Double Up Comps
Top Unit Players
Set 8.5 Info
Ekko dives in, granting himself a
shield for 5 seconds and taunts nearby enemies. When the shield breaks, he emits a time field, dealing
to nearby enemies and slowing their attack speed by 50% for 2 seconds.
70 / 140
Star Guardians gain more Mana in combat.
(2) 35% Mana
(4) 70% Mana
(6) 120% Mana
(8) 175% Mana
(2) Once per combat at 50% Health, Pranksters spawn a target dummy, move to a safe location, and restore 150 Health.
(3) And, Prankster dummies stun the enemy that killed them for 1.50 seconds.
(4) The Health restore is increased to 250 Health and the stun duration becomes 2 seconds.
Your team gains bonus Magic Resist, and Aegis units gain more.
(2) +20 Magic Resist, +40 for Aegis
(3) +40 Magic Resist, +80 for Aegis
(4) +60 Magic Resist, +120 for Aegis
(5) +90 Magic Resist, +180 for Aegis
Gain an Ekko. When you field him, he Stuns all enemies for 2 seconds after 10 seconds of combat.
Gain an Ekko. His Ability hits all enemies within 2 hexes and deals 220% increased damage, but no longer slows enemies' Attack Speed.