Deal 220/330/550() magic damage to target and create a one-hex radius zone of darkness around them. After a brief delay, deal 110/165/275() magic damage to enemies still in thezone.
Rebels gain 12% max Health.After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
(3) 20%
(5) 40% , 12%
(7) 45% , 15% , and Stun all enemies for 2 seconds
(10) The smoke signal triggers at Combat Start and every 12 seconds.