD per Sacrifice: 3% ⇒ 4%
Hungry Hero HP per Sacrifice: 75 ⇒ 100
Hyperactive Bonus AS: 90% ⇒ 100%
Ice Bender Bonus Damage: 30% ⇒ 25%
Keen Eye MR Ignore: 40% ⇒ 45%
Living Wall AS per Resists: 1% ⇒ 1.5%
Mage Damage Reduction: 25% ⇒ 20%
Magic Expert External AP Boost: 30% ⇒ 35%
Max Arcana Tracks remainder kills between rounds instead of resetting to 0.
Max Arcana Base AP: 22 ⇒ 20
Max Attack Tracks remainder kills between rounds instead of resetting to 0.
Max Speed Tracks remainder kills between rounds instead of resetting to 0.
Max Speed AS Per Stack: 1.5% ⇒ 1%
Mech Pilot AP/AD/AS: 100% ⇒ 80%
Ordinary AS: 30-85% ⇒ 40-100%
Over 9000 AD/AP/AS Gain: 4% ⇒ 5%
Over 9000 Health Gain: 40 ⇒ 50
Over 9000 Resist Gain: 4 ⇒ 8
Over 9000 No longer offered on Dr. Mundo, Malphite, Rammus, Rell, Shen, Udyr, and Vi
Pack Tactics Damage: 15% ⇒ 18%
Serious Slam Bonus damage can no longer critically strike or apply damage amp. Will now deal damage based on the owner's Basic Attack Damage rather than being affected by Attack overrides (like Volibear's slam)
Serious Slam Damage: 175% ⇒ 210%
Singularity can no longer critically strike or apply damage amp.
Socialite Damage Amp: 12% ⇒ 10%
Socialite Round Duration: 5 ⇒ 4
Soul Chipper MR Reduction: 4 ⇒ 5
Stand Alone HP Gain: 35% ⇒ 30%
Strong Spark Damage: 9% ⇒ 11%
Unstoppable Dash distance slightly shortened.
Tiny Terror Duration: 4 ⇒ 3
Tiny Terror AS: 12% ⇒ 15%