Launches a honey wad through the current target, dealing 159/239/358 () physical damage to enemies hit. Adjacent allies and allies hit by the trail are set abuzz, gaining 20/25/30% () Attack Speed for 4 seconds.
Honeymancers gain 5 Bees that deal magic damage to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes.When a Honeymancer dies, they leave 2 Bees that follow nearby Honeymancers for the rest of combat.
(3) 7% of damage dealt, 3% of damage taken
(5) 13% of damage dealt, 5% of damage taken
(7) 20% of damage dealt, 10% of damage taken. Bees deal damage twice as often.