Set 5.5 Info
Skirmisher 0

Skirmisher

Combat start: Skirmishers gain a Shield and bonus Attack Damage each second.
(3) 20% max Health Shield and 4% Attack damage
(6) 50% max Health Shield and 8% Attack damage
(8) 70% max Health Shield and 12% Attack damage
(10) 150% max Health Shield and 20% Attack damage

Units

Olaf

Sentinel 0
Sentinel
Olaf

Berserker Rage

Passive: Attacks heal for 20/30/40 (Ability power). For every 1% of missing Health, gain 2/3/4% Attack Speed.

Udyr

Draconic 0
Draconic
Udyr

Feral Instinct

Swap between Turtle and Tiger stance with each cast, gaining the following benefits:
Turtle: Gain 300/350/450 (Ability power) Shield for 4 seconds.
Tiger: The next attack strikes 3 times quickly for 82/124/204 (Attack damage) physical damage per strike.

Irelia

Sentinel 0
Sentinel
Legionnaire 0
Legionnaire
Irelia

Defiant Dance

For 4 seconds, gain 30/40/50% Durability that increases by 10% each attack, up to 80%. Then, strike the current target for 250/400/650 (Ability power) magic damage.

Kennen

Hellion 0
Hellion
Kennen

Flame Rush

Burst into flames and dash behind the current target, then the farthest enemy. Enemies passed through are dealt 150/225/350 (Ability power) magic damage and Stunned for 1.5/1.75/2 seconds.

Lee Sin

Nightbringer 0
Nightbringer
Lee Sin

Cripple

Slam the ground, dealing 250/375/520(Ability power) magic damage to nearby enemies and 50% Chilling them for 4 seconds.
Chill: Reduce Attack Speed

Nidalee

Dawnbringer 0
Dawnbringer
Nidalee

Aspect of the Cougar

Transform into a cougar, gaining 30/50/75 Armor and 30/50/75% Attack Speed, then leap behind the lowest Health enemy.
Every fourth attack deals 200/300/600 (Ability power) bonus magic damage"

Jax

Ironclad 0
Ironclad
Jax

Empowered Strike

Slam the current target for 165/270/844 (Attack damage) physical damage and gain 20/30/100% (Ability power) stacking Attack Speed for the remainder of combat. Leap to the nearest enemy if no target is in Attack Range.

Viego

Forgotten 0
Forgotten
Assassin 0
Assassin
Viego

Sovereign's Domination

Corrupt the soul of a target for 5 seconds, Stunning them and dealing 150/250/2000 (Ability power) magic damage that increases by 50% each second. Allies prefer not to target the victim during soul corruption. Viego will be interrupted if he is stunned.
If the victim dies, they resurrect at full Health to fight for him, but lose 10/5/0% of their max Health per second. Resurrected enemies receive the Trait bonuses of Viego's team instead of their own.
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