Throw a bouncing bomb at the farthest enemy. The bomb explodes on the first enemy hit dealing 190/290/435 () magic damage to the target and 95/145/215 () to all nearby enemies.
Honeymancers gain 5 Bees that deal magic damage to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes.When a Honeymancer dies, they leave 2 Bees that follow nearby Honeymancers for the rest of combat.
(3) 7% of damage dealt, 3% of damage taken
(5) 13% of damage dealt, 5% of damage taken
(7) 20% of damage dealt, 10% of damage taken. Bees deal damage twice as often.
Your team gains 10 Ability Power. When Incantors attack or cast, all Incantors gain stacks of up to 40. Every other attack grants 1 stack, and each Ability cast grants 3 stacks.