Throw a bouncing bomb at the farthest enemy. The bomb explodes on the first enemy hit dealing 200/300/450 () magic damage to the target and 100/150/225 () to all nearby enemies.
Honeymancers gain Bees that deal magic damage to their target every 3 seconds. Each Bee deals 7.5% of the Honeymancer's damage dealt and 2.5% of their damage taken. When a Honeymancer dies, leave 1 Bee that follows nearby Honeymancers for the rest of combat.
Your team gains 10 Ability Power. When Incantors attack or cast, all Incantors gain stacks of up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 stacks.