Set 13 Info
Experiment 0

Experiment

Gain Laboratory hexes on your board.
Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
(3) 2 Laboratories, 100 Health
(5) 3 Laboratories, 300 Health
(7) Experiment bonuses increase by 100%!

Units

Zyra

Sorcerer 0
Sorcerer
Zyra

Grasping Roots

Send vines towards the current target, Stunning them for 1 second and dealing 260/390/585 (Ability power) magic damage. Then smaller vines seek out the 2 nearest enemies and deal 95/140/215 (Ability power) magic damage to them.
Experiment Bonus: Ability damage bleeds enemies for 50% bonus true damage over 2 seconds.

Urgot

Pit Fighter 0
Pit Fighter
Artillerist 0
Artillerist
Urgot

Corrosive Charge

Fire an explosive charge, dealing 185/275/446 (Attack damage) physical damage to target and 110/163/261 (Attack damage) physical damage to adjacent enemies. 20% Sunder all enemies hit for 6 seconds.
Sunder: Reduce Armor
Experiment Bonus: Dash to targets. On cast, gain 8% max Health Shield and 20% Attack Speed for 5 seconds.

Nunu & Willump

Bruiser 0
Bruiser
Visionary 0
Visionary
Nunu & Willump

ZOMBIE POWER!!

For 3 seconds, gain 50/50/55% (Ability power) Durability and create a 2-hex cloud of noxious fumes that deals 30/45/65 (Ability power) magic damage to enemies within. Afterwards, detonate the cloud and deal 150/225/340 (Ability power) magic damage to all enemies within.
Experiment Bonus: After dealing damage, deal 3% max Health bonus magic damage (1s cooldown).

Dr. Mundo

Dominator 0
Dominator
Dr. Mundo

Maximum Dosage

Become energized and heal 848/1106/3142 (HealthAbility power) over 2 seconds. While energized, deal 120/180/1000 (Ability power) magic damage to a nearby enemy each second. Afterwards, deal 77/139/1247 (Health) magic damage to all enemies within 2 hexes.
Experiment Bonus: Gain 120 max Health. On each takedown, gain 60 more max Health.

Twitch

Sniper 0
Sniper
Twitch

Spray and Pray

For the next 8 attacks, gain 85% Attack Speed, infinite range, and replace attacks with a piercing bolt that targets random enemies. Bolts deal 116/172/593 (Attack damage) physical damage, reduced by 40/40/20% for each enemy they pass through.
Experiment Bonus: After every 5 attacks, deal physical damage to the nearest enemy equal to 15% of their max Health.

Warwick

Blood Hunter 0
Blood Hunter
Warwick

Blood Hunt

Passive: While Bloodfrenzied, move faster, gain 20/25/110% (Ability power) Omnivamp, 40% Attack Speed, and deal 378/857/6657 (Attack damageAttack speed) physical damage each second to target. After killing 5 enemies, become Unstoppable and Bloodfrenzied for the rest of combat.
Active: Become Bloodfrenzied for 4 seconds.
Experiment Bonus: On kill, Stun enemies adjacent to the dead target for 1 second.
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