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Set 16 Info
Set 16 Update
Units
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Set 16 Info
Shurima
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
(2) 20% max Health
(3) 50 Armor and Magic Resist
(4) A Shuriman ascends to GODHOOD every 3 seconds.
Units
Nasus
Fury of the Sands
Steal
485/620/3000
(
)
Health split between the
4/4/8
nearest enemies. For 8 seconds, gain
30
Armor and Magic Resist and deal
23/41/583
(
)
magic damage to adjacent enemies each
second.
Renekton
Slice and Dice
Dash to the lowest Health enemy within 2 hexes, dealing
80/120/360
(
)
physical damage to all enemies in the path. Then slash 4 times, each dealing
55/85/600
(
)
physical damage. Subsquent casts increase the number of slashes by
1.
Azir
Emperor
Disruptor
Arise!
Passive:
After witnessing 3 attacks from Azir, Sand Soldiers deal
100/150/3000
(
)
magic damage to their
target.
Active:
Summon a Sand Soldier near target and command them to strike. If 2 Soldiers are already out, they all immediately deal
70/105/5000
(
)
magic damage
instead.
Xerath
Ascendant
Eye of the Ascendant
Launch 10/10/99 arcane blasts randomly split between the closest 4/4/10 enemies that each deal
390/650/2500
(
)
magic
damage.