Utilidades
Official Riot patch notes

SYSTEM CHANGES

UNLOCKS

Developer's notes
With our last patch of the set, we’re letting two of our hardest Unlocks get more time off the bench and on the battlefield.
Aurelion Sol
Aurelion Sol: 5 unique Targonians ⇒ 4 unique Targonians + Level 7
Zaahen
Zaahen: Field a three-star Xin Zhao for 5 combats with Trials of Twilight ⇒ Field a three-star Xin Zhao in combat + Level 8

LARGE CHANGES

TRAITS

Developer's notes
Making Darkin hit harder and heal a bit less. Overall this is a buff intended to herald the end times for us all. Activate at your own peril, or just the peril of the lobby.
Couldn’t get the text changed to make Gunslinger into Guns Linger and turn all AD damage from the class into damage over time, so instead we opted to make the (4) piece have one more (4) in it for increased Jhinergy.
Reroll Yordle gotta be a thing now please.
Darkin (3) Health Restore threshold: 600 ⇒ 525
Darkin (3) Damage: 333 ⇒ 400
Gunslinger AD Gained: 22/40% ⇒ 22/44%
Yordle 0
Yordle 3-Star Multiplier: 100% ⇒ 120%

UNITS: TIER 1

Developer's notes
Reroll is back on the menu, but what the heck are these Blitzcrank and Shen buffs?
Jhin’s finally getting the sniper-like trait he deserves! Will it be enough for reroll Jhin to be a thing?
Lulu’s tired of never getting an item, especially after we used her as an example of how Support units shouldn’t be itemized in our recent Set Reviewed article.
We’re buffing Sona back to her Archangel reroll glory days, but honestly a lot more has been buffed since then so don’t expect this to be the S-tier reroll you remember—wait, it is S-tier, it’s Sona-tier, and if you give her the right items, it’s Sona-tear. (And if I continue these puns, it’s Sona-tear-able.)
Anivia
Anivia Ability Damage: 325/455/650 ⇒ 355/530/750
Blitzcrank
Blitzcrank Health: 700 ⇒ 717
Jhin
Jhin is now a Longshot
Jhin AD Ability Damage: 145/215/325 ⇒ 155/235/350
Jhin really wants to be a reroll carry
Lulu
Lulu Mana buff: 20/70 ⇒ 10/55
Lulu Ability Stun Duration: 2 ⇒ 1
Shen
Shen Health: 700 ⇒ 717
Sona
Sona Ability Heal: 30/40/65/100 ⇒ 40/50/80/110 AP

UNITS: TIER 2

Developer's notes
Bard’s loss-streak into Fast 8/9/ or just reroll, until I bleed out is back!
Cho’Gath has never had his time to shine, or chow. So now we’re giving him an additional stacking fantasy hook. Get this Juggernaut a couple Mana/Tank items and get stacking!
Be Twisted Fate and Graves and do crimes. These partners’ synergy is now better than ever, so get to shooting cards, dealing bullets, and feeling the love of final patch LP.
Bard Stage 3 Rerolls on Loss: 1 ⇒ 2
Cho'Gath
Cho’Gath Gains 10/15/25/35 permanent max Health per cast.
Graves
Graves Partners in Crime AS: 2% ⇒ 4%
Rek'Sai
Rek’Sai Primary Ability Damage: 140/210/315 ⇒ 140/210/335
Twisted Fate
Twisted Fate Partners in Crime AP: 10% ⇒ 12%

UNITS: TIER 3

Developer's notes
We’re adding a flat Omnivamp passive to Gwen to allow you to build more damage items like Jeweled Gauntlet and Nashor’s Tooth, while leaving the Bloodthirster at home.
Malzahar has been the most overperforming champion in the set the world the entire galaxy. He far outperforms champions not in the set, most house cats, and my emotional support rock (Chip). It’s been about nine too many patches without his nerf, so we’re going extra hard here. While most of us on the team believe this nerf will make him unplayable, only one of us actually cares. C’ya Malz.
Gwen
Gwen   NEW   Passive: Gains 15% Omnivamp
Malzahar
Malzahar Base HP: 650 ⇒ 649
Milio
Milio Primary Ability Damage: 190/285/445 AP ⇒ 215/325/485 AP

UNITS: TIER 4

Developer's notes
Singed is all about being experimental, so we’re returning him to his near-PBE (Public Beta Experiment) power. Yes, we know the E in PBE doesn’t stand for Experiment; everyone logging in to play Space Gods knows it stands for EXCITEMENT!
Speaking of experiments, we’re (almost) doubling down on the passive Armor/MR bonus to make them an even better counter-tech for heavy AP or AD lobbies.
Diana
Diana Primary Ability Damage: 125/190/600 ⇒ 140/210/600
Singed
Singed Ability Damage: 8/18/160 ⇒ 13/26/160
Singed Ability Armor & MR: 20/60/100 ⇒ 35/60/100
Skarner
Skarner Passive AR: 10/20/100 ⇒ 15/30/100
Taric
Taric Passive MR: 10/20/100 ⇒ 15/30/100

