Deal 220/330/500() magic damage to target and create a one-hex radius zone of darkness around them. After a brief delay, deal 110/165/250() magic damage to enemies still in thezone.
Rebels gain 12% max Health.After your team loses 30% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 4 seconds and extra power for the rest of combat.
(3) 15%
(5) 30% , 12%
(7) 45% , 15% , and Stun all enemies for 2 seconds
(10) The smoke signal triggers at Combat Start and every 6 seconds.