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Set 5.5 Info
Units
Traits
Items
Augments
Synergy Grid
Team Builder
Set 5.5 Info
Redeemed
Redeemed champions gain Armor, Magic Resist, and Ability Power. When they die, their bonus is split among remaining Redeemed allies.
(3) 20
, 30
(6) 30
, 55
(8) 40
, 65
(10) 100
, 150
Units
Aatrox
Legionnaire
Deathbringer Strike
Deal
225/337/534 (
)
physical damage and heal for
250/300/375 (
)
.
Leona
Knight
Solar Barrier
Reduces all incoming damage by
35/45/80 (
)
for 4 seconds.
Syndra
Invoker
Force of Will
Grab the nearest enemy and fling them towards the farthest enemy. Upon landing, they are
Stunned
for
1.5/1.5/2
seconds and all adjacent enemies take
250/375/600 (
)
magic damage.
Varus
Ranger
Holy Arrows
Fire a hail of arrows in a two-hex radius around the current target. Enemies take
90/139/223 (
)
] physical damage. Varus and allies within the radius deal
40/60/90 (
)
bonus magic damage on attack for the next 6 seconds.
Lux
Mystic
Prismatic Illumination
Throw a wand to the farthest ally and then recall it. The wand gives
120/150/200 (
)
Shield for each ally it passes for 3 seconds. The next attack deals an additional
400/600/1000 (
)
magic damage.
Rell
Ironclad
Cavalier
Attract and Repel
Leap into the air and create a tether to the farthest ally. Upon landing, the tether breaks and
Stuns
all nearby enemies in its path for
1.5/2/8
seconds. Nearby allies gain a
300/375/3000 (
)
Shield for 4 seconds.
Vel'Koz
Spellweaver
Lifeform Disintegration Ray
Over 3 seconds, deal
700/1050/4000 (
)
magic damage targeting the enemy nearest the center of the battlefield. The beam widens over the duration.
Kayle
Legionnaire
Divine Ascent
Passive:
Ascend every
5/5/1
seconds. Each bonus stacks with the previous, until full ascension.
1st: Attacks deal
50/60/1000(
)
bonus true damage.
2nd: Attacks explode, dealing the same damage to adjacent enemies.
3rd: Every 12th attack grants immunity to damage for 1 second.
4th: Attacks cause swords to rain down around the target, dealing
90/150/4000(
)
magic damage.