UNITS: TIER 5

Developer's notes
Ornn is getting a Lore related buff that’ll make him quite a lot stronger.
Mel no longer takes a million Mana to give you a radiant item, now it’s just a mellion.
Finally with Zaahen being way more accessible, and Aurelion Sol being a bit easier to Unlock, we’ve got some compensation nerfs to keep them true to their accessibility power thresholds.
Ornn
Ornn is now also a Freljord unit
Mel
Mel Mana to unlock Radiant Item: 235 ⇒ 215
Zilean
Zilean Chronokeeper XP: 1 ⇒ 2
Aurelion Sol
Aurelion Sol Ability Damage: 525/725 AP ⇒ 475/700 AP
Zaahen
Zaahen Base HP: 1200 ⇒ 1100
Zaahen Resists: 80 ⇒ 70
Zaahen Attack Speed: 1.1 ⇒ 0.9
Zaahen Ability Damage (AD): 90/135 AD ⇒ 80/120 AD
Zaahen Ability Damage (AP): 20/30 AP ⇒ 15/25 AP

AUGMENTS

Developer's notes
With the Tactician’s Crown securely landing on the head of none other than SPOILER REDACTED, we can re-add our Prismatic trait access Augments that were previously disabled due to our Unlock changes done in 16.6 making them too easily accessed.
And with Zaahen freed from his Augments (errr, Darkin weapon…) we’re safe to remove his trials.
Botín de Bandle I
Bandle Bounty I has been re-enabled
Recorre el camino de la verdad I
Walk the True Path I has been re-enabled
Walk the True Path II has been re-enabled
Desafíos del crepúsculo
Trials of Twilight I has been disabled
Trials of Twilight II has been disabled

BUG FIXES

“Hybrid Tank” and “Hybrid Fighter” roles now properly count as Frontline for Adaptive Helm and Radiant Adaptive Helm.
Indomable
The Indomitable’s pull is now properly flagged as a Knock Up and will no longer pull CC immune enemies.

CHONCC’S TREASURE HAS BECOME CHONCC’S CHONCCIEST TREASURE

SYSTEM CHANGES

Developer's notes
Choncc. Chonccer. Choncciest.
New Opening Encounters have been added. Keep your eyes out for: Poppy, No One?, Caitlyn, Lulu, Twisted Fate, Ornn, Neeko, Tahm Kench, Pengaren, and Golden Choncc.
Choncc Shops: Choncc now has a 2% chance to appear in the shop. These are absolutely critical to gameplay, but have no impact on your board’s power… or do they? No, they definitely do not.
Or do they?
No, they do not. But, you can collect enough of them to receive a super secret message…

REVIVAL: FESTIVAL OF BEASTS

TRAITS

Developer's notes
It’s our last patch of Lore & Legends, but also our last patch of our Revival, and we’ve got a large balance pass to make sure everything can thrive!
Adept Attack Speed Slow Duration: 1.75/3/4.75 ⇒ 1.75/3/4.25
Divine Durability, True Damage: 25/40/55/70% ⇒ 30/45/55/70%
Executioner: Execution HP Threshold: 33/66/99% ⇒ 33/55/77%
Ninja AD, AP: 55/150% ⇒ 60/160%
Sharpshooter Damage reduction on ricochet: 50/45/40% ⇒ 45/40/35%
Syphoner Omnivamp for Syphoners: 60/120/145% ⇒ 75/140/170%
Vanguard Armor: 125/275/450/800 ⇒ 135/300/500/900
Warlord Bonus Health: 300/450/700/888 ⇒ 350/500/750/900
Warlord Bonus AP: 30/45/70/88% ⇒ 35/50/75/90%

UNITS

Developer's notes
It’s all buffs.
Brand Damage 270/425/635 ⇒ 300/470/700
Elise Mana: 20/75 ⇒ 20/60
Maokai Base HP: 700 ⇒ 750
Tristana
Tristana Cast Attack Speed: 60/65/70% ⇒ 70/75/80%
Braum
Braum Mana: 40/70 ⇒ 40/55
Janna Bonus AD On Ally Shield Granted: 15/20/25% ⇒ 20/25/35%
Jarvan IV
Jarvan IV Mana: 30/85 ⇒ 30/70
Zed % AD Stolen: 25/30/35% ⇒ 30/35/45%
Darius
Darius Damage: 475/715/1000 ⇒ 525/790/1260
Kindred
Kindred Damage 390/585/935 ⇒ 420/630/1010
Neeko
Neeko Damage: 160/240/385 ⇒ 170/255/410
Nautilus
Nautilus Base HP 800 ⇒ 850
Aurelion Sol
Aurelion Sol Damage 225/350/1000 ⇒ 250/375/1125
Xayah Damage (AD): 170/290/480 ⇒ 180/305/515
Kayle Damage: 80/120/360 ⇒ 85/130/385
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