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Set 13 Info
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Set 13 Update
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Redeemed
Redeemed champions gain Armor, Magic Resist, and Ability Power. When they die, their bonus is split among remaining Redeemed allies.
(3) 20
, 30
(6) 30
, 55
(8) 40
, 65
(10) 100
, 150
Units
Aatrox
Legionnaire
Deathbringer Strike
Deal
225/337/534 (
)
physical damage and heal for
250/300/375 (
)
.
Leona
Knight
Solar Barrier
Reduces all incoming damage by
35/45/80 (
)
for 4 seconds.
Syndra
Invoker
Force of Will
Grab the nearest enemy and fling them towards the farthest enemy. Upon landing, they are
Stunned
for
1.5/1.5/2
seconds and all adjacent enemies take
250/375/600 (
)
magic damage.
Varus
Ranger
Holy Arrows
Fire a hail of arrows in a two-hex radius around the current target. Enemies take
90/139/223 (
)
] physical damage. Varus and allies within the radius deal
40/60/90 (
)
bonus magic damage on attack for the next 6 seconds.
Lux
Mystic
Prismatic Illumination
Throw a wand to the farthest ally and then recall it. The wand gives
120/150/200 (
)
Shield for each ally it passes for 3 seconds. The next attack deals an additional
400/600/1000 (
)
magic damage.
Rell
Ironclad
Cavalier
Attract and Repel
Leap into the air and create a tether to the farthest ally. Upon landing, the tether breaks and
Stuns
all nearby enemies in its path for
1.5/2/8
seconds. Nearby allies gain a
300/375/3000 (
)
Shield for 4 seconds.
Vel'Koz
Spellweaver
Lifeform Disintegration Ray
Over 3 seconds, deal
700/1050/4000 (
)
magic damage targeting the enemy nearest the center of the battlefield. The beam widens over the duration.
Kayle
Legionnaire
Divine Ascent
Passive:
Ascend every
5/5/1
seconds. Each bonus stacks with the previous, until full ascension.
1st: Attacks deal
50/60/1000(
)
bonus true damage.
2nd: Attacks explode, dealing the same damage to adjacent enemies.
3rd: Every 12th attack grants immunity to damage for 1 second.
4th: Attacks cause swords to rain down around the target, dealing
90/150/4000(
)
magic damage.